ProbablePaul wrote: »...Kalle_Demos wrote: »I agree. Dunmer proclivity towards Destruction Magic (I.E. Fire Damage) has been a defining trait throughout the ES series. As with the issue surrounding Bosmer Stealth, this change seems opposed to the stated goals of the Racial Update with regards to Lore, diversity, racial identity and playing as one will. Players have been building Dunmer characters with the Fire Damage Passive in mind for years, why the sudden and abrupt change?
And don't get me started on Bosmers and the loss of stealth. The stealth detection bonus that replaces the stealth bonus has no use whatsoever in PvE and only a marginal use in PvP.
...
Bosmer's lorewise are hunters, they don't eat vegetables or plants at all. It's all meat, they're hunters in the truest sense, meaning they don't hide as much as they track things down. So, it actually fits the lore perfectly... because there is no hiding from the new bosmer that is within 3m of you(even if you're cloaked[it's like a passive 3m detection potion is always active]), giving them the strategic advantage in combat. You say that this isn't useful in PvE, maybe so, but they could add things to the game that make this useful, doubtful but it's possible. Not to mention, that the dodge roll speed bonus more than makes up for it and the stam recovery change easily drives it home if not making you wonder if bosmer are too powerful now. But, you're right that we lost our bonus to stealth damage, and our decreased detection radius, so we deserve some extra love.
Also, it's not really possible to perfectly adapt the races to the lore when balancing needs to be considered, as staying true to the lore for bosmer would require allowing them to charm animals and force them to eat the corpse of everything they killed.
Where do you use stealth detection in pve? Currently in the game they are trying to sell today? Not some nebulous “maybe” future. When do you use stealth detect in pve?
“”You say that this isn't useful in PvE, maybe so,“”
It’s not just me who said it, the devs themselves said it in post 1. I can give you a lot of examples where one uses stealth radius reduction. The fact that they are increasing it on Khajiit just bolsters my point.
The roll dodge does not more than make up for it.
1. Pvp is not the majority of the audience and this is a pvp change
2. They just took away speed from all aspects of the game, do you think this stacking speed bonus will stay untouched? It won’t.
3. They claim they don’t want to punish us for choosing a magic class with a non magic race, this goal has not been achieved with Bosmer changes.
4. From game 1 Bosmer have been sneaky. More so than Khajiit. Khajiit have been agile and lucky from game 1. Also cats have an actual, factual, natural Hunter’s Eye. There is no lore excuse. Staying true to the lore would require them to keep the stealth passive, Bosmer are not as noticeable as Nords. Full stop.
I appreciate your attempt to smooth things over but in this instance, there is actually a correct side.
Seraphayel wrote: »Savos_Saren wrote: »ZOS_Gilliam wrote: »Greetings again everyone! Just wanted to give a quick update that we're planning on making some adjustments to the racial passives in the coming weeks on the PTS based on much of your feedback. We focused mainly on improving the identity of each race with the adjustments by either improving on key areas such as a boost to Resourceful for Argonians, or enhancing the accessibility some of the bonuses provide, such as a small redesign to Red Diamond for Imperials. Aside from numerical tweaks, new small bonuses, and slight redesigns, we have a change to the calculation for how Champion Points increase your Health, Magicka, and Stamina to make it easier to follow and impact more things that you'd expect.
Thank you again everyone for the feedback, we'll have more to share on the delivery of racial changes for Update 21 when we're ready, so keep an eye out on that Dev Tracker, and we can't wait for you all to get your hands on some of the changes!
@ZOS_Gilliam
Please take into consideration that, in order for a Dunmer to achieve "hybrid" status, they'll have to invest CP between Spell/Weapon penetration AND they'll have to split CP between Elemental Expert and Mighty. There's not way that a "hybrid" can reach the spell/weapon damage potential of any "pure" builds (ie: Altmer Sorc or Redguard StamPlar)
Perhaps a small amount of passive weapon/spell penetration could be added to assist?
Again, "hybrid" is the wrong term as it indicates that you can do all of the stuff but you're excelling at none of it - this is not the case with Dunmer. Replace "hybrid" with "versatile" and you have exactly what Dunmers will be after the changes (this is not only gameplay friendly, it fits the lore too). Great at both, Magicka and Stamina. For some builds and classes they are still the top pick out of all races with the difference that they can be great Stamina DPS now on top of being great Magicka DPS. Next to Khajiit Dunmer is the only race that can do this after the changes.
It's funny that all of the Dunmer players are complaining although they're benefitting the most from the racial adjustments. Dunmer racials don't need more benefits, they're already very strong due to their versatile capabilities.
Personally I think the whole idea of racial passives is stupid and source of unnecessary grieving.
Because no matter what you make, it forces min-maxing people play for a race they don't really like, if some other race has more appealing traits to their playstyle/theories. A much better solution would be simply to introduce "birth-signs" or so, which would allow to assign any "racial bonus-set" to any race at the moment of character's creation. We play "heroes", not common average Joes/Saras, and there is no reason while there couldn't be an exceptionally gifted in some area individual, even if coming from a race normally not suited for that skill.
Oh and any rather drastic "initial paradigm" change just for the change itself is evil. I've built my Dunmer sorceress around fire. For example I have Valkyn Skoria + BSW + Fire Staff synergy. With the fire-specific advantage gone I can now pretty much regear myself as I went this route mainly because of Dunmer's primary racial strength.
ZOS_Gilliam wrote: »Greetings again everyone! Just wanted to give a quick update that we're planning on making some adjustments to the racial passives in the coming weeks on the PTS based on much of your feedback. We focused mainly on improving the identity of each race with the adjustments by either improving on key areas such as a boost to Resourceful for Argonians, or enhancing the accessibility some of the bonuses provide, such as a small redesign to Red Diamond for Imperials. Aside from numerical tweaks, new small bonuses, and slight redesigns, we have a change to the calculation for how Champion Points increase your Health, Magicka, and Stamina to make it easier to follow and impact more things that you'd expect.
Thank you again everyone for the feedback, we'll have more to share on the delivery of racial changes for Update 21 when we're ready, so keep an eye out on that Dev Tracker, and we can't wait for you all to get your hands on some of the changes!
NobleMatias wrote: »ProbablePaul wrote: »...Kalle_Demos wrote: »I agree. Dunmer proclivity towards Destruction Magic (I.E. Fire Damage) has been a defining trait throughout the ES series. As with the issue surrounding Bosmer Stealth, this change seems opposed to the stated goals of the Racial Update with regards to Lore, diversity, racial identity and playing as one will. Players have been building Dunmer characters with the Fire Damage Passive in mind for years, why the sudden and abrupt change?
And don't get me started on Bosmers and the loss of stealth. The stealth detection bonus that replaces the stealth bonus has no use whatsoever in PvE and only a marginal use in PvP.
...
Bosmer's lorewise are hunters, they don't eat vegetables or plants at all. It's all meat, they're hunters in the truest sense, meaning they don't hide as much as they track things down. So, it actually fits the lore perfectly... because there is no hiding from the new bosmer that is within 3m of you(even if you're cloaked[it's like a passive 3m detection potion is always active]), giving them the strategic advantage in combat. You say that this isn't useful in PvE, maybe so, but they could add things to the game that make this useful, doubtful but it's possible. Not to mention, that the dodge roll speed bonus more than makes up for it and the stam recovery change easily drives it home if not making you wonder if bosmer are too powerful now. But, you're right that we lost our bonus to stealth damage, and our decreased detection radius, so we deserve some extra love.
Also, it's not really possible to perfectly adapt the races to the lore when balancing needs to be considered, as staying true to the lore for bosmer would require allowing them to charm animals and force them to eat the corpse of everything they killed.
Where do you use stealth detection in pve? Currently in the game they are trying to sell today? Not some nebulous “maybe” future. When do you use stealth detect in pve?
“”You say that this isn't useful in PvE, maybe so,“”
It’s not just me who said it, the devs themselves said it in post 1. I can give you a lot of examples where one uses stealth radius reduction. The fact that they are increasing it on Khajiit just bolsters my point.
The roll dodge does not more than make up for it.
1. Pvp is not the majority of the audience and this is a pvp change
2. They just took away speed from all aspects of the game, do you think this stacking speed bonus will stay untouched? It won’t.
3. They claim they don’t want to punish us for choosing a magic class with a non magic race, this goal has not been achieved with Bosmer changes.
4. From game 1 Bosmer have been sneaky. More so than Khajiit. Khajiit have been agile and lucky from game 1. Also cats have an actual, factual, natural Hunter’s Eye. There is no lore excuse. Staying true to the lore would require them to keep the stealth passive, Bosmer are not as noticeable as Nords. Full stop.
I appreciate your attempt to smooth things over but in this instance, there is actually a correct side.
