"New"?
Though since you mention range you're probably not referring to Asylum Bow builds (which are limited to 20m for their 20k~ burst combo).
Regular snipe builds have their total burst limited to 13-14k (Snipes being 8-9k~ dmg on average) on most targets & pretty much the only way they kill a good player is with a desync or an exploit as they lack any follow up after the target CC breaks the 13-14k dmg & simply dodge rolls/blocks & shields up.
"New"?
Though since you mention range you're probably not referring to Asylum Bow builds (which are limited to 20m for their 20k~ burst combo).
Regular snipe builds have their total burst limited to 13-14k (Snipes being 8-9k~ dmg on average) on most targets & pretty much the only way they kill a good player is with a desync or an exploit as they lack any follow up after the target CC breaks the 13-14k dmg & simply dodge rolls/blocks & shields up.
Lol once again "YouTube" it, I said new because it's running rampant around pvp.
"New"?
Though since you mention range you're probably not referring to Asylum Bow builds (which are limited to 20m for their 20k~ burst combo).
Regular snipe builds have their total burst limited to 13-14k (Snipes being 8-9k~ dmg on average) on most targets & pretty much the only way they kill a good player is with a desync or an exploit as they lack any follow up after the target CC breaks the 13-14k dmg & simply dodge rolls/blocks & shields up.
Lol once again "YouTube" it, I said new because it's running rampant around pvp.
Most snipe builds I see are people who spam snipe, kill some lone dude on a mount who fails to react in time (whether due to low reaction speed or health/animation desync, who knows) & then speed away after wasting 1/3rd of their entire stamina pool to get that one kill that was never even "guaranteed".
Small minority try landing LA+Poison Injection or LA+Crushing Weapon for faster burst (which is still limited to 13-14k dmg even on my 5x Well-Fitted 7 medium stamblade) & others go for the melee gank with snipe->ambush+incap or snipe->incap+killer's blade etc
I've watched pretty much every video that has to do with snipe ganking, perhaps you'd want to be a bit more specific as to what you're referring to?
"New"?
Though since you mention range you're probably not referring to Asylum Bow builds (which are limited to 20m for their 20k~ burst combo).
Regular snipe builds have their total burst limited to 13-14k (Snipes being 8-9k~ dmg on average) on most targets & pretty much the only way they kill a good player is with a desync or an exploit as they lack any follow up after the target CC breaks the 13-14k dmg & simply dodge rolls/blocks & shields up.
Lol once again "YouTube" it, I said new because it's running rampant around pvp.
Most snipe builds I see are people who spam snipe, kill some lone dude on a mount who fails to react in time (whether due to low reaction speed or health/animation desync, who knows) & then speed away after wasting 1/3rd of their entire stamina pool to get that one kill that was never even "guaranteed".
Small minority try landing LA+Poison Injection or LA+Crushing Weapon for faster burst (which is still limited to 13-14k dmg even on my 5x Well-Fitted 7 medium stamblade) & others go for the melee gank with snipe->ambush+incap or snipe->incap+killer's blade etc and again spend their entire stamina pool to (maybe) get one kill.
I've watched pretty much every video that has to do with snipe ganking, perhaps you'd want to be a bit more specific as to what you're referring to?
"New"?
Though since you mention range you're probably not referring to Asylum Bow builds (which are limited to 20m for their 20k~ burst combo).
Regular snipe builds have their total burst limited to 13-14k (Snipes being 8-9k~ dmg on average) on most targets & pretty much the only way they kill a good player is with a desync or an exploit as they lack any follow up after the target CC breaks the 13-14k dmg & simply dodge rolls/blocks & shields up.
Lol once again "YouTube" it, I said new because it's running rampant around pvp.
Most snipe builds I see are people who spam snipe, kill some lone dude on a mount who fails to react in time (whether due to low reaction speed or health/animation desync, who knows) & then speed away after wasting 1/3rd of their entire stamina pool to get that one kill that was never even "guaranteed".
