Connection speed (5Mbps, 50Mbps, 500Mbps) doesn't matter, because most of the data being sent is a few bytes in size. What matters is your connection's latency/ping, and your connection's stability, when communicating with a given server.
If your connection sends your traffic through an overloaded exchange, or over an unstable path, your traffic will be delayed, or worse, dropped completely, forcing you to resend what was dropped.
Moving from ADSL to NBN won't help if your ADSL connection was already fast latency-wise, and relatively stable, despite NBN having even 10x faster download speeds.
If you're on PC, I'd highly recommend giving a VPN such as WTFast or Mudfish a go, as these can potentially halve your ping. They work by taking control of the path your traffic takes, and sending your traffic down an optimised path that skips the known slowdowns (namely Akamai's Singapore DDOS scrubbing center, in our case), essentially like a private Uber for your traffic. Can't speak for WTFast, but Mudfish has taken my ping from 350-500, to 240-300, for only $3 every 1-2 months. Easy to set up, very effective, and very cheap.
I wont pay for ping of 240-300, where i can get 180-220 without any subscriptions or vpns with gw2.. Plus a second subscription to fix zos's mistake? Hell no, Thats just patting them on the back for poor server/technical choices.
Plus should openly advertise there poor performance to Australian consumers rather than bait advertising
1. That's your prerogative, I'm just giving you an option to play with playable ping if you want to continue playing.
2. If you're still subbed to the game, given the state of it for the Oceanic region, that's on you. The moment my ping skyrocketed, I cancelled my sub, and have no plans to renew until they fix my ping. Frankly, I'm surprised you're not doing the same.
3. How is it patting them on the back? You're not giving them any more money, in fact you're giving some other service money for making this *** experience less ***, and it's 5x cheaper than the sub, assuming you go through the $3 worth of data in a month (I have to top my Mudfish data up every 1-2 months, so in fact it's closer to 7-10x cheaper).
4. Agree on openly advertising their poor performance, though. The fact that they can *** afford to advertise the game down the side of a whole bus, but can't get off their ass and work out why Akamai is screwing our performance, is disgusting. But, again, I'm not supporting that.
4: i wonder how zenimax works around fair trade laws. Because ToS does not cover a product not performing as advertised? And eso does not preform in most countries..
Seriously though. If, say, Mazda was deliberately selling cars in Australia that were known to have considerably inferior performance to the same overseas models, yet they were selling them for the same price, consumers would be up in arms. It would be a huge issue (legally as well). Why do companies selling digital goods seem to get away with increasingly unethical and anti-consumerist practices time and time again? Is it that the laws haven't caught up? A cultural blind spot? Our hard earned money doesn't become less valuable if we use it to buy a digital piece of furniture vs a real one, but consumers demand and receive much more protection and respect regarding physical goods.
Connection speed (5Mbps, 50Mbps, 500Mbps) doesn't matter, because most of the data being sent is a few bytes in size. What matters is your connection's latency/ping, and your connection's stability, when communicating with a given server.
If your connection sends your traffic through an overloaded exchange, or over an unstable path, your traffic will be delayed, or worse, dropped completely, forcing you to resend what was dropped.
Moving from ADSL to NBN won't help if your ADSL connection was already fast latency-wise, and relatively stable, despite NBN having even 10x faster download speeds.
If you're on PC, I'd highly recommend giving a VPN such as WTFast or Mudfish a go, as these can potentially halve your ping. They work by taking control of the path your traffic takes, and sending your traffic down an optimised path that skips the known slowdowns (namely Akamai's Singapore DDOS scrubbing center, in our case), essentially like a private Uber for your traffic. Can't speak for WTFast, but Mudfish has taken my ping from 350-500, to 240-300, for only $3 every 1-2 months. Easy to set up, very effective, and very cheap.
I wont pay for ping of 240-300, where i can get 180-220 without any subscriptions or vpns with gw2.. Plus a second subscription to fix zos's mistake? Hell no, Thats just patting them on the back for poor server/technical choices.
Plus should openly advertise there poor performance to Australian consumers rather than bait advertising
1. That's your prerogative, I'm just giving you an option to play with playable ping if you want to continue playing.
2. If you're still subbed to the game, given the state of it for the Oceanic region, that's on you. The moment my ping skyrocketed, I cancelled my sub, and have no plans to renew until they fix my ping. Frankly, I'm surprised you're not doing the same.
