Sanguinor2 wrote: »
Blocking with magicka is a huge mistake, leaving the 2 points out of the first destro staff passive is the best choice imo.
Yeah that was why I was asking, I Always leave them out (even if my raid lead in PvE hates me for it) since you dont loose any blockcost or Mitigation, since I Play only no cp with lowish Sustain builds I was wondering if other People have different opinions towards mag Blocking.
Jabbs_Giggity wrote: »
I love mag blocking on my Templar. It's not anywhere as noticeable as other classes. I play a Dark Elf Magplar running War Maiden and Swift. Full infused on jewelry Spell DMG with 34K mag in CP.
In no CP i swap War Maiden with Amberplasm. still achieve 30K mag and have ZERO sustain issues in no CP while magblocking (without slotting Ele Drain).
If you're having sustain issues as a Magplar, you're doing it wrong. Stamplar, however, is littered with sustain issues across the board.
Jabbs_Giggity wrote: »Sanguinor2 wrote: »
Blocking with magicka is a huge mistake, leaving the 2 points out of the first destro staff passive is the best choice imo.
Yeah that was why I was asking, I Always leave them out (even if my raid lead in PvE hates me for it) since you dont loose any blockcost or Mitigation, since I Play only no cp with lowish Sustain builds I was wondering if other People have different opinions towards mag Blocking.
I love mag blocking on my Templar. It's not anywhere as noticeable as other classes. I play a Dark Elf Magplar running War Maiden and Swift. Full infused on jewelry Spell DMG with 34K mag in CP.
In no CP i swap War Maiden with Amberplasm. still achieve 30K mag and have ZERO sustain issues in no CP while magblocking (without slotting Ele Drain).
If you're having sustain issues as a Magplar, you're doing it wrong. Stamplar, however, is littered with sustain issues across the board.
Sanguinor2 wrote: »Jabbs_Giggity wrote: »
Backbar Ice Staff.You can still get your Ele Drain + LA from range. 2H on Damage bar. Block with Magicka and save your stam for BF or DR
Do you find Blocking with your magicka pool to be effective tho? I never really liked it and just left out the Points in the first destro passive.
Jabbs_Giggity wrote: »EtTuBrutus wrote: »Jabbs_Giggity wrote: »EtTuBrutus wrote: »Jabbs_Giggity wrote: »Jabbs_Giggity wrote: »With the reduction to dots, jabs becoming direct damage and more than likely going Into a burst meta I'm thinking wizards reposte (double barred) might not be bad option again
Shadow Rend + Swift + Spinner is going to be better for melee burst next patch. Either DW or 2H front bar (or Fire Staff) and Resto Back Bar or Ice Staff (if running DW/2H). This would be my best guess for Magplar Melee burst next patch as DoT's will be dead based on current PTS notes. If Natch Potes change, we'll see.
I would bet onslought will see a nerf, as it's really OP at min to the point mag classes are using it for the 100% pen dor 12 seconds
2H on melee magplar isn't even just benefited by using Onslaught. You get 30% Stam Regen on kill, flat 6% damage increase and 10% damage increase to next skill after full heavy attack...That alone is a much better passive combo than Staves.
It's definately better than dw. But staffs definately have tons of advantages over 2h.
Not if you're not using actual skills from Staff line...You don't get the free Magicka if you don't kill with a Destro skill, you don't get the penetration without a Destro skill, Flat 6% damage to direct damage with Fire Destro? Templars use both DD and AOE...Lightning Staff? Same as before. Only benefit that I see from staves over 2H is Ele Drain giving breach and magicka steal (which I've played with and without and it's not needed) and LA weaving for more damage and/or HA resource gain. That's the only two advantages of using Staves. If you're speaking specifically about ranged play only I could see your point. However, on a Melee Magplar you don't need a staff. You can get your ranged abilities from Sun Fire and Entropy and gap close with Toppling.
Breach is the best skill in the game to increase templar dps and sustain. U can still run a destro and 2h though.
It gives you the increase in damage but 2h does that and healing better for sure.
The stam sustain is on kill ok on magplar, certainly doesn't hurt, but the the faster heavier than a staff is where the real situation is.
Ranged attack weaving is huge imo. Light attack toppling with a glyph proc is a much better way to start a combo than simply toppling, like 4k dmg better. It's very easy to create space and toppling an opponent with expedition and snare/cc immunity gives u time to do 1 jab.
