Good PVP'ers vs. Bad PVP'ers

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  • TBois
    TBois
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    MalagenR wrote: »

    A hundred percent disagree that a death penalty doesn't result in an increase in skill. Competition with results oriented goals and severe consequences of failure have always been the catalyst to the greatest accomplishments of mankind.

    You're basically ignoring evolutionary biology and hierarchies and their impact on human beings.

    Second. Most it's most no-lifers that are the best PVP'ers or have you missed that in all your history of gaming?

    Third. Reaction time is definitely a measure of skill in player vs. player based video games, regardless of what you think.

    Fourth. More difficult game mechanics will increase your keyboard / controller reaction speed and dexterity, which we note earlier is a definitive measurement of player skill, there is a significant correlation between the best PVP'ers also having the best reaction time, and is one of the reasons auto fire controllers are banned from gaming competitions. So yes, experience with more difficult mechanics will make you more skilled.

    You honestly come off like you've just never had any skill at a game or been good at a game.

    Fifth. Had another experience with guild drama centered around an ego-maniacal male ditching his friends to shower his e-gf with attention due to her severe jealousy. So I guess one thing I wasn't considering is that it isn't just a female problem, it's also men with low self confidence who no-life video games problem. At the same time, you didn't respond at all to my fact that you don't see male streamers taking off their clothes to earn money from video game streamers. THAT IS A FACT, WHETHER YOU WANT TO AVOID IT OR NOT. DEAL WITH IT.

    Man, @MalagenR , y'all are still on this? You take forum PvP more seriously than your Lineage PvP.
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • Sacredx
    Sacredx
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    MalagenR wrote: »

    No, there aren't a lot of variations of kill combinations, which is exactly why we are saying it's simple and mechanical and not that difficult.

    As a MagSorc in PVP you have 1 kill rotation.

    As a MagNB in PVP you have 1 kill rotation

    As a Magden in PVP you have 1 kill rotation

    List goes on and on and on, the rotations are predictable, and the skill of PVP in this game is determined by your ability to quickly recognize the build/strategy your opponent is using and create an opening in which they make a mistake. Simultaneously, the margin of error you're provided as a player due to self healing, means that fights are incredibly long and boring. Survivability is so high in the game that you're allowed to make multiple mistakes before you get killed, and because of this, it's very easy to determine which classes are over performing.

    For example, NB ability to reset the fight at will is over performing, cloak is completely broken.

    For example, Block DK's being able to consistently heal to full and burst down a 20k hp opponent with Leap is broken, considering the combination of mitigation (impossible for an opponent to pressure you when you're on defense) and insane amount of burst on offensive rotation.

    ^Same applies to Templar right now also - now it could be that I think these things are over performing because really my class is underperforming, and this is probably what the real problem is, Sorc damage has been nerfed so hard and our burst rotation is so telegraphed every player that's any good knows exactly how to counter it meaning that fights are 10-15 minutes long.

    I'm not really sure Warden is overperforming like a lot of people say. I think that in a group setting it is ridiculously powerful but most wardens I find open world we fight to a draw if I streak through their ice ***.

    NB stealth is very easy to deal with if you know the how to.

    DK has burst and survivability, but that's nothing compared to an organised raid.

    Templar feels balanced in general.

    There are many rotations available to every class. Just because you choose not to see that doesn't mean it's not there.

    There are groups playing right now that have been able to achieve synergy and coordination well beyond what most people even think is possible. And these groups are evolving every time they play. Improving their timings, rotations. You may not see them but I do.

    There are many ways one can improve on. Don't think for a second that you have tried it all and know the best build or rotation. The day you do is the day you have been defeated by your ego.
    PC NA PvP Oceanic
    The Kelly Gang [TKG]
    Highest kill streak: https://i.imgur.com/V6jJhoy.png
    KB sample: https://i.imgur.com/n7TFyZr.png
    TKG raid sample: https://youtube.com/watch?v=RkrsHg3T7pc
  •  Jules
    Jules
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    Glory wrote: »
    ESO has always been a simpler game in terms of available mechanics due to a limitation of skill slots, three resource pool system, and the continued efforts to make the game accessible to more people (which can be a good or bad thing, depending on who you are/your argument).

