EtTuBrutus wrote: »Lightspeedflashb14_ESO wrote: »You're right i missed that. But 1192 dmg to 1 target (more than twice the aoe benchmark) that no other aoe in the game has the capability of doing.
this is relevant to the topic of aoe. if you are going to compare single target, compare single target. also fact is, single target if all 4 hits land, sweep/jabs will do more damage then surprise attack with the same stats.
you do realize that the base damage is the aoe part and the "single target" is simply "the closest target", which gets an additional 160% damage, multiplied off the aoe base damage, look at an old tooltip to get an idea-Biting Jabs: Cost: 2509 Stamina.
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear and dealing [274 / 278 / 281 / 285] Physical Damage with each strike. The nearest enemy takes 140% additional damage each strike, and their Movement Speed is reduced by 70% for 2 seconds on the final hit. Also grants you Major Savagery, increasing your Weapon Critical rating by 2191 for 8 secondsI would love a buff to sweeps, but do you really think they're going to give it a single target component and an aoe component that's equivalent to a spell without single target capabilities? What about the fact that it heals? It's a single target, aoe, heal, all in 1. There's no reason it should do the same aoe dmg as blazing spear imo.
it would be easy to bring sweeps up to the aoe standard that zos has laid out, as i have said, the easiest way to make the skill relevant in AOE is to raise the base damage, the AOE part, and lower the closest target percentage amp. for example, make the AOE part do 35% more damage that it does right now but only give the closest target 90% more damage, this would bring the aoe part inline with other spammable AOEs in the game while keeping the closest target damage the same as it is now, at least going by the numbers, at least going by the numbers @Cinbri has in their post. this would not imbalance anything and keep the single target damage the around the same.It's also cheaper than blazing.
blazing spear is range. that is what makes it more expensive.
So u think a skill that could hit an aoe as hard as others, is cheaper, has an increased single target component, heals the caster and has a 70% snare is balanced??
Thats broken.
Sweeps 2952
Spear 3240
Liquid lightning 3520
Twisting path 3510
Sap essence 3240
Winters revenge 3510
Sweeps is meant to be a single target skill with a aoe perk. It just needs a reliable way to hit.
Lightspeedflashb14_ESO wrote: »EtTuBrutus wrote: »Lightspeedflashb14_ESO wrote: »You're right i missed that. But 1192 dmg to 1 target (more than twice the aoe benchmark) that no other aoe in the game has the capability of doing.
this is relevant to the topic of aoe. if you are going to compare single target, compare single target. also fact is, single target if all 4 hits land, sweep/jabs will do more damage then surprise attack with the same stats.
you do realize that the base damage is the aoe part and the "single target" is simply "the closest target", which gets an additional 160% damage, multiplied off the aoe base damage, look at an old tooltip to get an idea-Biting Jabs: Cost: 2509 Stamina.
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear and dealing [274 / 278 / 281 / 285] Physical Damage with each strike. The nearest enemy takes 140% additional damage each strike, and their Movement Speed is reduced by 70% for 2 seconds on the final hit. Also grants you Major Savagery, increasing your Weapon Critical rating by 2191 for 8 secondsI would love a buff to sweeps, but do you really think they're going to give it a single target component and an aoe component that's equivalent to a spell without single target capabilities? What about the fact that it heals? It's a single target, aoe, heal, all in 1. There's no reason it should do the same aoe dmg as blazing spear imo.
it would be easy to bring sweeps up to the aoe standard that zos has laid out, as i have said, the easiest way to make the skill relevant in AOE is to raise the base damage, the AOE part, and lower the closest target percentage amp. for example, make the AOE part do 35% more damage that it does right now but only give the closest target 90% more damage, this would bring the aoe part inline with other spammable AOEs in the game while keeping the closest target damage the same as it is now, at least going by the numbers, at least going by the numbers @Cinbri has in their post. this would not imbalance anything and keep the single target damage the around the same.It's also cheaper than blazing.
blazing spear is range. that is what makes it more expensive.
So u think a skill that could hit an aoe as hard as others, is cheaper, has an increased single target component, heals the caster and has a 70% snare is balanced??
Thats broken.
