master_vanargand wrote: »Nobody uses Power Extraction in PvP and PvE.
master_vanargand wrote: »Nobody uses Power Extraction in PvP and PvE.
Actually, I use Power Extraction on my stamblade as an AOE opener for the buff + debuff effect. Agreed that it could be stronger, but it's not useless.
master_vanargand wrote: »Nobody uses Power Extraction in PvP and PvE.
Actually, I use Power Extraction on my stamblade as an AOE opener for the buff + debuff effect. Agreed that it could be stronger, but it's not useless.
Speaking from a PVE perspective...
Melee stamblade can use 2H + Brawler for barrier, or 1H dual + Flurry spam, combined with Briarheart and Leeching Strikes, to achieve of a decent level of durability. The former has barrier, the other has ridiculous self-healing.
Magblade can use Iceheart set and the skill from light armor for barrier, plus has a variety of self-healing skills like Swallow Soul and Sap Essence. BUT, magblades wear light armor, so they are missing the various thiefy bonuses that stamblades in medium armor take for granted.
Bow stamblade finds itself stuck on the outside as far as durability and DPS are concerned. They have no viable options for barrier, and their healing options are more limited, especially compared to magblades.
TL;DR: Having a semi-permanent shade and merciless toggle/refresh would help greatly to simplify rotation. We should acknowledge the fact that many class abilities are melee, so magicka and melee combat should be better synergised.
your own DOTs break cloak
Tommy_The_Gun wrote: »2. Aspect of Terror (NB fear skill). This skill feels extremely underwhelming. Almost as if it is missing auxiliary effect
exeeter702 wrote: »I don't believe image is even used by dps magblades but I digress.
Tommy_The_Gun wrote: »1. Shadow Cloak (aside from being very unreliable, as a lot of things - even things that are not supposed to - break it due to various bugs) - this skill & its morphs are very inconsistent.
Shadowy Disguise gives you additional effect on top of invisibility (that base morph provide), but the other morph - Dark Cloak - drops invisibility totally. I think it would make a lot of sense if both of those morph offered invisibility as a base and one additional effect depending on the morph. Shadowy Disguise gives an offensive buff, so Dark Cloak should offer a defensive buff (maybe a heal over time for example).
Vermintide wrote: »your own DOTs break cloak
Wait, wait. This one is new. Is that intentional or a bug?
exeeter702 wrote: »TL;DR: Having a semi-permanent shade and merciless toggle/refresh would help greatly to simplify rotation. We should acknowledge the fact that many class abilities are melee, so magicka and melee combat should be better synergised.
You dont want shade to be semi permanent. It's already a fire and forgot for x seconds type of skill, for pve this is a non factor entirely, even though I don't believe image is even used by dps magblades but I digress.
If image was permanent, you would completely neuter it's intended utility of mobility via not being able to relocate your teleport point after each use.
Both morphs arent worth the slot for dps focused builds in pve, and dark shade is an aoe minor maim tool for tanks.
Magblades issues aren't in its pve mechanical execution department.
oXI_Viper_IXo wrote: »By "pain points" do you mean what we feel is lacking while playing NB or what is overpowered about them while playing against them?
@ZOS_GinaBruno
brandonv516 wrote: »Vermintide wrote: »your own DOTs break cloak
Wait, wait. This one is new. Is that intentional or a bug?
Yes our own DoTs.
Soul Tether is a big one. I'll cast it and remain in the tether but I'll watch myself keep coming out of Cloak with nothing else I can see pulling me out.