For those not in the Discord:
1. CC's - Over 34% of replies said they want a better CC-kit than tehy currently have, after the removal of blazing spear stun
2. Passives - 26% feel that their passives are weak and situational compared to others.
For those not in the Discord:
1. CC's - Over 34% of replies said they want a better CC-kit than tehy currently have, after the removal of blazing spear stun
2. Passives - 26% feel that their passives are weak and situational compared to others.
Sustain is a point for all classes, nobody liked morrowind nerfs, also dps is one a concern.
Why did the templar feedback thread made it to the second page on the forum guys???????
The first meeting is over, right. But we reps continue to collect feedback, so please never stop talking about templars
Springt-Über-Zwerge wrote: »Why did the templar feedback thread made it to the second page on the forum guys???????
The first meeting is over, right. But we reps continue to collect feedback, so please never stop talking about templars
I think it's because every pain point the class has has been discussed by length and we saw in Gina's post that they are aware of our feedback. Until things start to change there is not much to add to the list imo
Springt-Über-Zwerge wrote: »Why did the templar feedback thread made it to the second page on the forum guys???????
The first meeting is over, right. But we reps continue to collect feedback, so please never stop talking about templars
I think it's because every pain point the class has has been discussed by length and we saw in Gina's post that they are aware of our feedback. Until things start to change there is not much to add to the list imo
There is always to add something
The other threads are still alive too, so i would be glad to get more feedback, even if its more specific from now on.
Springt-Über-Zwerge wrote: »Why did the templar feedback thread made it to the second page on the forum guys???????
The first meeting is over, right. But we reps continue to collect feedback, so please never stop talking about templars
I think it's because every pain point the class has has been discussed by length and we saw in Gina's post that they are aware of our feedback. Until things start to change there is not much to add to the list imo
There is always to add something
The other threads are still alive too, so i would be glad to get more feedback, even if its more specific from now on.
I guess Cinbri and Joy_Division already compiled a full list of all critical bugs right?
Springt-Über-Zwerge wrote: »Why did the templar feedback thread made it to the second page on the forum guys???????
The first meeting is over, right. But we reps continue to collect feedback, so please never stop talking about templars
I think it's because every pain point the class has has been discussed by length and we saw in Gina's post that they are aware of our feedback. Until things start to change there is not much to add to the list imo
There is always to add something
The other threads are still alive too, so i would be glad to get more feedback, even if its more specific from now on.
I guess Cinbri and Joy_Division already compiled a full list of all critical bugs right?
Cinbri made one during summerset pts, but didnt test many of the bugs from the pts on live. So seeing some of the confirmed would still be good feedback
Springt-Über-Zwerge wrote: »Why did the templar feedback thread made it to the second page on the forum guys???????
The first meeting is over, right. But we reps continue to collect feedback, so please never stop talking about templars
I think it's because every pain point the class has has been discussed by length and we saw in Gina's post that they are aware of our feedback. Until things start to change there is not much to add to the list imo
There is always to add something
The other threads are still alive too, so i would be glad to get more feedback, even if its more specific from now on.
I guess Cinbri and Joy_Division already compiled a full list of all critical bugs right?
Cinbri made one during summerset pts, but didnt test many of the bugs from the pts on live. So seeing some of the confirmed would still be good feedback
@Cinbri have you tested the bugs already or can you share a list of the bugs which aren't tested yet?
Springt-Über-Zwerge wrote: »Why did the templar feedback thread made it to the second page on the forum guys???????
The first meeting is over, right. But we reps continue to collect feedback, so please never stop talking about templars
I think it's because every pain point the class has has been discussed by length and we saw in Gina's post that they are aware of our feedback. Until things start to change there is not much to add to the list imo
There is always to add something
The other threads are still alive too, so i would be glad to get more feedback, even if its more specific from now on.
Springt-Über-Zwerge wrote: »Why did the templar feedback thread made it to the second page on the forum guys???????
The first meeting is over, right. But we reps continue to collect feedback, so please never stop talking about templars
I think it's because every pain point the class has has been discussed by length and we saw in Gina's post that they are aware of our feedback. Until things start to change there is not much to add to the list imo
There is always to add something
The other threads are still alive too, so i would be glad to get more feedback, even if its more specific from now on.
We still have to test the bugs!
Someone already tested Red Diamond now procs off jabs. So you Imperial templars rejoice!
Tanis-Stormbinder wrote: »Increase the damage to puncturing sweeps and jesus Beam
Rework outdated passives
Springt-Über-Zwerge wrote: »Why did the templar feedback thread made it to the second page on the forum guys???????
