Hochstapler wrote: »I just wish there were more Old-school gamers in Cyrodiil
You´re breaking my immersion by claiming my RP background isn´t how the game is meant to be played. Where´s the report button.
Hochstapler wrote: »
English isn't my first language so I don't exactly get what you are saying here.
You´re stating that red=dead is how the game is meant to be played. I believe the contrary. Play how you want.
I think everything you find fun is ok - unless you specifically try to deny participation or destroy fun for others.
Mangeli200194 wrote: »Went into pvp yesterday.... Ad 1 bar, ep 2 bar DC 1bar at primetime. Went to nickel, 10 man farming group camping outside. Went to faregyl, another 10 man farming group... At this point I decided to go out of pvp.... No point in butting heads with groups like that... I literally watched them spend 20 min at a keep front door farming 1 guy over and over again. No fun at all I rather would do vet hm wgt with randoms. At least there I have a remote chance of beeing successful.
I told myself: "F*** this s*** im out. Im not r******* enough to even try and f*** with those s** ** * *****s.(literally)
A group like that has enough combat strength to be able to destroy a randy zerg 2times their size, the maximum amount of players nearby at that point was 2. So yeah no point in even trying so I left. And thats how to effectivly ruin PvP for the few people left^^
Hochstapler wrote: »
I stated that red=dead is how I wished more people would play in Cyrodiil because it's the most logical playstyle when you consider the setting and the RP element of it.
In a do or die, kill or be killed conflict, I want the murdering *** on my side, not the Ballerinas in shiny armor cherry-picking fights.
But that´s specifically what i stated it´s not.
There is no such thing as an universially true RP element. RP is what the player makes out of it. The conflict is a setting but there are plenty of roleplaying reasons to not treat every other player of opposing factions as a mortal enemy nor treat every same alliance player as a friend.
Haha you and Tbo get it. You’ve made the best argument thus far. Pure loneliness.
But look I’ll tell you what’s revealing, Aryus said he didn’t include that clip in his videos cause he doesn’t want to embarrass them. Are their egos so fragile he can’t share an awesome video with the community.
I think he’s wrong, people do want to see that. Plus it has much more worth watching in it.
Hochstapler wrote: »
Eh.
RP, ROLEPLAY, you pick a role and you play it to the best of your abilities.
Elder Scrolls Online: Game
Cyrodiil: setting.
Theme: war and conflict.
Objectives: Win the war by contoling the real estate.
ROLE OF EVERYONE INVOLVED: Soldier of your faction's army, be it spy, guerrilla, general, emperor OR... "what the player makes out of it" .
Breaking character and hanging out, chilling, bunny hopping, chating with soldiers of enemy faction and ignoring everything around them = bad roleplayer, bad at objectives, bad at gaming, because there are so many other places to do their thing but noooo , it has to be during a massive siege (one of the the examples of baddies in action I gave in earlier post happened during a massive siege, yes).
thats the sweetest thing Ive ever heard on the forums. if your 15 yr old self played ESO, you would have been a Zerg lord's best friend!
Yeah - and what if the role i picked isn´t that of a braindead soldier eager to follow orders?
Some people only play a role. For some roleplaying means building an entire character. Both are fundamentally different concepts.
Hochstapler wrote: »
Yeah - and what if the role I picked was even further out of touch with Elder Scrolls theme?
Would you support and accept 'creative' players that want to fly around Tamriel in spaceships and wear Darth Vader costumes?
Would you mind if ZOS added Jedi costumes to the cash shop to attract millions of new customers?
Or Tanks as mount skins and bazookas as sword skins?
Would that ruin your Elder Scrolls experience in any way?
Or lets you and me play a game of Chess, except that I will change the rules of the game after every move because I can, and because I'm a creative person that wont be restricted by some silly game developer.
Would that be an enjoyable game of chess for you?
Just that my personal approach is logically sound within the frame of an elder scrolls game.
There are four factions.
AD, DC, EP, and people who are looking for challenging fights.
thankyourat wrote: »A couple reason why I as a solo player will ignore other solo players. the first is because we are generally the best players in ESO and fights between us can get very intense and lengthy. There is no reason to engage in that 1v1 in open world because it will probably be interrupted or will result in one of us getting zerged down. Next I'm not going to Xv1 another solo player because I know how hard playing solo can be at times they don't need me adding to the difficulty of an already difficult 1vX.
The reasons I ignore coordinated groups big or small is because I don't want to die lol. Regardless of what people believe coordination and numbers will always triumph over skill in this game. Some small groups will try to Zerg me down some will not
Haashhtaag wrote: »
To be fair I wouldn’t consider those groups small scale. They’re Xv1 trash. Any competent/decent small scale guild would be pushing to find larger groups than their own instead of focusing on 1 guy repeatedly. Dude was probably worth 2 AP and that’s not worth it for small scale groups.
Haashhtaag wrote: »
To be fair I wouldn’t consider those groups small scale. They’re Xv1 trash. Any competent/decent small scale guild would be pushing to find larger groups than their own instead of focusing on 1 guy repeatedly. Dude was probably worth 2 AP and that’s not worth it for small scale groups.
Mangeli200194 wrote: »
@Haashhtaag myself try picking 1vs3 or 1vs2s vs somewhat competent players since I don't have a snare removal I try pulling them to a place where they won't get reinforced since I can't kite. Those are the fights I enjoy most since beating a bunch of la noobs isn't enjoyable plus over here it's very unlikely. Also since my setup prevents me from doing the classical kite then dump strategy I have to plan the fights carefully. However I know that taking on even 2 people who coordinate their burst will reduce my odds of survival significantly leave alone 10 man coordinated groups. And that's what ruins pvp atm, its either zerg vs zerg, solo and run from Xv1 ult dump groups all the time and have every gank group on the map taking a shot at you so they can 3 man snipe incap and still fail and chase you for 10 min so they can bag or just stay in PVE. Pvp atm is very toxic and dead. And as soon as such groups get zerged down once a day when I can bring myself to run in a zerg they send you hate whispers threatening to do all kinds of colourful things to my mother(BTW what does "I tb u mm mtf" or "U cancer mm" mean?) got that from . A tank who repeatedly zerged me down before I caught him alone he was bagging in a very confident manner(Live wire, Malubeth, Plague Doctor) before I went Werewolf on his A** and did the did the laughing emoj at him (55k hp mind you, lasted 15 seconds) I mean what was he trying to do block me to death? As you can see having fun in pvp is very difficult on Xbox eu atm and since I get unplayable lag as soon as I get in combat in cyrodiil im stuck here. @ZOS_GinaBruno can you please forward to the Devs that pvp on Xbox eu is on life support close to death please?
I think that's exactly the point OP is making.
You're not engaging in fights against another solo player, not against coordinated small scale groups nor large groups.. so what do you go after? You go after the low hanging fruit and proclaim things like "we are generally the best players in ESO".
It's not that you do it (go after said chosen targets) that's the issue, it's the hypocrisy of doing it and then thinking you're the king of the hill.
thankyourat wrote: »
That's not true though. ESO doesn't have a environment where solo players can fight each other.