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https://forums.elderscrollsonline.com/en/discussion/668861

Magplar PvP

  • Xsorus
    Xsorus
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    MaxJrFTW wrote: »
    Xsorus wrote: »
    Anyone have any feedback on this setup

    https://en.uesp.net/wiki/Special:EsoBuildData?id=78341

    That would require way too much bar swapping to be effective. Not to mention you have significantly less spell damage on your back bar, and half your dmg will be coming from the back bar.

    You have 1800+ mag recovery, keep in mind that you also get 480 rec from channeled focus. The maelstron staff is overkill and 100% unnecessary with that much recovery. I use the maelstrom resto with my build, but i also go with 1200 rec and don't struggle with sustain at all.

    And why exactly do you need 1k stam rec when your stamina pool is almost 17k.

    The Backbar actually has more spell power then it seems, Its the way the build editor works that I find. When ya swap bars it doesn't take into account the spell power buff from main bar cause its an ability; You can tell the difference based on how the weapon damage changes between the two swaps vs spell damage. *edit* I enabled the buff before applying the ability and now its fixed, so instead of being like 700 spell power difference its only like 300.

    I also love having the extra sustain from Maelstrom even with 1800 recovery and channeled focus.

    Edited by Xsorus on November 29, 2018 5:54AM
  • Xsorus
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    Also have an alternative idea

    https://en.uesp.net/wiki/Special:EsoBuildData?id=100934

    Not sure how this would work in comparison though.
  • NupidStoob
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    I usually run my magplar as a RP vampire build in BGs:

    https://en.uesp.net/wiki/Special:EsoBuildData?id=98952

    Some things to note for people who might want to try:

    - If you are not darkelf you might want some triune jewelry for a bit more max stamina.

    - You can almost spam crescent sweep thanks to BS if you want to run that instead of DB. You can also use empowering sweep and get some crazy Major protection uptimes. The damage isn't all that lower.

    - I used to run Channeled Acc instead of Repentance which is quite the damage boost in BGs, but repentance is just more consistent. If you need a speedbuff you can blockcancel mistform to get major expedition and can still sprint. I sometimes did slot lingering flare in matches with lot's of NBs or when protecting a relic, but nowadays I usually queue for DM and there aren't so many NBs on higher MMR.

    - You could run forward momentum instead of mistform and put repentance on backbar, but I find it's too expensive.

    - Vamp drains range is short, but it's unblockable which can really help to bring down people who rely too much on block. It takes a bit getting used to cancelling it. I mostly use it for the RP so you could totally use toppling charge, javelin, time freeze or reach for a stun here.

    - The burst from Purifying light -> Vamp Bane -> HA -> Dawnbreaker is definitely not to be underestimated and can easily decimate a team if you flank properly.

    - I run tripots, immov pots with max magicka and max health or immov pots with detection and max magicka.

    - For weapons you actually have a lot of freedom. You could run DW which gives you an extra enchant and allows you to use one sharpened, but you lose the follow up and Battle Rush passives. Lightning staff would probably be best, just use reach then instead of vamp drain.

    - If your team doesn't have too much healing you can also use resto staff instead of SnB and spam Light's Champion.

    - In general for backbar ultis Spell Wall, Temporal Guard and Remembrance are all great choices.

    - Pariah is a nice alternative for Fortified as it allows you to play rather aggressive when being lower HP. Steadfast Hero also works, but you might be too squishy when it's not up. It can however be used on backbar only so you could use willpower on frontbar. Armor Master could also be used on backbar only, but you would have to open a slot for Harness.

    - Pirate skeleton is probably still the best monster set for magplar and would increase tankiness by a good bit. I use blood spawn mainly for the RP.
  • BNOC
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    Xsorus wrote: »
    Also have an alternative idea

    https://en.uesp.net/wiki/Special:EsoBuildData?id=100934

    Not sure how this would work in comparison though.

    Why have you got Mists, Ritual and BoL on your front bar, and 3 damage abilities on your back bar?

    Wouldn't it be beneficial to you for evasion and survival to have mists, your heal and cleanse on your tankier bar? Not to mention offensive benefits.

    Also, you could drop Dubious, replace it with WMPB, then run Mage/Apprentice/Whatever instead of Atronach - You don't need that much stam recovery on that build imo - 16k Max Stam and double melee weapons (Single heavy every so often is quick and easy stam sustain).

