They aim at kids for the same reason the tobacco industry wants to aim at kids (and would if they could get away with it) - if you normalize a behavior for a generation, you addict them and they are profit sources for life. Even without aiming at kids, normalizing loot boxes is terrible. I retain faith that world governments will do the right thing here and strictly limit in the same way they do tobacco or gambling.
Ilithyania wrote: »sounds more like some eternal EU bureaucratic, political, corp, laywer stagmire.
prob ends up as a tiny warning label on the box, or a new paragraph on the Term of Service.
Jayman1000 wrote: »Ilithyania wrote: »sounds more like some eternal EU bureaucratic, political, corp, laywer stagmire.
prob ends up as a tiny warning label on the box, or a new paragraph on the Term of Service.
yes, EU is often terrible at dealing with things like this. Not always but often. One example is the ridiculous "Accept Cookie" warnings that we here in the EU have to click on every page we visit EVERY time we visit it, because the EU has decided we need to be informed and consent to the cookie thing... it's a terribly good example of bad EU bureaucracy. (and the reason why I have begun always using a US VPN, that way the cookie warnings dont pop up ever, which is really nice and a time saver too. Especially on mobile where the cookie accept text can fill the entire screen and you have to scroll down to find the accept cookie button).
However, lets hope the EU this time can do their job like they are supposed to and impose through law the change we need to make lootboxes transparent and much less gambly. The current system is very shady, you have no idea how many crates you need to buy to get the items you want. Alternatively if game companies want to insist on gambling mechanics force them to to actually follow the gambling laws instead of constantly circumventing them.
I would definitely prefer if companies themselves could moderate this, but it seems we need to force their hand.
.
I agree with this, it’s a bit concerning that people want a government official to help them with their own addiction.Juju_beans wrote: »Jayman1000 wrote: »Ilithyania wrote: »sounds more like some eternal EU bureaucratic, political, corp, laywer stagmire.
prob ends up as a tiny warning label on the box, or a new paragraph on the Term of Service.
yes, EU is often terrible at dealing with things like this. Not always but often. One example is the ridiculous "Accept Cookie" warnings that we here in the EU have to click on every page we visit EVERY time we visit it, because the EU has decided we need to be informed and consent to the cookie thing... it's a terribly good example of bad EU bureaucracy. (and the reason why I have begun always using a US VPN, that way the cookie warnings dont pop up ever, which is really nice and a time saver too. Especially on mobile where the cookie accept text can fill the entire screen and you have to scroll down to find the accept cookie button).
However, lets hope the EU this time can do their job like they are supposed to and impose through law the change we need to make lootboxes transparent and much less gambly. The current system is very shady, you have no idea how many crates you need to buy to get the items you want. Alternatively if game companies want to insist on gambling mechanics force them to to actually follow the gambling laws instead of constantly circumventing them.
I would definitely prefer if companies themselves could moderate this, but it seems we need to force their hand.
.
So let's say they become more transparent. I don't think that will help much. Folks already know you only have a slight chance at winning something big. Putting 5% chance on the website isn't going to change their minds.
If you are an adult then only you can save yourself because you have to admit you have a problem and need help.
If these "gamblers" are minors though spending their parents' money then I'm not sure how any regulation could detect that and take action.
Juju_beans wrote: »So let's say they become more transparent. I don't think that will help much. Folks already know you only have a slight chance at winning something big. Putting 5% chance on the website isn't going to change their minds.
If you are an adult then only you can save yourself because you have to admit you have a problem and need help.
If these "gamblers" are minors though spending their parents' money then I'm not sure how any regulation could detect that and take action.
Androconium wrote: »Let's wait and see what happens first before we start declaring victory.
The fact it's at least being investigated and looked into actively though is a nice start. Also remember that companies could always up the prices of items to offset the loss from loot boxes, victories could fast become defeats.
Also remember that you are on the Company's side.
Androconium wrote: »
have you heard of Fifa? It's EA's big cash cow, one of the worst examples of predatory loot boxes, one of the main games driving different gambling commissions to directly address loot boxes, and it's rated E for Everyone. I think you need to be at least 11 or 12 to play the Ultimate Team Mode, which is where the loot boxes come in, but still. It's clearly aimed at kids - they're a huge portion of the player base, and EA is fleecing them.