    That being said, there is still a skill level required to perform at varying levels within this game like any other game/MMO. Whether this skill gap is larger or smaller compared to other games is mostly subjective and dependent upon various factors (how do you measure skill? is it knowledge of mechanics, or how your opponent will react/how you will react, or dexterity? etc.).

    However, it is hilarious to see people compare this game to others and declare summarily that people playing this game would get destroyed by those from other games, citing unfounded evidence such as:
    1. game X I played had more serious consequences to death so people were better at the game
    2. game Y involved tons of grinding to get best gear, and obviously more time in game == more skill
    3. game Z had different mechanics to respond to which were much more difficult

    Seriously? Player skill is tied to being "tough" from losing your items? You must no-life to be a top PvPer? Being able to react to a 60 second unbreakable stun or managing 60 skills (when in reality you probably only used 10-20 regularly) is more tactical than being able to know when to dodge a knockback?

    I guess this is a nostalgia thread in disguise, but man... Some of us also came from those old games, look back without rose-tinted glasses and see that both types of games had/have players of varying levels of competition.


    Also: lol at the random sidetrack that women are ruining gaming. To answer your original question there: no, I don't see how the "influx" of women have changed guild politics. I still see the primary source of drama being egotistical individuals who have disregard for others, just like the days of the good ol' boys guilds.

    Man, you are the coolest. @Glory
    JULES | PC NA | ADAMANT

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    Rest in Peace G & Yi
    Viva La Aristocracy
  • fred4
    fred4
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    To the OP: You had me until the "i.e." part. So insightful, yet so bitter.
    PC EU: Magblade (PvP main), DK (PvE Tank), Sorc (PvP and PvE), Magden (PvE Healer), Magplar (PvP and PvE DD), Arcanist (PvE DD)
    PC NA: Magblade (PvP and PvE every role)
  • Ghostbane
    Ghostbane
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    Glory wrote: »
    Also: lol at the random sidetrack that women are ruining gaming. To answer your original question there: no, I don't see how the "influx" of women have changed guild politics. I still see the primary source of drama being egotistical individuals who have disregard for others, just like the days of the good ol' boys guilds.

    Too many Women
    Mah guild politics, I can talk about any darn tooten subject I want, darn it!

    Too little Women
    Where all the daum heals at?

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  • Glory
    Glory
    Class Representative
    Jules wrote: »

    Man, you are the coolest. @Glory


    tenor.gif
    mDK will rise again.
    Rebuild Necromancer pet AI.

    @Glorious since I have too many characters to list

    Ádamant

    Strongly against Faction Lock
  • MalagenR
    MalagenR
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    Minno wrote: »

    This is a 1986 rep thread now.

    Best year of the 80's; Aliens/Top Gun came out in theaters, Chernobl exploded, and the first PC virus called "Brain" hit computers.

    Yeah, I was also born.
    fred4 wrote: »
    To the OP: You had me until the "i.e." part. So insightful, yet so bitter.

    lol
  • Joy_Division
    Joy_Division
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    MalagenR wrote: »

    A hundred percent disagree that a death penalty doesn't result in an increase in skill. Competition with results oriented goals and severe consequences of failure have always been the catalyst to the greatest accomplishments of mankind.

    You're basically ignoring evolutionary biology and hierarchies and their impact on human beings.

    Second. Most it's most no-lifers that are the best PVP'ers or have you missed that in all your history of gaming?

    Third. Reaction time is definitely a measure of skill in player vs. player based video games, regardless of what you think.

    Fourth. More difficult game mechanics will increase your keyboard / controller reaction speed and dexterity, which we note earlier is a definitive measurement of player skill, there is a significant correlation between the best PVP'ers also having the best reaction time, and is one of the reasons auto fire controllers are banned from gaming competitions. So yes, experience with more difficult mechanics will make you more skilled.

    You honestly come off like you've just never had any skill at a game or been good at a game.