Im not saying 2h is bad at all. Ive played it. But there are tons of instances vs skilled opponents where ranged light attacks are the difference in them feeling pressure and staying defensive where it wouldn't be possible using 2h.
Backbar Ice Staff.You can still get your Ele Drain + LA from range. 2H on Damage bar. Block with Magicka and save your stam for BF or DR
Jabbs_Giggity wrote: »Sanguinor2 wrote: »
Blocking with magicka is a huge mistake, leaving the 2 points out of the first destro staff passive is the best choice imo.
Yeah that was why I was asking, I Always leave them out (even if my raid lead in PvE hates me for it) since you dont loose any blockcost or Mitigation, since I Play only no cp with lowish Sustain builds I was wondering if other People have different opinions towards mag Blocking.
I love mag blocking on my Templar. It's not anywhere as noticeable as other classes. I play a Dark Elf Magplar running War Maiden and Swift. Full infused on jewelry Spell DMG with 34K mag in CP.
In no CP i swap War Maiden with Amberplasm. still achieve 30K mag and have ZERO sustain issues in no CP while magblocking (without slotting Ele Drain).
If you're having sustain issues as a Magplar, you're doing it wrong. Stamplar, however, is littered with sustain issues across the board.
Magicka blocking on a magplar with 30k max mag in no cp and not having any sustain issues on a dark elf? AND no ele drain? Got any video of this in action? Sorry but it kinda sounds like a huge exaggeration. Hard to believe unless it's seen.
EtTuBrutus wrote: »Sanguinor2 wrote: »Jabbs_Giggity wrote: »
Backbar Ice Staff.You can still get your Ele Drain + LA from range. 2H on Damage bar. Block with Magicka and save your stam for BF or DR
Do you find Blocking with your magicka pool to be effective tho? I never really liked it and just left out the Points in the first destro passive.
I hated it, ive always left those points out too.Jabbs_Giggity wrote: »EtTuBrutus wrote: »Jabbs_Giggity wrote: »EtTuBrutus wrote: »Jabbs_Giggity wrote: »Jabbs_Giggity wrote: »With the reduction to dots, jabs becoming direct damage and more than likely going Into a burst meta I'm thinking wizards reposte (double barred) might not be bad option again
Shadow Rend + Swift + Spinner is going to be better for melee burst next patch. Either DW or 2H front bar (or Fire Staff) and Resto Back Bar or Ice Staff (if running DW/2H). This would be my best guess for Magplar Melee burst next patch as DoT's will be dead based on current PTS notes. If Natch Potes change, we'll see.
I would bet onslought will see a nerf, as it's really OP at min to the point mag classes are using it for the 100% pen dor 12 seconds
2H on melee magplar isn't even just benefited by using Onslaught. You get 30% Stam Regen on kill, flat 6% damage increase and 10% damage increase to next skill after full heavy attack...That alone is a much better passive combo than Staves.
It's definately better than dw. But staffs definately have tons of advantages over 2h.
Not if you're not using actual skills from Staff line...You don't get the free Magicka if you don't kill with a Destro skill, you don't get the penetration without a Destro skill, Flat 6% damage to direct damage with Fire Destro? Templars use both DD and AOE...Lightning Staff? Same as before. Only benefit that I see from staves over 2H is Ele Drain giving breach and magicka steal (which I've played with and without and it's not needed) and LA weaving for more damage and/or HA resource gain. That's the only two advantages of using Staves. If you're speaking specifically about ranged play only I could see your point. However, on a Melee Magplar you don't need a staff. You can get your ranged abilities from Sun Fire and Entropy and gap close with Toppling.
Breach is the best skill in the game to increase templar dps and sustain. U can still run a destro and 2h though.
It gives you the increase in damage but 2h does that and healing better for sure.
The stam sustain is on kill ok on magplar, certainly doesn't hurt, but the the faster heavier than a staff is where the real situation is.
Ranged attack weaving is huge imo. Light attack toppling with a glyph proc is a much better way to start a combo than simply toppling, like 4k dmg better. It's very easy to create space and toppling an opponent with expedition and snare/cc immunity gives u time to do 1 jab.
Im not saying 2h is bad at all. Ive played it. But there are tons of instances vs skilled opponents where ranged light attacks are the difference in them feeling pressure and staying defensive where it wouldn't be possible using 2h.