    Just my opinion doe.
    Edited by BNOC on November 29, 2018 12:14PM
    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • NupidStoob
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    Xsorus wrote: »
    Also have an alternative idea

    https://en.uesp.net/wiki/Special:EsoBuildData?id=100934

    Not sure how this would work in comparison though.

    In addition to what BNOC said you can use Pariah Chest and one bright throat jewelry piece for min maxed resistances with light Skoria hat.
  • Xsorus
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    BNOC wrote: »
    Xsorus wrote: »
    Also have an alternative idea

    https://en.uesp.net/wiki/Special:EsoBuildData?id=100934

    Not sure how this would work in comparison though.

    Why have you got Mists, Ritual and BoL on your front bar, and 3 damage abilities on your back bar?

    Wouldn't it be beneficial to you for evasion and survival to have mists, your heal and cleanse on your tankier bar? Not to mention offensive benefits.

    Also, you could drop Dubious, replace it with WMPB, then run Mage/Apprentice/Whatever instead of Atronach - You don't need that much stam recovery on that build imo - 16k Max Stam and double melee weapons (Single heavy every so often is quick and easy stam sustain).

    Just my opinion doe.

    Back Bar is actually my ranged bar..Its just normally how I do it.

    So don't need that much stam recovery?
  • Xsorus
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    NupidStoob wrote: »
    Xsorus wrote: »
    Also have an alternative idea

    https://en.uesp.net/wiki/Special:EsoBuildData?id=100934

    Not sure how this would work in comparison though.

    In addition to what BNOC said you can use Pariah Chest and one bright throat jewelry piece for min maxed resistances with light Skoria hat.

    Its cause I already have my light valkyns used up.
  • technohic
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    I think Im sticking to shackle/Impreg?bloodspawn with lightning front bar and 1h/shield back bar. Been running reverberating bash with no issues and I find I like to get the dots, going, then PL, then reverb bash, crescent sweep then puncturing sweeps. As I am getting used to it, its getting decent.
  • Stibbons
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    I really think that whole balance team or anybody in it plays magplar in pvp or in wvw. They are just the worst class to play solo or in group. You have to be a vampire and wear two defensive sets to stay alive and do something else than heal yourself to death in any semi-competive scenario.
  • Jimmy_The_Fixer
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    Stibbons wrote: »
    I really think that whole balance team or anybody in it plays magplar in pvp or in wvw. They are just the worst class to play solo or in group. You have to be a vampire and wear two defensive sets to stay alive and do something else than heal yourself to death in any semi-competive scenario.

    The Doom-And-Gloom schtick just isn’t gonna cut it. Magplar is in a good spot right now and supports a wide variety of builds and playstyles.
  • DeadlyRecluse
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    Stibbons wrote: »
    I really think that whole balance team or anybody in it plays magplar in pvp or in wvw. They are just the worst class to play solo or in group. You have to be a vampire and wear two defensive sets to stay alive and do something else than heal yourself to death in any semi-competive scenario.

    The Doom-And-Gloom schtick just isn’t gonna cut it. Magplar is in a good spot right now and supports a wide variety of builds and playstyles.

    Agreed.

    I finally got around to regearing to a pretty basic templar setup (Bright Throat, Spinners, Skoria) and running the bog-standard melee templar setup. It feels better than it has in a long time and can be tweaked in a ton of different directions.
    Thrice Empress, Forever Scrub
  • Kartalin
    Kartalin
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    Stibbons wrote: »
    I really think that whole balance team or anybody in it plays magplar in pvp or in wvw. They are just the worst class to play solo or in group. You have to be a vampire and wear two defensive sets to stay alive and do something else than heal yourself to death in any semi-competive scenario.

    https://en.uesp.net/wiki/Special:EsoBuildData?id=82761

    Wearing 5-1-1 light in this setup, 23k physical resists, 37k spell resists, 13k penetration.

