FeaR Turbo wrote: »Balance was actually somewhat decent on the PTS, this will make it worse from the looks of it.
Dunmer OP, Altmer useless and nerfs to the poor Nords? Really?
NORD: However, before just nerfing or changing it, they would like to see some actual gameplay to see if these concerns come about.
Come on man!
I hope they don't plan to nerf fury and 7th, those are the few good sets which only solo / small scale players benefit from, rather I would like to see they buff / give good medium dmg sets to compete with fury and 7th. Also rather disappointed to hear about planned wood elf and high elf nerfs.
I hope they don't plan to nerf fury and 7th, those are the few good sets which only solo / small scale players benefit from, rather I would like to see they buff / give good medium dmg sets to compete with fury and 7th. Also rather disappointed to hear about planned wood elf and high elf nerfs.
Lord_Dexter wrote: »I hope they don't plan to nerf fury and 7th, those are the few good sets which only solo / small scale players benefit from, rather I would like to see they buff / give good medium dmg sets to compete with fury and 7th. Also rather disappointed to hear about planned wood elf and high elf nerfs.I hope they don't plan to nerf fury and 7th, those are the few good sets which only solo / small scale players benefit from, rather I would like to see they buff / give good medium dmg sets to compete with fury and 7th. Also rather disappointed to hear about planned wood elf and high elf nerfs.
7th Leon and Fury are sets giving enough burst in heavy armor, they definitely need to be toned down.
Lord_Dexter wrote: »FeaR Turbo wrote: »SaintSubwayy wrote: »Balance was actually somewhat decent on the PTS, this will make it worse from the looks of it.
Dunmer OP, Altmer useless and nerfs to the poor Nords? Really?
Go and test Orc now, and compare their Sustain when the Brawler passive gets gutted tomorrow...
Orc was a great Stamina DPS race on 4.3.0 and 4.3.1 and by the looks of it, it will be gutted to be the new Nord...
I think it will be the opposite brother, (;
With Stam Sustain Nerf it will never be same, orc should keep sustain passive.
IronWooshu wrote: »I dont understand at all....
Damage modifiers on races will always be more important than tanking or healing passive's since DPS players want to squeeze every bit of damage possible out while ANY race can pick up a sword and shield and tank with ease.
Nord has no damage, they are at the bottom of the damage tree in Stamina and Magicka yet a racial that generates ultimate only when taking damage is potentially broken? If anything as a tank, I am not always taking damage so I might not even get the full effect of the passive to begin with. As stated like Alcast mentioned, if we are to hold our war horn than the passive once again makes no difference to any other race. What if my trial group wants to run multiple war horns one after the other, unless everyone is Nord the one Nord tank is going to have to hold off and wait or there may be a gap in War Horn uptime.
Yet Nord is what you're worried about? Not Redguard who can permanently block with their crazy OP sustain and will become BiS for tanks and if that happens what does Nord really have going for them? Worst DPS, 2nd or 3rd best tank, maybe last depending on Imperials changes. Worst healers with no sustain, no sustain for any role really.
1k health? 500 more than Orc and Dark Elf who have crazy damage to go with them.
We are going right back to where we are now, weak options all around. I am pretty sure Alcast is the only rep that likes Nord. They seem very underrepresented on these boards and even in game.
It's sad really and top DPS races are getting more buffs to their DPS.
Help me understand?
TL/DR: Nord is already the last choice for DPS end game which means we are being forced into a tank role (the opposite of what you wanted with every race for any role) they have no sustain for healers but if the ult makes them BiS healers that really takes the "big tough nord" image out of whack and really hurts my pride with my Nord being reduced to a heal bot (my least favorite role). The more you scale other races damage, the further Nord falls down to only one option tank and if we can't even be best at that we are reduced to pure end game healers.
How is that balance? I bet currently on live 0.01% of Nord players rolled a Nord to heal.
@Joy_Division @ZOS_Gilliam @ZOS_BrianWheeler
Well, how this will delete other races (orcs, dunmers) if those will still have higher burst potential. And all of this is really tricky, adding WD to bosmer may lead to "ruination" of redguard, while adding 128 magicka recovery will pay off only in long run. (1 extra cloak in one minute)MartiniDaniels wrote: »silvereyes wrote: »ZOS_GinaBruno wrote: »
- Bosmer: ZOS has heard concerns about the stackable powerful movement speed. Bosmers will still get a speed boost off dodge, it just wont be as high....
Will be interesting to see where this lands. I agree that where it is on PTS, it's overperforming as a hit-and-run option.ZOS_GinaBruno wrote: »
- ... Bosmers will get some short damage bonus as compensation.
