Fact, @TheDoomsdayMonster has never shown any indication of being able to make high level build decisions.
I’m gonna send you a Magplar build later
Jimmy_The_Fixer wrote: »Fact, @TheDoomsdayMonster has never shown any indication of being able to make high level build decisions.
I’m gonna send you a Magplar build later
I think there's a specific intention here that's important to note. Mighty Chudan, Radiant Magelight on both bars, 3 defensive sets, a bizzare obsession with increasing defense while in mist form. This is clearly a build designed to be played with minimal effort or concentration and where damage or healing output is a non-concern. I imagine that his most recent build is designed around watching Netflix while hanging around the back of a Zerg and soaking up AP without having to pay attention to the game.
Nothing wrong with that, that's a perfectly viable way to play. Not my cup of tea but this game has a lot of flexibility to let every player play the way that makes them happy.
Jimmy_The_Fixer wrote: »Fact, @TheDoomsdayMonster has never shown any indication of being able to make high level build decisions.
I’m gonna send you a Magplar build later
I think there's a specific intention here that's important to note. Mighty Chudan, Radiant Magelight on both bars, 3 defensive sets, a bizzare obsession with increasing defense while in mist form. This is clearly a build designed to be played with minimal effort or concentration and where damage or healing output is a non-concern. I imagine that his most recent build is designed around watching Netflix while hanging around the back of a Zerg and soaking up AP without having to pay attention to the game.
Nothing wrong with that, that's a perfectly viable way to play. Not my cup of tea but this game has a lot of flexibility to let every player play the way that makes them happy.
Some of you need to get back on topic, which while it’s initial intent was to help the op, has actually turned into a valuable thread about different ways to play a Magplar. If you don’t like how one player designs his build, that’s fine. But no reason to keep taking digs at someone.
@Jimmy_The_Fixer perfect description.
Edit: Except this build isn’t even the best for that, Troll King outperforms every other defensive set in the game during Mist Form
Rattle cage is awful
Brutusmax1mus wrote: »Can we all stop addressing a certain person please.
Unstable core vs total dark. Ive been experiencing a ton of people who don't cc break core, making me want total dark. But i like the dependable additional burst of core since you can apply it to cc immune targets for the damage still. In a skilled fight where cc breaking happens as it should, whats your input on total dark.
Brutusmax1mus wrote: »Can we all stop addressing a certain person please.
Unstable core vs total dark. Ive been experiencing a ton of people who don't cc break core, making me want total dark. But i like the dependable additional burst of core since you can apply it to cc immune targets for the damage still. In a skilled fight where cc breaking happens as it should, whats your input on total dark.
Everyone who's mentioning Chudan knows it doesn't stack with rune bonuses, right? Just in case you don't.
Can someone try this out/rate this pvp build?
I made it up last night.
Templar: (assume all gear is gold)
Head: slime craw (light nirn)
Shoulder: slime craw (light nirn)
Chest: rattle cage (heavy reinforced)
Legs: rattle cage (heavy reinforced)
Gloves: impreg (light nirn)
Sash: impreg (light nirn)
Boots: impreg (light nirn)
Neck: rattle cage (infused reduce cost)
Ring1: impreg (infused sp dmg)
Ring2: impreg (infused sp dmg)
Weapon1: rattle cage (sharpened 2h)
Weapon2: s&b (willpower)
Lover or atro mundus (depending on how your sustain is)
Skills1:
Explosive charge, Punct sweeps, dark flare, BoL, mage light
Skills2:
Channeled focus (major resolve&ward), Radiant glory (execute), extended ritual, BoL, Luminous shards
Need tri-stat glyph & max mag/mag regen food or citrus fillet if you want more health
Interested to hear thoughts, thanks!
-Kai
Brutusmax1mus wrote: »Mrsinister2 wrote: »Brutusmax1mus wrote: »Joy_Division wrote: »Brutusmax1mus wrote: »Mrsinister2 wrote: »Mrsinister2 wrote: »Mrsinister2 wrote: »Joy_Division wrote: »
You're also one of the best players on PC NA
Thanks, but I wouldn't give myself that much credit. I just consider myself "consistent"CatchMeTrolling wrote: »
What’s your race. The issue I see happening is a competent stam player getting the jump on you and not being able to recover or you end up stuck on defense. Especially since your front bar is a staff.
