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Oceanic Lag now 300-400 ms even with a vpn - was 250-300??

  • wishlist14
    wishlist14
    ✭✭✭✭✭
    SathuDuwa wrote: »
    they did actually

    IuX1EBF.jpg

    src

    This is not true as Oceanic servers would also serve NZ, Australia, many Asian countries and others. Wow had oceanic servers I know because I played on them for years. There is no excuse for us not having oceanic servers. I have subbed for years and invested lots of money into this game so i am just as important as other players that do have their own servers.
    For such a multicultural company that is Bethesda i dont understand how they can be so dismissive of other cultures such as aussies and kiwis and asian people and other cultures that embrace this game. I really feel this poor treatment and pathetic excuse is highly unfair.
    Edited by wishlist14 on June 27, 2019 7:51AM
  • wishlist14
    wishlist14
    ✭✭✭✭✭
    I played wow for years and eso for 5 now. We had oceanic servers in wow and many americans and europens played on our servers zs it suited their times they were able to raid. Our servers were always busy and very multi cultural. If Bethesda come over to our shores and promote eso here they sill get a huge following and many new players. Dont forget Asia has a lot of people that would love to play eso...countries such as Australia, New zealand, sigapore, hong kong, malaysia,india, south africa and all the pacific islands .
    Edited by wishlist14 on June 27, 2019 8:34PM
  • Comixfan
    Comixfan
    ✭✭✭
    30 pages and not a single reply from ZOS.

    That actually says more than any post they might deem to make!
  • jcm2606
    jcm2606
    ✭✭✭✭✭
    ✭✭
    Genomic wrote: »
    Bhaal5 wrote: »
    jcm2606 wrote: »
    Bhaal5 wrote: »
    jcm2606 wrote: »
    Connection speed (5Mbps, 50Mbps, 500Mbps) doesn't matter, because most of the data being sent is a few bytes in size. What matters is your connection's latency/ping, and your connection's stability, when communicating with a given server.

    If your connection sends your traffic through an overloaded exchange, or over an unstable path, your traffic will be delayed, or worse, dropped completely, forcing you to resend what was dropped.

    Moving from ADSL to NBN won't help if your ADSL connection was already fast latency-wise, and relatively stable, despite NBN having even 10x faster download speeds.

    If you're on PC, I'd highly recommend giving a VPN such as WTFast or Mudfish a go, as these can potentially halve your ping. They work by taking control of the path your traffic takes, and sending your traffic down an optimised path that skips the known slowdowns (namely Akamai's Singapore DDOS scrubbing center, in our case), essentially like a private Uber for your traffic. Can't speak for WTFast, but Mudfish has taken my ping from 350-500, to 240-300, for only $3 every 1-2 months. Easy to set up, very effective, and very cheap.

    I wont pay for ping of 240-300, where i can get 180-220 without any subscriptions or vpns with gw2.. Plus a second subscription to fix zos's mistake? Hell no, Thats just patting them on the back for poor server/technical choices.

    Plus should openly advertise there poor performance to Australian consumers rather than bait advertising

    1. That's your prerogative, I'm just giving you an option to play with playable ping if you want to continue playing.

    2. If you're still subbed to the game, given the state of it for the Oceanic region, that's on you. The moment my ping skyrocketed, I cancelled my sub, and have no plans to renew until they fix my ping. Frankly, I'm surprised you're not doing the same.

    3. How is it patting them on the back? You're not giving them any more money, in fact you're giving some other service money for making this *** experience less ***, and it's 5x cheaper than the sub, assuming you go through the $3 worth of data in a month (I have to top my Mudfish data up every 1-2 months, so in fact it's closer to 7-10x cheaper).

    4. Agree on openly advertising their poor performance, though. The fact that they can *** afford to advertise the game down the side of a whole bus, but can't get off their ass and work out why Akamai is screwing our performance, is disgusting. But, again, I'm not supporting that.


    4: i wonder how zenimax works around fair trade laws. Because ToS does not cover a product not performing as advertised? And eso does not preform in most countries..