Small minority try landing LA+Poison Injection or LA+Crushing Weapon for faster burst (which is still limited to 13-14k dmg even on my 5x Well-Fitted 7 medium stamblade) & others go for the melee gank with snipe->ambush+incap or snipe->incap+killer's blade etc and again spend their entire stamina pool to (maybe) get one kill.
I've watched pretty much every video that has to do with snipe ganking, perhaps you'd want to be a bit more specific as to what you're referring to?
I cant say the guys name as that is against the rules.
"New"?
Though since you mention range you're probably not referring to Asylum Bow builds (which are limited to 20m for their 20k~ burst combo).
Regular snipe builds have their total burst limited to 13-14k (Snipes being 8-9k~ dmg on average) on most targets & pretty much the only way they kill a good player is with a desync or an exploit as they lack any follow up after the target CC breaks the 13-14k dmg & simply dodge rolls/blocks & shields up.
Lol once again "YouTube" it, I said new because it's running rampant around pvp.
Most snipe builds I see are people who spam snipe, kill some lone dude on a mount who fails to react in time (whether due to low reaction speed or health/animation desync, who knows) & then speed away after wasting 1/3rd of their entire stamina pool to get that one kill that was never even "guaranteed".
Small minority try landing LA+Poison Injection or LA+Crushing Weapon for faster burst (which is still limited to 13-14k dmg even on my 5x Well-Fitted 7 medium stamblade) & others go for the melee gank with snipe->ambush+incap or snipe->incap+killer's blade etc and again spend their entire stamina pool to (maybe) get one kill.
I've watched pretty much every video that has to do with snipe ganking, perhaps you'd want to be a bit more specific as to what you're referring to?
I cant say the guys name as that is against the rules.
Do you talking about the PS4-TBS+Spriggans+Kena+Velidreth-full.divine-snipe,snipe,LA,poison.arrow,combo-guy?
"New"?
Though since you mention range you're probably not referring to Asylum Bow builds (which are limited to 20m for their 20k~ burst combo).
Regular snipe builds have their total burst limited to 13-14k (Snipes being 8-9k~ dmg on average) on most targets & pretty much the only way they kill a good player is with a desync or an exploit as they lack any follow up after the target CC breaks the 13-14k dmg & simply dodge rolls/blocks & shields up.
Lol once again "YouTube" it, I said new because it's running rampant around pvp.
Most snipe builds I see are people who spam snipe, kill some lone dude on a mount who fails to react in time (whether due to low reaction speed or health/animation desync, who knows) & then speed away after wasting 1/3rd of their entire stamina pool to get that one kill that was never even "guaranteed".
Small minority try landing LA+Poison Injection or LA+Crushing Weapon for faster burst (which is still limited to 13-14k dmg even on my 5x Well-Fitted 7 medium stamblade) & others go for the melee gank with snipe->ambush+incap or snipe->incap+killer's blade etc and again spend their entire stamina pool to (maybe) get one kill.
I've watched pretty much every video that has to do with snipe ganking, perhaps you'd want to be a bit more specific as to what you're referring to?
I cant say the guys name as that is against the rules.
Do you talking about the PS4-TBS+Spriggans+Kena+Velidreth-full.divine-snipe,snipe,LA,poison.arrow,combo-guy?
Naw, but he could potentially be another guy.
@usmguy1234 @regime211usmguy1234 wrote: »So there's a new snipe gang build going around, where people are being 1 shot, and before anyone says " if you're a good player, you wouldn't be sniped" let's not forget 1. The range in snipe and 2. If your in the midst of battle you wont see It coming.
The real plague of cyrodiil. I pm'd one of these guys. He said it's not rare for him to get 20k snipes.
90% of snipers only attack outnumbered players, which allows them to take full advantage of the associated bugs (It is not just the first snipe from stealth). There is often zero counterplay aviable for the target. If someone needs to L2P it's those snipers who rely on numbers AND bugs to get kills.
90% of snipers only attack outnumbered players, which allows them to take full advantage of the associated bugs (It is not just the first snipe from stealth). There is often zero counterplay aviable for the target. If someone needs to L2P it's those snipers who rely on numbers AND bugs to get kills.