Personally I would swap entropy with total dark. And remove toppling charge completely, it’s not needed.
Sorry, forgot to add that. I'm Argonian (I used to be High Elf).
Do you mean switch the positions of Total Dark and Entropy? I've considered it but I like having access to TD without needing to switch bars when going on the offensive. I usually start off on my shield bar and start out with an Entropy and Vamp Bane, then go to my destro bar and cast Total Dark when combat is starting.
As far as Toppling Charge goes, it will never leave my bar I don't know how people play without it. The only answers I've heard from various non-gapclosing Magplars about what they do when a sorc streaks away or a stam player sprints, they say they let them go. That's not me, I'll Toppling Charge a sorc to the ends of the Earth. Toppling also gives you more maneuverability, letting you quickly gap close away from a large group to a single target when trying to avoid getting outnumbered. It's also an interrupt and another source of off-balance for the CP off balance 10% damage passive.
I survive almost all gank attempts (Xv1 ganking aside), and when not fighting I'm on my 1h/shield bar, so 28k health + more defenses and Riposte pad any damage and then one Honor the Dead and I'm back to almost full health. A dodge roll here also gives me time to recover from those brutal first stam assaults.
My magplar is high elf but I've been debating swapping to argonian. Is the damage, and max mag really not that much of a loss on the switch?
I don't notice a difference in damage and the sustain and survivability is much better.
I just turned into a lizard it's way better
Lizards will once again rule the planet!
This is insanely better man I can't belive I was a filthy high elf for a year.
What pots do yall run?
Speed/immov/stam ... mostly so I don't have to slot Toppling
I almost only use tripots as a high elf, only reason i wanna go argonian is to open that up some.
That's exactly where I was at I just swapped to lizard and now I can use speed lingering health and speed imov it's wonderful.
My only problem is i love the regen bonus too mag and stam from tripots too. Almost irreplaceable for the way i play.
Can someone try this out/rate this pvp build?
I made it up last night.
Templar: (assume all gear is gold)
Head: slime craw (light nirn)
Shoulder: slime craw (light nirn)
Chest: rattle cage (heavy reinforced)
Legs: rattle cage (heavy reinforced)
Gloves: impreg (light nirn)
Sash: impreg (light nirn)
Boots: impreg (light nirn)
Neck: rattle cage (infused reduce cost)
Ring1: impreg (infused sp dmg)
Ring2: impreg (infused sp dmg)
Weapon1: rattle cage (sharpened 2h)
Weapon2: s&b (willpower)
Lover or atro mundus (depending on how your sustain is)
Skills1:
Explosive charge/Punct sweeps?, forward momentum, dark flare, BoL, mage light
Skills2:
Channeled focus (major resolve&ward), Radiant glory (execute), extended ritual, BoL, Luminous shards
Need tri-stat glyph & max mag/mag regen food or citrus fillet if you want more health
Interested to hear thoughts, thanks!
-Kai
Mrsinister2 wrote: »Brutusmax1mus wrote: »Mrsinister2 wrote: »Brutusmax1mus wrote: »Joy_Division wrote: »Brutusmax1mus wrote: »Mrsinister2 wrote: »Mrsinister2 wrote: »Mrsinister2 wrote: »Joy_Division wrote: »
You're also one of the best players on PC NA
Thanks, but I wouldn't give myself that much credit. I just consider myself "consistent"CatchMeTrolling wrote: »
What’s your race. The issue I see happening is a competent stam player getting the jump on you and not being able to recover or you end up stuck on defense. Especially since your front bar is a staff.
Personally I would swap entropy with total dark. And remove toppling charge completely, it’s not needed.
Sorry, forgot to add that. I'm Argonian (I used to be High Elf).
Do you mean switch the positions of Total Dark and Entropy? I've considered it but I like having access to TD without needing to switch bars when going on the offensive. I usually start off on my shield bar and start out with an Entropy and Vamp Bane, then go to my destro bar and cast Total Dark when combat is starting.
