It’s not the best, but I still have decent success with my build/playstyle.
(Of course we need buffs/changes & I’ll be swapping to Breton next patch & switching things around)
5 light 2 heavy, all impen, 2h sword + resto high elf non-vamp
5 seducer, 5 spinner, 1 pirate 1 chudan
Witch mothers, tri stat glyphs, infused spell dmg
I think 1 infused recovery & 2 infused spell damage, recovery mundus.
That’s the easy build I’ve settled on.
The harder but not necessarily better is:
Swapping seducer for impreg, using nirnhoned on light & reinforced on heavy.
Jewelry is all infused, 1 reduced cost, 1 recovery, 1 spell damage & use molag kena monster set.
Both are decent, skills are same, I run forward momentum, concealed for dmg, front bar soul harvest, back bar psijic ult & blessing of restoration.
I run back bar asylum staff but you could do something else.
Try either out if you like the brawler style & let me know what you think.
@Datthaw
I’m tanky enough from 1 pirate, 1 chudan (or lord warden 1 piece, they all do the same)
That I normally don’t get 1 shot & have a burst heal in case my health dips lower than I like. Also using psijic ult allows me to reposition & if I’m on my back bar I’m taking 8% less damage!
I’m not permanently in cloak but I do use it to have the opponents attack “miss me”, if I see a crystal frag or something headed my way; Sometimes you have to “guess/assume” its coming to make it work.
You have to remember, it’s not “just spinner...”
Julianos gives ~300 sp dmg... I basically get that from 1 infused sp dmg & I’m running 2 of them; so damage is decent imo.
On the “harder build” molag kena makes up for only 1 infused spell dmg glyph.
I'm just wondering why Amber Plasm is barely mentioned in builds.. Is it because it's a dungeon set?
I'm just wondering why Amber Plasm is barely mentioned in builds.. Is it because it's a dungeon set?
It’s because all magblade healing is tied to how much damage you do. Amber plasm looks good as a sustain set where you get stamina too, but your damage and self healing will suffer. I much prefer bright throat and cloak spam so I don’t have to use as much stamina.
The cost of magNB abilities has been increased too, to the point where you need as much mag regen as you can get.
If you’re a magblade I’d try healing. NB healers are pretty good.
I'm just wondering why Amber Plasm is barely mentioned in builds.. Is it because it's a dungeon set?
It’s because all magblade healing is tied to how much damage you do. Amber plasm looks good as a sustain set where you get stamina too, but your damage and self healing will suffer. I much prefer bright throat and cloak spam so I don’t have to use as much stamina.
The cost of magNB abilities has been increased too, to the point where you need as much mag regen as you can get.
If you’re a magblade I’d try healing. NB healers are pretty good.
I'm just wondering why Amber Plasm is barely mentioned in builds.. Is it because it's a dungeon set?
It’s because all magblade healing is tied to how much damage you do. Amber plasm looks good as a sustain set where you get stamina too, but your damage and self healing will suffer. I much prefer bright throat and cloak spam so I don’t have to use as much stamina.
The cost of magNB abilities has been increased too, to the point where you need as much mag regen as you can get.
If you’re a magblade I’d try healing. NB healers are pretty good.
that's the way it used to be, but as magblade is now Strife doesn't heal or do enough damage, refreshing path can no longer apply minor pressure to your opponent and then the healing ward problem... nah, it's just not worth playing like that anymore the class pretty much lost it's identity in that respect.
I almost gave up on my NB, luckily i stuck with it for a while longer and put together a build that has some really good damage without having to be shackled to proc sets. still tho, it involves very few NB skills which sucks but, any port in a *** storm.
They really should make the morphs of strife dedicated 1 way or the other each. 1 damage how it was just without the heal, the other a HOT without the damage.
They really should make the morphs of strife dedicated 1 way or the other each. 1 damage how it was just without the heal, the other a HOT without the damage.
That would fix literally nothing.the thing that makes magblade a fun class is healing while doing damage, the fast paced combat. that would do nothing to help the class and we'd still have *** self heals..... do you just hate magblade or something?.
They really should make the morphs of strife dedicated 1 way or the other each. 1 damage how it was just without the heal, the other a HOT without the damage.
That would fix literally nothing.the thing that makes magblade a fun class is healing while doing damage, the fast paced combat. that would do nothing to help the class and we'd still have *** self heals..... do you just hate magblade or something?.
Yes I hate magblades. Thats why I want the skills to be good for something rather than nothing.
They really should make the morphs of strife dedicated 1 way or the other each. 1 damage how it was just without the heal, the other a HOT without the damage.
