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https://forums.elderscrollsonline.com/en/discussion/668861

Magplar PvP

  • Reefo
    Reefo
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    UppGRAYxDD wrote: »
    Reefo wrote: »
    I changed to an argonian, my Stam problems disappeared. And I’m in light armor

    Argonian is BiS imo for magplar.....but these light armor changes coming with murkmire are really making me reconsider...

    Well I’m personally not worried, magplar getting buffed with minor protection and the light armor sprint cost is a plus, I never ran the shield anyway so doesn’t bother me.

    I’m still gonna run pirate skeleton, wizards and Lich.

    The only thing I’m worried about, not just for magplar but all my chars is the major evasion - 25% less aoe damage. May hurt my dawnbreaker sweep combo
  • Reefo
    Reefo
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    Syiccal wrote: »
    im currently in 2 minds,, willpower lightning staff or master lightning staff?..what we saying?

    With the changes to weapon skills dot comments procing glyphs, no reason not to run reach. Definitely masters imo.

    A purifying Templar less affected by this, I changed my combat thingy to only show debuff (PS4).

    I dunno about other guys but as a Templar it’s easy to get stuck on your back bar spamming heals, so in a 1v1 masters destro will be super, in a 1vX, CCing 1 will do nothing, I rather just stay with dual wield and reflective light them from SnB bar and swap to dawnbreaker and sweep them.
  • Rhaegar75
    Rhaegar75
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    Guys what do you think about this stamina craze? After checking the patch note I actually think magplars got buffed...am I missing something?
  • casparian
    casparian
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    Rhaegar75 wrote: »
    Guys what do you think about this stamina craze? After checking the patch note I actually think magplars got buffed...am I missing something?

    Both magplar and stamplar got buffed in some ways, though stamplar also got a nerf in that we no longer have access to permanent Minor Protection and Minor Vitality. But none of it will matter if your opponent is running Shuffle, Mirage, or Blade Cloak.
    7-day PVP campaign regular 2016-2019, Flawless Conqueror. MagDK/stamplar/stamwarden/mageblade. Requiem, Legend, Knights of Daggerfall. Currently retired from the wars; waiting on performance improvements.
  • NBrookus
    NBrookus
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    Rhaegar75 wrote: »
    Guys what do you think about this stamina craze? After checking the patch note I actually think magplars got buffed...am I missing something?

    DW enchants. It's a big buff to every stam bleed build. And evasion nerfs the templar spammable.

    From what I've seen the PVE magplars come out very nice this patch, though, and it's been a long time for them to be "up."
  • Volckodav
    Volckodav
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    I can wait to test on my magplar for BG:
    soulshine (3 jewels + weapon fire/resto) + skoria + seductrice.
    Really classic, nothing fancy but I think it will work, will test and see!
  • dgsRawk
    dgsRawk
    Soul Shriven
    What are all you Magplars thinking about the swift trait now? I ran 2 swift for awhile last patch and it felt really good to have some speed in pvp. When I heard about the Murkmire nerf, I went down to 1 swift so I wouldn't get too used to it. Now that it's here I'm thinking keeping 1 probably isn't worth it over the mag I can get from Arcane or the SP from infused. I just hate going back to slow AF.
  • Minno
    Minno
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    dgsRawk wrote: »
    What are all you Magplars thinking about the swift trait now? I ran 2 swift for awhile last patch and it felt really good to have some speed in pvp. When I heard about the Murkmire nerf, I went down to 1 swift so I wouldn't get too used to it. Now that it's here I'm thinking keeping 1 probably isn't worth it over the mag I can get from Arcane or the SP from infused. I just hate going back to slow AF.

    alot of us went back to mist, myself included. If major speed pots didnt take a heavy hit, I'd say keep the 3 swift, but they butchered speed.

    3 arcane is not the end of the world. You might want to go triune if you use ALOT of stamina for block/dodge.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • MaxJrFTW
    MaxJrFTW
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    dgsRawk wrote: »
    What are all you Magplars thinking about the swift trait now? I ran 2 swift for awhile last patch and it felt really good to have some speed in pvp. When I heard about the Murkmire nerf, I went down to 1 swift so I wouldn't get too used to it. Now that it's here I'm thinking keeping 1 probably isn't worth it over the mag I can get from Arcane or the SP from infused. I just hate going back to slow AF.

    2 swift still makes a noticeable difference, and my jewelry isn't even gold. You can always just slot Channeled Acceleration, it works very well as long as you use it when LOSing so it doesn't get interrupted.
    "I don't know you, and I don't care to know you."
    ―Ulrich Leland, 3E 433
  • Datolite
    Datolite
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    dgsRawk wrote: »
    What are all you Magplars thinking about the swift trait now? I ran 2 swift for awhile last patch and it felt really good to have some speed in pvp. When I heard about the Murkmire nerf, I went down to 1 swift so I wouldn't get too used to it. Now that it's here I'm thinking keeping 1 probably isn't worth it over the mag I can get from Arcane or the SP from infused. I just hate going back to slow AF.