    Seriously though. If, say, Mazda was deliberately selling cars in Australia that were known to have considerably inferior performance to the same overseas models, yet they were selling them for the same price, consumers would be up in arms. It would be a huge issue (legally as well). Why do companies selling digital goods seem to get away with increasingly unethical and anti-consumerist practices time and time again? Is it that the laws haven't caught up? A cultural blind spot? Our hard earned money doesn't become less valuable if we use it to buy a digital piece of furniture vs a real one, but consumers demand and receive much more protection and respect regarding physical goods.


    It's multiple factors, with the biggest being the community. The greater gaming community just doesn't care enough to raise their voices, because the vast majority are complacent, happy with the current state of the industry. Sure, EA can receive 650k downvotes on Reddit, but at least 10x that just don't care, and are happy to pay the $60 entry fee, and the hundreds extra for the last two thirds of the game.

    The fact that laws haven't caught up also doesn't help. A big reason why lootboxes are such an issue is because the laws are far too literal, and haven't caught up with the digital age. The laws are all written within the context of paying real money to acquire other real items or real money, which allows publishers to skirt around them by having lootboxes bought with virtual currencies, and giving a guaranteed virtual item just with an unknown value.

    Conceptually, lootboxes are 100%, unequivocally, gambling. Legally, though... it's easy for publishers to argue they're not, because the laws just don't cover them as well as they should.
    SathuDuwa wrote: »
    they did actually

    IuX1EBF.jpg

    src

    And that amounts to jack, because the problem isn't the distance, it's the routing. 250-300 ping is perfectly playable, 400+ is not. 250-300 is perfectly attainable with decent routing, but with *** routing, good luck. And that's the problem. The game used to have good routing, but the moment Akamai opened their Singapore scrubbing center, that routing went down the shitter, and so the ping basically doubled for us.

    Fixing it is nothing more than calling Akamai a few times to pressure them into dealing with it, but apparently Zenimax thinks that little about our region.
  • Bhaal5
    Bhaal5
    ✭✭✭✭✭
    Guess as a community the ocx and sea communities are not worth anything and its ok for zenimax to discriminate against us. (Would that mean zos is breaking their own ToS?)
  • Bhaal5
    Bhaal5
    ✭✭✭✭✭
    Congrats everyone getting to 30 pages and still being ignored
  • Idinuse
    Idinuse
    ✭✭✭✭✭
    jcm2606 wrote: »
    Genomic wrote: »
    Bhaal5 wrote: »
    jcm2606 wrote: »
    Bhaal5 wrote: »
    jcm2606 wrote: »
    Connection speed (5Mbps, 50Mbps, 500Mbps) doesn't matter, because most of the data being sent is a few bytes in size. What matters is your connection's latency/ping, and your connection's stability, when communicating with a given server.

    If your connection sends your traffic through an overloaded exchange, or over an unstable path, your traffic will be delayed, or worse, dropped completely, forcing you to resend what was dropped.

    Moving from ADSL to NBN won't help if your ADSL connection was already fast latency-wise, and relatively stable, despite NBN having even 10x faster download speeds.

    If you're on PC, I'd highly recommend giving a VPN such as WTFast or Mudfish a go, as these can potentially halve your ping. They work by taking control of the path your traffic takes, and sending your traffic down an optimised path that skips the known slowdowns (namely Akamai's Singapore DDOS scrubbing center, in our case), essentially like a private Uber for your traffic. Can't speak for WTFast, but Mudfish has taken my ping from 350-500, to 240-300, for only $3 every 1-2 months. Easy to set up, very effective, and very cheap.

    I wont pay for ping of 240-300, where i can get 180-220 without any subscriptions or vpns with gw2.. Plus a second subscription to fix zos's mistake? Hell no, Thats just patting them on the back for poor server/technical choices.