I have debunked this, please provide proof to back your statements up like I have, otherwise they are invalid. You can look for my facts in thread page 52 Thank you.
NobleMatias wrote: »ProbablePaul wrote: »...Kalle_Demos wrote: »I agree. Dunmer proclivity towards Destruction Magic (I.E. Fire Damage) has been a defining trait throughout the ES series. As with the issue surrounding Bosmer Stealth, this change seems opposed to the stated goals of the Racial Update with regards to Lore, diversity, racial identity and playing as one will. Players have been building Dunmer characters with the Fire Damage Passive in mind for years, why the sudden and abrupt change?
And don't get me started on Bosmers and the loss of stealth. The stealth detection bonus that replaces the stealth bonus has no use whatsoever in PvE and only a marginal use in PvP.
...
Bosmer's lorewise are hunters, they don't eat vegetables or plants at all. It's all meat, they're hunters in the truest sense, meaning they don't hide as much as they track things down. So, it actually fits the lore perfectly... because there is no hiding from the new bosmer that is within 3m of you(even if you're cloaked[it's like a passive 3m detection potion is always active]), giving them the strategic advantage in combat. You say that this isn't useful in PvE, maybe so, but they could add things to the game that make this useful, doubtful but it's possible. Not to mention, that the dodge roll speed bonus more than makes up for it and the stam recovery change easily drives it home if not making you wonder if bosmer are too powerful now. But, you're right that we lost our bonus to stealth damage, and our decreased detection radius, so we deserve some extra love.
Also, it's not really possible to perfectly adapt the races to the lore when balancing needs to be considered, as staying true to the lore for bosmer would require allowing them to charm animals and force them to eat the corpse of everything they killed.
Where do you use stealth detection in pve? Currently in the game they are trying to sell today? Not some nebulous “maybe” future. When do you use stealth detect in pve?
“”You say that this isn't useful in PvE, maybe so,“”
It’s not just me who said it, the devs themselves said it in post 1. I can give you a lot of examples where one uses stealth radius reduction. The fact that they are increasing it on Khajiit just bolsters my point.
The roll dodge does not more than make up for it.
1. Pvp is not the majority of the audience and this is a pvp change
2. They just took away speed from all aspects of the game, do you think this stacking speed bonus will stay untouched? It won’t.
3. They claim they don’t want to punish us for choosing a magic class with a non magic race, this goal has not been achieved with Bosmer changes.
4. From game 1 Bosmer have been sneaky. More so than Khajiit. Khajiit have been agile and lucky from game 1. Also cats have an actual, factual, natural Hunter’s Eye. There is no lore excuse. Staying true to the lore would require them to keep the stealth passive, Bosmer are not as noticeable as Nords. Full stop.
I appreciate your attempt to smooth things over but in this instance, there is actually a correct side.
I have debunked this, please provide proof to back your statements up like I have, otherwise they are invalid. You can look for my facts in thread page 52 Thank you.
NobleMatias wrote: »Cundu_Ertur wrote: »NobleMatias wrote: »Cundu_Ertur wrote: »NobleMatias wrote: »Cundu_Ertur wrote: »NobleMatias wrote: »TheRealPotoroo wrote: »NobleMatias wrote: »The video I posted above has literally all the races within 2% of each other. If your going to choose a race because you want a laughable 2% more dps, then your pretty shallow in my opinion.
You didn't address rampant stupidity like Bosmers losing their stealth bonus. Yet again PVE gets screwed because of PVP.
Bosmer now have a mechanic that allows them to be the fastest resource harvesters in the game. Please for the love of god stop complaining about the Bosmer's stealth being taken away. they are given other special skills to make up, and for you to complain about 3m of detect just makes me laugh so damn much. The Bosmer race literally got a buff when comparing all the race changes, quit crying.
Please for the love of God stop trying to dismiss other people's opinions because they have the temerity to not agree with your perfect all-knowing wisdom. (note, the description of your wisdom is sarcastic icymi)
The fact is, that despite saying "so we kept parts of each the Wood Elf’s and the Khajiit’s version of these passives," the devs in actually completely removed stealth bonus from the Bosmer entirely. The statement of the intent and the result do not match. We are completely within our rights to point this out. We are also within our rights to point out the substantial lore that says that Wood Elves are adept at stealth. We are within our rights to point out how this lore, and our experience with other games, informed our choices regarding this race and how we choose to play it. You do NOT get to dictate to us how we choose to play, how we choose to feel, or how we choose to express our deep dissatisfaction with the change as it currently stands.
Yes, we got some significant benefit from this change, as do the Khajiit. That's not the issue. The issue is that we are losing something that is core to how many people see the Bosmer as a race. It is like telling Redguards that they are no longer masters of weapons but magic instead.
Khajiit on the other hand have always been the sneakiest In every Elder Scrolls entry, hence why they still have their sneaky style.
Gotta go for a while, but had to ask: wanna bet? C'mon, you know you wanna.
Yea sure, you wanna play that game.
https://en.uesp.net/wiki/Lore:Khajiit
Suthay-raht are the kitties we have seen In almost every Elder Scrolls game, and I assume the ones in ESO, with no other racial difference other than skin change in the character creator, until now. This means I win right?
https://en.uesp.net/wiki/Lore:Ring_of_Khajiiti
A powerful ring just for them sneaky pests.
Besides that point I It would be pretty cool to bring in all the racial differences and play styles of all the different kitties. I mean their might someone out there wanting to play a common house cat right?
Sorry, but no. What race had the biggest boost in hiding in Morrowind and Oblivion? Bosmer. What race has as their most famous national epic the Meh Ayleidion (or The Thousand Uses of Hiding)? Bosmer. What race has the rite of theft, where villages and tribes would steal each other's most precious artifacts, without drawing either blood or attention? Bosmer.
Did you even play Morrowind or Oblivion? Khajiit didn't have hiding as their primary skill, it was a secondary skill with a +5; Bosmer got a +10. The only reason why Bosmer didn't have hiding as a primary skill in Skyrim was that each race got only one primary (which was bow for the Bosmer); and the Khajiits' previous primary, Acrobatics, no longer existed (well, in Oblivion they also had hand-to-hand as a primary, and it, too, was removed from Skyrim). Also, the Khajiit were digitigrade in Morrowind, so quite different in the character creator, which you would know if you'd played it. It was hard to miss, since Khajiit couldn't wear most shoes, iirc.
And for someone who is gaining lots of converts, you have an amazing low number of agrees on your posts. Almost as if no-one agreed with you.
https://en.uesp.net/wiki/Morrowind:Races
https://en.uesp.net/wiki/Oblivion:Races
https://en.uesp.net/wiki/Skyrim:Races
These are the skills from Morrowind, Oblivion, and Skyrim. These games are really the only games you can get the way races are, skill wise. The other games only have base stats to play off, character creation is a bit different in older titles. If you look at the skills, then yes Bosmer were a bit sneakier, but at the same time did not have security skill which was used for lock picking and thievery. In Skyrim the role switched, Khajiit were more sneaky and Bosmer had the lockpicking, but in every Elder Scrolls title, Bosmer had been the bow using master marksman, having that skill always at the top compared to other races.
The Suthay-raht Cats, are the epitome of the thief. They have acrobatics along with sneak, security, lockpicking, and short blade=knifes, In every title after Arena and Daggerfall.
Bosmer have some lore in regards to thievery but way more on Archery, and the Suthay-raht Khajiit have books, lore and their whole being skill wise is tailored to thievery, although I think lore wise a lot of Khajiit don't consider their mischievous behavior something as low as thievery, they just think finders keepers, lol.
Bosmer= best race with a bow, and have some thievery potential.
Suthay-raht Khajiit= best sub-race at stealing, period.
I only say the things I say because I want all races to be unique in the game world and at the same time balanced. I do wish that you get your sneak back, it would make life easier for both the players that fight Bosmer and the players that play Bosmer. I would also like ZOS to bring in all the sub races from the lore, people would have so much fun. But the recent changes to khajiit allready sort of bring that in the way they are kinda good at every role.
So I agree, give Bosmer back the small sneak bonus and take away that speed boost, it will make it better for me and you ; }.
https://en.uesp.net/wiki/Lore:Khajiit
"Rajhin
The Footpad / The Silent Walker
The thief-god of the Khajiiti, legend holds that Rajhin grew up in the Black Kiergo section of Senchal. In life, Rajhin was the most infamous burglar in Elsweyr's history, said to have stolen a tattoo from the neck of the Empress Kintyra as she slept. He is accredited with using the Ring of Khajiiti in his thievery, making the ring famous. After his death, Rajhin was inculcated among the Khajiit gods, to serve as an example to them of cleverness and adroit ability. His blessing is most often asked for before undertaking activities of a less-than-lawful nature."