3. How is it patting them on the back? You're not giving them any more money, in fact you're giving some other service money for making this *** experience less ***, and it's 5x cheaper than the sub, assuming you go through the $3 worth of data in a month (I have to top my Mudfish data up every 1-2 months, so in fact it's closer to 7-10x cheaper).
4. Agree on openly advertising their poor performance, though. The fact that they can *** afford to advertise the game down the side of a whole bus, but can't get off their ass and work out why Akamai is screwing our performance, is disgusting. But, again, I'm not supporting that.
4: i wonder how zenimax works around fair trade laws. Because ToS does not cover a product not performing as advertised? And eso does not preform in most countries..
Seriously though. If, say, Mazda was deliberately selling cars in Australia that were known to have considerably inferior performance to the same overseas models, yet they were selling them for the same price, consumers would be up in arms. It would be a huge issue (legally as well). Why do companies selling digital goods seem to get away with increasingly unethical and anti-consumerist practices time and time again? Is it that the laws haven't caught up? A cultural blind spot? Our hard earned money doesn't become less valuable if we use it to buy a digital piece of furniture vs a real one, but consumers demand and receive much more protection and respect regarding physical goods.
It's multiple factors, with the biggest being the community. The greater gaming community just doesn't care enough to raise their voices, because the vast majority are complacent, happy with the current state of the industry. Sure, EA can receive 650k downvotes on Reddit, but at least 10x that just don't care, and are happy to pay the $60 entry fee, and the hundreds extra for the last two thirds of the game.
The fact that laws haven't caught up also doesn't help. A big reason why lootboxes are such an issue is because the laws are far too literal, and haven't caught up with the digital age. The laws are all written within the context of paying real money to acquire other real items or real money, which allows publishers to skirt around them by having lootboxes bought with virtual currencies, and giving a guaranteed virtual item just with an unknown value.
Conceptually, lootboxes are 100%, unequivocally, gambling. Legally, though... it's easy for publishers to argue they're not, because the laws just don't cover them as well as they should.
And that amounts to jack, because the problem isn't the distance, it's the routing. 250-300 ping is perfectly playable, 400+ is not. 250-300 is perfectly attainable with decent routing, but with *** routing, good luck. And that's the problem. The game used to have good routing, but the moment Akamai opened their Singapore scrubbing center, that routing went down the shitter, and so the ping basically doubled for us.
Fixing it is nothing more than calling Akamai a few times to pressure them into dealing with it, but apparently Zenimax thinks that little about our region.
Connection speed (5Mbps, 50Mbps, 500Mbps) doesn't matter, because most of the data being sent is a few bytes in size. What matters is your connection's latency/ping, and your connection's stability, when communicating with a given server.
If your connection sends your traffic through an overloaded exchange, or over an unstable path, your traffic will be delayed, or worse, dropped completely, forcing you to resend what was dropped.
Moving from ADSL to NBN won't help if your ADSL connection was already fast latency-wise, and relatively stable, despite NBN having even 10x faster download speeds.
If you're on PC, I'd highly recommend giving a VPN such as WTFast or Mudfish a go, as these can potentially halve your ping. They work by taking control of the path your traffic takes, and sending your traffic down an optimised path that skips the known slowdowns (namely Akamai's Singapore DDOS scrubbing center, in our case), essentially like a private Uber for your traffic. Can't speak for WTFast, but Mudfish has taken my ping from 350-500, to 240-300, for only $3 every 1-2 months. Easy to set up, very effective, and very cheap.
I wont pay for ping of 240-300, where i can get 180-220 without any subscriptions or vpns with gw2.. Plus a second subscription to fix zos's mistake? Hell no, Thats just patting them on the back for poor server/technical choices.
Plus should openly advertise there poor performance to Australian consumers rather than bait advertising
1. That's your prerogative, I'm just giving you an option to play with playable ping if you want to continue playing.
2. If you're still subbed to the game, given the state of it for the Oceanic region, that's on you. The moment my ping skyrocketed, I cancelled my sub, and have no plans to renew until they fix my ping. Frankly, I'm surprised you're not doing the same.
3. How is it patting them on the back? You're not giving them any more money, in fact you're giving some other service money for making this *** experience less ***, and it's 5x cheaper than the sub, assuming you go through the $3 worth of data in a month (I have to top my Mudfish data up every 1-2 months, so in fact it's closer to 7-10x cheaper).