As far as Toppling Charge goes, it will never leave my bar I don't know how people play without it. The only answers I've heard from various non-gapclosing Magplars about what they do when a sorc streaks away or a stam player sprints, they say they let them go. That's not me, I'll Toppling Charge a sorc to the ends of the Earth. Toppling also gives you more maneuverability, letting you quickly gap close away from a large group to a single target when trying to avoid getting outnumbered. It's also an interrupt and another source of off-balance for the CP off balance 10% damage passive.
I survive almost all gank attempts (Xv1 ganking aside), and when not fighting I'm on my 1h/shield bar, so 28k health + more defenses and Riposte pad any damage and then one Honor the Dead and I'm back to almost full health. A dodge roll here also gives me time to recover from those brutal first stam assaults.
My magplar is high elf but I've been debating swapping to argonian. Is the damage, and max mag really not that much of a loss on the switch?
I don't notice a difference in damage and the sustain and survivability is much better.
I just turned into a lizard it's way better
Lizards will once again rule the planet!
This is insanely better man I can't belive I was a filthy high elf for a year.
What pots do yall run?
Speed/immov/stam ... mostly so I don't have to slot Toppling
I almost only use tripots as a high elf, only reason i wanna go argonian is to open that up some.
That's exactly where I was at I just swapped to lizard and now I can use speed lingering health and speed imov it's wonderful.
My only problem is i love the regen bonus too mag and stam from tripots too. Almost irreplaceable for the way i play.
I run shackle so the Stam regen is not a problem my mag regen is lower as a argonian but I'm actually sustaining better. Lingering speed potsCan someone try this out/rate this pvp build?
I made it up last night.
Templar: (assume all gear is gold)
Head: slime craw (light nirn)
Shoulder: slime craw (light nirn)
Chest: rattle cage (heavy reinforced)
Legs: rattle cage (heavy reinforced)
Gloves: impreg (light nirn)
Sash: impreg (light nirn)
Boots: impreg (light nirn)
Neck: rattle cage (infused reduce cost)
Ring1: impreg (infused sp dmg)
Ring2: impreg (infused sp dmg)
Weapon1: rattle cage (sharpened 2h)
Weapon2: s&b (willpower)
Lover or atro mundus (depending on how your sustain is)
Skills1:
Explosive charge/Punct sweeps?, forward momentum, dark flare, BoL, mage light
Skills2:
Channeled focus (major resolve&ward), Radiant glory (execute), extended ritual, BoL, Luminous shards
Need tri-stat glyph & max mag/mag regen food or citrus fillet if you want more health
Interested to hear thoughts, thanks!
-Kai
I've ran very similar builds and always had the same issue of damage being to low or good damage and terrible sustain.
I don't know what it is with rattle cage but Everytime I build with it something Is always lacking whether it's sustain or to low Stam.
Mrsinister2 wrote: »Brutusmax1mus wrote: »Mrsinister2 wrote: »Brutusmax1mus wrote: »Joy_Division wrote: »Brutusmax1mus wrote: »Mrsinister2 wrote: »Mrsinister2 wrote: »Mrsinister2 wrote: »Joy_Division wrote: »
You're also one of the best players on PC NA
Thanks, but I wouldn't give myself that much credit. I just consider myself "consistent"CatchMeTrolling wrote: »
What’s your race. The issue I see happening is a competent stam player getting the jump on you and not being able to recover or you end up stuck on defense. Especially since your front bar is a staff.
Personally I would swap entropy with total dark. And remove toppling charge completely, it’s not needed.
Sorry, forgot to add that. I'm Argonian (I used to be High Elf).
Do you mean switch the positions of Total Dark and Entropy? I've considered it but I like having access to TD without needing to switch bars when going on the offensive. I usually start off on my shield bar and start out with an Entropy and Vamp Bane, then go to my destro bar and cast Total Dark when combat is starting.
As far as Toppling Charge goes, it will never leave my bar I don't know how people play without it. The only answers I've heard from various non-gapclosing Magplars about what they do when a sorc streaks away or a stam player sprints, they say they let them go. That's not me, I'll Toppling Charge a sorc to the ends of the Earth. Toppling also gives you more maneuverability, letting you quickly gap close away from a large group to a single target when trying to avoid getting outnumbered. It's also an interrupt and another source of off-balance for the CP off balance 10% damage passive.