This right here is what my opening statement was referring too.
I have had sniping and a melee ganking NB's since launch and I have yet to see any "bugs". Most of these can be chalked up to inexperienced players not knowing the game mechanics.
rfennell_ESO wrote: »"New"?
Though since you mention range you're probably not referring to Asylum Bow builds (which are limited to 20m for their 20k~ burst combo).
Regular snipe builds have their total burst limited to 13-14k (Snipes being 8-9k~ dmg on average) on most targets & pretty much the only way they kill a good player is with a desync or an exploit as they lack any follow up after the target CC breaks the 13-14k dmg & simply dodge rolls/blocks & shields up.
Lol once again "YouTube" it, I said new because it's running rampant around pvp.
Most snipe builds I see are people who spam snipe, kill some lone dude on a mount who fails to react in time (whether due to low reaction speed or health/animation desync, who knows) & then speed away after wasting 1/3rd of their entire stamina pool to get that one kill that was never even "guaranteed".
Small minority try landing LA+Poison Injection or LA+Crushing Weapon for faster burst (which is still limited to 13-14k dmg even on my 5x Well-Fitted 7 medium stamblade) & others go for the melee gank with snipe->ambush+incap or snipe->incap+killer's blade etc and again spend their entire stamina pool to (maybe) get one kill.
I've watched pretty much every video that has to do with snipe ganking, perhaps you'd want to be a bit more specific as to what you're referring to?
I cant say the guys name as that is against the rules.
Do you talking about the PS4-TBS+Spriggans+Kena+Velidreth-full.divine-snipe,snipe,LA,poison.arrow,combo-guy?
Naw, but he could potentially be another guy.
It sounds like you click baited the thread by claiming "one shot" build when it's really not a one shot "build" at all.
rfennell_ESO wrote: »"New"?
Though since you mention range you're probably not referring to Asylum Bow builds (which are limited to 20m for their 20k~ burst combo).
Regular snipe builds have their total burst limited to 13-14k (Snipes being 8-9k~ dmg on average) on most targets & pretty much the only way they kill a good player is with a desync or an exploit as they lack any follow up after the target CC breaks the 13-14k dmg & simply dodge rolls/blocks & shields up.
Lol once again "YouTube" it, I said new because it's running rampant around pvp.
Most snipe builds I see are people who spam snipe, kill some lone dude on a mount who fails to react in time (whether due to low reaction speed or health/animation desync, who knows) & then speed away after wasting 1/3rd of their entire stamina pool to get that one kill that was never even "guaranteed".
Small minority try landing LA+Poison Injection or LA+Crushing Weapon for faster burst (which is still limited to 13-14k dmg even on my 5x Well-Fitted 7 medium stamblade) & others go for the melee gank with snipe->ambush+incap or snipe->incap+killer's blade etc and again spend their entire stamina pool to (maybe) get one kill.
I've watched pretty much every video that has to do with snipe ganking, perhaps you'd want to be a bit more specific as to what you're referring to?
I cant say the guys name as that is against the rules.
Do you talking about the PS4-TBS+Spriggans+Kena+Velidreth-full.divine-snipe,snipe,LA,poison.arrow,combo-guy?
Naw, but he could potentially be another guy.
It sounds like you click baited the thread by claiming "one shot" build when it's really not a one shot "build" at all.
rfennell_ESO wrote: »"New"?
Though since you mention range you're probably not referring to Asylum Bow builds (which are limited to 20m for their 20k~ burst combo).
Regular snipe builds have their total burst limited to 13-14k (Snipes being 8-9k~ dmg on average) on most targets & pretty much the only way they kill a good player is with a desync or an exploit as they lack any follow up after the target CC breaks the 13-14k dmg & simply dodge rolls/blocks & shields up.
Lol once again "YouTube" it, I said new because it's running rampant around pvp.
