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https://forums.elderscrollsonline.com/en/discussion/668861

Magplar PvP

  • Brutusmax1mus
    Brutusmax1mus
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    Xsorus wrote: »
    https://en.uesp.net/wiki/Special:EsoBuildData?id=78341

    Changed a few things up

    Might still change out Maelstrom backbar for Frost Staff Backbar

    Don't you only gain like 28 ESpdmg going infused vs arcane ? I prefer the bigger tank personally.
  • cazlonb16_ESO
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    Has anybody tested the Steadfast Hero set yet ? It looks like it's made for Templars, but I'm not entirely sure how to fit it into an actually useful build.
  • Minno
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    Has anybody tested the Steadfast Hero set yet ? It looks like it's made for Templars, but I'm not entirely sure how to fit it into an actually useful build.

    You'd need bright set, and then an offensive weapon/monster set/3x arcane/. Keep in mind that steadfast hero has health and ,2975 armor so you don't need protective or the health fromskoria .
    Minno - DC - Forum-plar Extraordinaire
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  • susniand
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    Why 2h weapon frontbar ?
  • cazlonb16_ESO
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    Minno wrote: »
    Has anybody tested the Steadfast Hero set yet ? It looks like it's made for Templars, but I'm not entirely sure how to fit it into an actually useful build.

    You'd need bright set, and then an offensive weapon/monster set/3x arcane/. Keep in mind that steadfast hero has health and ,2975 armor so you don't need protective or the health fromskoria .

    I was thinking along those lines as well. Just wondering why nobody at all seems to be talking about this set - Major Protection ( virtually ) on demand with 50% uptime looks really good on paper.
    Edited by cazlonb16_ESO on November 25, 2018 1:34PM
  • Sanguinor2
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    I´ve been running Steadfast backbar for some time, together with bright throat and valkyn and willpower destro frontbar. I like it, getting that major protection on defense bar makes healing up and swapping to offensive with sometimes a bit of major protection left much easier. I mostly play BGs tho so getting that about 30% reduction against all the bleed stacks feels pretty good. It also makes you rather tanky in light armor as long as you keep your rune up.
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  • Minno
    Minno
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    Minno wrote: »
    Has anybody tested the Steadfast Hero set yet ? It looks like it's made for Templars, but I'm not entirely sure how to fit it into an actually useful build.

    You'd need bright set, and then an offensive weapon/monster set/3x arcane/. Keep in mind that steadfast hero has health and ,2975 armor so you don't need protective or the health fromskoria .

    I was thinking along those lines as well. Just wondering why nobody at all seems to be talking about this set - Major Protection ( virtually ) on demand with 50% uptime looks really good on paper.

    I'd run it ifi didn't love trans so much.
    Minno - DC - Forum-plar Extraordinaire
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  • SugaComa
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    Steadfast and wyrd tree blessing or Stredarrs embrace work really well on templars
  • Jimmy_The_Fixer
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    Xsorus wrote: »
    https://en.uesp.net/wiki/Special:EsoBuildData?id=78341

    Changed a few things up

    Might still change out Maelstrom backbar for Frost Staff Backbar

    Don't you only gain like 28 ESpdmg going infused vs arcane ? I prefer the bigger tank personally.

    It's 870 max pool VS 104 spelldam at gold quality. I personally run infused.

    But...