Funny because the vast majority of games out there with loot boxes are rated T or M games not intended for child audiences.
I have yet to see a kid's game offer this feature.
That is so true. I was introduced of loot boxes because my son asked me for what ever year it was for the Ultimate Edition of Fifa. I asked why he said so he can get Fifa pack and might get a small chance to get a Rinaldo player. When I saw the price I said "NO FREAKING WAY". My son asked why and I explained to him that is gambling. I said we are basically paying what was it $50 more than the regular edition and with that money can also buy another game. Lucky for me he said "I rather have two games than one". He was young back then.
So it's true this is aimed at very young kids. I guess this is why I am so passionate about this topic. I have seen first hand what addiction, any kind of addiction can do and to aim this at kids boils me.
They aim at kids for the same reason the tobacco industry wants to aim at kids (and would if they could get away with it) - if you normalize a behavior for a generation, you addict them and they are profit sources for life. Even without aiming at kids, normalizing loot boxes is terrible. I retain faith that world governments will do the right thing here and strictly limit in the same way they do tobacco or gambling.
why would anyone here DEFEND loot/premium crates such as this? There is literally no positive for the player. They are literally specifically designed to get your money that you would other wise save or invest wisely. I don't see how anyone in this community could defend their existence in any kind of valid way.
Reistr_the_Unbroken wrote: »Lmao people are still calling Crown crates gambling? Logic at its finest. If it were truly gambling then let’s get rid of the gems that you can BUY THE STUFF WITH. In fact let’s get rid of the items you can buy from the crown crates too and see how people really cry that it’s gambling shall we?
It’s not gambling if you can still buy what you’re paying for with the gems people, unlike EA. Be damn glad you can buy what you want from the crates and not locked behind EA’s loot box pay wall where you don’t have that option.
gambling
[gam-bling]
SynonymsExamplesWord Origin
See more synonyms for gambling on Thesaurus.com
noun
the activity or practice of playing at a game of chance for money or other stakes.
the act or practice of risking the loss of something important by taking a chance or acting recklessly:
If you don't back up your data, that's gambling.
menathradiel wrote: »
Funny because the vast majority of games out there with loot boxes are rated T or M games not intended for child audiences.
I have yet to see a kid's game offer this feature.
Sims Freeplay (rated 10+) has "mystery boxes", which you open to get a random assortment of furniture items, where the more keys you use the rarer the items within it. Used to be that boxes were earned by doing weekly quests to get the keys that unlock them, now they also sell the keys directly in the store. It's basically the same mechanic as loot boxes except instead of buying the box you are buying the keys that open the box.
MornaBaine wrote: »
Actually, it is not lame at all.
Google for gambling and substance abuse similarities. You may be surprised to find outr that our brain treats both quite similarly. Both also force the addict to need more mony to satiate the addiciton. Hence the drop in local crime rates when gambling is banned.
You can research on google why these things don't actually qualify as gambling (it has something to do with garaunteed returns).
It's not.
Heroin and Loot Crates aren't the same... however, I can think of a perfect example that is:
Trading Cards. They're the exact same concept as loot boxes.
You can research on google why these things don't actually qualify as gambling (it has something to do with garaunteed returns).
Reistr_the_Unbroken wrote: »That’s a pretty lame analogy
Actually, it is not lame at all.
Google for gambling and substance abuse similarities. You may be surprised to find outr that our brain treats both quite similarly. Both also force the addict to need more mony to satiate the addiciton. Hence the drop in local crime rates when gambling is banned.
Are you implying crown crates can lead to increased crime?
DirkRavenclaw wrote: »if something nice is in them
Reistr_the_Unbroken wrote: »Ok so if crown crates are bad then should we ban the millions of blind boxes and mystery bags that are legally being sold too? Does that count as “gambling”? No, it doesn’t.
Reistr_the_Unbroken wrote: »Ok so if crown crates are bad then should we ban the millions of blind boxes and mystery bags that are legally being sold too? Does that count as “gambling”? No, it doesn’t.
Actually, that is kind of what the EU countries are considering now.