Guess I'll wait for specifics, but mixing evasion with more damage seems like it could be really powerful.ZOS_GinaBruno wrote: »
- ... Note: Reps specifically asked about the community’s concern that bosmers are trading stealth for different buffs. We were told that ZOS saw these concerns and would work on creating more options/systems for stealth gameplay outside of race. With these additions, stealth gameplay will open up to more players, and also allow bosmers to have the nice combat buff will still having avenues to be as stealthy as before.
Any response to the fact that their new bonus to detecting stealthed players/npcs is not really useful to anyone?
Well, you are right about damage bonus and overall this makes all races almost the same with slight variations. I know nobody wants this, but my opinion that bosmer should be like best passive sustain race, so instead of additional damage it will be nice to have bonus to magickal recovery, it will be good for pvp for cloak, won;t make bosmer imbalanced in pve dps and will at least give a little something to bosmer healers.
Then might as well delete other races' stamNBs. I think they should get like 2-3m extra range on Bow Skills after dodge.
Lord_Dexter wrote: »I hope they don't plan to nerf fury and 7th, those are the few good sets which only solo / small scale players benefit from, rather I would like to see they buff / give good medium dmg sets to compete with fury and 7th. Also rather disappointed to hear about planned wood elf and high elf nerfs.I hope they don't plan to nerf fury and 7th, those are the few good sets which only solo / small scale players benefit from, rather I would like to see they buff / give good medium dmg sets to compete with fury and 7th. Also rather disappointed to hear about planned wood elf and high elf nerfs.
7th Leon and Fury are sets giving enough burst in heavy armor, they definitely need to be toned down.
They benefit solo players and are worthless for zerglings / outnumbered players. Something we need more of.
FeaR Turbo wrote: »Lord_Dexter wrote: »FeaR Turbo wrote: »SaintSubwayy wrote: »Balance was actually somewhat decent on the PTS, this will make it worse from the looks of it.
Dunmer OP, Altmer useless and nerfs to the poor Nords? Really?
Go and test Orc now, and compare their Sustain when the Brawler passive gets gutted tomorrow...
Orc was a great Stamina DPS race on 4.3.0 and 4.3.1 and by the looks of it, it will be gutted to be the new Nord...
I think it will be the opposite brother, (;
With Stam Sustain Nerf it will never be same, orc should keep sustain passive.
Think outside the bun
Very good comment about Bosmer and ZoS staying resistant to the 'put stealth back' demands. Warband set change is also very welcomed. I like when feedback is listened to and at least acknowledged
IronWooshu wrote: »@Joy_Division Thank you for the reply, if ZoS wants to nerf the ultimate passive tell them to just change it completely to something else because if the ultimate passive gets any worse its really going to put the class in real bad spot making that passive completely useless and Nords if their already not a top tank race even further down. I understand they are worried it will make Nords BiS for tanks but how come they showed no care Redguards were BiS for all things Stamina for 4 years and then continue that trend buffing them even further?
@FrancisCrawford Look at Redguard's passives, sword and shield abilities will cost next to nothing and with that sustain being almost at 1k they could literally permablock the damage and every 6 seconds regain the lost stamina back instantly. Redguards have potential to once again be BiS DPS Stamina and BiS tanks.
I favour Bretons my main is a Breton stamblade as I played Breton assassin in previous elder scrolls games and I only play Bretons 😊Sekt_Tiberlus wrote: »For earlier sorry for my english...
DISSAPOINTED. You need to buff argonians with more stats, including stamina. Would be nice if you add them magic damage in % for magicka dps and posion and disease damage bonus(that would actually compensate the lack of stamina and a lore-friendly), that would not make them OP, but will make them more unique as dps.
ZOS, you promised us, that every race will have features for any role. But, i am an argonian dps, i play only argonians and play only dps, and yes, i like my potion passive and i extend the claw of my racial superiority. But, i still don't see any IMPORTANT features that would help me in dps, especially in stamina-build that i prefer too. May be you should consider the racial morphs? Still, i feel like you told me a lie. Please, reconsider the racial passives more wisely. It concerns not only with my race, you know, many would agree with me. I don't want to play other races and i will not. There are quite a lot of people that have their favourite race they play only with. Why do you limit their capabilities?
@ZOS_GinaBruno , @Joy_Division @ZOS_Gilliam @ZOS_BrianWheeler"-Khajits better casters than High Elves."Olupajmibanan wrote: »Well done.
Khajits better casters than High Elves.
Imperials have no affinity to magic.
What will be next? Argonians enslaving Dunmers?
How could Bethesda approve this lorebreaking disaster?