    As an Argonion magplar (getting minor sorcery for free, no class/racial bonuses to max pool) who plays mostly in noCP (where max pool is a weaker stat), I'm pretty sure I represent a theoretical best-case-scenario for infused over Arcane.
    Edited by Jimmy_The_Fixer on November 25, 2018 7:59PM
  • Kartalin
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    Xsorus wrote: »
    https://en.uesp.net/wiki/Special:EsoBuildData?id=78341

    Changed a few things up

    Might still change out Maelstrom backbar for Frost Staff Backbar

    Don't you only gain like 28 ESpdmg going infused vs arcane ? I prefer the bigger tank personally.
    It's 870 max pool VS 104 spelldam at gold quality. I personally run infused.
    But isn’t 870 max mag about 85 effective spell damage? Maybe on an extreme burst build you’d choose the spell damage but this is magplar we’re talking about. I would stick with the additional resources.
    SugaComa wrote: »
    Steadfast and wyrd tree blessing or Stredarrs embrace work really well on templars
    Why use sets to proc the major protection when we can proc it on demand with a templar skill? Steadfast is attractive to templars because we specifically don’t need to run one of those sets or purge to activate it.

    Really nice on magden’s as well I’d imagine with blue betty being a free cast.
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  • Brutusmax1mus
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    SugaComa wrote: »
    Steadfast and wyrd tree blessing or Stredarrs embrace work really well on templars

    There's no need for wyrd on templar.
    Edited by Brutusmax1mus on November 25, 2018 9:51PM
  • Xsorus
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    https://en.uesp.net/wiki/Special:EsoBuildEditor?id=78341

    K changed it up even more; this would be less damage but i feel gain some pretty good defense in comparison.
  • Minno
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    Kartalin wrote: »
    Xsorus wrote: »
    https://en.uesp.net/wiki/Special:EsoBuildData?id=78341

    Changed a few things up

    Might still change out Maelstrom backbar for Frost Staff Backbar

    Don't you only gain like 28 ESpdmg going infused vs arcane ? I prefer the bigger tank personally.
    It's 870 max pool VS 104 spelldam at gold quality. I personally run infused.
    But isn’t 870 max mag about 85 effective spell damage? Maybe on an extreme burst build you’d choose the spell damage but this is magplar we’re talking about. I would stick with the additional resources.
    SugaComa wrote: »
    Steadfast and wyrd tree blessing or Stredarrs embrace work really well on templars
    Why use sets to proc the major protection when we can proc it on demand with a templar skill? Steadfast is attractive to templars because we specifically don’t need to run one of those sets or purge to activate it.

    Really nice on magden’s as well I’d imagine with blue betty being a free cast.

    Yea we have minor and outside major but not worth dropping the gas pedal for infused. Better off trait changing for protective.

    Best source of major protection for magplar is still pirate Skeleton. 2pc it's basically 3 purple protective but you get passive proc major protection. I went back to it lol
    Minno - DC - Forum-plar Extraordinaire
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  • CyrusArya
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    So I’m pretty content with my builds for solo, small scale, and duels. But I wanna make a proper BG spec now. Currently running shackle and bright throat. It’s decent, but I feel like there are better options out there.
    I’m afraid that the best thing a magplar can bring to BGs is a healer spec, as it’s outperformed by other classes in a dps role. What does dps magplar excel at uniquely in a battle ground environment? I’d like to build to those strengths.

    Thoughts?
    Edited by CyrusArya on November 27, 2018 8:31AM
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  • Datolite
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    CyrusArya wrote: »
    So I’m pretty content with my builds for solo, small scale, and duels. But I wanna make a proper BG spec now. Currently running shackle and bright throat. It’s decent, but I feel like there are better options out there.
    I’m afraid that the best thing a magplar can bring to BGs is a healer spec, as it’s outperformed by other classes in a dps role. What does dps magplar excel at uniquely in a battle ground environment? I’d like to build to those strengths.

    Thoughts?

    It depends on which kind of playstyle you go for but here is my melee take on it. Melee excels at pressure and tankiness, even in light armor builds. You don't have massive burst but your single target damage can be considerable, if a bit predictable. The best part imho is having a bit of everything at your disposal, including sustained AoE pressure and a lot of ways to support your group, even passively.

    If you are going Bright-Throat/Shackle (depending on race) you will want to be focusing the rest of your stats on damage and resistances. Light amor 5/1/1 because these days damage is king. Skoria/Blood Spawn/Pirate Skeleton depending on situation.