    Fifth. Had another experience with guild drama centered around an ego-maniacal male ditching his friends to shower his e-gf with attention due to her severe jealousy. So I guess one thing I wasn't considering is that it isn't just a female problem, it's also men with low self confidence who no-life video games problem. At the same time, you didn't respond at all to my fact that you don't see male streamers taking off their clothes to earn money from video game streamers. THAT IS A FACT, WHETHER YOU WANT TO AVOID IT OR NOT. DEAL WITH IT.


    Hmm. Maybe men should start taking off their shirts to get higher Twitch views. Although, according to your philosophy, to be any good at PvP, they'd be no-lifers who don;t have the time to go to the gym, get their RL in order, and probably live in mom's basement, so taking off the shirt or a wider camera view would probably be a bad idea.

    Evolutionary biology at work!
  • MalagenR
    MalagenR
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    Hmm. Maybe men should start taking off their shirts to get higher Twitch views. Although, according to your philosophy, to be any good at PvP, they'd be no-lifers who don;t have the time to go to the gym, get their RL in order, and probably live in mom's basement, so taking off the shirt or a wider camera view would probably be a bad idea.

    Evolutionary biology at work!

    You must not watch most male streamers, almost all of them are out of shape weird looking dudes.........
  •  Jules
    Jules
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    Skill can be measured in many ways, as is evidenced in this thread. In order to have any kind of logical, meaningful conversation, two sides have to agree on the criteria of which they are disagreeing. For instance if we are disagreeing on which fruit is better, apples or oranges, we have to agree that:
    1) they are both fruit
    2) that the word “better” in this case means “tastier”

    If we don’t, we’ll all just keep yelling and nothing will ever be communicated.

    Generally speaking, this thread is split into “good” and “bad” players in the title but both of these terms are subjective, assumptive, and make it hard to have a real conversation.

    I think it’s much better, in this case, to split people by what their ESO pvp goals are and go from there. This makes sense because the terms “good” and “bad” are highly influenced by whether you think this person is accomplishing whatever goals you think are highest.

    So instead we split ourselves amongst “faction success” and “individual or small group success”. The core differences between these groups is that they believe success is different things. One believes success is measured by helping assist the alliance war, helping to take keeps and win objectives for their team. They place a large emphasis on the team, on successful coordination, and they relish in their role in it. They care little for separating themselves from the team or individual mastery but instead on the larger mechanism that is faction. They base most of their measures of success on external factors like leaderboards, campaign wins, and kill death ratios. Think of this as a massive army such as that of the US government.
    - The end justifies the means.

    The other believes that nothing I just mentioned really matters at all. They believe that the game is truly mastered and success is truly reached when you push yourself and your small group to perform against overwhelming odds. They believe that you succeed when you increase your reaction time, hand/eye coordination, decision making skills, recoverability, uptime of important buffs, and offensive capability. They enjoy finding the perfect ying/yang of offense/defense and analyzing and dismantling their opponent by being a few steps ahead and capitalizing on his weaknesses. They focus on optimizing themselves and their squad, and base most of their measures of success on internal factors such as “did I make the right decision in X situation” and “how can I better enhance Y.” Think of this as an elite tactical special ops group.
    - The process matters.

    So, in short, once you realize that you are measuring good and bad by entirely different criteria, you will realize that this thread is ultimately very one sided. This is from the POV of the first kind of person, who does not understand or care to understand the goals, tactics, or successes of the second. Inversely, you will find that the second group of people understands the first very well because they used to be them. Nearly every small scaler you speak with will tell you they used to zerg when they started the game. Similarly to how not every soldier is special ops, but every special ops is a soldier. It is likely that the people you’re passing judgement on used to be exactly where you are, their priorities just changed over time.