Backbar Ice Staff.You can still get your Ele Drain + LA from range. 2H on Damage bar. Block with Magicka and save your stam for BF or DR
I currently have very stricked offensive and defensive bars. Running sharpenedJabbs_Giggity wrote: »Sanguinor2 wrote: »
Blocking with magicka is a huge mistake, leaving the 2 points out of the first destro staff passive is the best choice imo.
Yeah that was why I was asking, I Always leave them out (even if my raid lead in PvE hates me for it) since you dont loose any blockcost or Mitigation, since I Play only no cp with lowish Sustain builds I was wondering if other People have different opinions towards mag Blocking.
I love mag blocking on my Templar. It's not anywhere as noticeable as other classes. I play a Dark Elf Magplar running War Maiden and Swift. Full infused on jewelry Spell DMG with 34K mag in CP.
In no CP i swap War Maiden with Amberplasm. still achieve 30K mag and have ZERO sustain issues in no CP while magblocking (without slotting Ele Drain).
If you're having sustain issues as a Magplar, you're doing it wrong. Stamplar, however, is littered with sustain issues across the board.
Magicka blocking on a magplar with 30k max mag in no cp and not having any sustain issues on a dark elf? AND no ele drain? Got any video of this in action? Sorry but it kinda sounds like a huge exaggeration. Hard to believe unless it's seen.
Id love to see it to.
Jabbs_Giggity wrote: »EtTuBrutus wrote: »Sanguinor2 wrote: »Jabbs_Giggity wrote: »
Backbar Ice Staff.You can still get your Ele Drain + LA from range. 2H on Damage bar. Block with Magicka and save your stam for BF or DR
Do you find Blocking with your magicka pool to be effective tho? I never really liked it and just left out the Points in the first destro passive.
I hated it, ive always left those points out too.Jabbs_Giggity wrote: »EtTuBrutus wrote: »Jabbs_Giggity wrote: »EtTuBrutus wrote: »Jabbs_Giggity wrote: »Jabbs_Giggity wrote: »With the reduction to dots, jabs becoming direct damage and more than likely going Into a burst meta I'm thinking wizards reposte (double barred) might not be bad option again
Shadow Rend + Swift + Spinner is going to be better for melee burst next patch. Either DW or 2H front bar (or Fire Staff) and Resto Back Bar or Ice Staff (if running DW/2H). This would be my best guess for Magplar Melee burst next patch as DoT's will be dead based on current PTS notes. If Natch Potes change, we'll see.
I would bet onslought will see a nerf, as it's really OP at min to the point mag classes are using it for the 100% pen dor 12 seconds
2H on melee magplar isn't even just benefited by using Onslaught. You get 30% Stam Regen on kill, flat 6% damage increase and 10% damage increase to next skill after full heavy attack...That alone is a much better passive combo than Staves.
It's definately better than dw. But staffs definately have tons of advantages over 2h.
Not if you're not using actual skills from Staff line...You don't get the free Magicka if you don't kill with a Destro skill, you don't get the penetration without a Destro skill, Flat 6% damage to direct damage with Fire Destro? Templars use both DD and AOE...Lightning Staff? Same as before. Only benefit that I see from staves over 2H is Ele Drain giving breach and magicka steal (which I've played with and without and it's not needed) and LA weaving for more damage and/or HA resource gain. That's the only two advantages of using Staves. If you're speaking specifically about ranged play only I could see your point. However, on a Melee Magplar you don't need a staff. You can get your ranged abilities from Sun Fire and Entropy and gap close with Toppling.
Breach is the best skill in the game to increase templar dps and sustain. U can still run a destro and 2h though.
It gives you the increase in damage but 2h does that and healing better for sure.
The stam sustain is on kill ok on magplar, certainly doesn't hurt, but the the faster heavier than a staff is where the real situation is.
Ranged attack weaving is huge imo. Light attack toppling with a glyph proc is a much better way to start a combo than simply toppling, like 4k dmg better. It's very easy to create space and toppling an opponent with expedition and snare/cc immunity gives u time to do 1 jab.
Im not saying 2h is bad at all. Ive played it. But there are tons of instances vs skilled opponents where ranged light attacks are the difference in them feeling pressure and staying defensive where it wouldn't be possible using 2h.