    Good for small groups and has decent damage pressure, keeps you alive and helps your friends stay alive too.
    • PC/NA
    • Karllotta, AD Magplar, AR 50
    • Hatched-In-Glacier, DC Magden, AR 44
    • Miraliys, EP Warden, AR 35
    • Kartalin, AD Stamblade, AR 35
    • Miralys, AD Magsorc, AR 35
    • Milthalas, EP Magblade, AR 35
    • Kallenna, AD Magcro, AR 34
    • Lyranais, EP Magsorc, AR 33
    • Lemon Party - Meanest Girls - @ Kartalin - Youtube
  • CatchMeTrolling
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    Stibbons wrote: »
    I really think that whole balance team or anybody in it plays magplar in pvp or in wvw. They are just the worst class to play solo or in group. You have to be a vampire and wear two defensive sets to stay alive and do something else than heal yourself to death in any semi-competive scenario.

    Don’t know if there was ever a time magplar was bad at group play.

  • Minno
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    Stibbons wrote: »
    I really think that whole balance team or anybody in it plays magplar in pvp or in wvw. They are just the worst class to play solo or in group. You have to be a vampire and wear two defensive sets to stay alive and do something else than heal yourself to death in any semi-competive scenario.

    Don’t know if there was ever a time magplar was bad at group play.

    Launch in my opinion. Most were healers.

    Edit:
    By launch I mean, the passives were very stationary and most of the protective tools were solo-based or selfish (miss chance, solo target reflect, boost heals requiring extended ritual, etc)

    I think around IC templar got REAL good for both group/solo play the later being nerfed a few DLC's later and now coming back.
    Edited by Minno on December 11, 2018 5:56PM
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Joy_Division
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    Stibbons wrote: »
    I really think that whole balance team or anybody in it plays magplar in pvp or in wvw. They are just the worst class to play solo or in group. You have to be a vampire and wear two defensive sets to stay alive and do something else than heal yourself to death in any semi-competive scenario.

    I'm curious if you've taken a break and just come back to the game. While I certainly think there are still things about templars that ought to be updated, the class is in a decent spot right now. I think Templars have done a good job being specific with the class's pain points, and that has allowed ZOS to be more accurate with the patch-updates, so let's keep at it.
  • Minno
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    Stibbons wrote: »
    I really think that whole balance team or anybody in it plays magplar in pvp or in wvw. They are just the worst class to play solo or in group. You have to be a vampire and wear two defensive sets to stay alive and do something else than heal yourself to death in any semi-competive scenario.

    I'm curious if you've taken a break and just come back to the game. While I certainly think there are still things about templars that ought to be updated, the class is in a decent spot right now. I think Templars have done a good job being specific with the class's pain points, and that has allowed ZOS to be more accurate with the patch-updates, so let's keep at it.

    I agree.

    Also, urge more templars to try out off-meta items/sets/skills so our next feedback has something new to offer within the tank/heal/dd roles. Might help in future design of sets/abilities!

    Right now I am testing hasty prayer and removing vamp (again lol).
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Koolio
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    Minno wrote: »
    Stibbons wrote: »
    I really think that whole balance team or anybody in it plays magplar in pvp or in wvw. They are just the worst class to play solo or in group. You have to be a vampire and wear two defensive sets to stay alive and do something else than heal yourself to death in any semi-competive scenario.

    I'm curious if you've taken a break and just come back to the game. While I certainly think there are still things about templars that ought to be updated, the class is in a decent spot right now. I think Templars have done a good job being specific with the class's pain points, and that has allowed ZOS to be more accurate with the patch-updates, so let's keep at it.

    I agree.

    Also, urge more templars to try out off-meta items/sets/skills so our next feedback has something new to offer within the tank/heal/dd roles. Might help in future design of sets/abilities!

    Right now I am testing hasty prayer and removing vamp (again lol).

    I did run off meta builds with my love of sellixtrix on my Magplar being the main staple. Unfortunately the new changes to total dark completely ruin that.
  • CatchMeTrolling
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    Minno wrote: »
    Stibbons wrote: »
    I really think that whole balance team or anybody in it plays magplar in pvp or in wvw. They are just the worst class to play solo or in group. You have to be a vampire and wear two defensive sets to stay alive and do something else than heal yourself to death in any semi-competive scenario.

    Don’t know if there was ever a time magplar was bad at group play.

    Launch in my opinion. Most were healers.