    So if you had to break this down to TL:DR, we understand you but you do not understand us. So perhaps instead of posting accusatory threads that celebrate your version of success as the only possible pinnacle, recognize that this is an incredibly misinformed POV. You should not attempt to mock, diminish, or pass judgment on a playstyle you cannot understand - or replicate.
    Edited by Jules on December 14, 2018 5:32PM
    JULES | PC NA | ADAMANT

    IGN- @Juies || Youtube || Twitch
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    Rest in Peace G & Yi
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  • Glory
    Glory
    Class Representative
    Did someone say...
    Jules wrote: »
    special ops

    What the horker did you just say about me, you little n’wah? I'll have you know I graduated top of my class from the Mages Guild, and I've been involved in numerous outnumbered fights against the Pact horde, and I have over 6 confirmed killing blows. I am trained in small-scale tactics and I'm the top ambush spammer in the entire Aldmeri faction. You are nothing to me but just another noob zergling. I will make you respawn at a keep so hard with precision the likes of which has never been seen before on this mundus, mark my spell-scarred words. You think you can get away with saying that Xv1 nonsense to me over the ethereal plain? Think again, s’wit. As we speak I am contacting my secret network of ESO devs across Cyrodiil and your guild is being traced right now so you better prepare for the eye of the storm, milk drinker. The storm that wipes out the pathetic little thing you call your 20-man “solo gameplay”. You're soul-trapped, tusker. I can be anywhere, anytime, and I can kill you with over 3 skills animation cancelled, and that's just with my macro-hacking. Not only am I extensively trained in spamming wrecking blow, but I have access to the entire arsenal of the Psijc Order and I will use it to its full extent to wipe your miserable argonian tail off the face of Tamriel, you little xuth. If only you could have known what Radiant Destruction your little "clever" comment was about to bring down upon you, maybe you would have held your scaly tongue. But you couldn't, you didn't, and now you're paying the bounty, you skeever butt. I will rain Dawnbreakers all over you and you will drown in it. You're donezo, fetcher.
    mDK will rise again.
    Rebuild Necromancer pet AI.

    @Glorious since I have too many characters to list

    Ádamant

    Strongly against Faction Lock
  •  Jules
    Jules
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    Glory wrote: »
    Did someone say...

    I have over 6 confirmed killing blows.

    :D
    JULES | PC NA | ADAMANT

    IGN- @Juies || Youtube || Twitch
    EP - Julianos . Jules . Family Jules . Jules of Misrule. Joy
    DC - Julsie . Jules . Jukes . Jojuji . Juliet . Jaded
    AD - Juice . Jubaited . Joules . Julmanji . Julogy . Jubroni . Ju Jitsu



    Rest in Peace G & Yi
    Viva La Aristocracy
  • Thogard
    Thogard
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    You are kidding right? The real reason there are sod all mmo vets left in ESO is because most left years ago so all you're left with is a bunch of kids who think they're the first to do everything because they have no mmo experience to measure it against.

    DAOC had cc that could last up to a minute with 9 second unbreakable stuns and long ranged interrupts and nearsights. Fights often came down to who could get off the first Nearsight/CC/Interrupt which was totally reaction based. I first experienced the term prekiting came from DAOC pvp almost two decades ago now. Warhammer had pulls and kiting a plenty as well as ridiculous stackable burst (Word Of Pain anyone?). Heals had to be targeted and not fire and forget like ESO. CC and interrupts are nothing in ESO compared to those two games alone, and reaction timing was key to pulling those off before your opponent did. Plenty of top pvp guilds came into this game at launch that had history stretching back to DAOC and before who were extremely successful in this game in the first year or so before the lighting patch, lag and broken stuff meant the bulk of the top old school pvp'ers left. The guild I came into this game with all up and left in early 2015. ESO pvp is actually incredibly dumbed down and much more forgiving compared to the games it wholesale copied (DAOC, WAR etc).

    I spent more time in DAoC than any other MMO and I came to ESO with my DAoC 8 man (although I soon quit and took 3 years off).

    If you think character micro in DAoC was tougher than ESO then you’re crazy.

    ESO hasn’t seen too many of the advanced strats we’d see in DAoC because in ESO most players can’t get animation cancelling down. Knowing when to recast vigor when to tap block when to roll dodge.. those weren’t things in DAoC.

    DAoC was much more focused on group strategy. ESO is similarly focused on group strategy, but has a much higher skill gap to overcome to get to a point where group strategy actually matters.