I survive almost all gank attempts (Xv1 ganking aside), and when not fighting I'm on my 1h/shield bar, so 28k health + more defenses and Riposte pad any damage and then one Honor the Dead and I'm back to almost full health. A dodge roll here also gives me time to recover from those brutal first stam assaults.
My magplar is high elf but I've been debating swapping to argonian. Is the damage, and max mag really not that much of a loss on the switch?
I don't notice a difference in damage and the sustain and survivability is much better.
I just turned into a lizard it's way better
Lizards will once again rule the planet!
This is insanely better man I can't belive I was a filthy high elf for a year.
What pots do yall run?
Speed/immov/stam ... mostly so I don't have to slot Toppling
I almost only use tripots as a high elf, only reason i wanna go argonian is to open that up some.
That's exactly where I was at I just swapped to lizard and now I can use speed lingering health and speed imov it's wonderful.
My only problem is i love the regen bonus too mag and stam from tripots too. Almost irreplaceable for the way i play.
I run shackle so the Stam regen is not a problem my mag regen is lower as a argonian but I'm actually sustaining better. Lingering speed potsCan someone try this out/rate this pvp build?
I made it up last night.
Templar: (assume all gear is gold)
Head: slime craw (light nirn)
Shoulder: slime craw (light nirn)
Chest: rattle cage (heavy reinforced)
Legs: rattle cage (heavy reinforced)
Gloves: impreg (light nirn)
Sash: impreg (light nirn)
Boots: impreg (light nirn)
Neck: rattle cage (infused reduce cost)
Ring1: impreg (infused sp dmg)
Ring2: impreg (infused sp dmg)
Weapon1: rattle cage (sharpened 2h)
Weapon2: s&b (willpower)
Lover or atro mundus (depending on how your sustain is)
Skills1:
Explosive charge/Punct sweeps?, forward momentum, dark flare, BoL, mage light
Skills2:
Channeled focus (major resolve&ward), Radiant glory (execute), extended ritual, BoL, Luminous shards
Need tri-stat glyph & max mag/mag regen food or citrus fillet if you want more health
Interested to hear thoughts, thanks!
-Kai
I've ran very similar builds and always had the same issue of damage being to low or good damage and terrible sustain.
I don't know what it is with rattle cage but Everytime I build with it something Is always lacking whether it's sustain or to low Stam.
I’m currently running Shackle w Rattlecage and I like it. The extra stam lets me use Witchmothers so my recovery is really nice.
@kaithuzar
It’s been a long time since nirnhoned was meta on armor. Reinforced is currently better than nirn because it improves both spell and physical resists.
You can run reinforced on your chest but will probably be better off with divines or sturdy on the rest depending on how you play, or perhaps infused on big pieces.
Mrsinister2 wrote: »Mrsinister2 wrote: »Brutusmax1mus wrote: »Mrsinister2 wrote: »Brutusmax1mus wrote: »Joy_Division wrote: »Brutusmax1mus wrote: »Mrsinister2 wrote: »Mrsinister2 wrote: »Mrsinister2 wrote: »Joy_Division wrote: »
You're also one of the best players on PC NA
Thanks, but I wouldn't give myself that much credit. I just consider myself "consistent"CatchMeTrolling wrote: »
What’s your race. The issue I see happening is a competent stam player getting the jump on you and not being able to recover or you end up stuck on defense. Especially since your front bar is a staff.
Personally I would swap entropy with total dark. And remove toppling charge completely, it’s not needed.
Sorry, forgot to add that. I'm Argonian (I used to be High Elf).
Do you mean switch the positions of Total Dark and Entropy? I've considered it but I like having access to TD without needing to switch bars when going on the offensive. I usually start off on my shield bar and start out with an Entropy and Vamp Bane, then go to my destro bar and cast Total Dark when combat is starting.
As far as Toppling Charge goes, it will never leave my bar I don't know how people play without it. The only answers I've heard from various non-gapclosing Magplars about what they do when a sorc streaks away or a stam player sprints, they say they let them go. That's not me, I'll Toppling Charge a sorc to the ends of the Earth. Toppling also gives you more maneuverability, letting you quickly gap close away from a large group to a single target when trying to avoid getting outnumbered. It's also an interrupt and another source of off-balance for the CP off balance 10% damage passive.