    Plus should openly advertise there poor performance to Australian consumers rather than bait advertising

    1. That's your prerogative, I'm just giving you an option to play with playable ping if you want to continue playing.

    2. If you're still subbed to the game, given the state of it for the Oceanic region, that's on you. The moment my ping skyrocketed, I cancelled my sub, and have no plans to renew until they fix my ping. Frankly, I'm surprised you're not doing the same.

    3. How is it patting them on the back? You're not giving them any more money, in fact you're giving some other service money for making this *** experience less ***, and it's 5x cheaper than the sub, assuming you go through the $3 worth of data in a month (I have to top my Mudfish data up every 1-2 months, so in fact it's closer to 7-10x cheaper).

    4. Agree on openly advertising their poor performance, though. The fact that they can *** afford to advertise the game down the side of a whole bus, but can't get off their ass and work out why Akamai is screwing our performance, is disgusting. But, again, I'm not supporting that.


    4: i wonder how zenimax works around fair trade laws. Because ToS does not cover a product not performing as advertised? And eso does not preform in most countries..


    Seriously though. If, say, Mazda was deliberately selling cars in Australia that were known to have considerably inferior performance to the same overseas models, yet they were selling them for the same price, consumers would be up in arms. It would be a huge issue (legally as well). Why do companies selling digital goods seem to get away with increasingly unethical and anti-consumerist practices time and time again? Is it that the laws haven't caught up? A cultural blind spot? Our hard earned money doesn't become less valuable if we use it to buy a digital piece of furniture vs a real one, but consumers demand and receive much more protection and respect regarding physical goods.


    It's multiple factors, with the biggest being the community. The greater gaming community just doesn't care enough to raise their voices, because the vast majority are complacent, happy with the current state of the industry. Sure, EA can receive 650k downvotes on Reddit, but at least 10x that just don't care, and are happy to pay the $60 entry fee, and the hundreds extra for the last two thirds of the game.

    The fact that laws haven't caught up also doesn't help. A big reason why lootboxes are such an issue is because the laws are far too literal, and haven't caught up with the digital age. The laws are all written within the context of paying real money to acquire other real items or real money, which allows publishers to skirt around them by having lootboxes bought with virtual currencies, and giving a guaranteed virtual item just with an unknown value.

    Conceptually, lootboxes are 100%, unequivocally, gambling. Legally, though... it's easy for publishers to argue they're not, because the laws just don't cover them as well as they should.
    SathuDuwa wrote: »
    they did actually

    IuX1EBF.jpg

    src

    And that amounts to jack, because the problem isn't the distance, it's the routing. 250-300 ping is perfectly playable, 400+ is not. 250-300 is perfectly attainable with decent routing, but with *** routing, good luck. And that's the problem. The game used to have good routing, but the moment Akamai opened their Singapore scrubbing center, that routing went down the shitter, and so the ping basically doubled for us.

    Fixing it is nothing more than calling Akamai a few times to pressure them into dealing with it, but apparently Zenimax thinks that little about our region.

    I play with 200-300 ping (on NA from Sweden), and when it's between 250-300 "perfectly" is not the word that springs to mind. Playable yes, perfectly no. :D At least not in competitive content like Trials (i.e. you constantly have to mentally add 2-3 meters to the red or you'll be toast despite your game showing you were outside of it) and PvP (very doable. that's what I do 90%, but it's harder than it should against a good player with 60 ping).
    Edited by Idinuse on June 27, 2019 9:27AM
    Sed ut perspiciatis unde omnis iste natus error sit voluptatem accusantium dolorem que laudantium, totam rem aperiam, eaque ipsa quae ab illo inventore veritatis et quasi architecto beatae vitae dicta sunt explicabo. Nemo enim ipsam voluptatem quia voluptas sit aspernatur aut odit aut fugit, sed quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt. Neque porro quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, sed quia non numquam eius modi tempora incidunt ut labore et dolore magnam aliquam quaerat voluptatem. Ut enim ad minima veniam, quis nostrum exercitationem ullam corporis suscipit laboriosam, nisi ut aliquid ex ea commodi consequatur? Quis autem vel eum iure reprehenderit qui in ea voluptate velit esse quam nihil molestiae consequatur, vel illum qui dolorem eum fugiat quo voluptas nulla pariatur?
  • Morgul667
    Morgul667
    ✭✭✭✭✭
    ✭✭✭✭✭
    Idinuse wrote: »
    jcm2606 wrote: »
    Genomic wrote: »
    Bhaal5 wrote: »
    jcm2606 wrote: »
    Bhaal5 wrote: »
    jcm2606 wrote: »
    Connection speed (5Mbps, 50Mbps, 500Mbps) doesn't matter, because most of the data being sent is a few bytes in size. What matters is your connection's latency/ping, and your connection's stability, when communicating with a given server.