4. Agree on openly advertising their poor performance, though. The fact that they can *** afford to advertise the game down the side of a whole bus, but can't get off their ass and work out why Akamai is screwing our performance, is disgusting. But, again, I'm not supporting that.
4: i wonder how zenimax works around fair trade laws. Because ToS does not cover a product not performing as advertised? And eso does not preform in most countries..
Seriously though. If, say, Mazda was deliberately selling cars in Australia that were known to have considerably inferior performance to the same overseas models, yet they were selling them for the same price, consumers would be up in arms. It would be a huge issue (legally as well). Why do companies selling digital goods seem to get away with increasingly unethical and anti-consumerist practices time and time again? Is it that the laws haven't caught up? A cultural blind spot? Our hard earned money doesn't become less valuable if we use it to buy a digital piece of furniture vs a real one, but consumers demand and receive much more protection and respect regarding physical goods.
It's multiple factors, with the biggest being the community. The greater gaming community just doesn't care enough to raise their voices, because the vast majority are complacent, happy with the current state of the industry. Sure, EA can receive 650k downvotes on Reddit, but at least 10x that just don't care, and are happy to pay the $60 entry fee, and the hundreds extra for the last two thirds of the game.
The fact that laws haven't caught up also doesn't help. A big reason why lootboxes are such an issue is because the laws are far too literal, and haven't caught up with the digital age. The laws are all written within the context of paying real money to acquire other real items or real money, which allows publishers to skirt around them by having lootboxes bought with virtual currencies, and giving a guaranteed virtual item just with an unknown value.
Conceptually, lootboxes are 100%, unequivocally, gambling. Legally, though... it's easy for publishers to argue they're not, because the laws just don't cover them as well as they should.
And that amounts to jack, because the problem isn't the distance, it's the routing. 250-300 ping is perfectly playable, 400+ is not. 250-300 is perfectly attainable with decent routing, but with *** routing, good luck. And that's the problem. The game used to have good routing, but the moment Akamai opened their Singapore scrubbing center, that routing went down the shitter, and so the ping basically doubled for us.
Fixing it is nothing more than calling Akamai a few times to pressure them into dealing with it, but apparently Zenimax thinks that little about our region.
I play with 200-300 ping (on NA from Sweden), and when it's between 250-300 "perfectly" is not the word that springs to mind. Playable yes, perfectly no. At least not in competitive content like Trials (i.e. you constantly have to mentally add 2-3 meters to the red or you'll be toast despite your game showing you were outside of it) and PvP.
Connection speed (5Mbps, 50Mbps, 500Mbps) doesn't matter, because most of the data being sent is a few bytes in size. What matters is your connection's latency/ping, and your connection's stability, when communicating with a given server.
If your connection sends your traffic through an overloaded exchange, or over an unstable path, your traffic will be delayed, or worse, dropped completely, forcing you to resend what was dropped.
Moving from ADSL to NBN won't help if your ADSL connection was already fast latency-wise, and relatively stable, despite NBN having even 10x faster download speeds.
If you're on PC, I'd highly recommend giving a VPN such as WTFast or Mudfish a go, as these can potentially halve your ping. They work by taking control of the path your traffic takes, and sending your traffic down an optimised path that skips the known slowdowns (namely Akamai's Singapore DDOS scrubbing center, in our case), essentially like a private Uber for your traffic. Can't speak for WTFast, but Mudfish has taken my ping from 350-500, to 240-300, for only $3 every 1-2 months. Easy to set up, very effective, and very cheap.
I wont pay for ping of 240-300, where i can get 180-220 without any subscriptions or vpns with gw2.. Plus a second subscription to fix zos's mistake? Hell no, Thats just patting them on the back for poor server/technical choices.
Plus should openly advertise there poor performance to Australian consumers rather than bait advertising
1. That's your prerogative, I'm just giving you an option to play with playable ping if you want to continue playing.
2. If you're still subbed to the game, given the state of it for the Oceanic region, that's on you. The moment my ping skyrocketed, I cancelled my sub, and have no plans to renew until they fix my ping. Frankly, I'm surprised you're not doing the same.
3. How is it patting them on the back? You're not giving them any more money, in fact you're giving some other service money for making this *** experience less ***, and it's 5x cheaper than the sub, assuming you go through the $3 worth of data in a month (I have to top my Mudfish data up every 1-2 months, so in fact it's closer to 7-10x cheaper).
4. Agree on openly advertising their poor performance, though. The fact that they can *** afford to advertise the game down the side of a whole bus, but can't get off their ass and work out why Akamai is screwing our performance, is disgusting. But, again, I'm not supporting that.
