that is your opinion and it is wrong!ZOS_GinaBruno wrote: ».... and RDR2
Is it only my opinion or could this be the worst a ComManager could say?
ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: ».... and RDR2
Is it only my opinion or could this be the worst a ComManager could say?
Nothing wrong with playing other games.
ZOS_GinaBruno wrote: ».... and RDR2
Is it only my opinion or could this be the worst a ComManager could say?
ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: ».... and RDR2
Is it only my opinion or could this be the worst a ComManager could say?
Nothing wrong with playing other games.
Do you really think anyone who works at ZOS shouldn't be encouraged or allowed to play other games?a ComManager, who admits in official forums in such a thread, that he plays another game is ... meh.
I really hope its not because i love this game, but i became carefully.
oh and SHE'S a woman.And a ComManager, who admits in official forums in such a thread, that he plays another game is ... meh.
I really hope its not because i love this game, but i became carefully.
ZOS_GinaBruno wrote: »Hi everyone. First of all, you aren't wrong. We agree we haven't been communicating as much as we should on this matter (among others) and for that, we apologize. There really is no excuse.
To give you all an update, we did have a couple fixes go into the PC incremental earlier this week. We didn't expect this to fix all the issues currently found in Trials, but it did appear to fix some. We aren't finished, though; our QA team has been working closely with the dungeon team to since Update 20 went live to try and pinpoint what's causing these issues. With a game this massive and no changes made to the Trials, it can be quite challenging and time consuming to figure it out. But we are trying and haven't stopped.
As far as consoles, we're looking at publishing the next patch before the end of the month, which should include the fixes that are already on PC.You have some interesting ideas to consider here. I'll think about what we can commit to and try over the next few weeks.OneKhajiitCrimeWave wrote: »There is a lack of clarity in the level of communication we get from ZOS. it increases as we enter a DLC or Chapter phase, followed by long silences.
Many games i have seen address this use the "newsletter" style, where once a week they pick the main forum issues and provide updates, even if it is just a "we're aware of this and we're working on it"
I think this would be a huge step forwards.
Say for example we have recently had issues with Biting Jabs, Snipe and the lack of AoE's showing up in trials.
Imagine on a Friday if someone from ZOS (Gina or Jessica as an example) made a list of the main points from that week and some dev comments on where they are with the fix.
Have it on the forum banner so it's easy access. ESO Live is great but not regular enough to keep everyone in the loop on what the player base wants to know. The game moves fast and is huge so ZOS ideally needs more regular communication with us.
We've seen the forum and community basically explode in recent months over a number of issues and if even a bit of direct communication had been given it could have been *mostly* averted.Currently playing a stam Warden.... and RDR2Girl_Number8 wrote: »I wonder what class Gina plays....?
RDR2
ZOS_GinaBruno wrote: »Hi everyone. First of all, you aren't wrong. We agree we haven't been communicating as much as we should on this matter (among others) and for that, we apologize. There really is no excuse.
To give you all an update, we did have a couple fixes go into the PC incremental earlier this week. We didn't expect this to fix all the issues currently found in Trials, but it did appear to fix some. We aren't finished, though; our QA team has been working closely with the dungeon team to since Update 20 went live to try and pinpoint what's causing these issues. With a game this massive and no changes made to the Trials, it can be quite challenging and time consuming to figure it out. But we are trying and haven't stopped.
As far as consoles, we're looking at publishing the next patch before the end of the month, which should include the fixes that are already on PC.You have some interesting ideas to consider here. I'll think about what we can commit to and try over the next few weeks.OneKhajiitCrimeWave wrote: »There is a lack of clarity in the level of communication we get from ZOS. it increases as we enter a DLC or Chapter phase, followed by long silences.
Many games i have seen address this use the "newsletter" style, where once a week they pick the main forum issues and provide updates, even if it is just a "we're aware of this and we're working on it"
I think this would be a huge step forwards.
Say for example we have recently had issues with Biting Jabs, Snipe and the lack of AoE's showing up in trials.