    Blocking, dodging, etc were all RNG. I’d you weren’t a healer you didn’t heal.

    C’mon man. You’re looking at DAoC through rose colored glasses. ESO combat is far more complex.
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

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    YouTube: http://youtube.com/c/thogardpvp


  • MalagenR
    MalagenR
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    Jules wrote: »
    Skill can be measured in many ways, as is evidenced in this thread. In order to have any kind of logical, meaningful conversation, two sides have to agree on the criteria of which they are disagreeing. For instance if we are disagreeing on which fruit is better, apples or oranges, we have to agree that:
    1) they are both fruit
    2) that the word “better” in this case means “tastier”

    If we don’t, we’ll all just keep yelling and nothing will ever be communicated.

    Generally speaking, this thread is split into “good” and “bad” players in the title but both of these terms are subjective, assumptive, and make it hard to have a real conversation.

    I think it’s much better, in this case, to split people by what their ESO pvp goals are and go from there. This makes sense because the terms “good” and “bad” are highly influenced by whether you think this person is accomplishing whatever goals you think are highest.

    So instead we split ourselves amongst “faction success” and “individual or small group success”. The core differences between these groups is that they believe success is different things. One believes success is measured by helping assist the alliance war, helping to take keeps and win objectives for their team. They place a large emphasis on the team, on successful coordination, and they relish in their role in it. They care little for separating themselves from the team or individual mastery but instead on the larger mechanism that is faction. They base most of their measures of success on external factors like leaderboards, campaign wins, and kill death ratios. Think of this as a massive army such as that of the US government.
    - The end justifies the means.

    The other believes that nothing I just mentioned really matters at all. They believe that the game is truly mastered and success is truly reached when you push yourself and your small group to perform against overwhelming odds. They believe that you succeed when you increase your reaction time, hand/eye coordination, decision making skills, recoverability, uptime of important buffs, and offensive capability. They enjoy finding the perfect ying/yang of offense/defense and analyzing and dismantling their opponent by being a few steps ahead and capitalizing on his weaknesses. They focus on optimizing themselves and their squad, and base most of their measures of success on internal factors such as “did I make the right decision in X situation” and “how can I better enhance Y.” Think of this as an elite tactical special ops group.
    - The process matters.

    So, in short, once you realize that you are measuring good and bad by entirely different criteria, you will realize that this thread is ultimately very one sided. This is from the POV of the first kind of person, who does not understand or care to understand the goals, tactics, or successes of the second. Inversely, you will find that the second group of people understands the first very well because they used to be them. Nearly every small scaler you speak with will tell you they used to zerg when they started the game. Similarly to how not every soldier is special ops, but every special ops is a soldier. It is likely that the people you’re passing judgement on used to be exactly where you are, their priorities just changed over time.

    So if you had to break this down to TL:DR, we understand you but you do not understand us. So perhaps instead of posting accusatory threads that celebrate your version of success as the only possible pinnacle, recognize that this is an incredibly misinformed POV. You should not attempt to mock, diminish, or pass judgment on a playstyle you cannot understand - or replicate.

    This is absolute tom foolery, as I can post a number of videos from other games in which my elite "squad" demolishes other teams while I'm also simultaneously responsible for leading an entire faction.

    See Aion - Siel. Malagen. My record speaks for itself.

    You're assuming that I prefer large group PVP. No, I'm sorry, you misunderstood me from the very beginning it seems. I'm not arguing about the difference between small scalers and large scalers. I'm laughing at you for assuming that there is a difference.

    You think that because you run with a small group or solo that you are "elite or special ops". I would argue that the only reason you put yourself into that bucket is because you're incapable of being both elite, and mature enough to also set aside your "eliteness" to achieve a greater goal.

    The fact that you attempted to refer to yourself as special ops, jesus christ, I hope you're on PS4. I would absofuckinglutely love to duel you.

    You're exactly the kind of person this thread was directed at. You assume that just because people enjoy large scale *** they can't also enjoy small scale stuff.