4: i wonder how zenimax works around fair trade laws. Because ToS does not cover a product not performing as advertised? And eso does not preform in most countries..
Seriously though. If, say, Mazda was deliberately selling cars in Australia that were known to have considerably inferior performance to the same overseas models, yet they were selling them for the same price, consumers would be up in arms. It would be a huge issue (legally as well). Why do companies selling digital goods seem to get away with increasingly unethical and anti-consumerist practices time and time again? Is it that the laws haven't caught up? A cultural blind spot? Our hard earned money doesn't become less valuable if we use it to buy a digital piece of furniture vs a real one, but consumers demand and receive much more protection and respect regarding physical goods.
It's multiple factors, with the biggest being the community. The greater gaming community just doesn't care enough to raise their voices, because the vast majority are complacent, happy with the current state of the industry. Sure, EA can receive 650k downvotes on Reddit, but at least 10x that just don't care, and are happy to pay the $60 entry fee, and the hundreds extra for the last two thirds of the game.
The fact that laws haven't caught up also doesn't help. A big reason why lootboxes are such an issue is because the laws are far too literal, and haven't caught up with the digital age. The laws are all written within the context of paying real money to acquire other real items or real money, which allows publishers to skirt around them by having lootboxes bought with virtual currencies, and giving a guaranteed virtual item just with an unknown value.
Conceptually, lootboxes are 100%, unequivocally, gambling. Legally, though... it's easy for publishers to argue they're not, because the laws just don't cover them as well as they should.
And that amounts to jack, because the problem isn't the distance, it's the routing. 250-300 ping is perfectly playable, 400+ is not. 250-300 is perfectly attainable with decent routing, but with *** routing, good luck. And that's the problem. The game used to have good routing, but the moment Akamai opened their Singapore scrubbing center, that routing went down the shitter, and so the ping basically doubled for us.
Fixing it is nothing more than calling Akamai a few times to pressure them into dealing with it, but apparently Zenimax thinks that little about our region.
I play with 200-300 ping (on NA from Sweden), and when it's between 250-300 "perfectly" is not the word that springs to mind. Playable yes, perfectly no. At least not in competitive content like Trials and PvP.
Depends on many things including packet loss and all
But honestly playing with 250ms is a walk in a park compared to 350 or 400 ms. I think 300 is some kind of cap where it turns into hard mode
I'll give it half an hour and report back
Which still doesn't address the main question why every other MMO and online game gets 1/2 the ping to their US servers as ESO does. We've accepted that they can't provide an Oceanic megaserver, but we'd still like them to show a level of competency that every dev other than ZOS seems to be able to accomplish.
Connection speed (5Mbps, 50Mbps, 500Mbps) doesn't matter, because most of the data being sent is a few bytes in size. What matters is your connection's latency/ping, and your connection's stability, when communicating with a given server.
If your connection sends your traffic through an overloaded exchange, or over an unstable path, your traffic will be delayed, or worse, dropped completely, forcing you to resend what was dropped.
Moving from ADSL to NBN won't help if your ADSL connection was already fast latency-wise, and relatively stable, despite NBN having even 10x faster download speeds.
If you're on PC, I'd highly recommend giving a VPN such as WTFast or Mudfish a go, as these can potentially halve your ping. They work by taking control of the path your traffic takes, and sending your traffic down an optimised path that skips the known slowdowns (namely Akamai's Singapore DDOS scrubbing center, in our case), essentially like a private Uber for your traffic. Can't speak for WTFast, but Mudfish has taken my ping from 350-500, to 240-300, for only $3 every 1-2 months. Easy to set up, very effective, and very cheap.
I did - defo not there. Mudfish was only getting down to 260ish previously....
I did - defo not there. Mudfish was only getting down to 260ish previously....
Did you just make a big crown store purchase
EXACTLY!!ZOS still isn't out of fault here as they still should be able to work something out with Akamai that doesn't involve AU/NZ ISPs manually tweaking their BGP routes.....
If you're in Victoria, it's still WIP. I believe there's hardware upgrades happening this weekend for you guys
To any Aussie Broadband customers here, we're now taking the direct route to USA
They recently put in their own links to both Singapore and USA and after that occurred, and after a little bit of communication back and forward, they were kind enough to manually blacklist the NA ESO IP range from being routed to HK. It is a bit of a kludge on their part, but it's great they were willing to help out. .