Backbar Ice Staff.You can still get your Ele Drain + LA from range. 2H on Damage bar. Block with Magicka and save your stam for BF or DR
I currently have very stricked offensive and defensive bars. Running sharpenedJabbs_Giggity wrote: »Sanguinor2 wrote: »
Blocking with magicka is a huge mistake, leaving the 2 points out of the first destro staff passive is the best choice imo.
Yeah that was why I was asking, I Always leave them out (even if my raid lead in PvE hates me for it) since you dont loose any blockcost or Mitigation, since I Play only no cp with lowish Sustain builds I was wondering if other People have different opinions towards mag Blocking.
I love mag blocking on my Templar. It's not anywhere as noticeable as other classes. I play a Dark Elf Magplar running War Maiden and Swift. Full infused on jewelry Spell DMG with 34K mag in CP.
In no CP i swap War Maiden with Amberplasm. still achieve 30K mag and have ZERO sustain issues in no CP while magblocking (without slotting Ele Drain).
If you're having sustain issues as a Magplar, you're doing it wrong. Stamplar, however, is littered with sustain issues across the board.
Magicka blocking on a magplar with 30k max mag in no cp and not having any sustain issues on a dark elf? AND no ele drain? Got any video of this in action? Sorry but it kinda sounds like a huge exaggeration. Hard to believe unless it's seen.
Id love to see it to.
I run atro mundus and backbar is infused seducer I've staff with damage glyph.
Fb is DW bc I dont have 2h leveled. But its sweeps, toppling, htd, barrage inner light (sometimes reflective), crescent.
Backbar is RAT, rune, LD, ER, degen, Bats.
I use tri pots, double dot poisons on DW and witch mothers
2k mag recovery self buffed with pot + rune focus. That's more than plenty
5l, 2h
Grothdarr monster set.
EtTuBrutus wrote: »Jabbs_Giggity wrote: »EtTuBrutus wrote: »Sanguinor2 wrote: »Jabbs_Giggity wrote: »
Backbar Ice Staff.You can still get your Ele Drain + LA from range. 2H on Damage bar. Block with Magicka and save your stam for BF or DR
Do you find Blocking with your magicka pool to be effective tho? I never really liked it and just left out the Points in the first destro passive.
I hated it, ive always left those points out too.Jabbs_Giggity wrote: »EtTuBrutus wrote: »Jabbs_Giggity wrote: »EtTuBrutus wrote: »Jabbs_Giggity wrote: »Jabbs_Giggity wrote: »With the reduction to dots, jabs becoming direct damage and more than likely going Into a burst meta I'm thinking wizards reposte (double barred) might not be bad option again
Shadow Rend + Swift + Spinner is going to be better for melee burst next patch. Either DW or 2H front bar (or Fire Staff) and Resto Back Bar or Ice Staff (if running DW/2H). This would be my best guess for Magplar Melee burst next patch as DoT's will be dead based on current PTS notes. If Natch Potes change, we'll see.
I would bet onslought will see a nerf, as it's really OP at min to the point mag classes are using it for the 100% pen dor 12 seconds
2H on melee magplar isn't even just benefited by using Onslaught. You get 30% Stam Regen on kill, flat 6% damage increase and 10% damage increase to next skill after full heavy attack...That alone is a much better passive combo than Staves.
It's definately better than dw. But staffs definately have tons of advantages over 2h.
Not if you're not using actual skills from Staff line...You don't get the free Magicka if you don't kill with a Destro skill, you don't get the penetration without a Destro skill, Flat 6% damage to direct damage with Fire Destro? Templars use both DD and AOE...Lightning Staff? Same as before. Only benefit that I see from staves over 2H is Ele Drain giving breach and magicka steal (which I've played with and without and it's not needed) and LA weaving for more damage and/or HA resource gain. That's the only two advantages of using Staves. If you're speaking specifically about ranged play only I could see your point. However, on a Melee Magplar you don't need a staff. You can get your ranged abilities from Sun Fire and Entropy and gap close with Toppling.
Breach is the best skill in the game to increase templar dps and sustain. U can still run a destro and 2h though.
It gives you the increase in damage but 2h does that and healing better for sure.
The stam sustain is on kill ok on magplar, certainly doesn't hurt, but the the faster heavier than a staff is where the real situation is.