Imagine on a Friday if someone from ZOS (Gina or Jessica as an example) made a list of the main points from that week and some dev comments on where they are with the fix.
Have it on the forum banner so it's easy access. ESO Live is great but not regular enough to keep everyone in the loop on what the player base wants to know. The game moves fast and is huge so ZOS ideally needs more regular communication with us.
We've seen the forum and community basically explode in recent months over a number of issues and if even a bit of direct communication had been given it could have been *mostly* averted.Currently playing a stam Warden.... and RDR2Girl_Number8 wrote: »I wonder what class Gina plays....?
RDR2
Before you get scared away @ZOS_GinaBruno from answering questions is there a reason why console patches can't be released sooner then what they are when games like dcuo on console release patches days later to fix broken things not weeks or months later like zos does why can't zos do the same why must we wait a long time to get things fixed after you guys break them I'm sure their is a way you guys could release a patch for us console player's a lot sooner then what you all do but just don't
ZOS_GinaBruno wrote: »Before you get scared away @ZOS_GinaBruno from answering questions is there a reason why console patches can't be released sooner then what they are when games like dcuo on console release patches days later to fix broken things not weeks or months later like zos does why can't zos do the same why must we wait a long time to get things fixed after you guys break them I'm sure their is a way you guys could release a patch for us console player's a lot sooner then what you all do but just don't
One of the big reasons is to make sure we get as many fixes as possible in a patch. It's no secret console patches have to go through a certification process, which takes time. If we were to put out a patch let's say, next week, then it wouldn't include any of the fixes we're currently working on, or perhaps even the ones that just recently went out on PC. That said, if there are cases where we can hotfix a serious issue, then we can and do.
ZOS_GinaBruno wrote: »Hi everyone. First of all, you aren't wrong. We agree we haven't been communicating as much as we should on this matter (among others) and for that, we apologize. There really is no excuse.
To give you all an update, we did have a couple fixes go into the PC incremental earlier this week. We didn't expect this to fix all the issues currently found in Trials, but it did appear to fix some. We aren't finished, though; our QA team has been working closely with the dungeon team to since Update 20 went live to try and pinpoint what's causing these issues. With a game this massive and no changes made to the Trials, it can be quite challenging and time consuming to figure it out. But we are trying and haven't stopped.
As far as consoles, we're looking at publishing the next patch before the end of the month, which should include the fixes that are already on PC.You have some interesting ideas to consider here. I'll think about what we can commit to and try over the next few weeks.OneKhajiitCrimeWave wrote: »There is a lack of clarity in the level of communication we get from ZOS. it increases as we enter a DLC or Chapter phase, followed by long silences.
Many games i have seen address this use the "newsletter" style, where once a week they pick the main forum issues and provide updates, even if it is just a "we're aware of this and we're working on it"
I think this would be a huge step forwards.
Say for example we have recently had issues with Biting Jabs, Snipe and the lack of AoE's showing up in trials.
Imagine on a Friday if someone from ZOS (Gina or Jessica as an example) made a list of the main points from that week and some dev comments on where they are with the fix.
Have it on the forum banner so it's easy access. ESO Live is great but not regular enough to keep everyone in the loop on what the player base wants to know. The game moves fast and is huge so ZOS ideally needs more regular communication with us.
We've seen the forum and community basically explode in recent months over a number of issues and if even a bit of direct communication had been given it could have been *mostly* averted.Currently playing a stam Warden.... and RDR2Girl_Number8 wrote: »I wonder what class Gina plays....?
RDR2
Personally, I think there would be much less discontent and vitriol if the communication from ZOS was more forthcoming and candid.