    If your connection sends your traffic through an overloaded exchange, or over an unstable path, your traffic will be delayed, or worse, dropped completely, forcing you to resend what was dropped.

    Moving from ADSL to NBN won't help if your ADSL connection was already fast latency-wise, and relatively stable, despite NBN having even 10x faster download speeds.

    If you're on PC, I'd highly recommend giving a VPN such as WTFast or Mudfish a go, as these can potentially halve your ping. They work by taking control of the path your traffic takes, and sending your traffic down an optimised path that skips the known slowdowns (namely Akamai's Singapore DDOS scrubbing center, in our case), essentially like a private Uber for your traffic. Can't speak for WTFast, but Mudfish has taken my ping from 350-500, to 240-300, for only $3 every 1-2 months. Easy to set up, very effective, and very cheap.

    I wont pay for ping of 240-300, where i can get 180-220 without any subscriptions or vpns with gw2.. Plus a second subscription to fix zos's mistake? Hell no, Thats just patting them on the back for poor server/technical choices.

    Plus should openly advertise there poor performance to Australian consumers rather than bait advertising

    1. That's your prerogative, I'm just giving you an option to play with playable ping if you want to continue playing.

    2. If you're still subbed to the game, given the state of it for the Oceanic region, that's on you. The moment my ping skyrocketed, I cancelled my sub, and have no plans to renew until they fix my ping. Frankly, I'm surprised you're not doing the same.

    3. How is it patting them on the back? You're not giving them any more money, in fact you're giving some other service money for making this *** experience less ***, and it's 5x cheaper than the sub, assuming you go through the $3 worth of data in a month (I have to top my Mudfish data up every 1-2 months, so in fact it's closer to 7-10x cheaper).

    4. Agree on openly advertising their poor performance, though. The fact that they can *** afford to advertise the game down the side of a whole bus, but can't get off their ass and work out why Akamai is screwing our performance, is disgusting. But, again, I'm not supporting that.


    4: i wonder how zenimax works around fair trade laws. Because ToS does not cover a product not performing as advertised? And eso does not preform in most countries..


    Seriously though. If, say, Mazda was deliberately selling cars in Australia that were known to have considerably inferior performance to the same overseas models, yet they were selling them for the same price, consumers would be up in arms. It would be a huge issue (legally as well). Why do companies selling digital goods seem to get away with increasingly unethical and anti-consumerist practices time and time again? Is it that the laws haven't caught up? A cultural blind spot? Our hard earned money doesn't become less valuable if we use it to buy a digital piece of furniture vs a real one, but consumers demand and receive much more protection and respect regarding physical goods.


    It's multiple factors, with the biggest being the community. The greater gaming community just doesn't care enough to raise their voices, because the vast majority are complacent, happy with the current state of the industry. Sure, EA can receive 650k downvotes on Reddit, but at least 10x that just don't care, and are happy to pay the $60 entry fee, and the hundreds extra for the last two thirds of the game.

    The fact that laws haven't caught up also doesn't help. A big reason why lootboxes are such an issue is because the laws are far too literal, and haven't caught up with the digital age. The laws are all written within the context of paying real money to acquire other real items or real money, which allows publishers to skirt around them by having lootboxes bought with virtual currencies, and giving a guaranteed virtual item just with an unknown value.