Khakjiit have 3 deities/gods That are associated with cunning, cleverness, deceit, and thievery. You really cannot beat that.
NobleMatias wrote: »ProbablePaul wrote: »...Kalle_Demos wrote: »I agree. Dunmer proclivity towards Destruction Magic (I.E. Fire Damage) has been a defining trait throughout the ES series. As with the issue surrounding Bosmer Stealth, this change seems opposed to the stated goals of the Racial Update with regards to Lore, diversity, racial identity and playing as one will. Players have been building Dunmer characters with the Fire Damage Passive in mind for years, why the sudden and abrupt change?
And don't get me started on Bosmers and the loss of stealth. The stealth detection bonus that replaces the stealth bonus has no use whatsoever in PvE and only a marginal use in PvP.
...
Bosmer's lorewise are hunters, they don't eat vegetables or plants at all. It's all meat, they're hunters in the truest sense, meaning they don't hide as much as they track things down. So, it actually fits the lore perfectly... because there is no hiding from the new bosmer that is within 3m of you(even if you're cloaked[it's like a passive 3m detection potion is always active]), giving them the strategic advantage in combat. You say that this isn't useful in PvE, maybe so, but they could add things to the game that make this useful, doubtful but it's possible. Not to mention, that the dodge roll speed bonus more than makes up for it and the stam recovery change easily drives it home if not making you wonder if bosmer are too powerful now. But, you're right that we lost our bonus to stealth damage, and our decreased detection radius, so we deserve some extra love.
Also, it's not really possible to perfectly adapt the races to the lore when balancing needs to be considered, as staying true to the lore for bosmer would require allowing them to charm animals and force them to eat the corpse of everything they killed.
Where do you use stealth detection in pve? Currently in the game they are trying to sell today? Not some nebulous “maybe” future. When do you use stealth detect in pve?
“”You say that this isn't useful in PvE, maybe so,“”
It’s not just me who said it, the devs themselves said it in post 1. I can give you a lot of examples where one uses stealth radius reduction. The fact that they are increasing it on Khajiit just bolsters my point.
The roll dodge does not more than make up for it.
1. Pvp is not the majority of the audience and this is a pvp change
2. They just took away speed from all aspects of the game, do you think this stacking speed bonus will stay untouched? It won’t.
3. They claim they don’t want to punish us for choosing a magic class with a non magic race, this goal has not been achieved with Bosmer changes.
4. From game 1 Bosmer have been sneaky. More so than Khajiit. Khajiit have been agile and lucky from game 1. Also cats have an actual, factual, natural Hunter’s Eye. There is no lore excuse. Staying true to the lore would require them to keep the stealth passive, Bosmer are not as noticeable as Nords. Full stop.
I appreciate your attempt to smooth things over but in this instance, there is actually a correct side.
I have debunked this, please provide proof to back your statements up like I have, otherwise they are invalid. You can look for my facts in thread page 52 Thank you.
K bro, let’s use that same site you want to quote everytime shall we? https://en.uesp.net/wiki/Lore:Bosmer
Their agility makes them well-suited as scouts and thieves.
chameleon-like ability to hide in forested areas.
They often rely on their forest-coupling skills to make use of guerrilla tactics. The title of their most famous poem, the Meh Ayleidion, means "The One Thousand Benefits of Hiding".[15]
The Bosmer are one of the few who worship the trickster Baan Dar, the trickster spirit of thieves and beggars
There are many other deities with significant Bosmer cults, such as Hircine.[59] They also worship the moon gods Jone and Jode.[59][61] Ancient stories of the supernatural, enigmatic Wilderking abound in Greenshade.[62] Like the Nords, the trickster spirit Herma-Mora appears in their legends (and they insist he is not to be confused with the Daedra Hermaeus Mora). And, of course, in a culture replete with trickster spirits, they do not forget the greatest trickster of all: Lorkhan.[59]
https://en.uesp.net/wiki/Lore:Varieties_of_Faith:_The_Wood_Elves
The Rite of Theft
The Rite of Theft is a cherished Bosmeri custom, though one which outsiders have trouble appreciating.[72] The Bosmer steal from each other, and upon return of the stolen item, they demand a boon commensurate to the item's worth.[73] In ancient times, the Bosmer Vanirion the Thief was renowned for demanding over two hundred payments after invoking the Rite.[71] In more modern times, the Bosmer of Greenshade are particularly infamous for their thievery.[49]
TES Arena: They are well suited towards any class, although their nimbleness serves them best in any art involving thievery.
https://en.uesp.net/wiki/Arena:Races#Wood_Elf
TES Daggerfall: "Wood Elves hail from the province of Valenwood. You are part of a small, fair-skinned people known to be extremely agile and quick. Wood Elves have a natural affinity for the bow and arrow, and all members of their race have some ability with that weapon. There are well-known Wood Elves in most every class, but the arts of thievery are their particular forte
TES Battlespire: Hailing from the forests of Valenwood, the Wood Elves are the finest archers in all of Tamriel. These cousins of the High Elves and Dark Elves are nimble and quick as the wind. Because of their curious natures and natural agility, Wood Elves often become thieves (No Khajiit in this game)
TES Morrowind: you linked the Khajiit page where they had +5 sneak. Guess what friendo, Bosmer had +10 sneak in that game. https://en.uesp.net/wiki/Morrowind:Bosmer
In Shadowkey, it’s Argonians who are noted for being Thieves, Khajiit for dodging and Bosmer for healing. So no one gets points there.
TES Oblivion: https://en.uesp.net/wiki/Oblivion:Bosmer Once again, +10 sneak for Bosmer, only +5 sneak for Khajiit.
TES Skyrim: this is the only place you get points. Khajiit have +10 sneak and Bosmer have +5.
You are welcome to keep trying, just know you are objectively wrong. No hard feelings buddy.NobleMatias wrote: »Cundu_Ertur wrote: »NobleMatias wrote: »Cundu_Ertur wrote: »NobleMatias wrote: »Cundu_Ertur wrote: »NobleMatias wrote: »TheRealPotoroo wrote: »NobleMatias wrote: »The video I posted above has literally all the races within 2% of each other. If your going to choose a race because you want a laughable 2% more dps, then your pretty shallow in my opinion.
You didn't address rampant stupidity like Bosmers losing their stealth bonus. Yet again PVE gets screwed because of PVP.
Bosmer now have a mechanic that allows them to be the fastest resource harvesters in the game. Please for the love of god stop complaining about the Bosmer's stealth being taken away. they are given other special skills to make up, and for you to complain about 3m of detect just makes me laugh so damn much. The Bosmer race literally got a buff when comparing all the race changes, quit crying.
Please for the love of God stop trying to dismiss other people's opinions because they have the temerity to not agree with your perfect all-knowing wisdom. (note, the description of your wisdom is sarcastic icymi)
The fact is, that despite saying "so we kept parts of each the Wood Elf’s and the Khajiit’s version of these passives," the devs in actually completely removed stealth bonus from the Bosmer entirely. The statement of the intent and the result do not match. We are completely within our rights to point this out. We are also within our rights to point out the substantial lore that says that Wood Elves are adept at stealth. We are within our rights to point out how this lore, and our experience with other games, informed our choices regarding this race and how we choose to play it. You do NOT get to dictate to us how we choose to play, how we choose to feel, or how we choose to express our deep dissatisfaction with the change as it currently stands.
Yes, we got some significant benefit from this change, as do the Khajiit. That's not the issue. The issue is that we are losing something that is core to how many people see the Bosmer as a race. It is like telling Redguards that they are no longer masters of weapons but magic instead.
Khajiit on the other hand have always been the sneakiest In every Elder Scrolls entry, hence why they still have their sneaky style.
Gotta go for a while, but had to ask: wanna bet? C'mon, you know you wanna.
Yea sure, you wanna play that game.
https://en.uesp.net/wiki/Lore:Khajiit
Suthay-raht are the kitties we have seen In almost every Elder Scrolls game, and I assume the ones in ESO, with no other racial difference other than skin change in the character creator, until now. This means I win right?
https://en.uesp.net/wiki/Lore:Ring_of_Khajiiti
A powerful ring just for them sneaky pests.
Besides that point I It would be pretty cool to bring in all the racial differences and play styles of all the different kitties. I mean their might someone out there wanting to play a common house cat right?
Sorry, but no. What race had the biggest boost in hiding in Morrowind and Oblivion? Bosmer. What race has as their most famous national epic the Meh Ayleidion (or The Thousand Uses of Hiding)? Bosmer. What race has the rite of theft, where villages and tribes would steal each other's most precious artifacts, without drawing either blood or attention? Bosmer.