    In BGs you absolutely must have either Mist, or Race Against Time. One requires a bit more magicka regen, the other stamina.

    Extended Ritual is a must with the bleed meta. People will argue that the other morph is good for an extra dot and catching NBs, which is true, but both can be neglected in favor of something else: Time Freeze, for example, can be spammed as target AoE to pop stealth.

    It's worth transmuting/crafting your jewelry with either protective or swift (the latter if you are not vamp). Also use prismatic enchants on all gear with BTB and full impen is still mandatory in light armor. I use lightning staff and SnB so I can still have a bit of reach and yet take a beating.

    As for better gear options, I'm not convinced that better is true, but there are equally viable sets out there depending on your play style. The ol' Overwhelming/Riposte/Skoria is still decent in BGs despite the nerf. Check throguh the last few pages to see other suggestions from some really experienced magplars that have tested them more than I can. All this is my personal preference, but I've spent a lot of time on the BTB/Shackle train and I don't see myself getting off anytime soon.
  • Brutusmax1mus
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    CyrusArya wrote: »
    So I’m pretty content with my builds for solo, small scale, and duels. But I wanna make a proper BG spec now. Currently running shackle and bright throat. It’s decent, but I feel like there are better options out there.
    I’m afraid that the best thing a magplar can bring to BGs is a healer spec, as it’s outperformed by other classes in a dps role. What does dps magplar excel at uniquely in a battle ground environment? I’d like to build to those strengths.

    Thoughts?

    Aoe and area denial.

    Solar barrage
    Wall of elements
    Blazing spear
    Reflective light
    Sweeps
    Cresent (bats for the healing if solo)

    Although i still prefer more single target builds in bgs.
  • del9
    del9
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    CyrusArya wrote: »
    So I’m pretty content with my builds for solo, small scale, and duels. But I wanna make a proper BG spec now. Currently running shackle and bright throat. It’s decent, but I feel like there are better options out there.
    I’m afraid that the best thing a magplar can bring to BGs is a healer spec, as it’s outperformed by other classes in a dps role. What does dps magplar excel at uniquely in a battle ground environment? I’d like to build to those strengths.

    Thoughts?

    I've played very little magplar, but I can tell you that they are super effective from a damg spec this patch.

    Generally they can pump AOE and then finish /steal kills with radiant, which is hitting super hard. The mobility changes have really improved all of their offensive options. Pair one with a a magDen spamming roots, and no one will be able to kite you. Or just run frost WOE yourself.
    with AOE and dots, you don't need to build muhc more spelL damage than you already have. Sustain will pump out more damage ultimately for magplar I think. And radiant/PL hit hard enough in no-CP that you';ll have finishing power
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  • BNOC
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    CyrusArya wrote: »
    So I’m pretty content with my builds for solo, small scale, and duels. But I wanna make a proper BG spec now. Currently running shackle and bright throat. It’s decent, but I feel like there are better options out there.
    I’m afraid that the best thing a magplar can bring to BGs is a healer spec, as it’s outperformed by other classes in a dps role. What does dps magplar excel at uniquely in a battle ground environment? I’d like to build to those strengths.

    Thoughts?
    636e26e0-643a-4293-b658-6c6ccf9e923c.PNG?sv=2015-12-11&sr=b&si=DefaultAccess&sig=krIqbWRlGpFkQJAIfFc6lCp6GkvEcEB0AkSbQUQmUl4%3D
    7201a601-63b4-4100-83b7-61ef183829bc.PNG?sv=2015-12-11&sr=b&si=DefaultAccess&sig=nRwbaxgVxzyP2sCaNRL8vt7PE4iIihOcTX5BRQldXWE%3D
    cdc2780e-da66-4be4-bdf6-1400c2b4314a.PNG?sv=2015-12-11&sr=b&si=DefaultAccess&sig=VIcK0gZJyJmZUJffy%2BdajF7oLRW8BeNgnIImVjK52zc%3D
    46a6239c-71ab-444b-9a2f-3dadce84b3db.PNG?sv=2015-12-11&sr=b&si=DefaultAccess&sig=082JK%2BLrAxBdxTLNVO6QAtY8yKX2cVswk7FwAdMNQfc%3D
    95825378-4f81-4986-95ee-035e167ff888.PNG?sv=2015-12-11&sr=b&si=DefaultAccess&sig=CkACExs7y90dk8SujU50a34kgt8OkqOx3hLokemv5t0%3D