    Conceptually, lootboxes are 100%, unequivocally, gambling. Legally, though... it's easy for publishers to argue they're not, because the laws just don't cover them as well as they should.
    SathuDuwa wrote: »
    they did actually

    IuX1EBF.jpg

    src

    And that amounts to jack, because the problem isn't the distance, it's the routing. 250-300 ping is perfectly playable, 400+ is not. 250-300 is perfectly attainable with decent routing, but with *** routing, good luck. And that's the problem. The game used to have good routing, but the moment Akamai opened their Singapore scrubbing center, that routing went down the shitter, and so the ping basically doubled for us.

    Fixing it is nothing more than calling Akamai a few times to pressure them into dealing with it, but apparently Zenimax thinks that little about our region.

    I play with 200-300 ping (on NA from Sweden), and when it's between 250-300 "perfectly" is not the word that springs to mind. Playable yes, perfectly no. :D At least not in competitive content like Trials (i.e. you constantly have to mentally add 2-3 meters to the red or you'll be toast despite your game showing you were outside of it) and PvP.

    Depends on many things including packet loss and all

    But honestly playing with 250ms is a walk in a park compared to 350 or 400 ms. I think 300 is some kind of cap where it turns into hard mode
  • gronoxvx
    gronoxvx
    ✭✭✭✭✭
    Idinuse wrote: »
    jcm2606 wrote: »
    Genomic wrote: »
    Bhaal5 wrote: »
    jcm2606 wrote: »
    Bhaal5 wrote: »
    jcm2606 wrote: »
    Connection speed (5Mbps, 50Mbps, 500Mbps) doesn't matter, because most of the data being sent is a few bytes in size. What matters is your connection's latency/ping, and your connection's stability, when communicating with a given server.

    If your connection sends your traffic through an overloaded exchange, or over an unstable path, your traffic will be delayed, or worse, dropped completely, forcing you to resend what was dropped.

    Moving from ADSL to NBN won't help if your ADSL connection was already fast latency-wise, and relatively stable, despite NBN having even 10x faster download speeds.

    If you're on PC, I'd highly recommend giving a VPN such as WTFast or Mudfish a go, as these can potentially halve your ping. They work by taking control of the path your traffic takes, and sending your traffic down an optimised path that skips the known slowdowns (namely Akamai's Singapore DDOS scrubbing center, in our case), essentially like a private Uber for your traffic. Can't speak for WTFast, but Mudfish has taken my ping from 350-500, to 240-300, for only $3 every 1-2 months. Easy to set up, very effective, and very cheap.

    I wont pay for ping of 240-300, where i can get 180-220 without any subscriptions or vpns with gw2.. Plus a second subscription to fix zos's mistake? Hell no, Thats just patting them on the back for poor server/technical choices.

    Plus should openly advertise there poor performance to Australian consumers rather than bait advertising

    1. That's your prerogative, I'm just giving you an option to play with playable ping if you want to continue playing.

    2. If you're still subbed to the game, given the state of it for the Oceanic region, that's on you. The moment my ping skyrocketed, I cancelled my sub, and have no plans to renew until they fix my ping. Frankly, I'm surprised you're not doing the same.

    3. How is it patting them on the back? You're not giving them any more money, in fact you're giving some other service money for making this *** experience less ***, and it's 5x cheaper than the sub, assuming you go through the $3 worth of data in a month (I have to top my Mudfish data up every 1-2 months, so in fact it's closer to 7-10x cheaper).

    4. Agree on openly advertising their poor performance, though. The fact that they can *** afford to advertise the game down the side of a whole bus, but can't get off their ass and work out why Akamai is screwing our performance, is disgusting. But, again, I'm not supporting that.


    4: i wonder how zenimax works around fair trade laws. Because ToS does not cover a product not performing as advertised? And eso does not preform in most countries..


