Aces-High-82 wrote: »BS, Brass med, Spriggan maul front, brp daggers back
Front Dizzy, Exe, Potl, Rally, jabs, ons or db
Back QC, rune, ER, repentance, vigor, temp guard
Nord, Warrior, wep dmg glyphs infused
How are things in the ‘damage’ department? I fear I’d run out of stamina without bone pirate
You run in CP? Either way, faster kills with 2her gives bonus recover and repentance.
Aces-High-82 wrote: »BS, Brass med, Spriggan maul front, brp daggers back
Front Dizzy, Exe, Potl, Rally, jabs, ons or db
Back QC, rune, ER, repentance, vigor, temp guard
Nord, Warrior, wep dmg glyphs infused
How are things in the ‘damage’ department? I fear I’d run out of stamina without bone pirate
You run in CP? Either way, faster kills with 2her gives bonus recover and repentance.
do you run the same or a similar build?
Aces-High-82 wrote: »Aces-High-82 wrote: »BS, Brass med, Spriggan maul front, brp daggers back
Front Dizzy, Exe, Potl, Rally, jabs, ons or db
Back QC, rune, ER, repentance, vigor, temp guard
Nord, Warrior, wep dmg glyphs infused
How are things in the ‘damage’ department? I fear I’d run out of stamina without bone pirate
4.65k wep dmg front and 1.78k reg plus rune
Aces-High-82 wrote: »Aces-High-82 wrote: »BS, Brass med, Spriggan maul front, brp daggers back
Front Dizzy, Exe, Potl, Rally, jabs, ons or db
Back QC, rune, ER, repentance, vigor, temp guard
Nord, Warrior, wep dmg glyphs infused
How are things in the ‘damage’ department? I fear I’d run out of stamina without bone pirate
4.65k wep dmg front and 1.78k reg plus rune
how do you reach those numbers? I can't seem to get there
Aces-High-82 wrote: »Can someone pls confirm puncturing strikes now being affacted by Master at Arms CP instead of Thaumaturge.
No pts for me since on PS4.
grannas211 wrote: »Aces-High-82 wrote: »Can someone pls confirm puncturing strikes now being affacted by Master at Arms CP instead of Thaumaturge.
No pts for me since on PS4.
Someone tested in the PTS forums and it’s still being affected by Thaum instead of MAA.
How does medium armour sit on stamplar at min, as currently thinking of making one
Aces-High-82 wrote: »Aces-High-82 wrote: »BS, Brass med, Spriggan maul front, brp daggers back
Front Dizzy, Exe, Potl, Rally, jabs, ons or db
Back QC, rune, ER, repentance, vigor, temp guard
Nord, Warrior, wep dmg glyphs infused
How are things in the ‘damage’ department? I fear I’d run out of stamina without bone pirate
4.65k wep dmg front and 1.78k reg plus rune
how do you reach those numbers? I can't seem to get there
Coming back after the summer off. I hear magplar is in a good place, is this true? Can anyone give a quick dirty rundown of some major changes in the past couple of patches that wouldn't require heavy reading?
I'm trying to get into PvP in this game as a pure healer, but having real problems with sustain and damage reduction.
I've tried using multiple different sets so far - Transmutation, Impreg, Fortified Brass, Seducers, Trollking Monster set etc
I've tried using both full light, full heavy - 2 staffs, 1 staff / sword n board
I've tried using different skills to deflect damage and help with stuns like Timestop (far too slow IMHO), Piercing Javelin / Explosive Charge and the staple defences like Rune Focus/Living Dark/Ritual etc
I know I suck and I'm a noob, but I just can't for the life of me 'get it'.
No matter what setup I use, even in a 1v1 encounter it always goes the same way. Softening up - stun - burst - dead.
I was always under the impression that the Templar could be built to be basically indestructible in a 1v1 situation but I just cannot find a guide / practical example on how to build and play the spec.
Can anyone give me some practical advice in this regard?
I don't want to actually kill other players. I want to be able to heal my team members, provide the anchor in your take and hold Battlegrounds and frustrate the DPS style players not being able to kill me.
I need to understand gear - spec - skills to use because right now, I seriously just don't understand it and the whole situation is frustrating me to a point where I've almost given up trying.
Haaaalp!?!!???!!!
Doea anyone know if jabs proc ward of cyrodill
Edit - it does.