Did you even play Morrowind or Oblivion? Khajiit didn't have hiding as their primary skill, it was a secondary skill with a +5; Bosmer got a +10. The only reason why Bosmer didn't have hiding as a primary skill in Skyrim was that each race got only one primary (which was bow for the Bosmer); and the Khajiits' previous primary, Acrobatics, no longer existed (well, in Oblivion they also had hand-to-hand as a primary, and it, too, was removed from Skyrim). Also, the Khajiit were digitigrade in Morrowind, so quite different in the character creator, which you would know if you'd played it. It was hard to miss, since Khajiit couldn't wear most shoes, iirc.
And for someone who is gaining lots of converts, you have an amazing low number of agrees on your posts. Almost as if no-one agreed with you.
https://en.uesp.net/wiki/Morrowind:Races
https://en.uesp.net/wiki/Oblivion:Races
https://en.uesp.net/wiki/Skyrim:Races
These are the skills from Morrowind, Oblivion, and Skyrim. These games are really the only games you can get the way races are, skill wise. The other games only have base stats to play off, character creation is a bit different in older titles. If you look at the skills, then yes Bosmer were a bit sneakier, but at the same time did not have security skill which was used for lock picking and thievery. In Skyrim the role switched, Khajiit were more sneaky and Bosmer had the lockpicking, but in every Elder Scrolls title, Bosmer had been the bow using master marksman, having that skill always at the top compared to other races.
The Suthay-raht Cats, are the epitome of the thief. They have acrobatics along with sneak, security, lockpicking, and short blade=knifes, In every title after Arena and Daggerfall.
Bosmer have some lore in regards to thievery but way more on Archery, and the Suthay-raht Khajiit have books, lore and their whole being skill wise is tailored to thievery, although I think lore wise a lot of Khajiit don't consider their mischievous behavior something as low as thievery, they just think finders keepers, lol.
Bosmer= best race with a bow, and have some thievery potential.
Suthay-raht Khajiit= best sub-race at stealing, period.
I only say the things I say because I want all races to be unique in the game world and at the same time balanced. I do wish that you get your sneak back, it would make life easier for both the players that fight Bosmer and the players that play Bosmer. I would also like ZOS to bring in all the sub races from the lore, people would have so much fun. But the recent changes to khajiit allready sort of bring that in the way they are kinda good at every role.
So I agree, give Bosmer back the small sneak bonus and take away that speed boost, it will make it better for me and you ; }.
https://en.uesp.net/wiki/Lore:Khajiit
"Rajhin
The Footpad / The Silent Walker
The thief-god of the Khajiiti, legend holds that Rajhin grew up in the Black Kiergo section of Senchal. In life, Rajhin was the most infamous burglar in Elsweyr's history, said to have stolen a tattoo from the neck of the Empress Kintyra as she slept. He is accredited with using the Ring of Khajiiti in his thievery, making the ring famous. After his death, Rajhin was inculcated among the Khajiit gods, to serve as an example to them of cleverness and adroit ability. His blessing is most often asked for before undertaking activities of a less-than-lawful nature."
Khakjiit have 3 deities/gods That are associated with cunning, cleverness, deceit, and thievery. You really cannot beat that.
You can’t even read the pages you linked.
https://en.uesp.net/wiki/Morrowind:Races
In that chart, in the Skills Row, click on the last yellow icon for Bosmer. It’s +10 sneak. For Khajiit it’s +5.
“”but at the same time did not have security skill which was used for lock picking and thievery.”” You wrote.
Guess what, no one is asking for lockingpicking or pickpocket! We are asking for sneak radius. The sneak radius we always had. Read your own links.
Bosmer have 3 trickster gods as well. Baan Dar, Lorkhan and the Woodland Man aka Herma-Mora
Moonsorrow wrote: »NobleMatias wrote: »ProbablePaul wrote: »...Kalle_Demos wrote: »I agree. Dunmer proclivity towards Destruction Magic (I.E. Fire Damage) has been a defining trait throughout the ES series. As with the issue surrounding Bosmer Stealth, this change seems opposed to the stated goals of the Racial Update with regards to Lore, diversity, racial identity and playing as one will. Players have been building Dunmer characters with the Fire Damage Passive in mind for years, why the sudden and abrupt change?
And don't get me started on Bosmers and the loss of stealth. The stealth detection bonus that replaces the stealth bonus has no use whatsoever in PvE and only a marginal use in PvP.
...
Bosmer's lorewise are hunters, they don't eat vegetables or plants at all. It's all meat, they're hunters in the truest sense, meaning they don't hide as much as they track things down. So, it actually fits the lore perfectly... because there is no hiding from the new bosmer that is within 3m of you(even if you're cloaked[it's like a passive 3m detection potion is always active]), giving them the strategic advantage in combat. You say that this isn't useful in PvE, maybe so, but they could add things to the game that make this useful, doubtful but it's possible. Not to mention, that the dodge roll speed bonus more than makes up for it and the stam recovery change easily drives it home if not making you wonder if bosmer are too powerful now. But, you're right that we lost our bonus to stealth damage, and our decreased detection radius, so we deserve some extra love.
Also, it's not really possible to perfectly adapt the races to the lore when balancing needs to be considered, as staying true to the lore for bosmer would require allowing them to charm animals and force them to eat the corpse of everything they killed.
Where do you use stealth detection in pve? Currently in the game they are trying to sell today? Not some nebulous “maybe” future. When do you use stealth detect in pve?
“”You say that this isn't useful in PvE, maybe so,“”
It’s not just me who said it, the devs themselves said it in post 1. I can give you a lot of examples where one uses stealth radius reduction. The fact that they are increasing it on Khajiit just bolsters my point.
The roll dodge does not more than make up for it.
1. Pvp is not the majority of the audience and this is a pvp change
2. They just took away speed from all aspects of the game, do you think this stacking speed bonus will stay untouched? It won’t.
3. They claim they don’t want to punish us for choosing a magic class with a non magic race, this goal has not been achieved with Bosmer changes.
4. From game 1 Bosmer have been sneaky. More so than Khajiit. Khajiit have been agile and lucky from game 1. Also cats have an actual, factual, natural Hunter’s Eye. There is no lore excuse. Staying true to the lore would require them to keep the stealth passive, Bosmer are not as noticeable as Nords. Full stop.
I appreciate your attempt to smooth things over but in this instance, there is actually a correct side.
I have debunked this, please provide proof to back your statements up like I have, otherwise they are invalid. You can look for my facts in thread page 52 Thank you.
K bro, let’s use that same site you want to quote everytime shall we? https://en.uesp.net/wiki/Lore:Bosmer
Their agility makes them well-suited as scouts and thieves.
chameleon-like ability to hide in forested areas.
They often rely on their forest-coupling skills to make use of guerrilla tactics. The title of their most famous poem, the Meh Ayleidion, means "The One Thousand Benefits of Hiding".[15]
The Bosmer are one of the few who worship the trickster Baan Dar, the trickster spirit of thieves and beggars
There are many other deities with significant Bosmer cults, such as Hircine.[59] They also worship the moon gods Jone and Jode.[59][61] Ancient stories of the supernatural, enigmatic Wilderking abound in Greenshade.[62] Like the Nords, the trickster spirit Herma-Mora appears in their legends (and they insist he is not to be confused with the Daedra Hermaeus Mora). And, of course, in a culture replete with trickster spirits, they do not forget the greatest trickster of all: Lorkhan.[59]
https://en.uesp.net/wiki/Lore:Varieties_of_Faith:_The_Wood_Elves
The Rite of Theft
The Rite of Theft is a cherished Bosmeri custom, though one which outsiders have trouble appreciating.[72] The Bosmer steal from each other, and upon return of the stolen item, they demand a boon commensurate to the item's worth.[73] In ancient times, the Bosmer Vanirion the Thief was renowned for demanding over two hundred payments after invoking the Rite.[71] In more modern times, the Bosmer of Greenshade are particularly infamous for their thievery.[49]
TES Arena: They are well suited towards any class, although their nimbleness serves them best in any art involving thievery.
https://en.uesp.net/wiki/Arena:Races#Wood_Elf
TES Daggerfall: "Wood Elves hail from the province of Valenwood. You are part of a small, fair-skinned people known to be extremely agile and quick. Wood Elves have a natural affinity for the bow and arrow, and all members of their race have some ability with that weapon. There are well-known Wood Elves in most every class, but the arts of thievery are their particular forte
TES Battlespire: Hailing from the forests of Valenwood, the Wood Elves are the finest archers in all of Tamriel. These cousins of the High Elves and Dark Elves are nimble and quick as the wind. Because of their curious natures and natural agility, Wood Elves often become thieves (No Khajiit in this game)
TES Morrowind: you linked the Khajiit page where they had +5 sneak. Guess what friendo, Bosmer had +10 sneak in that game. https://en.uesp.net/wiki/Morrowind:Bosmer
In Shadowkey, it’s Argonians who are noted for being Thieves, Khajiit for dodging and Bosmer for healing. So no one gets points there.