    Edit:
    By launch I mean, the passives were very stationary and most of the protective tools were solo-based or selfish (miss chance, solo target reflect, boost heals requiring extended ritual, etc)

    I think around IC templar got REAL good for both group/solo play the later being nerfed a few DLC's later and now coming back.

    That really hasn’t changed much , they’ve always shined as the support group class. Especially when they could heal through walls, it’s their healing that eventually led to nerfs.

    Even now a good amount of players play healers. The difference now is there’s more players playing the class as a whole than back then. So you’re bound to come across players that spec as dps. To be honest Templar was better solo some time before Morrowind. I’d go back to patches such as when the stun was still on sweeps and blazing shards. When proxy wasn’t nerfed , so having bats up with it was a guaranteed kill or kills. At least to me, now it’s very gear reliant.

  • Brutusmax1mus
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    For an off meta set up that's tons of fun:
    Drop to stage 1 vamp

    -Double back bar transmutation and skooma smuggler ( 3x mag regen, 1 spell dmg, 1 max mag, 1 spell crit is a decent balance)
    -Tristat everything
    - Body go 3 welfitted, 4 impen.
    - adjust jewellery and mundus to your liking.
  • Minno
    Minno
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    For an off meta set up that's tons of fun:
    Drop to stage 1 vamp

    -Double back bar transmutation and skooma smuggler ( 3x mag regen, 1 spell dmg, 1 max mag, 1 spell crit is a decent balance)
    -Tristat everything
    - Body go 3 welfitted, 4 impen.
    - adjust jewellery and mundus to your liking.

    Thanks!

    Working on my updated Monk build using prisoners 2h/ice staff. Now that we have mag bone pirate, "free" shield off psijic order ability slotted, unblocked unstable core, restoring rune, and burst ult again it should be fun!
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • UltimateBias
    On a side note, I've been using @DoomsdayMonster build of Mighty Chudan, Combat Physician, Robes of the Hist Sap, and I gotta say, it feels very strong. Its tanky and can turn around and burst an opponent down.

    Why was this build getting such a bad wrap? I know its not traditional, but works well in a variety of situations.
    Magicka Templar Build
    PS4
    NA
  • Kartalin
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    On a side note, I've been using @DoomsdayMonster build of Mighty Chudan, Combat Physician, Robes of the Hist Sap, and I gotta say, it feels very strong. Its tanky and can turn around and burst an opponent down.

    Why was this build getting such a bad wrap? I know its not traditional, but works well in a variety of situations.

    Is this your new account, Doom? ;)

    I agree it's tanky, but it's not going to have the offense to take down anyone halfway decent, that's always been the knock on the build. And if that's not your intent, that's fine, but call it what it is and don't advertise it as a super burst build or anything like that.
    • PC/NA
    • Karllotta, AD Magplar, AR 50
    • Hatched-In-Glacier, DC Magden, AR 44
    • Miraliys, EP Warden, AR 35
    • Kartalin, AD Stamblade, AR 35
    • Miralys, AD Magsorc, AR 35
    • Milthalas, EP Magblade, AR 35
    • Kallenna, AD Magcro, AR 34
    • Lyranais, EP Magsorc, AR 33
    • Lemon Party - Meanest Girls - @ Kartalin - Youtube
  • Minno
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    On a side note, I've been using @DoomsdayMonster build of Mighty Chudan, Combat Physician, Robes of the Hist Sap, and I gotta say, it feels very strong. Its tanky and can turn around and burst an opponent down.

    Why was this build getting such a bad wrap? I know its not traditional, but works well in a variety of situations.

    All shell, no spike. One meta heavy armor nightblade is going to make you think twice about running 3 tank/utility sets.
    Chudan also robs you of a powerful templar armor buff, one that gives you 280 mag/stam every second!

    And those are general comments. Use whatever sets you want!
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • UltimateBias
    Kartalin wrote: »
    On a side note, I've been using @DoomsdayMonster build of Mighty Chudan, Combat Physician, Robes of the Hist Sap, and I gotta say, it feels very strong. Its tanky and can turn around and burst an opponent down.

    Why was this build getting such a bad wrap? I know its not traditional, but works well in a variety of situations.

    Is this your new account, Doom? ;)

    I agree it's tanky, but it's not going to have the offense to take down anyone halfway decent, that's always been the knock on the build. And if that's not your intent, that's fine, but call it what it is and don't advertise it as a super burst build or anything like that.

