templar feels like it was made for magic and not stamina. like half the passives rarely/barely benefit me.
my only class stun is the opposite of what stamplars need and is really only used to knock people off ledges or push them into lava.
the whole AoE ground buff thing just sounds dumb to me but thats me
#BringBackBlazingShieldUppGRAYxDD wrote: »#BringBackBlindingLight
6. Make puncturing sweep stun on the final hit again (CC fix)
THEDKEXPERIENCE wrote: »Honestly cannot remember the last time I died to Radiant Destruction.
We really should break this down into PC or Console because the Templar environments are wildly different from what I have seen. Radiant, for example, is still very effective in the right hands but takes someone gearing like a crazy person (lifts hand) in order to actually have it not be a tickle. Personally I think it’s in a very fair spot to all at this point because increasing its damage will bring out the anger from non-magplars while decreasing it further would completely ruin it. At least now if you want to run it in PVP you have to be the person who forgoes things like impen gear to maximize it which is a solid trade off.
Lightspeedflashb14_ESO wrote: »1. Restoring aura and its morphs are either outmatched by skills outside the class, mainly eledrain but I would also say siphon spirit is better or simply makes it so you can't even count on it if there is 2 stamplars or a stamplar and a tankplar. This is my biggest pain point. I have been kicked while playing on my stamplar for using the only class based resource management skill I have, repentance. Multiple times. This is unacceptable.
2. Templars are the only class that doesn't have a health percentage based self heal for tanks. This makes no sense to me. At least make it so healing ritual always hits the caster.
dodgehopper_ESO wrote: »Lightspeedflashb14_ESO wrote: »1. Restoring aura and its morphs are either outmatched by skills outside the class, mainly eledrain but I would also say siphon spirit is better or simply makes it so you can't even count on it if there is 2 stamplars or a stamplar and a tankplar. This is my biggest pain point. I have been kicked while playing on my stamplar for using the only class based resource management skill I have, repentance. Multiple times. This is unacceptable.
2. Templars are the only class that doesn't have a health percentage based self heal for tanks. This makes no sense to me. At least make it so healing ritual always hits the caster.
Alternatively, they could make it so Blazing Shield was good again.
GreenSoup2HoT wrote: »Only issue i have with templars is block casting breathe of life over and over again. Breathe of life in my opinion should be a short uninterruptible channel so you cannot block while spamming it.