TES Oblivion: https://en.uesp.net/wiki/Oblivion:Bosmer Once again, +10 sneak for Bosmer, only +5 sneak for Khajiit.
TES Skyrim: this is the only place you get points. Khajiit have +10 sneak and Bosmer have +5.
You are welcome to keep trying, just know you are objectively wrong. No hard feelings buddy.NobleMatias wrote: »Cundu_Ertur wrote: »NobleMatias wrote: »Cundu_Ertur wrote: »NobleMatias wrote: »Cundu_Ertur wrote: »NobleMatias wrote: »TheRealPotoroo wrote: »NobleMatias wrote: »The video I posted above has literally all the races within 2% of each other. If your going to choose a race because you want a laughable 2% more dps, then your pretty shallow in my opinion.
You didn't address rampant stupidity like Bosmers losing their stealth bonus. Yet again PVE gets screwed because of PVP.
Bosmer now have a mechanic that allows them to be the fastest resource harvesters in the game. Please for the love of god stop complaining about the Bosmer's stealth being taken away. they are given other special skills to make up, and for you to complain about 3m of detect just makes me laugh so damn much. The Bosmer race literally got a buff when comparing all the race changes, quit crying.
Please for the love of God stop trying to dismiss other people's opinions because they have the temerity to not agree with your perfect all-knowing wisdom. (note, the description of your wisdom is sarcastic icymi)
The fact is, that despite saying "so we kept parts of each the Wood Elf’s and the Khajiit’s version of these passives," the devs in actually completely removed stealth bonus from the Bosmer entirely. The statement of the intent and the result do not match. We are completely within our rights to point this out. We are also within our rights to point out the substantial lore that says that Wood Elves are adept at stealth. We are within our rights to point out how this lore, and our experience with other games, informed our choices regarding this race and how we choose to play it. You do NOT get to dictate to us how we choose to play, how we choose to feel, or how we choose to express our deep dissatisfaction with the change as it currently stands.
Yes, we got some significant benefit from this change, as do the Khajiit. That's not the issue. The issue is that we are losing something that is core to how many people see the Bosmer as a race. It is like telling Redguards that they are no longer masters of weapons but magic instead.
Khajiit on the other hand have always been the sneakiest In every Elder Scrolls entry, hence why they still have their sneaky style.
Gotta go for a while, but had to ask: wanna bet? C'mon, you know you wanna.
Yea sure, you wanna play that game.
https://en.uesp.net/wiki/Lore:Khajiit
Suthay-raht are the kitties we have seen In almost every Elder Scrolls game, and I assume the ones in ESO, with no other racial difference other than skin change in the character creator, until now. This means I win right?
https://en.uesp.net/wiki/Lore:Ring_of_Khajiiti
A powerful ring just for them sneaky pests.
Besides that point I It would be pretty cool to bring in all the racial differences and play styles of all the different kitties. I mean their might someone out there wanting to play a common house cat right?
Sorry, but no. What race had the biggest boost in hiding in Morrowind and Oblivion? Bosmer. What race has as their most famous national epic the Meh Ayleidion (or The Thousand Uses of Hiding)? Bosmer. What race has the rite of theft, where villages and tribes would steal each other's most precious artifacts, without drawing either blood or attention? Bosmer.
Did you even play Morrowind or Oblivion? Khajiit didn't have hiding as their primary skill, it was a secondary skill with a +5; Bosmer got a +10. The only reason why Bosmer didn't have hiding as a primary skill in Skyrim was that each race got only one primary (which was bow for the Bosmer); and the Khajiits' previous primary, Acrobatics, no longer existed (well, in Oblivion they also had hand-to-hand as a primary, and it, too, was removed from Skyrim). Also, the Khajiit were digitigrade in Morrowind, so quite different in the character creator, which you would know if you'd played it. It was hard to miss, since Khajiit couldn't wear most shoes, iirc.
And for someone who is gaining lots of converts, you have an amazing low number of agrees on your posts. Almost as if no-one agreed with you.
https://en.uesp.net/wiki/Morrowind:Races
https://en.uesp.net/wiki/Oblivion:Races
https://en.uesp.net/wiki/Skyrim:Races
These are the skills from Morrowind, Oblivion, and Skyrim. These games are really the only games you can get the way races are, skill wise. The other games only have base stats to play off, character creation is a bit different in older titles. If you look at the skills, then yes Bosmer were a bit sneakier, but at the same time did not have security skill which was used for lock picking and thievery. In Skyrim the role switched, Khajiit were more sneaky and Bosmer had the lockpicking, but in every Elder Scrolls title, Bosmer had been the bow using master marksman, having that skill always at the top compared to other races.
The Suthay-raht Cats, are the epitome of the thief. They have acrobatics along with sneak, security, lockpicking, and short blade=knifes, In every title after Arena and Daggerfall.
Bosmer have some lore in regards to thievery but way more on Archery, and the Suthay-raht Khajiit have books, lore and their whole being skill wise is tailored to thievery, although I think lore wise a lot of Khajiit don't consider their mischievous behavior something as low as thievery, they just think finders keepers, lol.
Bosmer= best race with a bow, and have some thievery potential.
Suthay-raht Khajiit= best sub-race at stealing, period.
I only say the things I say because I want all races to be unique in the game world and at the same time balanced. I do wish that you get your sneak back, it would make life easier for both the players that fight Bosmer and the players that play Bosmer. I would also like ZOS to bring in all the sub races from the lore, people would have so much fun. But the recent changes to khajiit allready sort of bring that in the way they are kinda good at every role.
So I agree, give Bosmer back the small sneak bonus and take away that speed boost, it will make it better for me and you ; }.
https://en.uesp.net/wiki/Lore:Khajiit
"Rajhin
The Footpad / The Silent Walker
The thief-god of the Khajiiti, legend holds that Rajhin grew up in the Black Kiergo section of Senchal. In life, Rajhin was the most infamous burglar in Elsweyr's history, said to have stolen a tattoo from the neck of the Empress Kintyra as she slept. He is accredited with using the Ring of Khajiiti in his thievery, making the ring famous. After his death, Rajhin was inculcated among the Khajiit gods, to serve as an example to them of cleverness and adroit ability. His blessing is most often asked for before undertaking activities of a less-than-lawful nature."
Khakjiit have 3 deities/gods That are associated with cunning, cleverness, deceit, and thievery. You really cannot beat that.
You can’t even read the pages you linked.
https://en.uesp.net/wiki/Morrowind:Races
In that chart, in the Skills Row, click on the last yellow icon for Bosmer. It’s +10 sneak. For Khajiit it’s +5.
“”but at the same time did not have security skill which was used for lock picking and thievery.”” You wrote.
Guess what, no one is asking for lockingpicking or pickpocket! We are asking for sneak radius. The sneak radius we always had. Read your own links.
Bosmer have 3 trickster gods as well. Baan Dar, Lorkhan and the Woodland Man aka Herma-Mora
I agree with it all. Well done research. @NobleMatias got just schooled to HumbleMatias.
NobleMatias wrote: »ProbablePaul wrote: »...Kalle_Demos wrote: »I agree. Dunmer proclivity towards Destruction Magic (I.E. Fire Damage) has been a defining trait throughout the ES series. As with the issue surrounding Bosmer Stealth, this change seems opposed to the stated goals of the Racial Update with regards to Lore, diversity, racial identity and playing as one will. Players have been building Dunmer characters with the Fire Damage Passive in mind for years, why the sudden and abrupt change?
And don't get me started on Bosmers and the loss of stealth. The stealth detection bonus that replaces the stealth bonus has no use whatsoever in PvE and only a marginal use in PvP.
...
Bosmer's lorewise are hunters, they don't eat vegetables or plants at all. It's all meat, they're hunters in the truest sense, meaning they don't hide as much as they track things down. So, it actually fits the lore perfectly... because there is no hiding from the new bosmer that is within 3m of you(even if you're cloaked[it's like a passive 3m detection potion is always active]), giving them the strategic advantage in combat. You say that this isn't useful in PvE, maybe so, but they could add things to the game that make this useful, doubtful but it's possible. Not to mention, that the dodge roll speed bonus more than makes up for it and the stam recovery change easily drives it home if not making you wonder if bosmer are too powerful now. But, you're right that we lost our bonus to stealth damage, and our decreased detection radius, so we deserve some extra love.
Also, it's not really possible to perfectly adapt the races to the lore when balancing needs to be considered, as staying true to the lore for bosmer would require allowing them to charm animals and force them to eat the corpse of everything they killed.
Where do you use stealth detection in pve? Currently in the game they are trying to sell today? Not some nebulous “maybe” future. When do you use stealth detect in pve?
