brandonv516 wrote: »One thing I want to comment on out of all this good information. I'll keep it simple:
Play BGs?
Build into magicka recovery.
Play Cyrodiil?
Build into magicka cost reduction.
Play both?
Balance or choose a preferred method.
thankyourat wrote: »brandonv516 wrote: »One thing I want to comment on out of all this good information. I'll keep it simple:
Play BGs?
Build into magicka recovery.
Play Cyrodiil?
Build into magicka cost reduction.
Play both?
Balance or choose a preferred method.
Why go with cost reduction in cyrodiil? I'm playing a high damage high recovery build this patch and I'm liking it for the most part. Nightblade also has passives to add regen so you get more bang for your buck with recovery especially when you start using recover sets or drinks because the higher you get your recovery the more that 15% is amplified. BTB has become my favorite set because it adds a ton of damage as well as a ton of sustain.
@thankyourat
I firmly believe, and feel most would agree, you need at minimum 1 form of cost reduction in order to properly sustain.
This can be from:
Breton passive
Infused jewelry with reduced cost
Seducer
Seducer gives the least cost reduction out of all methods mentioned.
thankyourat wrote: »brandonv516 wrote: »One thing I want to comment on out of all this good information. I'll keep it simple:
Play BGs?
Build into magicka recovery.
Play Cyrodiil?
Build into magicka cost reduction.
Play both?
Balance or choose a preferred method.
Why go with cost reduction in cyrodiil? I'm playing a high damage high recovery build this patch and I'm liking it for the most part. Nightblade also has passives to add regen so you get more bang for your buck with recovery especially when you start using recover sets or drinks because the higher you get your recovery the more that 15% is amplified. BTB has become my favorite set because it adds a ton of damage as well as a ton of sustain.
I was leaning towards something like this as a melee magblade. Permafrost, desert rose and x? Maybe domihaus? Never tried it but it looks interesting.
5L, 2H or 5L-1M-1H, 2 hander and resto. 3x Swift, 3x SP runes. Steed mundus.
Since you’ve tried it and I’m just theorycrafting a playstyle I’ve never tried, what do you think?
I’ve blown too many transmutation stones on stupid sets, I’d like a second opinion.
thankyourat wrote: »@thankyourat
I firmly believe, and feel most would agree, you need at minimum 1 form of cost reduction in order to properly sustain.
This can be from:
Breton passive
Infused jewelry with reduced cost
Seducer
Seducer gives the least cost reduction out of all methods mentioned.
I only use cost reduction glyphs on low regen builds if I don't have any regen lines from my armor or using tristat food. With BTB, whichmothers and two regen glyphs I have around 2400k regen which will go even higher with continuous attack and a potion active. At this point if I would switch out anything for cost reduction. I would drastically reduce my sustain.
I find cost reduction to have become kind of meaningless once elemental drain was added as well. I find you will have more sustain if you just go the regen route on both Stam and magblade because your passives kind of push you that way. Breton and seducer are both huge DPS losses as well so the only real option would be glyphs. On nightblade though your regen glyphs are amplified while your cost reduction glyphs are not. Regen also works well for me because I don't really spam abilities
thankyourat wrote: »@thankyourat
I firmly believe, and feel most would agree, you need at minimum 1 form of cost reduction in order to properly sustain.
This can be from:
Breton passive
Infused jewelry with reduced cost
Seducer
Seducer gives the least cost reduction out of all methods mentioned.
I only use cost reduction glyphs on low regen builds if I don't have any regen lines from my armor or using tristat food. With BTB, whichmothers and two regen glyphs I have around 2400k regen which will go even higher with continuous attack and a potion active. At this point if I would switch out anything for cost reduction. I would drastically reduce my sustain.
I find cost reduction to have become kind of meaningless once elemental drain was added as well. I find you will have more sustain if you just go the regen route on both Stam and magblade because your passives kind of push you that way. Breton and seducer are both huge DPS losses as well so the only real option would be glyphs. On nightblade though your regen glyphs are amplified while your cost reduction glyphs are not. Regen also works well for me because I don't really spam abilities
thankyourat wrote: »@thankyourat
I firmly believe, and feel most would agree, you need at minimum 1 form of cost reduction in order to properly sustain.
This can be from:
Breton passive
Infused jewelry with reduced cost
Seducer
Seducer gives the least cost reduction out of all methods mentioned.
I only use cost reduction glyphs on low regen builds if I don't have any regen lines from my armor or using tristat food. With BTB, whichmothers and two regen glyphs I have around 2400k regen which will go even higher with continuous attack and a potion active. At this point if I would switch out anything for cost reduction. I would drastically reduce my sustain.
I find cost reduction to have become kind of meaningless once elemental drain was added as well. I find you will have more sustain if you just go the regen route on both Stam and magblade because your passives kind of push you that way. Breton and seducer are both huge DPS losses as well so the only real option would be glyphs. On nightblade though your regen glyphs are amplified while your cost reduction glyphs are not. Regen also works well for me because I don't really spam abilities
Look it's your build. Whatever works for you. I'll just say this:
(1) You want to perma-cloak out of combat, you use cost reduction and/or Atro mundus and/or drinks and/or Breton. You can search my other posts as to why. I'm tired of repeating myself. Obviously, if you don't cloak much, this is a non-issue. In that case absolutely go for regen.