Most snipe builds I see are people who spam snipe, kill some lone dude on a mount who fails to react in time (whether due to low reaction speed or health/animation desync, who knows) & then speed away after wasting 1/3rd of their entire stamina pool to get that one kill that was never even "guaranteed".
Small minority try landing LA+Poison Injection or LA+Crushing Weapon for faster burst (which is still limited to 13-14k dmg even on my 5x Well-Fitted 7 medium stamblade) & others go for the melee gank with snipe->ambush+incap or snipe->incap+killer's blade etc and again spend their entire stamina pool to (maybe) get one kill.
I've watched pretty much every video that has to do with snipe ganking, perhaps you'd want to be a bit more specific as to what you're referring to?
I cant say the guys name as that is against the rules.
Do you talking about the PS4-TBS+Spriggans+Kena+Velidreth-full.divine-snipe,snipe,LA,poison.arrow,combo-guy?
Naw, but he could potentially be another guy.
It sounds like you click baited the thread by claiming "one shot" build when it's really not a one shot "build" at all.
And I really wish people like you would refrain from commenting on threads, as if the poster is "click baiting" or making things up, if you have nothing positive and constructive to say, please dont comment at all. This thread was made for everyone who deals with 1 shots by snipe spammers, whether health desyncs or whatever else is going on in pvp.
Waffennacht wrote: »The snipe bug is so common, at least on Xbox, that there's no normal play.
I consider snipe to be the ultimate burst ability in game now.
Can easily stack 10s of 1000s of damage. There is no non burst bow combo lol
And I'm starting to think it's intended based on ZoS silence
thankyourat wrote: »Waffennacht wrote: »The snipe bug is so common, at least on Xbox, that there's no normal play.
I consider snipe to be the ultimate burst ability in game now.
Can easily stack 10s of 1000s of damage. There is no non burst bow combo lol
And I'm starting to think it's intended based on ZoS silence
The snipers are so out of control on Xbox. They are the DPS of choice right now followed by mag sorc. Which is bad because players are just outnumbering you and killing you with ranged abilities and executes. Snipe really just needs to be removed all together. The cast time isn't even really a negative for the ability because snipers just cast it when you are fighting someone else.
Waffennacht wrote: »The snipe bug is so common, at least on Xbox, that there's no normal play.
I consider snipe to be the ultimate burst ability in game now.
Can easily stack 10s of 1000s of damage. There is no non burst bow combo lol
And I'm starting to think it's intended based on ZoS silence
rfennell_ESO wrote: »Waffennacht wrote: »The snipe bug is so common, at least on Xbox, that there's no normal play.
I consider snipe to be the ultimate burst ability in game now.
Can easily stack 10s of 1000s of damage. There is no non burst bow combo lol
And I'm starting to think it's intended based on ZoS silence
It's an issue when a single target ability can do ultimate ability damage. Cast from stealth... and by use of stealth or shadowy disguise always crit.
The attack from stealth buggy stun problem is the alternate issue.
But, other than outliers (very low cp players in 7 light armor in CP campaign) it's not one shotting people. It mostly doesn't even two shot people either... It does less damage (by base tooltip) than dizzying swing does, which is spammed relentlessly.
It allows glass cannon builds to act as a mobile siege unit that is invisible. Is it a problem? perhaps.
thankyourat wrote: »Waffennacht wrote: »The snipe bug is so common, at least on Xbox, that there's no normal play.
I consider snipe to be the ultimate burst ability in game now.
Can easily stack 10s of 1000s of damage. There is no non burst bow combo lol
And I'm starting to think it's intended based on ZoS silence
The snipers are so out of control on Xbox. They are the DPS of choice right now followed by mag sorc. Which is bad because players are just outnumbering you and killing you with ranged abilities and executes. Snipe really just needs to be removed all together. The cast time isn't even really a negative for the ability because snipers just cast it when you are fighting someone else.
thankyourat wrote: »Waffennacht wrote: »The snipe bug is so common, at least on Xbox, that there's no normal play.
I consider snipe to be the ultimate burst ability in game now.