Ranged attack weaving is huge imo. Light attack toppling with a glyph proc is a much better way to start a combo than simply toppling, like 4k dmg better. It's very easy to create space and toppling an opponent with expedition and snare/cc immunity gives u time to do 1 jab.
Im not saying 2h is bad at all. Ive played it. But there are tons of instances vs skilled opponents where ranged light attacks are the difference in them feeling pressure and staying defensive where it wouldn't be possible using 2h.
Backbar Ice Staff.You can still get your Ele Drain + LA from range. 2H on Damage bar. Block with Magicka and save your stam for BF or DR
I currently have very stricked offensive and defensive bars. Running sharpenedJabbs_Giggity wrote: »Sanguinor2 wrote: »
Blocking with magicka is a huge mistake, leaving the 2 points out of the first destro staff passive is the best choice imo.
Yeah that was why I was asking, I Always leave them out (even if my raid lead in PvE hates me for it) since you dont loose any blockcost or Mitigation, since I Play only no cp with lowish Sustain builds I was wondering if other People have different opinions towards mag Blocking.
I love mag blocking on my Templar. It's not anywhere as noticeable as other classes. I play a Dark Elf Magplar running War Maiden and Swift. Full infused on jewelry Spell DMG with 34K mag in CP.
In no CP i swap War Maiden with Amberplasm. still achieve 30K mag and have ZERO sustain issues in no CP while magblocking (without slotting Ele Drain).
If you're having sustain issues as a Magplar, you're doing it wrong. Stamplar, however, is littered with sustain issues across the board.
Magicka blocking on a magplar with 30k max mag in no cp and not having any sustain issues on a dark elf? AND no ele drain? Got any video of this in action? Sorry but it kinda sounds like a huge exaggeration. Hard to believe unless it's seen.
Id love to see it to.
I run atro mundus and backbar is infused seducer I've staff with damage glyph.
Fb is DW bc I dont have 2h leveled. But its sweeps, toppling, htd, barrage inner light (sometimes reflective), crescent.
Backbar is RAT, rune, LD, ER, degen, Bats.
I use tri pots, double dot poisons on DW and witch mothers
2k mag recovery self buffed with pot + rune focus. That's more than plenty
5l, 2h
Grothdarr monster set.
You back barred a 2pc recovery set? Why? Your mag recovery stops when blocking. Atro +wm doesn't put u away 2k recovery in a dark elf in wm and swift.
VirtualElizabeth wrote: »Okay...I feel stupid, what the heck is Magicka blocking? Is the psiijic skill line block?
Jabbs_Giggity wrote: »VirtualElizabeth wrote: »Okay...I feel stupid, what the heck is Magicka blocking? Is the psiijic skill line block?
Equipping an ice staff uses the first passive of destro line to change blocking from stamina to magicka. Ice staff is essentially a version of sword and board.
Jabbs_Giggity wrote: »Sanguinor2 wrote: »
Blocking with magicka is a huge mistake, leaving the 2 points out of the first destro staff passive is the best choice imo.
Yeah that was why I was asking, I Always leave them out (even if my raid lead in PvE hates me for it) since you dont loose any blockcost or Mitigation, since I Play only no cp with lowish Sustain builds I was wondering if other People have different opinions towards mag Blocking.
I love mag blocking on my Templar. It's not anywhere as noticeable as other classes. I play a Dark Elf Magplar running War Maiden and Swift. Full infused on jewelry Spell DMG with 34K mag in CP.
In no CP i swap War Maiden with Amberplasm. still achieve 30K mag and have ZERO sustain issues in no CP while magblocking (without slotting Ele Drain).
If you're having sustain issues as a Magplar, you're doing it wrong. Stamplar, however, is littered with sustain issues across the board.
Magicka blocking on a magplar with 30k max mag in no cp and not having any sustain issues on a dark elf? AND no ele drain? Got any video of this in action? Sorry but it kinda sounds like a huge exaggeration. Hard to believe unless it's seen.
VirtualElizabeth wrote: »Jabbs_Giggity wrote: »Sanguinor2 wrote: »
Blocking with magicka is a huge mistake, leaving the 2 points out of the first destro staff passive is the best choice imo.
Yeah that was why I was asking, I Always leave them out (even if my raid lead in PvE hates me for it) since you dont loose any blockcost or Mitigation, since I Play only no cp with lowish Sustain builds I was wondering if other People have different opinions towards mag Blocking.