I've re rolled my magplar to stam, running
Bone pirate, ward of cyrodill, masterbow and bloodspwan.
Not massive weapon dmg numbers but relying on the debuffs to healing to kill.
Any advice for stamplar would be appreciated it's been a fair few years since last played stam
Doea anyone know if jabs proc ward of cyrodill
Edit - it does.
I've re rolled my magplar to stam, running
Bone pirate, ward of cyrodill, masterbow and bloodspwan.
Not massive weapon dmg numbers but relying on the debuffs to healing to kill.
Any advice for stamplar would be appreciated it's been a fair few years since last played stam
I've used it and it wont matter if jabs does or doesnt. Light attack weave is enough for the proc. But its really only 50% uptime and single target.
EtTuBrutus wrote: »I'm trying to get into PvP in this game as a pure healer, but having real problems with sustain and damage reduction.
I've tried using multiple different sets so far - Transmutation, Impreg, Fortified Brass, Seducers, Trollking Monster set etc
I've tried using both full light, full heavy - 2 staffs, 1 staff / sword n board
I've tried using different skills to deflect damage and help with stuns like Timestop (far too slow IMHO), Piercing Javelin / Explosive Charge and the staple defences like Rune Focus/Living Dark/Ritual etc
I know I suck and I'm a noob, but I just can't for the life of me 'get it'.
No matter what setup I use, even in a 1v1 encounter it always goes the same way. Softening up - stun - burst - dead.
I was always under the impression that the Templar could be built to be basically indestructible in a 1v1 situation but I just cannot find a guide / practical example on how to build and play the spec.
Can anyone give me some practical advice in this regard?
I don't want to actually kill other players. I want to be able to heal my team members, provide the anchor in your take and hold Battlegrounds and frustrate the DPS style players not being able to kill me.
I need to understand gear - spec - skills to use because right now, I seriously just don't understand it and the whole situation is frustrating me to a point where I've almost given up trying.
Haaaalp!?!!???!!!
Start by telling us what skills/ gear set up you're using. Also, blocking is key.
Doea anyone know if jabs proc ward of cyrodill
Edit - it does.
I've re rolled my magplar to stam, running
Bone pirate, ward of cyrodill, masterbow and bloodspwan.
Not massive weapon dmg numbers but relying on the debuffs to healing to kill.
Any advice for stamplar would be appreciated it's been a fair few years since last played stam
I've used it and it wont matter if jabs does or doesnt. Light attack weave is enough for the proc. But its really only 50% uptime and single target.
Single target? Doesnt it apply to all enemies hit by jabs in the area?
Doea anyone know if jabs proc ward of cyrodill
Edit - it does.
I've re rolled my magplar to stam, running
Bone pirate, ward of cyrodill, masterbow and bloodspwan.
Not massive weapon dmg numbers but relying on the debuffs to healing to kill.
Any advice for stamplar would be appreciated it's been a fair few years since last played stam
I've used it and it wont matter if jabs does or doesnt. Light attack weave is enough for the proc. But its really only 50% uptime and single target.
Single target? Doesnt it apply to all enemies hit by jabs in the area?
I'm trying to get into PvP in this game as a pure healer, but having real problems with sustain and damage reduction.
I've tried using multiple different sets so far - Transmutation, Impreg, Fortified Brass, Seducers, Trollking Monster set etc
I've tried using both full light, full heavy - 2 staffs, 1 staff / sword n board
I've tried using different skills to deflect damage and help with stuns like Timestop (far too slow IMHO), Piercing Javelin / Explosive Charge and the staple defences like Rune Focus/Living Dark/Ritual etc
I know I suck and I'm a noob, but I just can't for the life of me 'get it'.
No matter what setup I use, even in a 1v1 encounter it always goes the same way. Softening up - stun - burst - dead.
I was always under the impression that the Templar could be built to be basically indestructible in a 1v1 situation but I just cannot find a guide / practical example on how to build and play the spec.
Can anyone give me some practical advice in this regard?
I don't want to actually kill other players. I want to be able to heal my team members, provide the anchor in your take and hold Battlegrounds and frustrate the DPS style players not being able to kill me.
I need to understand gear - spec - skills to use because right now, I seriously just don't understand it and the whole situation is frustrating me to a point where I've almost given up trying.
Haaaalp!?!!???!!!
That's part of the funI keep chopping and changing gear set ups, cant make my mind up what I wanna use