Are loot boxes gambling? If so, should they be regulated the same way? Can the companies selling them ensure no kids get to them? Wouldn't it be easier to simply ban them?
Reistr_the_Unbroken wrote: »Reistr_the_Unbroken wrote: »Ok so if crown crates are bad then should we ban the millions of blind boxes and mystery bags that are legally being sold too? Does that count as “gambling”? No, it doesn’t.
Actually, that is kind of what the EU countries are considering now.
Are loot boxes gambling? If so, should they be regulated the same way? Can the companies selling them ensure no kids get to them? Wouldn't it be easier to simply ban them?
You’re missing the point. I wasn’t talking about EA’s crappy loot boxes or anything related to EU in the original post. I was referring to the Funko POP! Blind bags and the others. Bling bags and Mystery boxes are not in a game. They’re actually sold in stores.
And then they simply made the items not available at all in those countries. The end. Well played. Unless the countries with the major markets join in, this is going harm us more than it will harm them.Androconium wrote: »But what they do is fund the developer to provide us with excellent content updates.
Prove this with evidence.
Someone else pointed out that ZeniMax Media and its subsidiaries are all privately-traded companies.
Under US law they are not required to publicise any of their financial operations (correct me if I'm wrong on this).
With that in mind, how would YOU know how Zenimax Media, or any of it's subsidiaries, fund their software developments?
When you say "developer" which of Zenimax Media's subsidiary companies are you referring to?
Indeed what a ridiculously unreasonable assumption that the money going into a company via trade is used to pay their employees. Oh the absurdity. Nice strawman.
Androconium wrote: »
Bethesda is wholly owned by Zenimax and Zenimax is a private company. By definition that makes Bethesda private.
What is ironic is you edited out my comment that it helps to google things first. Maybe google for their stock or trading symbol.
ZOS is a private company? So they are a parent company then. I am sure Zenimax is a publicly traded company. If I am wrong thank you for the clarification @Juju_beans. As for where I get my stats from? Common sense? After all Zenimax is a company that wants to make money. They sue other companies to make money. They also make stuff in the crown store for as little as possible and sell it as much as the market will bear. So if they can sell one item that takes say a week to make and sell it for the same cost of the base game that would mean they would do more of this if it sold. So since they are not sold and are in crates and or time exclusive tells me that they don't sell.
So common sense. Does common sense say this the other way? If so, I don't see it. Not saying I am wrong but it's my opinion which I forgot to say. Sorry for that and listing it as fact. I apologize for it.
@Pheefs about the duckies at a carnival, thing is you have to earn it by your own competence. The loot boxes are like an instant scratch ticket hoping to get the biggest prize.
If anything should be compared to then that would be card collections. Baseball/hockey cards Magic the Gathering. That is like buying a loot box with no money being returned from the company selling them.
Thing is I never herd of companies who do this prey on kids for gambling. Maybe I am wrong all this time and this is/was a bad practice after all. So it if is, then that doesn't mean it's right.
We play video games. Companies make video games. Companies shouldn't be making video games in order to make money from gambling.
So in the end what are we playing? IS ESO a video game or is ESO a video game made in order for Zenimax Online Studios to make money from gambling? After all people keep saying the DLC and Expansons is not enough to keep ESO alive.
Your wrong. It helps to google things first.
Zenimax, the parent company, is private. It’s not publicly traded.
Androconium wrote: »But what they do is fund the developer to provide us with excellent content updates.
Prove this with evidence.
Someone else pointed out that ZeniMax Media and its subsidiaries are all privately-traded companies.
Under US law they are not required to publicise any of their financial operations (correct me if I'm wrong on this).
With that in mind, how would YOU know how Zenimax Media, or any of it's subsidiaries, fund their software developments?
When you say "developer" which of Zenimax Media's subsidiary companies are you referring to?
Androconium wrote: »It's not a case of being protected from yourself.Juju_beans wrote: »I've never liked the thought of "We're the government and we're here to help".
Not everyone is so irresponsible that they need the government to intervene to protect them from themselves.
It's a case of being protected from predatory marketing.
In other words, "We're the government and we're here to help protect you from yourself."