    Seriously though. If, say, Mazda was deliberately selling cars in Australia that were known to have considerably inferior performance to the same overseas models, yet they were selling them for the same price, consumers would be up in arms. It would be a huge issue (legally as well). Why do companies selling digital goods seem to get away with increasingly unethical and anti-consumerist practices time and time again? Is it that the laws haven't caught up? A cultural blind spot? Our hard earned money doesn't become less valuable if we use it to buy a digital piece of furniture vs a real one, but consumers demand and receive much more protection and respect regarding physical goods.


    It's multiple factors, with the biggest being the community. The greater gaming community just doesn't care enough to raise their voices, because the vast majority are complacent, happy with the current state of the industry. Sure, EA can receive 650k downvotes on Reddit, but at least 10x that just don't care, and are happy to pay the $60 entry fee, and the hundreds extra for the last two thirds of the game.

    The fact that laws haven't caught up also doesn't help. A big reason why lootboxes are such an issue is because the laws are far too literal, and haven't caught up with the digital age. The laws are all written within the context of paying real money to acquire other real items or real money, which allows publishers to skirt around them by having lootboxes bought with virtual currencies, and giving a guaranteed virtual item just with an unknown value.

    Conceptually, lootboxes are 100%, unequivocally, gambling. Legally, though... it's easy for publishers to argue they're not, because the laws just don't cover them as well as they should.
    SathuDuwa wrote: »
    they did actually

    IuX1EBF.jpg

    src

    And that amounts to jack, because the problem isn't the distance, it's the routing. 250-300 ping is perfectly playable, 400+ is not. 250-300 is perfectly attainable with decent routing, but with *** routing, good luck. And that's the problem. The game used to have good routing, but the moment Akamai opened their Singapore scrubbing center, that routing went down the shitter, and so the ping basically doubled for us.

    Fixing it is nothing more than calling Akamai a few times to pressure them into dealing with it, but apparently Zenimax thinks that little about our region.

    I play with 200-300 ping (on NA from Sweden), and when it's between 250-300 "perfectly" is not the word that springs to mind. Playable yes, perfectly no. At least not in competitive content like Trials and PvP.

    Maybe not to you, but for us aussies it was the best we ever had and still allowed us to compete in vet/hm trials and pvp. Now its impossible. Hell i was lagging like crazy last night doing fungal grotto 1, which is an absolute joke since there was only 2 others in the dungeon.
  • not4us
    not4us
    ✭✭✭
    Morgul667 wrote: »

    Depends on many things including packet loss and all

    But honestly playing with 250ms is a walk in a park compared to 350 or 400 ms. I think 300 is some kind of cap where it turns into hard mode

    Maybe that's why when using the in-game latency meter, anything over 300ms is on the red.
    So that fact alone means that ZOS themselves recognize that anything over 300ms affects your gameplay yet they do nothing to alleviate this issue for all Oceanic players (an issue that THEY themselves introduced when they started used AKAMAI scrubber).
  • CH77
    CH77
    ✭✭✭
    HOLY SH!T!!!!!111ONE
    What's going on?
    just logged in - NO VPN being used (I just popped on to grab daily reward)
    LOOK AT MY LATENCY!
    Akamai down or something?
    It hasn't gone above 250!

    https://imgur.com/AzDM3pC
    https://imgur.com/dk4D42i

    EDIT: How do I embed those pics?

    Hmm, game just crashed.... I wonder what it'll be when I relog...


    Edited by CH77 on June 28, 2019 7:43AM
  • CH77
    CH77
    ✭✭✭
    Relogged - still 233!!!

    Anyone else have an improvement?