I survive almost all gank attempts (Xv1 ganking aside), and when not fighting I'm on my 1h/shield bar, so 28k health + more defenses and Riposte pad any damage and then one Honor the Dead and I'm back to almost full health. A dodge roll here also gives me time to recover from those brutal first stam assaults.
My magplar is high elf but I've been debating swapping to argonian. Is the damage, and max mag really not that much of a loss on the switch?
I don't notice a difference in damage and the sustain and survivability is much better.
I just turned into a lizard it's way better
Lizards will once again rule the planet!
This is insanely better man I can't belive I was a filthy high elf for a year.
What pots do yall run?
Speed/immov/stam ... mostly so I don't have to slot Toppling
I almost only use tripots as a high elf, only reason i wanna go argonian is to open that up some.
That's exactly where I was at I just swapped to lizard and now I can use speed lingering health and speed imov it's wonderful.
My only problem is i love the regen bonus too mag and stam from tripots too. Almost irreplaceable for the way i play.
I run shackle so the Stam regen is not a problem my mag regen is lower as a argonian but I'm actually sustaining better. Lingering speed potsCan someone try this out/rate this pvp build?
I made it up last night.
Templar: (assume all gear is gold)
Head: slime craw (light nirn)
Shoulder: slime craw (light nirn)
Chest: rattle cage (heavy reinforced)
Legs: rattle cage (heavy reinforced)
Gloves: impreg (light nirn)
Sash: impreg (light nirn)
Boots: impreg (light nirn)
Neck: rattle cage (infused reduce cost)
Ring1: impreg (infused sp dmg)
Ring2: impreg (infused sp dmg)
Weapon1: rattle cage (sharpened 2h)
Weapon2: s&b (willpower)
Lover or atro mundus (depending on how your sustain is)
Skills1:
Explosive charge/Punct sweeps?, forward momentum, dark flare, BoL, mage light
Skills2:
Channeled focus (major resolve&ward), Radiant glory (execute), extended ritual, BoL, Luminous shards
Need tri-stat glyph & max mag/mag regen food or citrus fillet if you want more health
Interested to hear thoughts, thanks!
-Kai
I've ran very similar builds and always had the same issue of damage being to low or good damage and terrible sustain.
I don't know what it is with rattle cage but Everytime I build with it something Is always lacking whether it's sustain or to low Stam.
I’m currently running Shackle w Rattlecage and I like it. The extra stam lets me use Witchmothers so my recovery is really nice.
I'm running shackle and kags I use tri food and run lower regen but I'm argonian. It's the absolute best set up I've ever ran on my Templar I'm having a blast for once instead of block casting heals til I'm dead.
Mrsinister2 wrote: »Mrsinister2 wrote: »Brutusmax1mus wrote: »Mrsinister2 wrote: »Brutusmax1mus wrote: »Joy_Division wrote: »Brutusmax1mus wrote: »Mrsinister2 wrote: »Mrsinister2 wrote: »Mrsinister2 wrote: »Joy_Division wrote: »
You're also one of the best players on PC NA
Thanks, but I wouldn't give myself that much credit. I just consider myself "consistent"CatchMeTrolling wrote: »
What’s your race. The issue I see happening is a competent stam player getting the jump on you and not being able to recover or you end up stuck on defense. Especially since your front bar is a staff.
Personally I would swap entropy with total dark. And remove toppling charge completely, it’s not needed.
Sorry, forgot to add that. I'm Argonian (I used to be High Elf).
Do you mean switch the positions of Total Dark and Entropy? I've considered it but I like having access to TD without needing to switch bars when going on the offensive. I usually start off on my shield bar and start out with an Entropy and Vamp Bane, then go to my destro bar and cast Total Dark when combat is starting.
As far as Toppling Charge goes, it will never leave my bar I don't know how people play without it. The only answers I've heard from various non-gapclosing Magplars about what they do when a sorc streaks away or a stam player sprints, they say they let them go. That's not me, I'll Toppling Charge a sorc to the ends of the Earth. Toppling also gives you more maneuverability, letting you quickly gap close away from a large group to a single target when trying to avoid getting outnumbered. It's also an interrupt and another source of off-balance for the CP off balance 10% damage passive.