The first meeting is over, right. But we reps continue to collect feedback, so please never stop talking about templars
I think it's because every pain point the class has has been discussed by length and we saw in Gina's post that they are aware of our feedback. Until things start to change there is not much to add to the list imo
There is always to add something
The other threads are still alive too, so i would be glad to get more feedback, even if its more specific from now on.
We still have to test the bugs!
Someone already tested Red Diamond now procs off jabs. So you Imperial templars rejoice!
My stamplar is imperial since months now and i think red diamond used to proc from jabs, at least it used to when i created my stamplar.
Springt-Über-Zwerge wrote: »Why did the templar feedback thread made it to the second page on the forum guys???????
The first meeting is over, right. But we reps continue to collect feedback, so please never stop talking about templars
I think it's because every pain point the class has has been discussed by length and we saw in Gina's post that they are aware of our feedback. Until things start to change there is not much to add to the list imo
There is always to add something
The other threads are still alive too, so i would be glad to get more feedback, even if its more specific from now on.
We still have to test the bugs!
Someone already tested Red Diamond now procs off jabs. So you Imperial templars rejoice!
My stamplar is imperial since months now and i think red diamond used to proc from jabs, at least it used to when i created my stamplar.
and for the repentance not working on engine guardian, I don't think it works anymore. There isnt a body left over to repen.
I also tried shadowrend but it too doesnt leave a corpse on cooldown.
I will need to test with another player so they can actually kill the robot; but something tells me it won't stay for long on the floor to make use of repentance.
Joy_Division wrote: »Springt-Über-Zwerge wrote: »Why did the templar feedback thread made it to the second page on the forum guys???????
The first meeting is over, right. But we reps continue to collect feedback, so please never stop talking about templars
I think it's because every pain point the class has has been discussed by length and we saw in Gina's post that they are aware of our feedback. Until things start to change there is not much to add to the list imo
There is always to add something
The other threads are still alive too, so i would be glad to get more feedback, even if its more specific from now on.
We still have to test the bugs!
Someone already tested Red Diamond now procs off jabs. So you Imperial templars rejoice!
My stamplar is imperial since months now and i think red diamond used to proc from jabs, at least it used to when i created my stamplar.
and for the repentance not working on engine guardian, I don't think it works anymore. There isnt a body left over to repen.
I also tried shadowrend but it too doesnt leave a corpse on cooldown.
I will need to test with another player so they can actually kill the robot; but something tells me it won't stay for long on the floor to make use of repentance.
Unfortunately that is intended. ZoS doesn't want summons to become corpses.
I see 2 things really bad on the Templar sustain and some of the passives as being major pain points.
Sustain on the class is just bad and feel with some changes could be improved.
Restoring Aura: This skill should get a small cost added to it maybe 1200 to 1500 and not is offers the aura when slotted to the whole group as in the 10% stam, magand health recovery but when cast applies minor life steal to enemy's.
Radiant Aura: This morph now applies magicka steal and health steal in a 10 meter radius and major sorcery plus the normal aura when slotted.
Repentance: This morph now applies a new thing called stamina steal in a 10 meter radius along with life steal and major brutality plus the normal aura when slotted.
This gives the skill more functional use for group play and give both mag and stam builds plus tank and healers something to use to help the group out. The major sorcery and brutality only apply to the character and if they gave it a 18 sec cool down or timer on the casted effects it would not be game breaking or changing the stamina steall could also be applied to other skills for weapons a such for player sustain even to the blood alter or resto staff skills.
As to the passive issue I think if they change the ones that effect only certain skills to give something to the classes overall damage output in some way would help fix the templar by a greater margin then other things suggested here. But these are the thoughts on one player. So take it how it is.
tamrielwinner wrote: »i like and use empowering sweep in pvp. i know most people want it to be a magicka version of crescent sweep/dawnbreaker, but it really does help magicka templars survive and it would be nice to maintain that part of it if anything were to happen to it. the low cost of this 360 degree ult is handy.
For those not in the Discord:
1. CC's - Over 34% of replies said they want a better CC-kit than tehy currently have, after the removal of blazing spear stun
2. Passives - 26% feel that their passives are weak and situational compared to others.
Sustain is a point for all classes, nobody liked morrowind nerfs, also dps is one a concern.
yes but templars, specifically stamplar/tanks/pvp magplars looking for stamina, have it harder. Hence it is the 3rd most important option.