Sweeps 2952
Spear 3240
Liquid lightning 3520
Twisting path 3510
Sap essence 3240
Winters revenge 3510
Sweeps is meant to be a single target skill with a aoe perk. It just needs a reliable way to hit.
You are comparing a AOE spammables to AOE dots. Stop that. Compare to drain power/impulse/whirlwind.
Silver shards is a single target skill with an AOE "perk", Sweeps is clearly an AOE skill that has a single target "perk". .
Also compare if you are going to compare AOE dots, compare the time those skills last.
EtTuBrutus wrote: »Lightspeedflashb14_ESO wrote: »You're right i missed that. But 1192 dmg to 1 target (more than twice the aoe benchmark) that no other aoe in the game has the capability of doing.
this is relevant to the topic of aoe. if you are going to compare single target, compare single target. also fact is, single target if all 4 hits land, sweep/jabs will do more damage then surprise attack with the same stats.
you do realize that the base damage is the aoe part and the "single target" is simply "the closest target", which gets an additional 160% damage, multiplied off the aoe base damage, look at an old tooltip to get an idea-Biting Jabs: Cost: 2509 Stamina.
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear and dealing [274 / 278 / 281 / 285] Physical Damage with each strike. The nearest enemy takes 140% additional damage each strike, and their Movement Speed is reduced by 70% for 2 seconds on the final hit. Also grants you Major Savagery, increasing your Weapon Critical rating by 2191 for 8 secondsI would love a buff to sweeps, but do you really think they're going to give it a single target component and an aoe component that's equivalent to a spell without single target capabilities? What about the fact that it heals? It's a single target, aoe, heal, all in 1. There's no reason it should do the same aoe dmg as blazing spear imo.
it would be easy to bring sweeps up to the aoe standard that zos has laid out, as i have said, the easiest way to make the skill relevant in AOE is to raise the base damage, the AOE part, and lower the closest target percentage amp. for example, make the AOE part do 35% more damage that it does right now but only give the closest target 90% more damage, this would bring the aoe part inline with other spammable AOEs in the game while keeping the closest target damage the same as it is now, at least going by the numbers, at least going by the numbers @Cinbri has in their post. this would not imbalance anything and keep the single target damage the around the same.It's also cheaper than blazing.
blazing spear is range. that is what makes it more expensive.
So u think a skill that could hit an aoe as hard as others, is cheaper, has an increased single target component, heals the caster and has a 70% snare is balanced??
Thats broken.
Sweeps 2952
Spear 3240
Liquid lightning 3520
Twisting path 3510
Sap essence 3240
Winters revenge 3510
Sweeps is meant to be a single target skill with a aoe perk. It just needs a reliable way to hit.
Im comparing aoe costs, some dots, some instant, some both as you should see sap essence there. All magicka and class skills and you can see a big difference in cost.
My point is sweeps isn't meant to be an aoe and it's justified by its cost. It's meant to be our class dps single target spammable, the aoe is secondary. Buffing the aoe would be imbalanced as the skill does more than other spammable aoe damage like impulse, blazing spear or sap essence.
Lightspeedflashb14_ESO wrote: »Im comparing aoe costs, some dots, some instant, some both as you should see sap essence there. All magicka and class skills and you can see a big difference in cost.
yes i see sap, which costs more becuase it is much much bigger, that 8 meter radius in an AOE is a whipping 201 meters covered but sweeps/jabs aoe in front of you is 8x6 or 48 meters covered . less then a quarter of the size. sap has major sorcery and heals you too.My point is sweeps isn't meant to be an aoe and it's justified by its cost. It's meant to be our class dps single target spammable, the aoe is secondary. Buffing the aoe would be imbalanced as the skill does more than other spammable aoe damage like impulse, blazing spear or sap essence.
i just don't see the skill like that, we do have solar flare for single target. i have always seen it has an aoe with a single target application, like the tooltip says, which clearly states that it is meant to be aoe first.
blazing spear cost more because of the range and size of the AOE, which again is 8 meter radius or 201 meters covered, and the dot after, which is why people use it, not for the upfront damage but the aoe doe. impulse can be cast at range and can proc status effects.
you keep saying "imbalance" i just don't see how making the aoe matter with sweep/jabs would do that and i dont agree with your reasoning.
