Both WOW and ESO derive from single-player precursor games, but the Warcraft games were much more faction-oriented while TES games are laser-focused on the individual hero. You still have diehards complaining that ESO is too “group focused” and not a “real” TES game.
Peekachu99 wrote: »Azuramoonstar wrote: »My first question is, WoW has a community? I played the game on and off for 2 years and my highest character was a 46 warlock. I never saw a sense of community People basically solo'ed in a group. very little group play till max level, and was not group friendly at all.
Anytime i asked for help and tips in WoW i was told to f-off.
When i play ESO i saw people helping others, like giving tips in chat, giving tips on forums. ESO is not a linear game, you can play at your own pace and still do content when you get higher up.Peekachu99 wrote: »It’s clealy the social tools they offer. Same with FFXIV. A broken group finder, a terrible trading interface and shouting in zone chat to form groups is pathetic by any objective standards.
I don't agree with any More so the zone shouting. Also ff14 has zone shouting as well and stuff like that promotes a community. Too much automation in group finder kills community as people just don't talk.
Imo eso has more of a community then ff14 and WoW does. at least ppl talk in eso, and help each other out.
FFXIV has actual guild housing where people hang out, shoot the crap, use auctions and other services, play dress up, gamble, or group for retro dungeon crawls. They have an entire ZONE dedicated to fashion wars, emotes and completely optional player games. They have a fully featured and customizable interface for forming groups (automated or otherwise) across every level of content. You don’t shout across zone because you have a SERVER wide advertisement for your particular group in LFG.
Sorry, but you clearly aren’t familiar enough with their social tools to be offering critique.
I wish ESO had even a sliver of that social integration, but after four years it literally has next to nothing. Some serious Stolkholm syndrome to be claiming otherwise.
Silver_Strider wrote: »I can't speak of the WoW community but the FFXIV community and I got to say, the ESO community is really lacking.
I love watching any of the videos that people post on Youtube that are just purely for entertainment purposes (Where's ESO's answer to things like Leroy Jenkins on WoW or Mr. Face on FFXIV?)https://www.youtube.com/watch?v=0pIRo_ZAzls[/vid]
When the ESO community can pull off something even remotely close to that, then I'll be impressed.
SidewalkChalk5 wrote: »ESO has too many antisocial design flaws that allow players to screw each other over.
I do not PvP so i feel no Faction pride tbh..
Never played WoW hundreds of mmorpgs but WoW was never one of them.
Peekachu99 wrote: »Azuramoonstar wrote: »My first question is, WoW has a community? I played the game on and off for 2 years and my highest character was a 46 warlock. I never saw a sense of community People basically solo'ed in a group. very little group play till max level, and was not group friendly at all.
Anytime i asked for help and tips in WoW i was told to f-off.
When i play ESO i saw people helping others, like giving tips in chat, giving tips on forums. ESO is not a linear game, you can play at your own pace and still do content when you get higher up.Peekachu99 wrote: »It’s clealy the social tools they offer. Same with FFXIV. A broken group finder, a terrible trading interface and shouting in zone chat to form groups is pathetic by any objective standards.
I don't agree with any More so the zone shouting. Also ff14 has zone shouting as well and stuff like that promotes a community. Too much automation in group finder kills community as people just don't talk.
Imo eso has more of a community then ff14 and WoW does. at least ppl talk in eso, and help each other out.
FFXIV has actual guild housing where people hang out, shoot the crap, use auctions and other services, play dress up, gamble, or group for retro dungeon crawls. They have an entire ZONE dedicated to fashion wars, emotes and completely optional player games. They have a fully featured and customizable interface for forming groups (automated or otherwise) across every level of content. You don’t shout across zone because you have a SERVER wide advertisement for your particular group in LFG.
Sorry, but you clearly aren’t familiar enough with their social tools to be offering critique.
I wish ESO had even a sliver of that social integration, but after four years it literally has next to nothing. Some serious Stolkholm syndrome to be claiming otherwise.
