I’m having a great time on MagNB in BG’s.
5L/1H/1M
Torugs destro - front bar (Oblivion enchant)
Lich resto - back bar (WD enchant)
2 willpower jewellery
Skoria monster set.
Just pick your battles, cloak and change direction. Always keep moving and always have a shade up near by.
I’m having a great time on MagNB in BG’s.
5L/1H/1M
Torugs destro - front bar (Oblivion enchant)
Lich resto - back bar (WD enchant)
2 willpower jewellery
Skoria monster set.
Just pick your battles, cloak and change direction. Always keep moving and always have a shade up near by.
still not understand why you picking 2 different set staves ? When you can use fron bar Destro lich and back bar resto lich, and have 5 set bonuses from 2 sets always active...
I’m having a great time on MagNB in BG’s.
5L/1H/1M
Torugs destro - front bar (Oblivion enchant)
Lich resto - back bar (WD enchant)
2 willpower jewellery
Skoria monster set.
Just pick your battles, cloak and change direction. Always keep moving and always have a shade up near by.
still not understand why you picking 2 different set staves ? When you can use fron bar Destro lich and back bar resto lich, and have 5 set bonuses from 2 sets always active...
Because this way he has his frontbar offensive = Torug's, backbar utility = lich (you really only need to have it on one bar) and on top of that he gets 2pc set bonus from willpower at all times, which is significant max magicka boost. All the while he can run monster set.
It's basically one of new ways of runing 5/5/2 setup from times when 2h weapons only counted as one set piece instead of two.
brandonv516 wrote: »I agree 100%. on my magblade I'm kinda forced into running Mighty Chudan or 5 light fortified brass or stack enough mag recovery to stay in cloak / shade teleport all the time. I don't take my magblade in BGs or Cyrodill anymore, its just not good enough when you compare it to other classes. My magblade is only used to Solo Imperial City bosses now. Really sad
Mighty Chudan is redundant on Magblade. You should use enough Shadow skills to keep the uptime on Major Ward/Resolve near 100%.
SpiderCultist wrote: »their main problem apart from not having any burst is their healing
templars, wardens, sorcerers and even DKs have better healings than us
a few patches ago, you could bring someone down with constant pressure, after Murkmire if someone spots you and you don't have a shade ready to teleport fast you're basically done
You are doing it wrong
For no CP:
Master Inferno with infused flame or lightning enchant frontbar
5x Torugs
2x Skoria
5x Lich Resto with infused weapon dmg or oblivion enchant backbar
5/1/1, prismatic glyphs and triune traits
weapon enchants and food/drink according to your preferences for dmg/sustain
front bar: clench, cripple, bow, flex, inner light, soul harvest
back bar: cloak, healing ward, shade, siphoning strikes, concelaed weapon, resto ult
You are doing it wrong
For no CP:
Master Inferno with infused flame or lightning enchant frontbar
5x Torugs
2x Skoria
5x Lich Resto with infused weapon dmg or oblivion enchant backbar
5/1/1, prismatic glyphs and triune traits
weapon enchants and food/drink according to your preferences for dmg/sustain
front bar: clench, cripple, bow, flex, inner light, soul harvest
back bar: cloak, healing ward, shade, siphoning strikes, concelaed weapon, resto ult
What do you do against reflections? The resto ultimate is also kinda weak, you'd be a lot better off with the siphoning healing ultimate. What's bow btw, the ability on your primary bar?
OnlyOnThursday wrote: »I have been PVPing heavily on a MagNB for the last few months(previously PVP mained a mag sorc).
At first I would have agreed with you, but after playing my gankblade for awhile, and trying out different approaches, different play styles, I have found them to still be eminently viable in PVP.
You can't play a MagNB like a Mag Sorc, if you PVP in that way, you're right, they will underperform.
Sap essence gives major sorcery
So do detect pots
Shackle + Spinners still routinely puts me at the top of BG leaderboards, and last night I wrecked people from every class in IC on my MagNB.
DK reflects are a pain in the ass, you're right, at least ONE of the long range skills in the class should be non reflectable.