Lightspeedflashb14_ESO wrote: »Im comparing aoe costs, some dots, some instant, some both as you should see sap essence there. All magicka and class skills and you can see a big difference in cost.
yes i see sap, which costs more becuase it is much much bigger, that 8 meter radius in an AOE is a whipping 201 meters covered but sweeps/jabs aoe in front of you is 8x6 or 48 meters covered . less then a quarter of the size. sap has major sorcery and heals you too.My point is sweeps isn't meant to be an aoe and it's justified by its cost. It's meant to be our class dps single target spammable, the aoe is secondary. Buffing the aoe would be imbalanced as the skill does more than other spammable aoe damage like impulse, blazing spear or sap essence.
i just don't see the skill like that, we do have solar flare for single target. i have always seen it has an aoe with a single target application, like the tooltip says, which clearly states that it is meant to be aoe first.
blazing spear cost more because of the range and size of the AOE, which again is 8 meter radius or 201 meters covered, and the dot after, which is why people use it, not for the upfront damage but the aoe doe. impulse can be cast at range and can proc status effects.
you keep saying "imbalance" i just don't see how making the aoe matter with sweep/jabs would do that and i dont agree with your reasoning.
tbh dark flare is treated as aoe-debuff with ST-damage by ZOS, so i wouldn't treat it as ST-spammable...bc for that purpose it just sucks even more than sweeps.
Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »Im comparing aoe costs, some dots, some instant, some both as you should see sap essence there. All magicka and class skills and you can see a big difference in cost.
yes i see sap, which costs more becuase it is much much bigger, that 8 meter radius in an AOE is a whipping 201 meters covered but sweeps/jabs aoe in front of you is 8x6 or 48 meters covered . less then a quarter of the size. sap has major sorcery and heals you too.My point is sweeps isn't meant to be an aoe and it's justified by its cost. It's meant to be our class dps single target spammable, the aoe is secondary. Buffing the aoe would be imbalanced as the skill does more than other spammable aoe damage like impulse, blazing spear or sap essence.
i just don't see the skill like that, we do have solar flare for single target. i have always seen it has an aoe with a single target application, like the tooltip says, which clearly states that it is meant to be aoe first.
blazing spear cost more because of the range and size of the AOE, which again is 8 meter radius or 201 meters covered, and the dot after, which is why people use it, not for the upfront damage but the aoe doe. impulse can be cast at range and can proc status effects.
you keep saying "imbalance" i just don't see how making the aoe matter with sweep/jabs would do that and i dont agree with your reasoning.
tbh dark flare is treated as aoe-debuff with ST-damage by ZOS, so i wouldn't treat it as ST-spammable...bc for that purpose it just sucks even more than sweeps.
okay, that is great now what about the rest of my post? and i foresaw that someone would post something about this when i typed that. soo thank you for proving me right.
Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »Im comparing aoe costs, some dots, some instant, some both as you should see sap essence there. All magicka and class skills and you can see a big difference in cost.
yes i see sap, which costs more becuase it is much much bigger, that 8 meter radius in an AOE is a whipping 201 meters covered but sweeps/jabs aoe in front of you is 8x6 or 48 meters covered . less then a quarter of the size. sap has major sorcery and heals you too.My point is sweeps isn't meant to be an aoe and it's justified by its cost. It's meant to be our class dps single target spammable, the aoe is secondary. Buffing the aoe would be imbalanced as the skill does more than other spammable aoe damage like impulse, blazing spear or sap essence.
i just don't see the skill like that, we do have solar flare for single target. i have always seen it has an aoe with a single target application, like the tooltip says, which clearly states that it is meant to be aoe first.
blazing spear cost more because of the range and size of the AOE, which again is 8 meter radius or 201 meters covered, and the dot after, which is why people use it, not for the upfront damage but the aoe doe. impulse can be cast at range and can proc status effects.
you keep saying "imbalance" i just don't see how making the aoe matter with sweep/jabs would do that and i dont agree with your reasoning.
tbh dark flare is treated as aoe-debuff with ST-damage by ZOS, so i wouldn't treat it as ST-spammable...bc for that purpose it just sucks even more than sweeps.
okay, that is great now what about the rest of my post? and i foresaw that someone would post something about this when i typed that. soo thank you for proving me right.
your welcome ^^
main problem is still: templars have 2 ST-skills (or atleast 2 skills which could fill this role), yet they are both outclassed by a skill everyone can use.