I love mag blocking on my Templar. It's not anywhere as noticeable as other classes. I play a Dark Elf Magplar running War Maiden and Swift. Full infused on jewelry Spell DMG with 34K mag in CP.
In no CP i swap War Maiden with Amberplasm. still achieve 30K mag and have ZERO sustain issues in no CP while magblocking (without slotting Ele Drain).
If you're having sustain issues as a Magplar, you're doing it wrong. Stamplar, however, is littered with sustain issues across the board.
Magicka blocking on a magplar with 30k max mag in no cp and not having any sustain issues on a dark elf? AND no ele drain? Got any video of this in action? Sorry but it kinda sounds like a huge exaggeration. Hard to believe unless it's seen.
I agree with this statement - I love Dark Elves so I decided to do the crazy thing and race change to Dark Elf on my Templar. OMG it was awful. I switched back to Breton almost immediately.
EtTuBrutus wrote: »
High elf or imperial OP
Jabbs_Giggity wrote: »Sanguinor2 wrote: »
Blocking with magicka is a huge mistake, leaving the 2 points out of the first destro staff passive is the best choice imo.
Yeah that was why I was asking, I Always leave them out (even if my raid lead in PvE hates me for it) since you dont loose any blockcost or Mitigation, since I Play only no cp with lowish Sustain builds I was wondering if other People have different opinions towards mag Blocking.
I love mag blocking on my Templar. It's not anywhere as noticeable as other classes. I play a Dark Elf Magplar running War Maiden and Swift. Full infused on jewelry Spell DMG with 34K mag in CP.
In no CP i swap War Maiden with Amberplasm. still achieve 30K mag and have ZERO sustain issues in no CP while magblocking (without slotting Ele Drain).
If you're having sustain issues as a Magplar, you're doing it wrong. Stamplar, however, is littered with sustain issues across the board.
Jabbs_Giggity wrote: »Sanguinor2 wrote: »
Blocking with magicka is a huge mistake, leaving the 2 points out of the first destro staff passive is the best choice imo.
Yeah that was why I was asking, I Always leave them out (even if my raid lead in PvE hates me for it) since you dont loose any blockcost or Mitigation, since I Play only no cp with lowish Sustain builds I was wondering if other People have different opinions towards mag Blocking.
I love mag blocking on my Templar. It's not anywhere as noticeable as other classes. I play a Dark Elf Magplar running War Maiden and Swift. Full infused on jewelry Spell DMG with 34K mag in CP.
In no CP i swap War Maiden with Amberplasm. still achieve 30K mag and have ZERO sustain issues in no CP while magblocking (without slotting Ele Drain).
If you're having sustain issues as a Magplar, you're doing it wrong. Stamplar, however, is littered with sustain issues across the board.
I feel like I want to at least have to be conscious of sustaining, otherwise; I'm not pushing damage high enough and running too much recovery. Using that same pool throws another wrench into the works.
@EtTuBrutus usual question: what are you using for your Magplar at the moment? cheers buddy
EtTuBrutus wrote: »@EtTuBrutus usual question: what are you using for your Magplar at the moment? cheers buddy
Bright throats, alfiq, skoria. All triglyphs, 3 triune, 2 spell damage and 1 recovery. Lady mundus. Sharpened front bar, powered snb back bar.
Got a pretty nasty small group support build too. But i only bust that out if its 4 or more and we're trying to really farm which is hardly ever lol. It has about 2500 stam regen every 6 seconds while blocking with out investing in awful sets.
Metemsycosis wrote: »EtTuBrutus wrote: »@EtTuBrutus usual question: what are you using for your Magplar at the moment? cheers buddy
Bright throats, alfiq, skoria. All triglyphs, 3 triune, 2 spell damage and 1 recovery. Lady mundus. Sharpened front bar, powered snb back bar.
Got a pretty nasty small group support build too. But i only bust that out if its 4 or more and we're trying to really farm which is hardly ever lol. It has about 2500 stam regen every 6 seconds while blocking with out investing in awful sets.
Curious on this latter support build.
Also whats the hardest your crescent is critting? someone recently clocked me with an 11k crescent with an 11k tail. Wondered if your crafty/btb build has that potential.