“”You say that this isn't useful in PvE, maybe so,“”
It’s not just me who said it, the devs themselves said it in post 1. I can give you a lot of examples where one uses stealth radius reduction. The fact that they are increasing it on Khajiit just bolsters my point.
The roll dodge does not more than make up for it.
1. Pvp is not the majority of the audience and this is a pvp change
2. They just took away speed from all aspects of the game, do you think this stacking speed bonus will stay untouched? It won’t.
3. They claim they don’t want to punish us for choosing a magic class with a non magic race, this goal has not been achieved with Bosmer changes.
4. From game 1 Bosmer have been sneaky. More so than Khajiit. Khajiit have been agile and lucky from game 1. Also cats have an actual, factual, natural Hunter’s Eye. There is no lore excuse. Staying true to the lore would require them to keep the stealth passive, Bosmer are not as noticeable as Nords. Full stop.
I appreciate your attempt to smooth things over but in this instance, there is actually a correct side.
I have debunked this, please provide proof to back your statements up like I have, otherwise they are invalid. You can look for my facts in thread page 52 Thank you.
K bro, let’s use that same site you want to quote everytime shall we? https://en.uesp.net/wiki/Lore:Bosmer
Their agility makes them well-suited as scouts and thieves.
chameleon-like ability to hide in forested areas.
They often rely on their forest-coupling skills to make use of guerrilla tactics. The title of their most famous poem, the Meh Ayleidion, means "The One Thousand Benefits of Hiding".[15]
The Bosmer are one of the few who worship the trickster Baan Dar, the trickster spirit of thieves and beggars
There are many other deities with significant Bosmer cults, such as Hircine.[59] They also worship the moon gods Jone and Jode.[59][61] Ancient stories of the supernatural, enigmatic Wilderking abound in Greenshade.[62] Like the Nords, the trickster spirit Herma-Mora appears in their legends (and they insist he is not to be confused with the Daedra Hermaeus Mora). And, of course, in a culture replete with trickster spirits, they do not forget the greatest trickster of all: Lorkhan.[59]
https://en.uesp.net/wiki/Lore:Varieties_of_Faith:_The_Wood_Elves
The Rite of Theft
The Rite of Theft is a cherished Bosmeri custom, though one which outsiders have trouble appreciating.[72] The Bosmer steal from each other, and upon return of the stolen item, they demand a boon commensurate to the item's worth.[73] In ancient times, the Bosmer Vanirion the Thief was renowned for demanding over two hundred payments after invoking the Rite.[71] In more modern times, the Bosmer of Greenshade are particularly infamous for their thievery.[49]
TES Arena: They are well suited towards any class, although their nimbleness serves them best in any art involving thievery.
https://en.uesp.net/wiki/Arena:Races#Wood_Elf
TES Daggerfall: "Wood Elves hail from the province of Valenwood. You are part of a small, fair-skinned people known to be extremely agile and quick. Wood Elves have a natural affinity for the bow and arrow, and all members of their race have some ability with that weapon. There are well-known Wood Elves in most every class, but the arts of thievery are their particular forte
TES Battlespire: Hailing from the forests of Valenwood, the Wood Elves are the finest archers in all of Tamriel. These cousins of the High Elves and Dark Elves are nimble and quick as the wind. Because of their curious natures and natural agility, Wood Elves often become thieves (No Khajiit in this game)
TES Morrowind: you linked the Khajiit page where they had +5 sneak. Guess what friendo, Bosmer had +10 sneak in that game. https://en.uesp.net/wiki/Morrowind:Bosmer
In Shadowkey, it’s Argonians who are noted for being Thieves, Khajiit for dodging and Bosmer for healing. So no one gets points there.
TES Oblivion: https://en.uesp.net/wiki/Oblivion:Bosmer Once again, +10 sneak for Bosmer, only +5 sneak for Khajiit.
TES Skyrim: this is the only place you get points. Khajiit have +10 sneak and Bosmer have +5.
You are welcome to keep trying, just know you are objectively wrong. No hard feelings buddy.NobleMatias wrote: »Cundu_Ertur wrote: »NobleMatias wrote: »Cundu_Ertur wrote: »NobleMatias wrote: »Cundu_Ertur wrote: »NobleMatias wrote: »TheRealPotoroo wrote: »NobleMatias wrote: »The video I posted above has literally all the races within 2% of each other. If your going to choose a race because you want a laughable 2% more dps, then your pretty shallow in my opinion.
You didn't address rampant stupidity like Bosmers losing their stealth bonus. Yet again PVE gets screwed because of PVP.
Bosmer now have a mechanic that allows them to be the fastest resource harvesters in the game. Please for the love of god stop complaining about the Bosmer's stealth being taken away. they are given other special skills to make up, and for you to complain about 3m of detect just makes me laugh so damn much. The Bosmer race literally got a buff when comparing all the race changes, quit crying.
Please for the love of God stop trying to dismiss other people's opinions because they have the temerity to not agree with your perfect all-knowing wisdom. (note, the description of your wisdom is sarcastic icymi)
The fact is, that despite saying "so we kept parts of each the Wood Elf’s and the Khajiit’s version of these passives," the devs in actually completely removed stealth bonus from the Bosmer entirely. The statement of the intent and the result do not match. We are completely within our rights to point this out. We are also within our rights to point out the substantial lore that says that Wood Elves are adept at stealth. We are within our rights to point out how this lore, and our experience with other games, informed our choices regarding this race and how we choose to play it. You do NOT get to dictate to us how we choose to play, how we choose to feel, or how we choose to express our deep dissatisfaction with the change as it currently stands.
Yes, we got some significant benefit from this change, as do the Khajiit. That's not the issue. The issue is that we are losing something that is core to how many people see the Bosmer as a race. It is like telling Redguards that they are no longer masters of weapons but magic instead.
Khajiit on the other hand have always been the sneakiest In every Elder Scrolls entry, hence why they still have their sneaky style.
Gotta go for a while, but had to ask: wanna bet? C'mon, you know you wanna.
Yea sure, you wanna play that game.
https://en.uesp.net/wiki/Lore:Khajiit
Suthay-raht are the kitties we have seen In almost every Elder Scrolls game, and I assume the ones in ESO, with no other racial difference other than skin change in the character creator, until now. This means I win right?
https://en.uesp.net/wiki/Lore:Ring_of_Khajiiti
A powerful ring just for them sneaky pests.
Besides that point I It would be pretty cool to bring in all the racial differences and play styles of all the different kitties. I mean their might someone out there wanting to play a common house cat right?
Sorry, but no. What race had the biggest boost in hiding in Morrowind and Oblivion? Bosmer. What race has as their most famous national epic the Meh Ayleidion (or The Thousand Uses of Hiding)? Bosmer. What race has the rite of theft, where villages and tribes would steal each other's most precious artifacts, without drawing either blood or attention? Bosmer.
Did you even play Morrowind or Oblivion? Khajiit didn't have hiding as their primary skill, it was a secondary skill with a +5; Bosmer got a +10. The only reason why Bosmer didn't have hiding as a primary skill in Skyrim was that each race got only one primary (which was bow for the Bosmer); and the Khajiits' previous primary, Acrobatics, no longer existed (well, in Oblivion they also had hand-to-hand as a primary, and it, too, was removed from Skyrim). Also, the Khajiit were digitigrade in Morrowind, so quite different in the character creator, which you would know if you'd played it. It was hard to miss, since Khajiit couldn't wear most shoes, iirc.
And for someone who is gaining lots of converts, you have an amazing low number of agrees on your posts. Almost as if no-one agreed with you.
https://en.uesp.net/wiki/Morrowind:Races
https://en.uesp.net/wiki/Oblivion:Races
https://en.uesp.net/wiki/Skyrim:Races
These are the skills from Morrowind, Oblivion, and Skyrim. These games are really the only games you can get the way races are, skill wise. The other games only have base stats to play off, character creation is a bit different in older titles. If you look at the skills, then yes Bosmer were a bit sneakier, but at the same time did not have security skill which was used for lock picking and thievery. In Skyrim the role switched, Khajiit were more sneaky and Bosmer had the lockpicking, but in every Elder Scrolls title, Bosmer had been the bow using master marksman, having that skill always at the top compared to other races.
The Suthay-raht Cats, are the epitome of the thief. They have acrobatics along with sneak, security, lockpicking, and short blade=knifes, In every title after Arena and Daggerfall.
Bosmer have some lore in regards to thievery but way more on Archery, and the Suthay-raht Khajiit have books, lore and their whole being skill wise is tailored to thievery, although I think lore wise a lot of Khajiit don't consider their mischievous behavior something as low as thievery, they just think finders keepers, lol.
Bosmer= best race with a bow, and have some thievery potential.
Suthay-raht Khajiit= best sub-race at stealing, period.