I survive almost all gank attempts (Xv1 ganking aside), and when not fighting I'm on my 1h/shield bar, so 28k health + more defenses and Riposte pad any damage and then one Honor the Dead and I'm back to almost full health. A dodge roll here also gives me time to recover from those brutal first stam assaults.
My magplar is high elf but I've been debating swapping to argonian. Is the damage, and max mag really not that much of a loss on the switch?
I don't notice a difference in damage and the sustain and survivability is much better.
I just turned into a lizard it's way better
Lizards will once again rule the planet!
This is insanely better man I can't belive I was a filthy high elf for a year.
What pots do yall run?
Speed/immov/stam ... mostly so I don't have to slot Toppling
I almost only use tripots as a high elf, only reason i wanna go argonian is to open that up some.
That's exactly where I was at I just swapped to lizard and now I can use speed lingering health and speed imov it's wonderful.
My only problem is i love the regen bonus too mag and stam from tripots too. Almost irreplaceable for the way i play.
I run shackle so the Stam regen is not a problem my mag regen is lower as a argonian but I'm actually sustaining better. Lingering speed potsCan someone try this out/rate this pvp build?
I made it up last night.
Templar: (assume all gear is gold)
Head: slime craw (light nirn)
Shoulder: slime craw (light nirn)
Chest: rattle cage (heavy reinforced)
Legs: rattle cage (heavy reinforced)
Gloves: impreg (light nirn)
Sash: impreg (light nirn)
Boots: impreg (light nirn)
Neck: rattle cage (infused reduce cost)
Ring1: impreg (infused sp dmg)
Ring2: impreg (infused sp dmg)
Weapon1: rattle cage (sharpened 2h)
Weapon2: s&b (willpower)
Lover or atro mundus (depending on how your sustain is)
Skills1:
Explosive charge/Punct sweeps?, forward momentum, dark flare, BoL, mage light
Skills2:
Channeled focus (major resolve&ward), Radiant glory (execute), extended ritual, BoL, Luminous shards
Need tri-stat glyph & max mag/mag regen food or citrus fillet if you want more health
Interested to hear thoughts, thanks!
-Kai
I've ran very similar builds and always had the same issue of damage being to low or good damage and terrible sustain.
I don't know what it is with rattle cage but Everytime I build with it something Is always lacking whether it's sustain or to low Stam.
I’m currently running Shackle w Rattlecage and I like it. The extra stam lets me use Witchmothers so my recovery is really nice.
I'm running shackle and kags I use tri food and run lower regen but I'm argonian. It's the absolute best set up I've ever ran on my Templar I'm having a blast for once instead of block casting heals til I'm dead.
Yea I’m a fan of Shacklebreaker. My build is still somewhat incomplete cause I’d like to use some of the new skills and haven’t grinded those out yet. But using Shackle I think will let me play with my enchants a lot more so I’m excited nonetheless.
Joy_Division wrote: »The only reason to is if you want to actually kill people and that type of Magplar is an endangered species.
Ahh nice, for some reason I was thinking it just buffed Spell resists. Was that what it was before they changed it again post-nerf?
Can someone try this out/rate this pvp build?
I made it up last night.
Templar: (assume all gear is gold)
Head: slime craw (light nirn)
Shoulder: slime craw (light nirn)
Chest: rattle cage (heavy reinforced)
Legs: rattle cage (heavy reinforced)
Gloves: impreg (light nirn)
Sash: impreg (light nirn)
Boots: impreg (light nirn)
Neck: rattle cage (infused reduce cost)
Ring1: impreg (infused sp dmg)
Ring2: impreg (infused sp dmg)
Weapon1: rattle cage (sharpened 2h)
Weapon2: s&b (willpower)
Lover or atro mundus (depending on how your sustain is)
Skills1:
Explosive charge/Punct sweeps?, forward momentum, dark flare, BoL, mage light
Skills2:
Channeled focus (major resolve&ward), Radiant glory (execute), extended ritual, BoL, Luminous shards
Need tri-stat glyph & max mag/mag regen food or citrus fillet if you want more health
Interested to hear thoughts, thanks!
-Kai