    With Bright-Throat I have no worries about being short on magicka. I am gonig to go 3x swift and gold it out.
  • Ariades_swe
    Ariades_swe
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    I'll use 3 x swift still.
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    dgsRawk wrote: »
    What are all you Magplars thinking about the swift trait now? I ran 2 swift for awhile last patch and it felt really good to have some speed in pvp. When I heard about the Murkmire nerf, I went down to 1 swift so I wouldn't get too used to it. Now that it's here I'm thinking keeping 1 probably isn't worth it over the mag I can get from Arcane or the SP from infused. I just hate going back to slow AF.

    They'll have to pry Swift x3 off of my cold, dead, corpse...

    Even after the nerf it'll be strong and (IMHO) more valuable than before (despite the lesser stats) due to nearly all sources of Speed being nerfed...

    After all the changes, Swift x3 (assuming you have Wild Running unlocked) will give you 21% base movement speed which will still stack with Accelerating Drain and Mist Form...


    Bottomline, Swift x3 will still be strong, just not as all-mighty as before...
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • Brutusmax1mus
    Brutusmax1mus
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    dgsRawk wrote: »
    What are all you Magplars thinking about the swift trait now? I ran 2 swift for awhile last patch and it felt really good to have some speed in pvp. When I heard about the Murkmire nerf, I went down to 1 swift so I wouldn't get too used to it. Now that it's here I'm thinking keeping 1 probably isn't worth it over the mag I can get from Arcane or the SP from infused. I just hate going back to slow AF.

    They'll have to pry Swift x3 off of my cold, dead, corpse...

    Even after the nerf it'll be strong and (IMHO) more valuable than before (despite the lesser stats) due to nearly all sources of Speed being nerfed...

    After all the changes, Swift x3 (assuming you have Wild Running unlocked) will give you 21% base movement speed which will still stack with Accelerating Drain and Mist Form...


    Bottomline, Swift x3 will still be strong, just not as all-mighty as before...

    Im convinced you're a robot now, you've said the same thing so many times. I think you said this exact comment before.
  • ccmedaddy
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    I've come to appreciate @TheDoomsdayMonster's consistency in these troubling times...

    Nerfs and buffs come and go...

    Seasons change.... Leaves fall...

    But there's one thing that we magplars can always rely on...

    That is... @TheDoomsdayMonster will be on the forums spreading the gospel of Combat Physician...

    (Whether we like it or not....)
  • LeifErickson
    LeifErickson
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    I often have a hard time getting beam to fire. Sometimes it just doesn't want to go off. However, I was playing today and it seemed like the problem got even worse. I literally couldn't hit people with it, it just refused to shoot. Happened probably every other cast. Anyone else notice this? Game breaking bug honestly.
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    dgsRawk wrote: »
    What are all you Magplars thinking about the swift trait now? I ran 2 swift for awhile last patch and it felt really good to have some speed in pvp. When I heard about the Murkmire nerf, I went down to 1 swift so I wouldn't get too used to it. Now that it's here I'm thinking keeping 1 probably isn't worth it over the mag I can get from Arcane or the SP from infused. I just hate going back to slow AF.

    They'll have to pry Swift x3 off of my cold, dead, corpse...

    Even after the nerf it'll be strong and (IMHO) more valuable than before (despite the lesser stats) due to nearly all sources of Speed being nerfed...

    After all the changes, Swift x3 (assuming you have Wild Running unlocked) will give you 21% base movement speed which will still stack with Accelerating Drain and Mist Form...


    Bottomline, Swift x3 will still be strong, just not as all-mighty as before...

    Im convinced you're a robot now, you've said the same thing so many times. I think you said this exact comment before.

    I've said a variation of it...

    Some truths are so powerful that they need to be repeated as often as possible...

    :trollface:

    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    ccmedaddy wrote: »
    I've come to appreciate @TheDoomsdayMonster's consistency in these troubling times...

    Nerfs and buffs come and go...

    Seasons change.... Leaves fall...

    But there's one thing that we magplars can always rely on...

    That is... @TheDoomsdayMonster will be on the forums spreading the gospel of Combat Physician...

    (Whether we like it or not....)

    Praise the Lord and Savior!!!!

    This man speaks the truth...

    :)
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • JWillCHS
    JWillCHS
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    Man. I'm using the Steed Mundus stone and 1 Swift jewelry for my solo-BG build. Loving it with the 5 piece light armor. Loving magplar.
  • Akinos
    Akinos
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    I often have a hard time getting beam to fire. Sometimes it just doesn't want to go off. However, I was playing today and it seemed like the problem got even worse. I literally couldn't hit people with it, it just refused to shoot. Happened probably every other cast. Anyone else notice this? Game breaking bug honestly.

    Yeah that happens to me too, before and after update, beam has some weird bug where it randomly delays the cast or it won't cast at all.
    PC NA | @AkinosPvP 1vX/Small Scaler, Raid Leader, Youtuber and Twitch.tv Streamer.MAGICKA MELEE IS LIFE!Magplar, MagDK, Magden, Magblade, Magsorc & Magcro PvP/Build videos & moretwitch.tv/akinospvp
  • Joy_Division
    Joy_Division
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    I often have a hard time getting beam to fire. Sometimes it just doesn't want to go off. However, I was playing today and it seemed like the problem got even worse. I literally couldn't hit people with it, it just refused to shoot. Happened probably every other cast. Anyone else notice this? Game breaking bug honestly.