I only say the things I say because I want all races to be unique in the game world and at the same time balanced. I do wish that you get your sneak back, it would make life easier for both the players that fight Bosmer and the players that play Bosmer. I would also like ZOS to bring in all the sub races from the lore, people would have so much fun. But the recent changes to khajiit allready sort of bring that in the way they are kinda good at every role.
So I agree, give Bosmer back the small sneak bonus and take away that speed boost, it will make it better for me and you ; }.
https://en.uesp.net/wiki/Lore:Khajiit
"Rajhin
The Footpad / The Silent Walker
The thief-god of the Khajiiti, legend holds that Rajhin grew up in the Black Kiergo section of Senchal. In life, Rajhin was the most infamous burglar in Elsweyr's history, said to have stolen a tattoo from the neck of the Empress Kintyra as she slept. He is accredited with using the Ring of Khajiiti in his thievery, making the ring famous. After his death, Rajhin was inculcated among the Khajiit gods, to serve as an example to them of cleverness and adroit ability. His blessing is most often asked for before undertaking activities of a less-than-lawful nature."
Khakjiit have 3 deities/gods That are associated with cunning, cleverness, deceit, and thievery. You really cannot beat that.
You can’t even read the pages you linked.
https://en.uesp.net/wiki/Morrowind:Races
In that chart, in the Skills Row, click on the last yellow icon for Bosmer. It’s +10 sneak. For Khajiit it’s +5.
Edit: this chart has the same thing
https://en.uesp.net/wiki/Oblivion:Races
“”but at the same time did not have security skill which was used for lock picking and thievery.”” You wrote.
Guess what, no one is asking for lockpicking or pickpocket! We are asking for sneak radius. The sneak radius we always had. Read your own links.
Bosmer have 3 trickster gods as well. Baan Dar, Lorkhan and the Woodland Man aka Herma-Mora
Moonsorrow wrote: »NobleMatias wrote: »ProbablePaul wrote: »...Kalle_Demos wrote: »I agree. Dunmer proclivity towards Destruction Magic (I.E. Fire Damage) has been a defining trait throughout the ES series. As with the issue surrounding Bosmer Stealth, this change seems opposed to the stated goals of the Racial Update with regards to Lore, diversity, racial identity and playing as one will. Players have been building Dunmer characters with the Fire Damage Passive in mind for years, why the sudden and abrupt change?
And don't get me started on Bosmers and the loss of stealth. The stealth detection bonus that replaces the stealth bonus has no use whatsoever in PvE and only a marginal use in PvP.
...
Bosmer's lorewise are hunters, they don't eat vegetables or plants at all. It's all meat, they're hunters in the truest sense, meaning they don't hide as much as they track things down. So, it actually fits the lore perfectly... because there is no hiding from the new bosmer that is within 3m of you(even if you're cloaked[it's like a passive 3m detection potion is always active]), giving them the strategic advantage in combat. You say that this isn't useful in PvE, maybe so, but they could add things to the game that make this useful, doubtful but it's possible. Not to mention, that the dodge roll speed bonus more than makes up for it and the stam recovery change easily drives it home if not making you wonder if bosmer are too powerful now. But, you're right that we lost our bonus to stealth damage, and our decreased detection radius, so we deserve some extra love.
Also, it's not really possible to perfectly adapt the races to the lore when balancing needs to be considered, as staying true to the lore for bosmer would require allowing them to charm animals and force them to eat the corpse of everything they killed.
Where do you use stealth detection in pve? Currently in the game they are trying to sell today? Not some nebulous “maybe” future. When do you use stealth detect in pve?
“”You say that this isn't useful in PvE, maybe so,“”
It’s not just me who said it, the devs themselves said it in post 1. I can give you a lot of examples where one uses stealth radius reduction. The fact that they are increasing it on Khajiit just bolsters my point.
The roll dodge does not more than make up for it.
1. Pvp is not the majority of the audience and this is a pvp change
2. They just took away speed from all aspects of the game, do you think this stacking speed bonus will stay untouched? It won’t.
3. They claim they don’t want to punish us for choosing a magic class with a non magic race, this goal has not been achieved with Bosmer changes.
4. From game 1 Bosmer have been sneaky. More so than Khajiit. Khajiit have been agile and lucky from game 1. Also cats have an actual, factual, natural Hunter’s Eye. There is no lore excuse. Staying true to the lore would require them to keep the stealth passive, Bosmer are not as noticeable as Nords. Full stop.
I appreciate your attempt to smooth things over but in this instance, there is actually a correct side.
I have debunked this, please provide proof to back your statements up like I have, otherwise they are invalid. You can look for my facts in thread page 52 Thank you.
K bro, let’s use that same site you want to quote everytime shall we? https://en.uesp.net/wiki/Lore:Bosmer
Their agility makes them well-suited as scouts and thieves.
chameleon-like ability to hide in forested areas.
They often rely on their forest-coupling skills to make use of guerrilla tactics. The title of their most famous poem, the Meh Ayleidion, means "The One Thousand Benefits of Hiding".[15]
The Bosmer are one of the few who worship the trickster Baan Dar, the trickster spirit of thieves and beggars
There are many other deities with significant Bosmer cults, such as Hircine.[59] They also worship the moon gods Jone and Jode.[59][61] Ancient stories of the supernatural, enigmatic Wilderking abound in Greenshade.[62] Like the Nords, the trickster spirit Herma-Mora appears in their legends (and they insist he is not to be confused with the Daedra Hermaeus Mora). And, of course, in a culture replete with trickster spirits, they do not forget the greatest trickster of all: Lorkhan.[59]
https://en.uesp.net/wiki/Lore:Varieties_of_Faith:_The_Wood_Elves
The Rite of Theft
The Rite of Theft is a cherished Bosmeri custom, though one which outsiders have trouble appreciating.[72] The Bosmer steal from each other, and upon return of the stolen item, they demand a boon commensurate to the item's worth.[73] In ancient times, the Bosmer Vanirion the Thief was renowned for demanding over two hundred payments after invoking the Rite.[71] In more modern times, the Bosmer of Greenshade are particularly infamous for their thievery.[49]
TES Arena: They are well suited towards any class, although their nimbleness serves them best in any art involving thievery.
https://en.uesp.net/wiki/Arena:Races#Wood_Elf
TES Daggerfall: "Wood Elves hail from the province of Valenwood. You are part of a small, fair-skinned people known to be extremely agile and quick. Wood Elves have a natural affinity for the bow and arrow, and all members of their race have some ability with that weapon. There are well-known Wood Elves in most every class, but the arts of thievery are their particular forte
TES Battlespire: Hailing from the forests of Valenwood, the Wood Elves are the finest archers in all of Tamriel. These cousins of the High Elves and Dark Elves are nimble and quick as the wind. Because of their curious natures and natural agility, Wood Elves often become thieves (No Khajiit in this game)
TES Morrowind: you linked the Khajiit page where they had +5 sneak. Guess what friendo, Bosmer had +10 sneak in that game. https://en.uesp.net/wiki/Morrowind:Bosmer
In Shadowkey, it’s Argonians who are noted for being Thieves, Khajiit for dodging and Bosmer for healing. So no one gets points there.
TES Oblivion: https://en.uesp.net/wiki/Oblivion:Bosmer Once again, +10 sneak for Bosmer, only +5 sneak for Khajiit.
TES Skyrim: this is the only place you get points. Khajiit have +10 sneak and Bosmer have +5.
You are welcome to keep trying, just know you are objectively wrong. No hard feelings buddy.NobleMatias wrote: »Cundu_Ertur wrote: »NobleMatias wrote: »Cundu_Ertur wrote: »NobleMatias wrote: »Cundu_Ertur wrote: »NobleMatias wrote: »TheRealPotoroo wrote: »NobleMatias wrote: »The video I posted above has literally all the races within 2% of each other. If your going to choose a race because you want a laughable 2% more dps, then your pretty shallow in my opinion.
You didn't address rampant stupidity like Bosmers losing their stealth bonus. Yet again PVE gets screwed because of PVP.
Bosmer now have a mechanic that allows them to be the fastest resource harvesters in the game. Please for the love of god stop complaining about the Bosmer's stealth being taken away. they are given other special skills to make up, and for you to complain about 3m of detect just makes me laugh so damn much. The Bosmer race literally got a buff when comparing all the race changes, quit crying.
Please for the love of God stop trying to dismiss other people's opinions because they have the temerity to not agree with your perfect all-knowing wisdom. (note, the description of your wisdom is sarcastic icymi)
The fact is, that despite saying "so we kept parts of each the Wood Elf’s and the Khajiit’s version of these passives," the devs in actually completely removed stealth bonus from the Bosmer entirely. The statement of the intent and the result do not match. We are completely within our rights to point this out. We are also within our rights to point out the substantial lore that says that Wood Elves are adept at stealth. We are within our rights to point out how this lore, and our experience with other games, informed our choices regarding this race and how we choose to play it. You do NOT get to dictate to us how we choose to play, how we choose to feel, or how we choose to express our deep dissatisfaction with the change as it currently stands.