    @ZOS_GinaBruno - care to comment now???
  • CH77
    CH77
    ✭✭✭
    I'll give it half an hour and report back
  • Bhaal5
    Bhaal5
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    Na, still at 391
  • MrGarlic
    MrGarlic
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    CH77 wrote: »
    I'll give it half an hour and report back

    Whatever you did, don't change it :)

    ~330ms for me, standing still in Rawl'ka.
    Edited by MrGarlic on June 28, 2019 8:07AM
    'Sharp Arrows'Mr.Garlic
    Hidden by darkness, a shadow in the night,A sped arrow dissecting the gloom,Finding it's target, such delight.
  • CH77
    CH77
    ✭✭✭
    Bhaal5 wrote: »
    Na, still at 391

    :(
    Sucks
  • CH77
    CH77
    ✭✭✭
    MrGarlic wrote: »
    CH77 wrote: »
    I'll give it half an hour and report back

    What ever you did, don't change it :)

    I'm scared to even restart my PC....
  • MrGarlic
    MrGarlic
    ✭✭✭✭✭
    CH77 wrote: »
    MrGarlic wrote: »
    CH77 wrote: »
    I'll give it half an hour and report back

    What ever you did, don't change it :)

    I'm scared to even restart my PC....

    Probably should check your task manager to see if your VPN is running in the background.
    'Sharp Arrows'Mr.Garlic
    Hidden by darkness, a shadow in the night,A sped arrow dissecting the gloom,Finding it's target, such delight.
  • CH77
    CH77
    ✭✭✭
    MrGarlic wrote: »
    CH77 wrote: »
    MrGarlic wrote: »
    CH77 wrote: »
    I'll give it half an hour and report back

    What ever you did, don't change it :)

    I'm scared to even restart my PC....

    Probably should check your task manager to see if your VPN is running in the background.

    I did - defo not there. Mudfish was only getting down to 260ish previously....
  • Evito
    Evito
    ✭✭✭
    Genomic wrote: »
    SathuDuwa wrote: »
    they did actually

    IuX1EBF.jpg

    src

    Which still doesn't address the main question why every other MMO and online game gets 1/2 the ping to their US servers as ESO does. We've accepted that they can't provide an Oceanic megaserver, but we'd still like them to show a level of competency that every dev other than ZOS seems to be able to accomplish.

    Most other games host servers on the West Coast, ESO server is in Texas so before factoring in server issues you can add 50ms from the beginning.
  • Bobby_V_Rockit
    Bobby_V_Rockit
    ✭✭✭✭✭
    jcm2606 wrote: »
    Connection speed (5Mbps, 50Mbps, 500Mbps) doesn't matter, because most of the data being sent is a few bytes in size. What matters is your connection's latency/ping, and your connection's stability, when communicating with a given server.

    If your connection sends your traffic through an overloaded exchange, or over an unstable path, your traffic will be delayed, or worse, dropped completely, forcing you to resend what was dropped.

    Moving from ADSL to NBN won't help if your ADSL connection was already fast latency-wise, and relatively stable, despite NBN having even 10x faster download speeds.

    If you're on PC, I'd highly recommend giving a VPN such as WTFast or Mudfish a go, as these can potentially halve your ping. They work by taking control of the path your traffic takes, and sending your traffic down an optimised path that skips the known slowdowns (namely Akamai's Singapore DDOS scrubbing center, in our case), essentially like a private Uber for your traffic. Can't speak for WTFast, but Mudfish has taken my ping from 350-500, to 240-300, for only $3 every 1-2 months. Easy to set up, very effective, and very cheap.

    Yeah, it didn’t help a whole lot. Marginally better but still laggy as hell, I just dont get disconnected as much
  • Banana
    Banana
    ✭✭✭✭✭
    ✭✭✭✭✭
    CH77 wrote: »
    MrGarlic wrote: »
    CH77 wrote: »
    MrGarlic wrote: »
    CH77 wrote: »
    I'll give it half an hour and report back

    What ever you did, don't change it :)

    I'm scared to even restart my PC....

    Probably should check your task manager to see if your VPN is running in the background.

    I did - defo not there. Mudfish was only getting down to 260ish previously....

    Did you just make a big crown store purchase
  • CH77
    CH77
    ✭✭✭
    Banana wrote: »
    CH77 wrote: »
    MrGarlic wrote: »
    CH77 wrote: »
    MrGarlic wrote: »
    CH77 wrote: »
    I'll give it half an hour and report back

    What ever you did, don't change it :)

    I'm scared to even restart my PC....