    Here's what I would say. Most of the large scale guild leaders / group leaders could probably put together a small team that would absolutely RIP you. There is a reason they are able to get so many players to listen to them and the small scale community is known for being toxic.

    You're elitist. I'm simply calling you out on it. It's good to know that you admit it yourself.

    "The other believes that nothing I just mentioned really matters at all. They believe that the game is truly mastered and success is truly reached when you push yourself and your small group to perform against overwhelming odds. They believe that you succeed when you increase your reaction time, hand/eye coordination, decision making skills, recoverability, uptime of important buffs, and offensive capability. They enjoy finding the perfect ying/yang of offense/defense and analyzing and dismantling their opponent by being a few steps ahead and capitalizing on his weaknesses. They focus on optimizing themselves and their squad, and base most of their measures of success on internal factors such as “did I make the right decision in X situation” and “how can I better enhance Y.” Think of this as an elite tactical special ops group.
    - The process matters. "

    ^This is elitism disguised as, *** I don't know, whatever it is you need to tell yourself that makes you think you're special or different from any other player. You're not. And you're probably not as good as you're trying to come off as.
  • TBois
    TBois
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    MalagenR wrote: »

    This is absolute tom foolery, as I can post a number of videos from other games in which my elite "squad" demolishes other teams while I'm also simultaneously responsible for leading an entire faction.

    See Aion - Siel. Malagen. My record speaks for itself.

    You're assuming that I prefer large group PVP. No, I'm sorry, you misunderstood me from the very beginning it seems. I'm not arguing about the difference between small scalers and large scalers. I'm laughing at you for assuming that there is a difference.

    You think that because you run with a small group or solo that you are "elite or special ops". I would argue that the only reason you put yourself into that bucket is because you're incapable of being both elite, and mature enough to also set aside your "eliteness" to achieve a greater goal.

    The fact that you attempted to refer to yourself as special ops, jesus christ, I hope you're on PS4. I would absofuckinglutely love to duel you.

    You're exactly the kind of person this thread was directed at. You assume that just because people enjoy large scale *** they can't also enjoy small scale stuff.

    Here's what I would say. Most of the large scale guild leaders / group leaders could probably put together a small team that would absolutely RIP you. There is a reason they are able to get so many players to listen to them and the small scale community is known for being toxic.

    You're elitist. I'm simply calling you out on it. It's good to know that you admit it yourself.

    "The other believes that nothing I just mentioned really matters at all. They believe that the game is truly mastered and success is truly reached when you push yourself and your small group to perform against overwhelming odds. They believe that you succeed when you increase your reaction time, hand/eye coordination, decision making skills, recoverability, uptime of important buffs, and offensive capability. They enjoy finding the perfect ying/yang of offense/defense and analyzing and dismantling their opponent by being a few steps ahead and capitalizing on his weaknesses. They focus on optimizing themselves and their squad, and base most of their measures of success on internal factors such as “did I make the right decision in X situation” and “how can I better enhance Y.” Think of this as an elite tactical special ops group.
    - The process matters. "

    ^This is elitism disguised as, *** I don't know, whatever it is you need to tell yourself that makes you think you're special or different from any other player. You're not. And you're probably not as good as you're trying to come off as.

    TLDR: None of you are special, but, back in the day, I was special.
    PC/NA
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    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • MalagenR
    MalagenR
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    Thogard wrote: »

    I spent more time in DAoC than any other MMO and I came to ESO with my DAoC 8 man (although I soon quit and took 3 years off).

    If you think character micro in DAoC was tougher than ESO then you’re crazy.

    ESO hasn’t seen too many of the advanced strats we’d see in DAoC because in ESO most players can’t get animation cancelling down. Knowing when to recast vigor when to tap block when to roll dodge.. those weren’t things in DAoC.

    DAoC was much more focused on group strategy. ESO is similarly focused on group strategy, but has a much higher skill gap to overcome to get to a point where group strategy actually matters.

    Blocking, dodging, etc were all RNG. I’d you weren’t a healer you didn’t heal.