Yes, we got some significant benefit from this change, as do the Khajiit. That's not the issue. The issue is that we are losing something that is core to how many people see the Bosmer as a race. It is like telling Redguards that they are no longer masters of weapons but magic instead.
Khajiit on the other hand have always been the sneakiest In every Elder Scrolls entry, hence why they still have their sneaky style.
Gotta go for a while, but had to ask: wanna bet? C'mon, you know you wanna.
Yea sure, you wanna play that game.
https://en.uesp.net/wiki/Lore:Khajiit
Suthay-raht are the kitties we have seen In almost every Elder Scrolls game, and I assume the ones in ESO, with no other racial difference other than skin change in the character creator, until now. This means I win right?
https://en.uesp.net/wiki/Lore:Ring_of_Khajiiti
A powerful ring just for them sneaky pests.
Besides that point I It would be pretty cool to bring in all the racial differences and play styles of all the different kitties. I mean their might someone out there wanting to play a common house cat right?
Sorry, but no. What race had the biggest boost in hiding in Morrowind and Oblivion? Bosmer. What race has as their most famous national epic the Meh Ayleidion (or The Thousand Uses of Hiding)? Bosmer. What race has the rite of theft, where villages and tribes would steal each other's most precious artifacts, without drawing either blood or attention? Bosmer.
Did you even play Morrowind or Oblivion? Khajiit didn't have hiding as their primary skill, it was a secondary skill with a +5; Bosmer got a +10. The only reason why Bosmer didn't have hiding as a primary skill in Skyrim was that each race got only one primary (which was bow for the Bosmer); and the Khajiits' previous primary, Acrobatics, no longer existed (well, in Oblivion they also had hand-to-hand as a primary, and it, too, was removed from Skyrim). Also, the Khajiit were digitigrade in Morrowind, so quite different in the character creator, which you would know if you'd played it. It was hard to miss, since Khajiit couldn't wear most shoes, iirc.
And for someone who is gaining lots of converts, you have an amazing low number of agrees on your posts. Almost as if no-one agreed with you.
https://en.uesp.net/wiki/Morrowind:Races
https://en.uesp.net/wiki/Oblivion:Races
https://en.uesp.net/wiki/Skyrim:Races
These are the skills from Morrowind, Oblivion, and Skyrim. These games are really the only games you can get the way races are, skill wise. The other games only have base stats to play off, character creation is a bit different in older titles. If you look at the skills, then yes Bosmer were a bit sneakier, but at the same time did not have security skill which was used for lock picking and thievery. In Skyrim the role switched, Khajiit were more sneaky and Bosmer had the lockpicking, but in every Elder Scrolls title, Bosmer had been the bow using master marksman, having that skill always at the top compared to other races.
The Suthay-raht Cats, are the epitome of the thief. They have acrobatics along with sneak, security, lockpicking, and short blade=knifes, In every title after Arena and Daggerfall.
Bosmer have some lore in regards to thievery but way more on Archery, and the Suthay-raht Khajiit have books, lore and their whole being skill wise is tailored to thievery, although I think lore wise a lot of Khajiit don't consider their mischievous behavior something as low as thievery, they just think finders keepers, lol.
Bosmer= best race with a bow, and have some thievery potential.
Suthay-raht Khajiit= best sub-race at stealing, period.
I only say the things I say because I want all races to be unique in the game world and at the same time balanced. I do wish that you get your sneak back, it would make life easier for both the players that fight Bosmer and the players that play Bosmer. I would also like ZOS to bring in all the sub races from the lore, people would have so much fun. But the recent changes to khajiit allready sort of bring that in the way they are kinda good at every role.
So I agree, give Bosmer back the small sneak bonus and take away that speed boost, it will make it better for me and you ; }.
https://en.uesp.net/wiki/Lore:Khajiit
"Rajhin
The Footpad / The Silent Walker
The thief-god of the Khajiiti, legend holds that Rajhin grew up in the Black Kiergo section of Senchal. In life, Rajhin was the most infamous burglar in Elsweyr's history, said to have stolen a tattoo from the neck of the Empress Kintyra as she slept. He is accredited with using the Ring of Khajiiti in his thievery, making the ring famous. After his death, Rajhin was inculcated among the Khajiit gods, to serve as an example to them of cleverness and adroit ability. His blessing is most often asked for before undertaking activities of a less-than-lawful nature."
Khakjiit have 3 deities/gods That are associated with cunning, cleverness, deceit, and thievery. You really cannot beat that.
You can’t even read the pages you linked.
https://en.uesp.net/wiki/Morrowind:Races
In that chart, in the Skills Row, click on the last yellow icon for Bosmer. It’s +10 sneak. For Khajiit it’s +5.
“”but at the same time did not have security skill which was used for lock picking and thievery.”” You wrote.
Guess what, no one is asking for lockingpicking or pickpocket! We are asking for sneak radius. The sneak radius we always had. Read your own links.
Bosmer have 3 trickster gods as well. Baan Dar, Lorkhan and the Woodland Man aka Herma-Mora
I agree with it all. Well done research. @NobleMatias got just schooled to HumbleMatias.
WaitsInShadow wrote: »Most of this sounds good or at least interesting to me. Though I'm a casual/noobish player
REALLY going to miss that 10% increase in damage in stealth mode for both my Wood Elf (main toon) and Khajiit considering I generally go for a stealth play style and pretty much exclusively solo player which really helped my survival.
Are there any weapons or armor sets/jewelry that provide this bonus? (sorry been AWOL for a while).
It just makes logical sense that if an enemy doesn't hear or see you coming, you'd be able to deliver a well-placed and more critical blow.
NobleMatias wrote: »WaitsInShadow wrote: »Most of this sounds good or at least interesting to me. Though I'm a casual/noobish player
REALLY going to miss that 10% increase in damage in stealth mode for both my Wood Elf (main toon) and Khajiit considering I generally go for a stealth play style and pretty much exclusively solo player which really helped my survival.
Are there any weapons or armor sets/jewelry that provide this bonus? (sorry been AWOL for a while).
It just makes logical sense that if an enemy doesn't hear or see you coming, you'd be able to deliver a well-placed and more critical blow.
Here you go bud.
https://en.uesp.net/wiki/Online:Stealth#Sets
StarOfElyon wrote: »I swear people are just mad cause they can't hide as well when they gank people in PVP. I don't even play a sneaky character in PVE and I've managed to do the quests in Clockwork City that required sneaking just fine.
NobleMatias wrote: »and I am sure everyone has heard you LOUD and clear.
NobleMatias wrote: »Im confused. Every race will be on par with each other mathematically, so why would you want to race change in the first place..... oh I know because you chose that race based on stats to begin with, makes sense now.
kingwrestler2165nub19_ESO wrote: »Hope that these changes can make people happy! I am just coming back after a good break. Two months after game launched … anyhow I have been enjoying the game a lot and look forward to the changes being made as I feel like they are balancing. I mean hell they are doing better than WoW, which launches things without being tested on PTS. And from the gripes I have seen ZOS has answered and given 3 Race change tokens. Probably not as many as some people would like, but they did "listen". On top of that they are giving us discounts shortly after. I think that is a win for most people.
Something I do like is Racials in ESO do give each Race a distinguished feel. As each class has perks that another does not have makes them feel unique. Anyhow that's my 2c. Hope everyone has a good day/evening/night! See you in-game!
Lightspeedflashb14_ESO wrote: »
marius_buys wrote: »This is idiotic and I hope I am miss-reading it:
High Elf Changes in PTS 4.3.2
Spell Recharge: The return for this passive will now restore your lowest maximum resource, rather than your highest. We also increased the value to 645 from 525.
So if I am maxed out on 39K Magica and I use a Class activity this will restore stamina instead of magica? WT actual F???
Or do you mean "restore your highest maximum resource"? They key word here is "maximum resource" ARE YOU INSANE? Compare the Altmer with the ALREADY OP ORCS
Orc Changes in PTS 4.3.2
Brawny: This passive now grants 2000 Max Stamina instead of 500 Health and 500 Stamina.
Unflinching Rage: This passive now grants 1000 Max Health and heals you for up to 600 when you deal damage with a weapon, with a 4 second cooldown. Previously, it granted 4% Healing Taken, and 380 Stamina and Health when dealing damage with a weapon.
Are you even aware that EP Orc DK's are running aroun Cyrodiil 1 v X'ing AD players? There are EP guilds who do not accept you if you're not a Orc Stam DK. Stop this clear imbalance or REMOVE THE ANY RACE ANY ALLIANCE PAYWALL.