    Stats for reference: (Think I've picked up Igneous here so have Major Sorcery, unbuffed otherwise, missing 2 impen at the time ~1800CR iirc)
    41ab9a36-81e1-46c7-9755-b86cbd6ab98b.PNG?sv=2015-12-11&sr=b&si=DefaultAccess&sig=te5HfjPv6%2FxO5kf5EPDOYoQurO2kCpqn0qoJpk2%2Fr6E%3D

    Sorry if these images are massive but that's consistent and I'm running exactly what you said you are - BTB, Shackle, Skoria (Lightning staff, 2H) - Not a vampire.
    I don't always get all the killing blows, but only really when there's Wrath spammers or S2W'ers in there (not sure why... lol)

    Templar is in a great spot in BG's imo.
    Edited by BNOC on November 27, 2018 3:00PM
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  • Minno
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    CyrusArya wrote: »
    So I’m pretty content with my builds for solo, small scale, and duels. But I wanna make a proper BG spec now. Currently running shackle and bright throat. It’s decent, but I feel like there are better options out there.
    I’m afraid that the best thing a magplar can bring to BGs is a healer spec, as it’s outperformed by other classes in a dps role. What does dps magplar excel at uniquely in a battle ground environment? I’d like to build to those strengths.

    Thoughts?

    Pirate Skeleton. And swap mundas to penetration or SD.
    Minno - DC - Forum-plar Extraordinaire
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  • CyrusArya
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    Woah lots of feedback, thanks guys. Yeah in general I’ve been finding a lot of success on it and ending up #1/2 on solo que death match leaderboards. The damage is really good and radiant is so strong. It’s kinda like endless fury lite. But that’s kinda my point, seems like in theory other classes would do either melee or ranged better. But I guess the unique appeal of magplar is that it does both. So far I’m finding that radiant is the strongest skill Magplar brings to the table offensively, so I’m wondering if maybe focusing on a ranged fire staff glass canon with reach might be worth looking in to.

    Overall though I’m enjoying it. It’s just so squishy is the thing, glass light armor is rough in BGs. But the damage you pump out is also pretty crazy. Maybe I’ll look into a defensive monster set like Minno suggested.
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  • CatchMeTrolling
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    Your offense is your defense on a dps magplar, especially in bgs. A lot of people will be overly aggressive and you can use that to your advantage. It’s one of the reasons I like overwhelming surge on melee magplar.

    Around your group you should be completely fine, even if you’re squishy. Have to play off of them. It’s when you get caught in a xv1 situation things can get ugly quick. But this is where learning when to back out of a fight is key and knowing where to reposition yourself. Like I said above people can be really aggressive so sometimes you can back them into a tight spot and drop all of your aoes/dots (really strong in bgs) and secure kills.

    A mix of range and melee is the way to go since you don’t always want to be in the thick of things. That’s how you end up dead from multiple ults. Again, you should play off of your team because when you’re able to do what you want dps magplar is really strong in bgs.
  • CyrusArya
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    Yeah that’s exactly what I’m finding. Positioning is key in BGs, when you can play around your group it’s phenomenal. In general, I think building for maximum damage with minimal investment into sustain or survivability is probably the way to go on any class with strong ranged damage in BGs.
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  • Brutusmax1mus
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    CyrusArya wrote: »
    Yeah that’s exactly what I’m finding. Positioning is key in BGs, when you can play around your group it’s phenomenal. In general, I think building for maximum damage with minimal investment into sustain or survivability is probably the way to go on any class with strong ranged damage in BGs.