Final Fantasy 14 has one of the worse "communities" I've ever encountered on an MMORPG and ESO basically has guild housing. Just go to the guild leader's house. You can hang out there to "shoot the crap" or "play dress up". I really don't know what has you so impressed about Final Fantasy 14's "community". It's just a final fantasy themed WoW with shallow combat and even less build diversity.
To be honest no modern MMORPG has much of a community anymore because group-play is no longer necessary in them. They are largely solo-oriented with generic group-finding mechanisms so players don't have to form groups themselves. This makes the game more convenient and easier to access - but it comes at the cost of having to build a unified group of individuals to progress. What ever "community" there is in the modern MMORPG - it's mostly just "endgame" when guilds run raids together. And Final Fantasy 14 isn't an exception to that.
GarnetFire17 wrote: »I do not PvP so i feel no Faction pride tbh..
Its hard to have Faction Pride when I can't even remember why heck they are all fighting each other. As far as I know just want to win to put an emperor on the throne, so I think they are all basically fighting for the same reason and for nothing really inspiring.
Both WOW and ESO derive from single-player precursor games, but the Warcraft games were much more faction-oriented while TES games are laser-focused on the individual hero. You still have diehards complaining that ESO is too “group focused” and not a “real” TES game.
ESO is as much a "real" TES games as Octoberfest outside of Munich, Germany is "real" Octoberfest - there is nothing like the original - and ESO is just TES-themed, but as less the real thing as Octoberfest outside of Munich would be real Octoberfest.
And too group focused is correct as well - most of the *** changes to the combat systems are due to pvp.
The only ones that will ever care about faction pride are the hardcore pvpers. They do have that pride still but are they actually playing? The problem is all the issues with balance an performance in Cyrodiil is what is causing erosion.lordrichter wrote: »I was never impressed by the WoW community, in the game or out. Nothing good or bad about it, just a very neutral impression.
Comparisons with WoW are pointless, on pretty much every level. To me, being like WoW is not something for ESO to aspire for. If I wanted to play a WoW clone, I would play WoW.
Yes, ESO is a TES game. Sheesh. In every recent generation of TES games, there is always someone who says that the new game is not true to the older ones. Perks are wrong. Spells are wrong. They removed attributes and skills. Argonians walk wrong. It will be no different when TES 6 comes out. I ignore them.GarnetFire17 wrote: »I do not PvP so i feel no Faction pride tbh..
Its hard to have Faction Pride when I can't even remember why heck they are all fighting each other. As far as I know just want to win to put an emperor on the throne, so I think they are all basically fighting for the same reason and for nothing really inspiring.
There was more faction pride earlier in the game. The early players generated it, even as ZOS was working to eliminate it. It is not surprising that it does not exist today. They have worked hard to make sure that factions have no real meaning in the game, other than determining scores and potential combat targets in PVP.
I don't play Cyrodiil. In PVE, I don't even know what faction most of my characters are in. I has not mattered in so long that I tend to forget.
That is going to erode community, right there. The less you identify with a visible segment of the game that can be shared with others, the less you have in common with the other players. The less you have in common, the less reason you have to really interact with them on a social level.
It took me over an hour to ever see another player and when I did I said hi and got "plz leave".
Peekachu99 wrote: »Azuramoonstar wrote: »My first question is, WoW has a community? I played the game on and off for 2 years and my highest character was a 46 warlock. I never saw a sense of community People basically solo'ed in a group. very little group play till max level, and was not group friendly at all.
Anytime i asked for help and tips in WoW i was told to f-off.
When i play ESO i saw people helping others, like giving tips in chat, giving tips on forums. ESO is not a linear game, you can play at your own pace and still do content when you get higher up.Peekachu99 wrote: »It’s clealy the social tools they offer. Same with FFXIV. A broken group finder, a terrible trading interface and shouting in zone chat to form groups is pathetic by any objective standards.
I don't agree with any More so the zone shouting. Also ff14 has zone shouting as well and stuff like that promotes a community. Too much automation in group finder kills community as people just don't talk.
Imo eso has more of a community then ff14 and WoW does. at least ppl talk in eso, and help each other out.