    C’mon man. You’re looking at DAoC through rose colored glasses. ESO combat is far more complex.

    Let me get this straight, the player base hasn't evolved from the old days, but in general the ESO community can't get animation cancelling down?

    I mean, doesn't that kind of agree with what I was saying earlier? Like.... this is kind of my point, if you couldn't do these basic and simple things in the games of old, GL finding a legion/clam/group, you'd be ostracized and called a noob. People wouldn't even bother to gank you.

    Instead, most of the "elite small scalers" have decided that rather than teach these noobs who fail at animation cancelling (because there is no incentive for old players to teach new players, nothing to compete over in which you'd need to have a bare minimum of numbers to actually achieve something of value) - that they will curb stomp these noobs and farm them while giving out free passes to their friends.

    You're avoiding fights. Crushing noobs. Maybe not you specifically, but most "small scalers" are not fighting their friends who they know are good and will give them a challenge, and instead are potato stomping.
  • TBois
    TBois
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    MalagenR wrote: »

    Let me get this straight, the player base hasn't evolved from the old days, but in general the ESO community can't get animation cancelling down?

    I mean, doesn't that kind of agree with what I was saying earlier? Like.... this is kind of my point, if you couldn't do these basic and simple things in the games of old, GL finding a legion/clam/group, you'd be ostracized and called a noob. People wouldn't even bother to gank you.

    Instead, most of the "elite small scalers" have decided that rather than teach these noobs who fail at animation cancelling (because there is no incentive for old players to teach new players, nothing to compete over in which you'd need to have a bare minimum of numbers to actually achieve something of value) - that they will curb stomp these noobs and farm them while giving out free passes to their friends.

    You're avoiding fights. Crushing noobs. Maybe not you specifically, but most "small scalers" are not fighting their friends who they know are good and will give them a challenge, and instead are potato stomping.

    TLDR: ZOS needs to incentivise faction pvp better.
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • Thogard
    Thogard
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    What’s wrong with elitism?

    Every PvPer has it. It’s just that their criteria are different. Large zerg guilds look down on small scale groups because the small scalers run away or lose the fight. Small scale looks down on large scale because they need so many people just to win a fight.

    I’m absolutely an elitist even though there are plenty of people out there who are better than me.. and any PvPer who claims to be otherwise is either brand new or lying to themselves.
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • MalagenR
    MalagenR
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    TBois wrote: »

    TLDR: None of you are special, but, back in the day, I was special.

    No, none of us are special, you're either good or you're not. It's pretty *** easy to be objective of who is good and who is not, and it's really easy to tell from how they act in game.

    People who avoid fights against difficult players because "friends". Yep, them ain't good players bud.
    Thogard wrote: »
    What’s wrong with elitism?

    Every PvPer has it. It’s just that their criteria are different. Large zerg guilds look down on small scale groups because the small scalers run away or lose the fight. Small scale looks down on large scale because they need so many people just to win a fight.

    I’m absolutely an elitist even though there are plenty of people out there who are better than me.. and any PvPer who claims to be otherwise is either brand new or lying to themselves.

    Ah... I love having people expose themselves. There's nothing wrong with it, I just like how everyone who is a small scaler and feels they are elite came here to white knight against me, and yet somehow throughout the thread subtly admitted I was right from the beginning. They are elitists, it's perfectly fine to be elitist, I just think it's funny when they try to pretend they aren't, or when they try to pretend they are but then avoid fights.

    If you're ducking small scale groups that give you a challenge to farm noobs you're not elite. You're trash.
    Edited by MalagenR on December 14, 2018 10:51PM
  • MalagenR
    MalagenR
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    TBois wrote: »

    TLDR: ZOS needs to incentivise faction pvp better.

    Or just make it so that dying in game actually has a significant penalty. We would find out really quick who the real PVP'ers are.
  • TBois
    TBois
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    MalagenR wrote: »

    No, none of us are special, you're either good or you're not. It's pretty *** easy to be objective of who is good and who is not, and it's really easy to tell from how they act in game.