    I know Doom ingame, but I assure you that I am not he.

    And I agree, the build is not super bursty, but it can kill and offers excellent survivability.
    Magicka Templar Build
    PS4
    NA
  • ccmedaddy
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    On a side note, I've been using @DoomsdayMonster build of Mighty Chudan, Combat Physician, Robes of the Hist Sap, and I gotta say, it feels very strong. Its tanky and can turn around and burst an opponent down.

    Why was this build getting such a bad wrap? I know its not traditional, but works well in a variety of situations.
    Bro.... maybe don't put a YT link in your signature if you want to pretend you're somebody else lmao



    You almost got me with the lack of ellipses at the end of your sentences tho. Good try. :smile:
  • UltimateBias
    ccmedaddy wrote: »
    On a side note, I've been using @DoomsdayMonster build of Mighty Chudan, Combat Physician, Robes of the Hist Sap, and I gotta say, it feels very strong. Its tanky and can turn around and burst an opponent down.

    Why was this build getting such a bad wrap? I know its not traditional, but works well in a variety of situations.
    Bro.... maybe don't put a YT link in your signature if you want to pretend you're somebody else lmao



    You almost got me with the lack of ellipses at the end of your sentences tho. Good try. :smile:

    I just put that there as a favor to a friend.

    :)
    Edited by UltimateBias on December 11, 2018 11:37PM
    Magicka Templar Build
    PS4
    NA
  • ccmedaddy
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    giphy.gif
  • Jimmy_The_Fixer
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    Kartalin wrote: »
    On a side note, I've been using @DoomsdayMonster build of Mighty Chudan, Combat Physician, Robes of the Hist Sap, and I gotta say, it feels very strong. Its tanky and can turn around and burst an opponent down.

    Why was this build getting such a bad wrap? I know its not traditional, but works well in a variety of situations.

    Is this your new account, Doom? ;)

    I agree it's tanky, but it's not going to have the offense to take down anyone halfway decent, that's always been the knock on the build. And if that's not your intent, that's fine, but call it what it is and don't advertise it as a super burst build or anything like that.

    I know Doom ingame, but I assure you that I am not he.

    And I agree, the build is not super bursty, but it can kill and offers excellent survivability.

    Give it up man, the bizzare overly formal and awkwardly stilted word choice is a dead giveaway.

    You’re not fooling anyone, doom.
  • UltimateBias
    Anyway to get back on topic, Protective x3 seems very intriguing. That's around 8% more Physical/Spell Resist with 100% uptime.

    It would push my Spell Resist to 34k and Physical to around 26k, but at a cost of giving up Swift x3 (which I love).

    I think I'm going to try it out; I have an extra pair of Gold Combat Physician Rings, so I just need the vendor to put the Neck on sale.
    Magicka Templar Build
    PS4
    NA
  • Brutusmax1mus
    Brutusmax1mus
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    Minno wrote: »
    For an off meta set up that's tons of fun:
    Drop to stage 1 vamp

    -Double back bar transmutation and skooma smuggler ( 3x mag regen, 1 spell dmg, 1 max mag, 1 spell crit is a decent balance)
    -Tristat everything
    - Body go 3 welfitted, 4 impen.
    - adjust jewellery and mundus to your liking.

    Thanks!

    Working on my updated Monk build using prisoners 2h/ice staff. Now that we have mag bone pirate, "free" shield off psijic order ability slotted, unblocked unstable core, restoring rune, and burst ult again it should be fun!

    Im not joking when i say this. Btb/ bone pirate. Tristat, wm, infused jewelry
    On a side note, I've been using @DoomsdayMonster build of Mighty Chudan, Combat Physician, Robes of the Hist Sap, and I gotta say, it feels very strong. Its tanky and can turn around and burst an opponent down.

    Why was this build getting such a bad wrap? I know its not traditional, but works well in a variety of situations.

    You can kill any trashcan. Ive killed people using a build based soley on pumping wpn dmg and light attacking...

    although the shield changes definitely buffed his builds mitigation... so good for him. If the was a way to build sustain and damage I hiti that set up, maybe. But he had to heavy attack so much in his clip, that's bad.
    Edited by Brutusmax1mus on December 12, 2018 1:11AM
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