(2) Stamina cost reduction enchants reduce dodge roll costs and basically anything that costs stamina. Give it a try some time, because being able dodge roll 10 times in a row and still have half stamina left is nice. Admittedly you'll want medium Well-Fitted Impregnable Armor for that as well.
(3) While NB has those 15% regen buffs, the percentage buffs are gone from racial passives. This has made cost reduction more viable, even on woodelf.
You guys are arguing a subtle point I feel. Magicka recovery/cost reduction is always something I don’t worry about unless I feel short in combat and then do something about it.
Back to an important topic: me. Anyone who’s played a melee magblade have an opinion on this spec? I just leveled 2 hander to try it. Couple things I’m concerned about:
https://en.uesp.net/wiki/Special:EsoBuildData?id=131106
Transmuting 2 rings to swift and one to protective (couldn’t do it in the builder).
1. Should I use the stamina return or magicka return variant of Siphoning strikes? I’m worried about lack of stamina for dodge rolling and break free
2. I feel like I should have harness magicka on the front bar. Is Siphoning strikes required in melee?
Would be for BGs. Not quite a brawler but melee and plan on using dodge roll and stealth if I’m under pressure.
If you get taloned, a dodge roll is more expensive and gives you no immunity for when you subsequently cloak. Also in his build, as it currently stands, he needs a consistent heal to proc Troll King. That heal is Forward Momentum. I run a magblade with that little stamina and use Deep Thoughts to top it off. While I normally play in CP, I've played in Sotha Sil and the build works fine.You guys are arguing a subtle point I feel. Magicka recovery/cost reduction is always something I don’t worry about unless I feel short in combat and then do something about it.
Back to an important topic: me. Anyone who’s played a melee magblade have an opinion on this spec? I just leveled 2 hander to try it. Couple things I’m concerned about:
https://en.uesp.net/wiki/Special:EsoBuildData?id=131106
Transmuting 2 rings to swift and one to protective (couldn’t do it in the builder).
1. Should I use the stamina return or magicka return variant of Siphoning strikes? I’m worried about lack of stamina for dodge rolling and break free
2. I feel like I should have harness magicka on the front bar. Is Siphoning strikes required in melee?
Would be for BGs. Not quite a brawler but melee and plan on using dodge roll and stealth if I’m under pressure.
Too risky to run foward momentum with only 10k stam imo. Even with leeching strikes.
Welp, not only is minor vitality gone but minor berserk buff is gone too.
If magblades doesn't get some serious buffs next patch it's gonna be lights out.
I believe that's the only NB change they revealed today. I'm guessing we'll have more info on class balance when we get the next class rep meeting notes.
I believe that's the only NB change they revealed today. I'm guessing we'll have more info on class balance when we get the next class rep meeting notes.
Where is this from? Can we see the full list of (proposed / otherwise) changes to the gameplay, all classes, all skills, everything available at this time???I believe that's the only NB change they revealed today. I'm guessing we'll have more info on class balance when we get the next class rep meeting notes.
https://www.eso-library.com/core/index.php?chapter-elsweyr-en/Where is this from? Can we see the full list of (proposed / otherwise) changes to the gameplay, all classes, all skills, everything available at this time???I believe that's the only NB change they revealed today. I'm guessing we'll have more info on class balance when we get the next class rep meeting notes.
Where is this from? Can we see the full list of (proposed / otherwise) changes to the gameplay, all classes, all skills, everything available at this time???I believe that's the only NB change they revealed today. I'm guessing we'll have more info on class balance when we get the next class rep meeting notes.
Let me illustrate just how weak a melee magblade is without procs. First, here is the absolutely ideal outcome of me ganking Warriorbest, a stamblade ganker. He must have been AFK (while standing on a flag in IC). This was with a Zaan proc and a Caluurion fire proc, the strongest:
https://cdn.discordapp.com/attachments/527306746709147649/542194405118050314/Warriorbest2.png
Note how weak the 2H light attacks are against a medium armor stamblade. 500. By contrast Warriorbest hits me with up to 3K light attacks when they crit.
Secondly note the pitiful Incap Strike and Concealed Weapon at 3K and 2.4K respectively, albeit non-crit.
Now, for contrast, take this gank by a stamblade, named Frongort, on me:
https://cdn.discordapp.com/attachments/527306746709147649/542194564480630794/Frongort.png
This is the infamous Lethal Arrow / Incap combo at point blank range, where you actually cast Lethal Arrow first. We have:
Crit Incap for 10.5K, obliterating my shield and then some.
9K non-crit Lethal Arrow within the same GCD.
3K crit light attack.
13.7K Killer's Blade, while he had been hit by my shade, e.g. he was debuffed with Minor Maim at that point.
He killed me within 2 GCDs with a stun on the first GCD, meaning there was zero counterplay. These are extreme, best case scenarios for the respective players. You can really only pull that Lethal Arrow move on a player standing still while turning a resource and I bet he had Balorgh fully charged. Still, please take this as an illustration of how much more damage stamblades can do with their abilities. When I said 2x to 3x I was not kidding.
You may argue that me being a proc spec, my skills just don't do a lot of damage. That is true, however there is the pesky issue that light attack damage is so poor on a 2H melee magblade and that, IMO, Incap is the superior PvP ult, but a stamina one. And I'd honestly challenge anyone to match the insane upfront damage numbers of that second gank with a magblade.
ScruffyWhiskers wrote: »OMG I knew that being a lazy idiot would someday payoff. I wear Slime Crawl because buffing up is such a hassle. Life of Reilly.