    Only if you stay with your group.
  • Brutusmax1mus
    Brutusmax1mus
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    Running around solo it's more fun.

    https://youtu.be/D3IUKYLTY6w
    Edited by Brutusmax1mus on November 28, 2018 8:29PM
  • CyrusArya
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    Only if you stay with your group.

    Only if you want to win deathmatches*

    Running around solo in a BG isn’t gonna float in high MMR deathmatches vs teams that are trying to win. Solo play is for Cyrodiil. I really don’t understand the point of your video, it’s a bunch of 1v1s for the most part and that’s really not reflective at all of what upper level deathmatches look like even for solo que.
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  • Minno
    Minno
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    CyrusArya wrote: »
    Yeah that’s exactly what I’m finding. Positioning is key in BGs, when you can play around your group it’s phenomenal. In general, I think building for maximum damage with minimal investment into sustain or survivability is probably the way to go on any class with strong ranged damage in BGs.

    Fire staff+ pirate Skelton. It's uptime matches heavy attack ranged combos very well.

    Then use mist to reposition but also regain stamina. Even using it toblock ult drops is clutch.
    CyrusArya wrote: »
    Only if you stay with your group.

    Only if you want to win deathmatches*

    Running around solo in a BG isn’t gonna float in high MMR deathmatches vs teams that are trying to win. Solo play is for Cyrodiil. I really don’t understand the point of your video, it’s a bunch of 1v1s for the most part and that’s really not reflective at all of what upper level deathmatches look like even for solo que.

    Solo que is still team driven. It's just less about TS coms and about visually understanding what your team means.

    It's a great way to learn about small scale, like how duels give you the stepping stone to becoming solo players in cyro.
    Minno - DC - Forum-plar Extraordinaire
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  • Brutusmax1mus
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    CyrusArya wrote: »
    Only if you stay with your group.

    Only if you want to win deathmatches*

    Running around solo in a BG isn’t gonna float in high MMR deathmatches vs teams that are trying to win. Solo play is for Cyrodiil. I really don’t understand the point of your video, it’s a bunch of 1v1s for the most part and that’s really not reflective at all of what upper level deathmatches look like even for solo que.

    Are you saying going full damage is just for death matches? Not sure i understand.

    The video was made for fun, i posted to share some solo templar fights. Death matches are the least interesting at high level group play imo. Group play is not as exciting in bgs as it is in cyrodiil for me.

    That game was deliberately not played for the objectives. I was up against my friends group (strategist, a top tier bg player on ps4na) and had just downloaded the patch that fixed jabs. So i just wanted to kill people and get to a new game. The video just shows fun templar solo fighting which i personally enjoy more than running around in a 4 man premade vs a couple duos. The goal of that bg was to get second place for my box so i could do it on my other characters for the day.


  • technohic
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    I still have yet to try battle grounds. I came to ESO for Cyrodiil. Any tips of I get going?
  • Xsorus
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  • MaxJrFTW
    MaxJrFTW
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    Xsorus wrote: »
    Anyone have any feedback on this setup

    https://en.uesp.net/wiki/Special:EsoBuildData?id=78341

    That would require way too much bar swapping to be effective. Not to mention you have significantly less spell damage on your back bar, and half your dmg will be coming from the back bar.

    You have 1800+ mag recovery, keep in mind that you also get 480 rec from channeled focus. The maelstron staff is overkill and 100% unnecessary with that much recovery. I use the maelstrom resto with my build, but i also go with 1200 rec and don't struggle with sustain at all.

    And why exactly do you need 1k stam rec when your stamina pool is almost 17k.
    Edited by MaxJrFTW on November 29, 2018 5:29AM
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