PelinalWhitestrake wrote: »Do you know how tiring it is whenever you get into a group through the Activity Finder only for the leader to say 'lemme p0rt to fungal grotto 1, brah' because he/she/it/whatever refuses to do the actual the dungeon they get? You STILL get the rewards from the Activity Finder even though they manually port to an easier "dungeon" (Fungal Grotto 1 is just an oversized delve, seriously).
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
MasterSpatula wrote: »People want the rewards without taking the risk they’re being rewarded for. Disappointing.
- Event condition: complete a Random Dungeon to get a Mystery Box, 1 per day per character.
- Random Dungeon condition: 20 hours timer.
- Add Group Finder broken (for me, it feels a lot worse than before maintenance as I can not get into any dungeon at all).
- Put Mounts, Houses and Pets as rewards.
Perfect recipe for people trying to find ways to do it as fast as possible through multiple characters.
Everything will be back to normal in a few days. No need to stress about harmless "exploits". There are many worse things to fix first.
I just hope next time they tie the Dungeon Event to Undaunted Pledges. Once per day, per character but no timers (just a daily reset). Nicer event with no stress.
only if they make pledges available at lvl 10. excluding newer players from the event is no bueno
Maybe I'm lucky, but yet to have a DLC dungeon on any of my CP toons. Tbh at least 50% of them have probably been fungal grotto or BC1.
I even made up three new toons (all tanks) just for the event. No wonder everyone's so happy I came along.
Tbh I can kind of understand why people would do it if they play dps. I pretty much instantly queue with my tanks and healers, and knowing how to do the easy fix on the queue issue (as no dps) has meant I thankfully haven't had any of the issues a lot of people have experienced.
But events half way through anyway and theirs no way that they'll patch it again.
SydneyGrey wrote: »Seems to me that if ZOS cared about this and didn't want people to do it, they would have said something during last year's event, or any time in the past year.
I haven't done it and don't plan to. Just sayin'.
The fact they obviously didn't care if people did it last year says to me that they don't care. So lighten up, people.
disintegr8 wrote: »DLC dungeons should not be included in random pool, so if people have found a way to get the rewards without re-queuing, good on them.
There is no reason not to complete any normal non-dlc dungeon you get put into though.
Tan9oSuccka wrote: »If a crappy DLC, I just leave. Not spending an hour with ill equipped and skilled Randoms.
I hate DLC dungeons so much even normal. I wish I could exclude them.
Taleof2Cities wrote: »disintegr8 wrote: »DLC dungeons should not be included in random pool, so if people have found a way to get the rewards without re-queuing, good on them.
There is no reason not to complete any normal non-dlc dungeon you get put into though.Tan9oSuccka wrote: »If a crappy DLC, I just leave. Not spending an hour with ill equipped and skilled Randoms.
I hate DLC dungeons so much even normal. I wish I could exclude them.
Neither of these answers are correct.
If you don't want to be subjected to the combination of pugs and a random DLC dungeon, run a pre-made group.
Don't use the dungeon finder itself to find a group ... and don't change the game to cater to your playstyle.
PelinalWhitestrake wrote: »Do you know how tiring it is whenever you get into a group through the Activity Finder only for the leader to say 'lemme p0rt to fungal grotto 1, brah' because he/she/it/whatever refuses to do the actual the dungeon they get? You STILL get the rewards from the Activity Finder even though they manually port to an easier "dungeon" (Fungal Grotto 1 is just an oversized delve, seriously). That isn't a 'random dungeon through the activity finder' in my book. Can that get fixed, please? Pretty please.
I'm sure people will disagree because this easy peasy lemon squeezy cheesy "trick" is too much of a convenience for them.
EDIT: Lo and behold! People who like to exploit stuff already came in to defend this. I'm done.
PelinalWhitestrake wrote: »Oh, you're one of those type of people.SydneyGrey wrote: »I didn't know that was a thing. Sounds awesome. Maybe I'll start doing that.
Maybe I'm lucky, but yet to have a DLC dungeon on any of my CP toons. Tbh at least 50% of them have probably been fungal grotto or BC1.
I even made up three new toons (all tanks) just for the event. No wonder everyone's so happy I came along.
Tbh I can kind of understand why people would do it if they play dps. I pretty much instantly queue with my tanks and healers, and knowing how to do the easy fix on the queue issue (as no dps) has meant I thankfully haven't had any of the issues a lot of people have experienced.
But events half way through anyway and theirs no way that they'll patch it again.
You are lucky....last night I got Moonhunter, then Scalecaller. This morning got moonhunter...and leader ported us to FG I
Sylvermynx wrote: »Eh.... I think y'all are missing why ZOS doesn't put in a toggle for "DLC dungeons OFF".
Because no one would ever run them except the "elite".... So how many is that per day? 20k toons out of 2M?
Sylvermynx wrote: »Eh.... I think y'all are missing why ZOS doesn't put in a toggle for "DLC dungeons OFF".
Because no one would ever run them except the "elite".... So how many is that per day? 20k toons out of 2M?
But the toggle would enable folks with low level characters or alts the opportunity to do easier content, rather than not doing any Undaunted at all for fear of failing at the harder dungeons, or even worse, slowing down the "elite" folks who actually want seasoned vets to make their DLC experience better. Not to mention, the servers would run a lot smoother with the majority of folks running less computationally intensive old world content, rather than the newer DLC graphics.
This isn't really a problem 51 weeks out of the year, when you can check boxes and do your preferred dungeons. But somebody thought it would be a good idea to have an event where easy and hard gives out the same rewards. Is anybody actually surprised that folks want to do the minimum required? Especially when it's a nightmare to even do the event successfully.