    People who avoid fights against difficult players because "friends". Yep, them ain't good players bud.
    Ah... I love having people expose themselves. There's nothing wrong with it, I just like how everyone who is a small scaler and feels they are elite came here to white knight against me, and yet somehow throughout the thread subtly admitted I was right from the beginning. They are elitists, it's perfectly fine to be elitist, I just think it's funny when they try to pretend they aren't, or when they try to pretend they are but then avoid fights.

    If you're ducking small scale groups that give you a challenge to farm noobs you're not elite. You're trash.

    TLDR: I was not special when I was good at Aion. I am the white knight of the factions.
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • MalagenR
    MalagenR
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    Thogard wrote: »
    What’s wrong with elitism?

    Every PvPer has it. It’s just that their criteria are different. Large zerg guilds look down on small scale groups because the small scalers run away or lose the fight. Small scale looks down on large scale because they need so many people just to win a fight.

    I’m absolutely an elitist even though there are plenty of people out there who are better than me.. and any PvPer who claims to be otherwise is either brand new or lying to themselves.

    I mean honestly. Elitism is a disgusting trait. I guess that's the difference between me and most of the small scalers coming here to trash me. A lot of them are trying to low road me and question my ability because i'm not some well known streamer or someone who makes videos of crushing idiots. They don't recognize the absolute ridiculousness of creating highlight reels of yourself killing ***.

    I'm a Purple Belt in BJJ. If I wanted to be highly respected in my community would I go crush white belts?

    Come on dude. Elitism is poison. If you haven't admitted it to yourself yet you still have a long way to come at 32 years old.

    Which to Tbois point. It sucks that I have to defend myself by referring people to my track record in other games. But what else can I do when some scumbag elitist wants to try and low road me?
  • MalagenR
    MalagenR
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    TBois wrote: »

    TLDR: I was not special when I was good at Aion. I am the white knight of the factions.

    This one doesn't make sense Tbois. Try again.
  • TBois
    TBois
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    MalagenR wrote: »

    I mean honestly. Elitism is a disgusting trait. I guess that's the difference between me and most of the small scalers coming here to trash me. A lot of them are trying to low road me and question my ability because i'm not some well known streamer or someone who makes videos of crushing idiots. They don't recognize the absolute ridiculousness of creating highlight reels of yourself killing ***.

    I'm a Purple Belt in BJJ. If I wanted to be highly respected in my community would I go crush white belts?

    Come on dude. Elitism is poison. If you haven't admitted it to yourself yet you still have a long way to come at 32 years old.

    Which to Tbois point. It sucks that I have to defend myself by referring people to my track record in other games. But what else can I do when some scumbag elitist wants to try and low road me?

    TLDR: My credentials are in my belt.
    Edited by TBois on December 14, 2018 11:06PM
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • TBois
    TBois
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    MalagenR wrote: »

    This one doesn't make sense Tbois. Try again.

    TLDR: huh?
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • MalagenR
    MalagenR
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    TBois wrote: »

    TLDR: huh?

    Your trolling isn't making sense. You're just typing TLDR: (whatever I want to say) and pretending like it applies. I expect better from you.

    Do you need me to be more clear?
  • TBois
    TBois
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    MalagenR wrote: »

    Your trolling isn't making sense. You're just typing TLDR: (whatever I want to say) and pretending like it applies. I expect better from you.

    Do you need me to be more clear?

    No, just less long winded.
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • MalagenR
    MalagenR
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    TBois wrote: »

    No, just less long winded.

    Weird, long winded doesn't apply, most of the text on the page can be read in under 30 seconds. You must love Twitter.
    Edited by MalagenR on December 14, 2018 11:09PM
  • TBois
    TBois
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    MalagenR wrote: »

    Weird, long winded doesn't apply, most of the text on the page can be read in under 30 seconds. You must love Twitter.

    Maybe for someone your age, but I'm a 12 year old fps gamer.
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • MalagenR
    MalagenR
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    TBois wrote: »

    Maybe for someone your age, but I'm a 12 year old fps gamer.

    Jesus, never met a troll so bad they troll themselves. First for everything.
This discussion has been closed.