    Probably should check your task manager to see if your VPN is running in the background.

    I did - defo not there. Mudfish was only getting down to 260ish previously....

    Did you just make a big crown store purchase

    I renewed my Netflix sub.....
  • VJzoo
    VJzoo
    ✭✭
    Really interesting read, I came here because I play on EU from Western Australia and my ping had gone down by like 100 to the same as I get to the US servers (270-350) and now Mudfish doesn't make any difference. Hope they get it worked for everyone but I get to keep my new good ping xD
  • Seri
    Seri
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    To any Aussie Broadband customers here, we're now taking the direct route to USA :)

    They recently put in their own links to both Singapore and USA and after that occurred, and after a little bit of communication back and forward, they were kind enough to manually blacklist the NA ESO IP range from being routed to HK. It is a bit of a kludge on their part, but it's great they were willing to help out.

    ZOS still isn't out of fault here as they still should be able to work something out with Akamai that doesn't involve AU/NZ ISPs manually tweaking their BGP routes, but it's an improvement for some of us.

    (Sidenote, any ABB people here in Victoria may still be routing the long way as the international rollout isn't completely enabled in Victoria yet - rest of the country, we're good to go).
    EP CP160+ Templar, Sorc, NB
    DC CP160+ Templar, Sorc, DK
  • CH77
    CH77
    ✭✭✭
    Ah so that's why my ping is back to "normal" - I'm with Aussie BB.
    Amazing!
    Seri wrote: »
    ZOS still isn't out of fault here as they still should be able to work something out with Akamai that doesn't involve AU/NZ ISPs manually tweaking their BGP routes.....
    EXACTLY!!
    @ZOS_GinaBruno @ZOS_JessicaFolsom will you respond and actually admit it now???

  • Audrena
    Audrena
    ✭✭✭
    CH77 wrote: »
    Ah so that's why my ping is back to "normal" - I'm with Aussie BB.
    Amazing!

    I'm with Aussie Broadband too, 100 Mbps fibre. Just logged in to see a big red ping of 358ms. Guess they didn't fix it after all.

    I shouldn't have gotten my hopes up :(

  • Seri
    Seri
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    Audrena wrote: »
    CH77 wrote: »
    Ah so that's why my ping is back to "normal" - I'm with Aussie BB.
    Amazing!

    I'm with Aussie Broadband too, 100 Mbps fibre. Just logged in to see a big red ping of 358ms. Guess they didn't fix it after all.

    I shouldn't have gotten my hopes up :(

    If you're in Victoria, it's still WIP. I believe there's hardware upgrades happening this weekend for you guys, but I don't know the date when the rest of the international upgrades will be enabled.
    Edited by Seri on June 29, 2019 1:37AM
    EP CP160+ Templar, Sorc, NB
    DC CP160+ Templar, Sorc, DK
  • Audrena
    Audrena
    ✭✭✭
    Seri wrote: »
    If you're in Victoria, it's still WIP. I believe there's hardware upgrades happening this weekend for you guys

    Ah yes, I forgot about that - Victoria's the last to get the new routing, and it likely won't happen just yet either.

    Great that ABB is doing that for their customers, of course - but they're fixing a problem that is completely of ZOS's making. Makes for a great ISP recommendation for Australians, but not everyone is going to be able (or willing) to change ISPs to fix a problem created by the game developer which that developer should have fixed a year or more ago :-\

  • VJzoo
    VJzoo
    ✭✭
    Seri wrote: »
    To any Aussie Broadband customers here, we're now taking the direct route to USA :)

    They recently put in their own links to both Singapore and USA and after that occurred, and after a little bit of communication back and forward, they were kind enough to manually blacklist the NA ESO IP range from being routed to HK. It is a bit of a kludge on their part, but it's great they were willing to help out. .

    The new link to Singapore would explain why my ping to EU is so much better! ABB are so good :D

This discussion has been closed.