They really should make the morphs of strife dedicated 1 way or the other each. 1 damage how it was just without the heal, the other a HOT without the damage.
I would prefer that to the current situation, although I think a better solution is to have the hot be a fixed amount (e.g. 35 / 50% of tooltip) and have it always apply on cast for that amount.
Does anybody tried Magblade in 5 heavy armor pieces?
That’s odd, I almost never die to stamblades as a NB healer using heavy fortified. I think I’ve died twice ever from getting ganked, and both those times I had respawned and used retreating manoeuvre to get back to the group after dying in the BG - and the stamblades were really good.
Break free - dodge roll - shadowy disguise, pbaoe fear if you can’t shake them and cloak again.
I only play non-CP.
I wouldn’t try heavy fortified though as a magblade. You need the pen. You could try light fortified, but I found you need really good sustain so a sustain set to shadowy disguise all the time and a damage set or you can’t kill anyone.
Knootewoot wrote: »That’s odd, I almost never die to stamblades as a NB healer using heavy fortified. I think I’ve died twice ever from getting ganked, and both those times I had respawned and used retreating manoeuvre to get back to the group after dying in the BG - and the stamblades were really good.
Break free - dodge roll - shadowy disguise, pbaoe fear if you can’t shake them and cloak again.
I only play non-CP.
I wouldn’t try heavy fortified though as a magblade. You need the pen. You could try light fortified, but I found you need really good sustain so a sustain set to shadowy disguise all the time and a damage set or you can’t kill anyone.
I tried light impenetrable fortified brass. I died just as quick as wearing full divine Julianos.
Knootewoot wrote: »I tried light impenetrable fortified brass. I died just as quick as wearing full divine Julianos.
Knootewoot wrote: »That’s odd, I almost never die to stamblades as a NB healer using heavy fortified. I think I’ve died twice ever from getting ganked, and both those times I had respawned and used retreating manoeuvre to get back to the group after dying in the BG - and the stamblades were really good.
Break free - dodge roll - shadowy disguise, pbaoe fear if you can’t shake them and cloak again.
I only play non-CP.
I wouldn’t try heavy fortified though as a magblade. You need the pen. You could try light fortified, but I found you need really good sustain so a sustain set to shadowy disguise all the time and a damage set or you can’t kill anyone.
I tried light impenetrable fortified brass. I died just as quick as wearing full divine Julianos.
I normally use 1 pirate & 1 chudan ~= 6k resist
You’re using 5 fortified brass ~= 8k resist
IMO the trade off for pieces of armor to resist is better with the 2 piece.
If you’re running around with an extra 2k resist more than me, & we both use cloak, something tells me there may be a bit of l2p in there...
What heal are you running & what is your stam pool & mag regen at?
@Knootewoot ,
So the issue is understanding what the meta is, isn’t, why something works, or isn’t viable.
In my opinion running without cloak isn’t viable currently.
We’re not built (with passives) to be tanky, nor are we built to be the best healers (even though we may have some ok ones & that may be the playstyle which performs best at current.
We need the defensiveness that comes along with cloak. The ability to almost spam the skill & have players miss attacks, the ability to suppress dots, the ability to get out & reset the fight (while overpowered in general, is necessity for such a weak class).
No matter how many times we “reset” a fight, we risk dying either due to multiple players or due to a general lack of survivability, or plainly that other classes are stronger.
Saying “I don’t use cloak”, at this point in the game, to me is the equivalent of saying “I went into Cyrodiil w/o armor on & don’t know why I died”.
Knootewoot wrote: »@Knootewoot ,
So the issue is understanding what the meta is, isn’t, why something works, or isn’t viable.
In my opinion running without cloak isn’t viable currently.
We’re not built (with passives) to be tanky, nor are we built to be the best healers (even though we may have some ok ones & that may be the playstyle which performs best at current.
We need the defensiveness that comes along with cloak. The ability to almost spam the skill & have players miss attacks, the ability to suppress dots, the ability to get out & reset the fight (while overpowered in general, is necessity for such a weak class).
No matter how many times we “reset” a fight, we risk dying either due to multiple players or due to a general lack of survivability, or plainly that other classes are stronger.
Saying “I don’t use cloak”, at this point in the game, to me is the equivalent of saying “I went into Cyrodiil w/o armor on & don’t know why I died”.
I agree fully though. Yet cloak is the subject of many nerf posts. I just wanted to prepare for the worst. But it's back on my bar in PvP. I will see what happens with it. As long as it is still my only means of protection i will use it.
Thanks for opening my eyes