I don't know how many people use dark flare for the debuff, but i guess it's ok if it stays as a debuff-skill bc in pve you mainly want the other morph as dot and LA-buff.
IF sweeps should be the AoE-Go-To-spammable for templars it should do the same damage to all targets. atm you are better off spamming shards. It's more dps and you can safely stay at range if needed.
So what should it be? ST --> buff the ST-part, AoE --> buff the AoE-part
Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »Im comparing aoe costs, some dots, some instant, some both as you should see sap essence there. All magicka and class skills and you can see a big difference in cost.
yes i see sap, which costs more becuase it is much much bigger, that 8 meter radius in an AOE is a whipping 201 meters covered but sweeps/jabs aoe in front of you is 8x6 or 48 meters covered . less then a quarter of the size. sap has major sorcery and heals you too.My point is sweeps isn't meant to be an aoe and it's justified by its cost. It's meant to be our class dps single target spammable, the aoe is secondary. Buffing the aoe would be imbalanced as the skill does more than other spammable aoe damage like impulse, blazing spear or sap essence.
i just don't see the skill like that, we do have solar flare for single target. i have always seen it has an aoe with a single target application, like the tooltip says, which clearly states that it is meant to be aoe first.
blazing spear cost more because of the range and size of the AOE, which again is 8 meter radius or 201 meters covered, and the dot after, which is why people use it, not for the upfront damage but the aoe doe. impulse can be cast at range and can proc status effects.
you keep saying "imbalance" i just don't see how making the aoe matter with sweep/jabs would do that and i dont agree with your reasoning.
tbh dark flare is treated as aoe-debuff with ST-damage by ZOS, so i wouldn't treat it as ST-spammable...bc for that purpose it just sucks even more than sweeps.
okay, that is great now what about the rest of my post? and i foresaw that someone would post something about this when i typed that. soo thank you for proving me right.
your welcome ^^
main problem is still: templars have 2 ST-skills (or atleast 2 skills which could fill this role), yet they are both outclassed by a skill everyone can use.
I don't know how many people use dark flare for the debuff, but i guess it's ok if it stays as a debuff-skill bc in pve you mainly want the other morph as dot and LA-buff.
IF sweeps should be the AoE-Go-To-spammable for templars it should do the same damage to all targets. atm you are better off spamming shards. It's more dps and you can safely stay at range if needed.
So what should it be? ST --> buff the ST-part, AoE --> buff the AoE-part
Are you really better off spamming shards? Shards into sweeps will give you more damage.
I totally get the elemental weapon problem, it outclasses a lot of spammables. But for people that can't weave very good, like me, sweeps does more damage. You could also use Sunfire as a spammable, at least till the upcoming patch.
Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »Im comparing aoe costs, some dots, some instant, some both as you should see sap essence there. All magicka and class skills and you can see a big difference in cost.
yes i see sap, which costs more becuase it is much much bigger, that 8 meter radius in an AOE is a whipping 201 meters covered but sweeps/jabs aoe in front of you is 8x6 or 48 meters covered . less then a quarter of the size. sap has major sorcery and heals you too.My point is sweeps isn't meant to be an aoe and it's justified by its cost. It's meant to be our class dps single target spammable, the aoe is secondary. Buffing the aoe would be imbalanced as the skill does more than other spammable aoe damage like impulse, blazing spear or sap essence.
i just don't see the skill like that, we do have solar flare for single target. i have always seen it has an aoe with a single target application, like the tooltip says, which clearly states that it is meant to be aoe first.
blazing spear cost more because of the range and size of the AOE, which again is 8 meter radius or 201 meters covered, and the dot after, which is why people use it, not for the upfront damage but the aoe doe. impulse can be cast at range and can proc status effects.
you keep saying "imbalance" i just don't see how making the aoe matter with sweep/jabs would do that and i dont agree with your reasoning.
tbh dark flare is treated as aoe-debuff with ST-damage by ZOS, so i wouldn't treat it as ST-spammable...bc for that purpose it just sucks even more than sweeps.
okay, that is great now what about the rest of my post? and i foresaw that someone would post something about this when i typed that. soo thank you for proving me right.
your welcome ^^
main problem is still: templars have 2 ST-skills (or atleast 2 skills which could fill this role), yet they are both outclassed by a skill everyone can use.