Sandman929 wrote: »ZOS_GinaBruno wrote: »Before you get scared away @ZOS_GinaBruno from answering questions is there a reason why console patches can't be released sooner then what they are when games like dcuo on console release patches days later to fix broken things not weeks or months later like zos does why can't zos do the same why must we wait a long time to get things fixed after you guys break them I'm sure their is a way you guys could release a patch for us console player's a lot sooner then what you all do but just don't
One of the big reasons is to make sure we get as many fixes as possible in a patch. It's no secret console patches have to go through a certification process, which takes time. If we were to put out a patch let's say, next week, then it wouldn't include any of the fixes we're currently working on, or perhaps even the ones that just recently went out on PC. That said, if there are cases where we can hotfix a serious issue, then we can and do.
Is there any insight you can give regarding what determines a serious enough issue for expediting a console patch?
**Asking because there is a lot of confusion and some possible misinformation that always crops up in the console community that could be cleared up.
Sandman929 wrote: »ZOS_GinaBruno wrote: »Before you get scared away @ZOS_GinaBruno from answering questions is there a reason why console patches can't be released sooner then what they are when games like dcuo on console release patches days later to fix broken things not weeks or months later like zos does why can't zos do the same why must we wait a long time to get things fixed after you guys break them I'm sure their is a way you guys could release a patch for us console player's a lot sooner then what you all do but just don't
One of the big reasons is to make sure we get as many fixes as possible in a patch. It's no secret console patches have to go through a certification process, which takes time. If we were to put out a patch let's say, next week, then it wouldn't include any of the fixes we're currently working on, or perhaps even the ones that just recently went out on PC. That said, if there are cases where we can hotfix a serious issue, then we can and do.
Is there any insight you can give regarding what determines a serious enough issue for expediting a console patch?
**Asking because there is a lot of confusion and some possible misinformation that always crops up in the console community that could be cleared up.
@Sandman929 it would cost them money on console so there's no way it would ever happen for anything other than the Crown Store
ZOS_GinaBruno wrote: ».... and RDR2
Is it only my opinion or could this be the worst a ComManager could say?
Currently playing a stam Warden.... and RDR2 [/quote]ZOS_GinaBruno wrote: »
ZOS_GinaBruno wrote: »Hi everyone. First of all, you aren't wrong. We agree we haven't been communicating as much as we should on this matter (among others) and for that, we apologize. There really is no excuse.
To give you all an update, we did have a couple fixes go into the PC incremental earlier this week. We didn't expect this to fix all the issues currently found in Trials, but it did appear to fix some. We aren't finished, though; our QA team has been working closely with the dungeon team to since Update 20 went live to try and pinpoint what's causing these issues. With a game this massive and no changes made to the Trials, it can be quite challenging and time consuming to figure it out. But we are trying and haven't stopped.
As far as consoles, we're looking at publishing the next patch before the end of the month, which should include the fixes that are already on PC.You have some interesting ideas to consider here. I'll think about what we can commit to and try over the next few weeks.OneKhajiitCrimeWave wrote: »There is a lack of clarity in the level of communication we get from ZOS. it increases as we enter a DLC or Chapter phase, followed by long silences.
Many games i have seen address this use the "newsletter" style, where once a week they pick the main forum issues and provide updates, even if it is just a "we're aware of this and we're working on it"
I think this would be a huge step forwards.
Say for example we have recently had issues with Biting Jabs, Snipe and the lack of AoE's showing up in trials.
Imagine on a Friday if someone from ZOS (Gina or Jessica as an example) made a list of the main points from that week and some dev comments on where they are with the fix.
Have it on the forum banner so it's easy access. ESO Live is great but not regular enough to keep everyone in the loop on what the player base wants to know. The game moves fast and is huge so ZOS ideally needs more regular communication with us.
We've seen the forum and community basically explode in recent months over a number of issues and if even a bit of direct communication had been given it could have been *mostly* averted.Currently playing a stam Warden.... and RDR2Girl_Number8 wrote: »I wonder what class Gina plays....?
RDR2
ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: ».... and RDR2
Is it only my opinion or could this be the worst a ComManager could say?
Nothing wrong with playing other games.
We know you're not really sorry.
Also either deal with the state of things and wait for patches, or uninstall. Those are your options.
And inb4lock.