Templars. All the purifies. Paired with argonians are far far too strong. There damage is stupid high. Resistances stupid high. They are currently the master class. Pretty much crappy players can pick one up and cause decent players trouble. Most are sword shield. And they can have good stamina pools. They are like sorcs used to be but stronger. I mean who's idea was it to give them 5 purifies over and over. And rune. The class for a long time has out performed all other classes. Everyone accept the people who use them complain . F..All is changed
Templars. All the purifies. Paired with argonians are far far too strong. There damage is stupid high. Resistances stupid high. They are currently the master class. Pretty much crappy players can pick one up and cause decent players trouble. Most are sword shield. And they can have good stamina pools. They are like sorcs used to be but stronger. I mean who's idea was it to give them 5 purifies over and over. And rune. The class for a long time has out performed all other classes. Everyone accept the people who use them complain . F..All is changed
Templar isn’t overpowered, it’s the most balanced class in the game. Can be excellent in the right hands but with little in the way of carry mechanics that will allow it to perform better than the player behind it. Both Stamina and Magicka variants are viable. And it’s very fun to play. Have been saying it all patch, as a whole, the Templar class in Murkmire is the golden standard for performance.
I don’t think anyone would argue Stamplar is op and based on your post I am inferring your grievances are directed towards magplar. Tanky heavy armor Magplars can be quite cumbersome to take down, but they also often lack damage. I encourage you to go play a light armor dps focused Magplar open world, preferably in solo/small scale contexts or even BGs. Then come back and report how easy it felt and how strong you think Magplar is.
Templar isn’t overpowered, it’s the most balanced class in the game. Can be excellent in the right hands but with little in the way of carry mechanics that will allow it to perform better than the player behind it. Both Stamina and Magicka variants are viable. And it’s very fun to play. Have been saying it all patch, as a whole, the Templar class in Murkmire is the golden standard for performance.
I don’t think anyone would argue Stamplar is op and based on your post I am inferring your grievances are directed towards magplar. Tanky heavy armor Magplars can be quite cumbersome to take down, but they also often lack damage. I encourage you to go play a light armor dps focused Magplar open world, preferably in solo/small scale contexts or even BGs. Then come back and report how easy it felt and how strong you think Magplar is.
Templars. All the purifies. Paired with argonians are far far too strong. There damage is stupid high. Resistances stupid high. They are currently the master class. Pretty much crappy players can pick one up and cause decent players trouble. Most are sword shield. And they can have good stamina pools. They are like sorcs used to be but stronger. I mean who's idea was it to give them 5 purifies over and over. And rune. The class for a long time has out performed all other classes. Everyone accept the people who use them complain . F..All is changed
Its so weird because I can one minute read about a templar struggling and the class sucking, to the next minute of them being OP. I feel like they might be both sides of the same coin looking for a carry and templar doesnt really give you that, and yet they counter some of them.
Prince_of_all_Pugs wrote: »I miss blinding flashes
Haashhtaag wrote: »Total dark needs a nerf. That is all imo.
It just got one
Haashhtaag wrote: »Total dark needs a nerf. That is all imo.
It just got one
correct, you cannot be cc'd while in the bubble.