I don't know how many people use dark flare for the debuff, but i guess it's ok if it stays as a debuff-skill bc in pve you mainly want the other morph as dot and LA-buff.
IF sweeps should be the AoE-Go-To-spammable for templars it should do the same damage to all targets. atm you are better off spamming shards. It's more dps and you can safely stay at range if needed.
So what should it be? ST --> buff the ST-part, AoE --> buff the AoE-part
Are you really better off spamming shards? Shards into sweeps will give you more damage.
I totally get the elemental weapon problem, it outclasses a lot of spammables. But for people that can't weave very good, like me, sweeps does more damage. You could also use Sunfire as a spammable, at least till the upcoming patch.
It depends on the number of targets iirc.
Although we have different opinions what those skills should be, we agree that something needs to be changed and ZOS needs a plan what to do with them. That's kinda the main problem imo ^^
EtTuBrutus wrote: »Lightspeedflashb14_ESO wrote: »You're right i missed that. But 1192 dmg to 1 target (more than twice the aoe benchmark) that no other aoe in the game has the capability of doing.
this is relevant to the topic of aoe. if you are going to compare single target, compare single target. also fact is, single target if all 4 hits land, sweep/jabs will do more damage then surprise attack with the same stats.
you do realize that the base damage is the aoe part and the "single target" is simply "the closest target", which gets an additional 160% damage, multiplied off the aoe base damage, look at an old tooltip to get an idea-Biting Jabs: Cost: 2509 Stamina.
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear and dealing [274 / 278 / 281 / 285] Physical Damage with each strike. The nearest enemy takes 140% additional damage each strike, and their Movement Speed is reduced by 70% for 2 seconds on the final hit. Also grants you Major Savagery, increasing your Weapon Critical rating by 2191 for 8 secondsI would love a buff to sweeps, but do you really think they're going to give it a single target component and an aoe component that's equivalent to a spell without single target capabilities? What about the fact that it heals? It's a single target, aoe, heal, all in 1. There's no reason it should do the same aoe dmg as blazing spear imo.
it would be easy to bring sweeps up to the aoe standard that zos has laid out, as i have said, the easiest way to make the skill relevant in AOE is to raise the base damage, the AOE part, and lower the closest target percentage amp. for example, make the AOE part do 35% more damage that it does right now but only give the closest target 90% more damage, this would bring the aoe part inline with other spammable AOEs in the game while keeping the closest target damage the same as it is now, at least going by the numbers, at least going by the numbers @Cinbri has in their post. this would not imbalance anything and keep the single target damage the around the same.It's also cheaper than blazing.
blazing spear is range. that is what makes it more expensive.
So u think a skill that could hit an aoe as hard as others, is cheaper, has an increased single target component, heals the caster and has a 70% snare is balanced??
Thats broken.
Sweeps 2952
Spear 3240
Liquid lightning 3520
Twisting path 3510
Sap essence 3240
Winters revenge 3510
Sweeps is meant to be a single target skill with a aoe perk. It just needs a reliable way to hit.
What will happen if templar will get on his in class charge possibility to charge to teammates this will work like some kind of escape mechanics.
Elsterchen wrote: »Honestly, I haven't had time to look at this in-detail, but on first glimpse I see necro getting minimum 2 max 4 boni on each skill while templar is maxed at 2 (one of which is neglegtible).
Am I missing something important ?
akredon_ESO wrote: »You either die as a Templar , or you live long enough to see yourself become a necromancer.
UppGRAYxDD wrote: »
right, its akin to Common Core math....in theory it might work, but in practice...
UppGRAYxDD wrote: »
right, its akin to Common Core math....in theory it might work, but in practice...
They nerfed it cause @Mr_Nobody and @Synozeer ganked them hard with it lol.