FFXIV has actual guild housing where people hang out, shoot the crap, use auctions and other services, play dress up, gamble, or group for retro dungeon crawls. They have an entire ZONE dedicated to fashion wars, emotes and completely optional player games. They have a fully featured and customizable interface for forming groups (automated or otherwise) across every level of content. You don’t shout across zone because you have a SERVER wide advertisement for your particular group in LFG.
Sorry, but you clearly aren’t familiar enough with their social tools to be offering critique.
I wish ESO had even a sliver of that social integration, but after four years it literally has next to nothing. Some serious Stolkholm syndrome to be claiming otherwise.
Final Fantasy 14 has one of the worse "communities" I've ever encountered on an MMORPG and ESO basically has guild housing. Just go to the guild leader's house. You can hang out there to "shoot the crap" or "play dress up". I really don't know what has you so impressed about Final Fantasy 14's "community". It's just a final fantasy themed WoW with shallow combat and even less build diversity.
To be honest no modern MMORPG has much of a community anymore because group-play is no longer necessary in them. They are largely solo-oriented with generic group-finding mechanisms so players don't have to form groups themselves. This makes the game more convenient and easier to access - but it comes at the cost of having to build a unified group of individuals to progress. What ever "community" there is in the modern MMORPG - it's mostly just "endgame" when guilds run raids together. And Final Fantasy 14 isn't an exception to that.
What
Don't want to limit the discussion so I decided to not make a poll.
I want to say that I didn't play WOW for that long...I prefer the good graphic ESO provides and the combat controll is friendier. However, WOW always provides a community feeling and their Youtube channels are thirving, while ESO players all seem to keep to themselves.
What makes this happen?
I have several possible reasons, but I also want to hear from you guys.
1.First some personal experience: I kinda have the community feeling up until I decided to get a trader for my guild. I tried and tried to win a bid, but nope the competition is way too hard for a guild that only have friends and no donation/ raffle requirements. Then I took the advice from a successful trader guild leader and start mass expanding, then it just changed. I donno more than half of the ppl from my own guild, the guild member is just a number to me and I worked my ass off to try to get things done, and when rl kicks in, I just felt tired of all that, and stopped trying so hard, and the guild turned to a ghost town.
2.Too much crown? I can imagine the conversation:
"Ohh mate your mount/pet looks so cool! how do you got it?"
WOW: "Thanks I got it from xxxx/ xxxx /xxx several possible way to obtain different mounts and stuff"
ESO: "lol crown crate man"
Granted ESO does not have a forced sub, but still, the amount of items that can be obtained by in-game play are too few and only for high-tier players.
3.Too few community events that are just for fun. We do have some timely events, but those are ALWAYS around grinds. Hey I'm not saying they are not fun, but same thing can get bored when you have to do it several times to get a reward
4.Lack of QoL and inaccessible to the masses. Like housing, currently there is still no functions other than storage (which is only to high level crafters or rich ppl), and the price of house and recipes are not something for new players.
5.Lack of "community" Youtube channels. We only have "gameplay" ESO youtubers and "build" youtubers. No one seem to bother to create videos that are just for telling stories /RP. I donno if it's the cause or the sympton of ESO lacking community feeling, but there's that.
6.Lack of "progressing" stories. We have "Molag-Bal" arc in vanilla and IC, which do not encourge team up since most of main quest are solo instanced. We have "Three-Banner War" arc which is the main scene but have no story whatsoever, maybe except Orsinium. We have "DB & Thieves Guild" arc which have nothing to do with outside world story. And now "Triad" arc is concluded, the stories are great, but honestly, there is no impact on the world (Summerset we don't even get to see Ayrenn again)
How do you feel about this? share your opinions
ESO has community, but it's dispersed through the guilds. And since the guilds tend to use things like Discord both for in-game voice chat and as a community hub, much of it all is hidden below the surface. Some guilds are branching out with YouTube videos and Twitch streams, but they aren't necessarily at the top-level suggestion feeds for those platforms.