Force pulse isn't reflectable.
Hit a player with elemental weapon while their shield is down, to proc a status effect and buff force pulse
Cloak, and tap force pulse for a guaranteed crit.
Play your magnb like a gankblade and he'll surely be fun again
This is the problem though. Gankblade is the only viable option anymore. Magnb had alot of diversity and alot of flexibility and now it's been reduced to cloak spam crap class that running anyway in cloak is your only defense.
OnlyOnThursday wrote: »I have been PVPing heavily on a MagNB for the last few months(previously PVP mained a mag sorc).
At first I would have agreed with you, but after playing my gankblade for awhile, and trying out different approaches, different play styles, I have found them to still be eminently viable in PVP.
You can't play a MagNB like a Mag Sorc, if you PVP in that way, you're right, they will underperform.
Sap essence gives major sorcery
So do detect pots
Shackle + Spinners still routinely puts me at the top of BG leaderboards, and last night I wrecked people from every class in IC on my MagNB.
DK reflects are a pain in the ass, you're right, at least ONE of the long range skills in the class should be non reflectable.
Force pulse isn't reflectable.
Hit a player with elemental weapon while their shield is down, to proc a status effect and buff force pulse
Cloak, and tap force pulse for a guaranteed crit.
Play your magnb like a gankblade and he'll surely be fun again
You are doing it wrong
For no CP:
Master Inferno with infused flame or lightning enchant frontbar
5x Torugs
2x Skoria
5x Lich Resto with infused weapon dmg or oblivion enchant backbar
5/1/1, prismatic glyphs and triune traits
weapon enchants and food/drink according to your preferences for dmg/sustain
front bar: clench, cripple, bow, flex, inner light, soul harvest
back bar: cloak, healing ward, shade, siphoning strikes, concelaed weapon, resto ult
OnlyOnThursday wrote: »
This is the problem though. Gankblade is the only viable option anymore. Magnb had alot of diversity and alot of flexibility and now it's been reduced to cloak spam crap class that running anyway in cloak is your only defense.
You don't have to run as a gankblade, I only meant that playing that toon gave me some insight in how to better use the tools in my nightblade's arsenal.
I favor a head to head play style, so I get what you mean, but that doesn't mean you should ignore one of your most powerful defensive tools. Even if you just use it to proc crits and misses.
Bow = merciless resolve
Sry but I disagree about restro ult. Why do you think it's weak?
You are doing it wrong
For no CP:
Master Inferno with infused flame or lightning enchant frontbar
5x Torugs
2x Skoria
5x Lich Resto with infused weapon dmg or oblivion enchant backbar
5/1/1, prismatic glyphs and triune traits
weapon enchants and food/drink according to your preferences for dmg/sustain
front bar: clench, cripple, bow, flex, inner light, soul harvest
back bar: cloak, healing ward, shade, siphoning strikes, concelaed weapon, resto ult
What do you do against reflections? The resto ultimate is also kinda weak, you'd be a lot better off with the siphoning healing ultimate. What's bow btw, the ability on your primary bar?
OnlyOnThursday wrote: »
This is the problem though. Gankblade is the only viable option anymore. Magnb had alot of diversity and alot of flexibility and now it's been reduced to cloak spam crap class that running anyway in cloak is your only defense.
You don't have to run as a gankblade, I only meant that playing that toon gave me some insight in how to better use the tools in my nightblade's arsenal.
I favor a head to head play style, so I get what you mean, but that doesn't mean you should ignore one of your most powerful defensive tools. Even if you just use it to proc crits and misses.
Cloak is the only defense now was my point. Before in heavy builds, and even some light, you could hot up and still have the damage to fight and kill people. Now with shield nerf which, screw sorc, that hurt magnb the most. Now to have a viable light armor shield or enough hots to survive you either kill your sustain or kill your damage. There is not way around the fact that the only viable defense this patch is clock abuse. That that's sad because zos constantly talks about "class diversity" while destroying an entier class's diversity.
+1
Impossible to win ain a 1v1 setting against another pvp build. DKs ignore all damage