Sanguinor2 wrote: »EtTuBrutus wrote: »
High elf or imperial OP
True, as useless as spell recharge is in PvE its really nice to have in PvP.
VirtualElizabeth wrote: »Sanguinor2 wrote: »EtTuBrutus wrote: »
High elf or imperial OP
True, as useless as spell recharge is in PvE its really nice to have in PvP.
Imperial for a Magplar?
EtTuBrutus wrote: »@EtTuBrutus usual question: what are you using for your Magplar at the moment? cheers buddy
Bright throats, alfiq, skoria. All triglyphs, 3 triune, 2 spell damage and 1 recovery. Lady mundus. Sharpened front bar, powered snb back bar.
Got a pretty nasty small group support build too. But i only bust that out if its 4 or more and we're trying to really farm which is hardly ever lol. It has about 2500 stam regen every 6 seconds while blocking with out investing in awful sets.
EtTuBrutus wrote: »@EtTuBrutus usual question: what are you using for your Magplar at the moment? cheers buddy
Bright throats, alfiq, skoria. All triglyphs, 3 triune, 2 spell damage and 1 recovery. Lady mundus. Sharpened front bar, powered snb back bar.
Got a pretty nasty small group support build too. But i only bust that out if its 4 or more and we're trying to really farm which is hardly ever lol. It has about 2500 stam regen every 6 seconds while blocking with out investing in awful sets.
I've been tempted to generate an equivalent build for the stamina counterpart: Pirate + hulking draug. What do you think. A ton of stamina for rolling/blocking but paraphs lacking in the damage department.
StarOfElyon wrote: »Today was frustrating as hell. xD
I understand that people think Templars are OP right now but on the two little builds that I've been using I only feel competitive, not OP. Even if Templars were OP, I think it's evened out by getting focused in BG by everyone as soon as you pop your head up. And then so many players just turn and run, and I don't have the mobility to keep up with them. I spend the majority of the time chasing and being chased. It's not much fun. I guess only certain builds are OP.
StarOfElyon wrote: »Today was frustrating as hell. xD
I understand that people think Templars are OP right now but on the two little builds that I've been using I only feel competitive, not OP. Even if Templars were OP, I think it's evened out by getting focused in BG by everyone as soon as you pop your head up. And then so many players just turn and run, and I don't have the mobility to keep up with them. I spend the majority of the time chasing and being chased. It's not much fun. I guess only certain builds are OP.
StarOfElyon wrote: »Today was frustrating as hell. xD
I understand that people think Templars are OP right now but on the two little builds that I've been using I only feel competitive, not OP. Even if Templars were OP, I think it's evened out by getting focused in BG by everyone as soon as you pop your head up. And then so many players just turn and run, and I don't have the mobility to keep up with them. I spend the majority of the time chasing and being chased. It's not much fun. I guess only certain builds are OP.
For chasing just slot toppling charge. It can even keep up with a streak spamming sorc. For being chased either mist form if you’re a vampire or race against time.
StarOfElyon wrote: »StarOfElyon wrote: »Today was frustrating as hell. xD
I understand that people think Templars are OP right now but on the two little builds that I've been using I only feel competitive, not OP. Even if Templars were OP, I think it's evened out by getting focused in BG by everyone as soon as you pop your head up. And then so many players just turn and run, and I don't have the mobility to keep up with them. I spend the majority of the time chasing and being chased. It's not much fun. I guess only certain builds are OP.
For chasing just slot toppling charge. It can even keep up with a streak spamming sorc. For being chased either mist form if you’re a vampire or race against time.
I do slot toppling but people can turn on a dime and dip behind objects. The only way for me to keep up to them would be to use both RaT and wear some stamina glyphs in my jewelry. I just let them go (but then of course they start shooting me in the back LOL cowards).
On to another topic: I wanted to ask a question about Ritual of Retribution now that it's getting a damage nerf. Will there be any reason to slot it anymore. The primary uses I got out of it was that it decloaked Nightblades and that it helped Radiant Aura/Siphon Spirit return resources as it did damage.
Since it's getting a damage nerf, RoR needs to be buffed somewhere else. ZOS, make it a stronger HoT. Either that or have it remove one negative effect every two sends. The way poisons and bleeds can quickly be reapplied makes it extremely hard to combat for a class with no proactive defense or a good HoT.
This would be like a Christmas gift for me and I don't think it's a lot to ask.