    The beam has a dead time in between cast and it firing like soul assault used to.

    Been that way for a while and the bug has been reported several times.
  • Brutusmax1mus
    Brutusmax1mus
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    @Joy_Division any word on weaving jabs and getting caught in a heavy attack cycle only to have it suddenly do everything all at once? That both prevented me from a kill and got me killed tonight.
  • Elong
    Elong
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    I was about to comment something similar, my sweeps have a pause in between ending one set and starting another. It feels very very clunky. Anyone else have this?
  • BNOC
    BNOC
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    Reefo wrote: »
    Checkmath wrote: »
    Outnumbered you always go for some decent aoe damage capability. Normally dawnbreaker (or crescent in murkmire) and jabs should do the job against the masses of new players. If you are outnumbered by several decent guys, you need to separate them and try to burst one down, while the others are looking for you. There purifying is strong. You also can cast pury on one target or severals in the enemy mass to get some decent offhealing, when they go off. With some luck it adds some burst after you dawnbreakered and jabbed them.

    Solar barrage adds some aoe pressure and also can add some damage to your puries, so you may consider using it.

    Maybe I should drop reflective light for solar barrage? Inner light is already on the front bar

    When I'm fighting outnumbered I'll hit 2 targets with PL and Reflective light then try sweep them together until I can Dawny - I'll actually put it on pets as well if you're 'outnumbered' in that sense.

    I wouldn't drop RL for Barrage though, personally. Too much happens out of melee range these days.

    I actually still rate Vicious Death for 1vX situations as well and if you can get away from 3x defensive/utility sets that'd probably help, but so would any damage set really. Edit: Spinners is probably a shout these days.
    Edited by BNOC on October 23, 2018 11:46AM
    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • Joy_Division
    Joy_Division
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    @Joy_Division any word on weaving jabs and getting caught in a heavy attack cycle only to have it suddenly do everything all at once? That both prevented me from a kill and got me killed tonight.

    They've been told. It would be ideal if someone could get a video, which would make clarifying and explaining the issue easier.
  • Minno
    Minno
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    @Joy_Division any word on weaving jabs and getting caught in a heavy attack cycle only to have it suddenly do everything all at once? That both prevented me from a kill and got me killed tonight.

    They've been told. It would be ideal if someone could get a video, which would make clarifying and explaining the issue easier.

    bug forums has a thread with a couple of videos. I suggest we post there.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Datolite
    Datolite
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    So I'm putting together an updated build with Bright-Throat/Shackle/Bloodspawn and a focus on beams. Naturally, I'm considering using a fire destro staff, but with the new 25% aoe damage resist for medium armor etc., I feel like my sweeps are seriously going to suffer.

    Should I consider lightning staff or DW? What's everyone here leaning towards since the patch?
  • Brutusmax1mus
    Brutusmax1mus
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    @Joy_Division any word on weaving jabs and getting caught in a heavy attack cycle only to have it suddenly do everything all at once? That both prevented me from a kill and got me killed tonight.

    They've been told. It would be ideal if someone could get a video, which would make clarifying and explaining the issue easier.

    I'll post some
    Edited by Brutusmax1mus on October 23, 2018 3:38PM
  • Syiccal
    Syiccal
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    Datolite wrote: »
    So I'm putting together an updated build with Bright-Throat/Shackle/Bloodspawn and a focus on beams. Naturally, I'm considering using a fire destro staff, but with the new 25% aoe damage resist for medium armor etc., I feel like my sweeps are seriously going to suffer.

    Should I consider lightning staff or DW? What's everyone here leaning towards since the patch?

    lightning staff this patch and the next, light att dmg is way to much to give as is the ability to regen mag, it also has a far better cc with clench/reach
  • Brutusmax1mus
    Brutusmax1mus
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    Datolite wrote: »
    So I'm putting together an updated build with Bright-Throat/Shackle/Bloodspawn and a focus on beams. Naturally, I'm considering using a fire destro staff, but with the new 25% aoe damage resist for medium armor etc., I feel like my sweeps are seriously going to suffer.

    Should I consider lightning staff or DW? What's everyone here leaning towards since the patch?

    You need to run an infused destro and reach/woe due to the "fix" to weapon skills dot components procing them now.
  • Datolite
    Datolite
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    Datolite wrote: »
    So I'm putting together an updated build with Bright-Throat/Shackle/Bloodspawn and a focus on beams. Naturally, I'm considering using a fire destro staff, but with the new 25% aoe damage resist for medium armor etc., I feel like my sweeps are seriously going to suffer.

    Should I consider lightning staff or DW? What's everyone here leaning towards since the patch?

    You need to run an infused destro and reach/woe due to the "fix" to weapon skills dot components procing them now.

    I should have mentioned, this is for a melee build. I have no plans to use destro skills. I might do Crescent instead of Beam if I go with lightning staff. Maybe add barrage.
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