High elves are mediocre spell casters. You overestimate this silly disney-like race. Best mages are argonians, their chaotic and unstructured magic is superior. They are masters of Alteration and Transmutation and Great Serpent, the Sithis favors them. Khajiit have some magic features too.
"Imperials have no affinity to magic"
Imperials have classic school of Battlemages.
"Argonians enslaving Dunmers?"
Yes, why not? Saxhleel are superior. They actually conquered South Morrowind in 4 era.
And you are not enough enlightened in ascpects of lore. Needless to say about deep-lore...
Emma_Overload wrote: »Lord_Dexter wrote: »I hope they don't plan to nerf fury and 7th, those are the few good sets which only solo / small scale players benefit from, rather I would like to see they buff / give good medium dmg sets to compete with fury and 7th. Also rather disappointed to hear about planned wood elf and high elf nerfs.I hope they don't plan to nerf fury and 7th, those are the few good sets which only solo / small scale players benefit from, rather I would like to see they buff / give good medium dmg sets to compete with fury and 7th. Also rather disappointed to hear about planned wood elf and high elf nerfs.
7th Leon and Fury are sets giving enough burst in heavy armor, they definitely need to be toned down.
They benefit solo players and are worthless for zerglings / outnumbered players. Something we need more of.
They benefit STAMINA solo players. They also created an entire meta of heavy armor DPS-tanks who run around with 30K health and are unkillable by Magicka builds. They just soak up damage for a few seconds and then turn around and kill you when their weapon damage hits 4500 or whatever!
IronWooshu wrote: »@Joy_Division Thank you for the reply, if ZoS wants to nerf the ultimate passive tell them to just change it completely to something else because if the ultimate passive gets any worse its really going to put the class in real bad spot making that passive completely useless and Nords if their already not a top tank race even further down. I understand they are worried it will make Nords BiS for tanks but how come they showed no care Redguards were BiS for all things Stamina for 4 years and then continue that trend buffing them even further?
@FrancisCrawford Look at Redguard's passives, sword and shield abilities will cost next to nothing and with that sustain being almost at 1k they could literally permablock the damage and every 6 seconds regain the lost stamina back instantly. Redguards have potential to once again be BiS DPS Stamina and BiS tanks.
Lord_Dexter wrote: »FeaR Turbo wrote: »SaintSubwayy wrote: »Balance was actually somewhat decent on the PTS, this will make it worse from the looks of it.
Dunmer OP, Altmer useless and nerfs to the poor Nords? Really?
Go and test Orc now, and compare their Sustain when the Brawler passive gets gutted tomorrow...
Orc was a great Stamina DPS race on 4.3.0 and 4.3.1 and by the looks of it, it will be gutted to be the new Nord...
I think it will be the opposite brother, (;
With Stam Sustain Nerf it will never be same, orc should keep sustain passive.
The Altmer statement does sound rather negative. Spell Recharge is far behind the cost reduction and the 100 magicka regen of Breton. So Breton has the best sustain. Altmer lore wise, are the most enduring mages and have quick magicka recovery. So removing it completely seems like a very negative thing to do.
I was expecting spell recharge to get tuned up a bit, rather than being removed completely.
This. On PTS atm the races was balanced, this will only turn High Elf into a niche glass cannon race, and that is so against the lore. We are supposed the be the ones that brought magic too Tamriel, We were the ones that spread magic too the other races. Now tell me, why is other races better at magic than altmers again?
This change will do one thing: Critt based classes will do better next patch, while non critt classes will do worse. Why this hate towards non critt classes?
I am guessing Dunmer will be tuned up to 2k magicka and stamina or close enough to it. So what's the point in choosing Altmer ? Dunmer has so many stats and benefits even now. Now we presumibly even loose our sustain ?
I am tired of Halfbloods and impure Mer getting the better of us all the time.
The racials were perfect. There was no change needed except for Imperials maybe.
Of course the Morrowind fanatics get the cake once again. Let's just ignore all lore. Let's make Dunmer the best of everything.
FrancisCrawford wrote: »IronWooshu wrote: »@Joy_Division Thank you for the reply, if ZoS wants to nerf the ultimate passive tell them to just change it completely to something else because if the ultimate passive gets any worse its really going to put the class in real bad spot making that passive completely useless and Nords if their already not a top tank race even further down. I understand they are worried it will make Nords BiS for tanks but how come they showed no care Redguards were BiS for all things Stamina for 4 years and then continue that trend buffing them even further?
@FrancisCrawford Look at Redguard's passives, sword and shield abilities will cost next to nothing and with that sustain being almost at 1k they could literally permablock the damage and every 6 seconds regain the lost stamina back instantly. Redguards have potential to once again be BiS DPS Stamina and BiS tanks.
So you're assuming extreme investment in block cost reduction. Got it.