Can easily stack 10s of 1000s of damage. There is no non burst bow combo lol
And I'm starting to think it's intended based on ZoS silence
The snipers are so out of control on Xbox. They are the DPS of choice right now followed by mag sorc. Which is bad because players are just outnumbering you and killing you with ranged abilities and executes. Snipe really just needs to be removed all together. The cast time isn't even really a negative for the ability because snipers just cast it when you are fighting someone else.
So abilities should be removed based on how dangerous they are in Xv1?
I've got a list of things that should be "removed" first then:
Fury
Curse
Flame Reach
Incap
DBOS
Spin2Win
POTL/Purifying Light
Jbeam
...all of these are more dangerous to someone who is outnumbered than Snipe can ever be, and that's just a list of offensive abilities (things like healbots spamming Honor the Dead/Healing Ward on people you try to kill can be much more devastating).
I get the complaints about bugs & desyncs (I've had those happen to me as well) but let's not pretend someone using a dodgeable/blockable cast time ability that hits maybe 8k at most on vast majority of builds is a problem by itself.
In fact, in many scenarios bow burst needs buffs, not nerfs - which you can find out by actually playing a bow build and trying to do something challenging with it (like 1vX or even 1v1 duels).
It's not the "walk in the park" advertised by people who have never played a bow build.
thankyourat wrote: »thankyourat wrote: »Waffennacht wrote: »The snipe bug is so common, at least on Xbox, that there's no normal play.
I consider snipe to be the ultimate burst ability in game now.
Can easily stack 10s of 1000s of damage. There is no non burst bow combo lol
And I'm starting to think it's intended based on ZoS silence
The snipers are so out of control on Xbox. They are the DPS of choice right now followed by mag sorc. Which is bad because players are just outnumbering you and killing you with ranged abilities and executes. Snipe really just needs to be removed all together. The cast time isn't even really a negative for the ability because snipers just cast it when you are fighting someone else.
So abilities should be removed based on how dangerous they are in Xv1?
I've got a list of things that should be "removed" first then:
Fury
Curse
Flame Reach
Incap
DBOS
Spin2Win
POTL/Purifying Light
Jbeam
...all of these are more dangerous to someone who is outnumbered than Snipe can ever be, and that's just a list of offensive abilities (things like healbots spamming Honor the Dead/Healing Ward on people you try to kill can be much more devastating).
I get the complaints about bugs & desyncs (I've had those happen to me as well) but let's not pretend someone using a dodgeable/blockable cast time ability that hits maybe 8k at most on vast majority of builds is a problem by itself.
In fact, in many scenarios bow burst needs buffs, not nerfs - which you can find out by actually playing a bow build and trying to do something challenging with it (like 1vX or even 1v1 duels).
It's not the "walk in the park" advertised by people who have never played a bow build.
Most of those abilities aren't anywhere close to snipe in Xv1 ability. Incap and dbos are both ultimates and can't be spammed, flame reach can only CC every 7 seconds and does minimum damage I will often take a CC from flame reach so I can't be hard CC'd from a stronger CC. Jesus beam only does real damage when in execute range. As for curse and fury they are pretty bad as well and that's the reason why you see so many sorcs and snipers in cyrodiil. Players just like to use Xv1 abilities.
thankyourat wrote: »Healbots are bad as well and I've had multiple comments on these forums on how to fix it. So if you play a Magicka character with only one damage shield what are you suppose to do when you have a sniper hitting you with 10k Snipes taking down your whole damage shield while you fight one or two other players than as soon as you decide to focus the sniper he runs away and then start spamming snipe as soon as you go back to fighting the other players.
thankyourat wrote: »The thing about snipe is it's impossible to win with it 1v1 unless the player your are fighting lags out. there is no reason you can't remove snipe and give bow a real spammable with damage similar to force pulse. But a move that's only useful in Xv1 situations is horrible game design. Bow builds are a walk in the park for zerging people down and are completely useless at anything else. No one is going to get hit from 30 meters away with a projectile with a cast time unless they lag out.