HalensShade wrote: »Honestly, if you're a magblade using Shadow Cloak over Dark your opinion has lost significant value.
HalensShade wrote: »Honestly, if you're a magblade using Shadow Cloak over Dark your opinion has lost significant value.
That being said, Dark Cloak was best at its 3 second duration being the closest thing that a magblade will feel to a burst heal since the complete loss of Healing Ward as any kind of utility. It doesn't even work with BRP resto because of its current bug of not scaling/healing at all in execute range. Healing Ward: Useless. BRP Resto: Useless.
Dark Cloak in its current state is mediocre in healing power; taking into considering I run 30k hp backbar and could slot vigor as a magblade and produce a more powerful heal. This is a problem in terms of a 'class heal' when an ability that uses your weakest resource produces more results.
Manifestation of Terror has a bug where you can dodge through the trap, get CC'd, and still dodge everything being thrown at you for the duration of the "dodge roll", unlike Mass Hysteria which immediately makes you vulnerable to attacks irregardless of the duration left on a roll after being feared. This has gone widely unnoticed due to it being a very unpopular (and overlooked) morph. I could rant all day about how it's superior to Hysteria, but there's other threads for that.
Reave. Why is this on Incap and not Soul Harvest? Clearly stamblades have a much easier time sustaining than magblades. This was one of the greatest buffs we've seen for the class, and yet magblades, the class needing the most sustain, reaps none of it while stamblades, who can literally out-sustain DKs, get an uneccesary buff so they can slot more damage over sustain. They already get 10% stamina sustain just from keeping Relentless Focus up. Ridiculous thought process that shows Class Rep's bias towards stam. Stop over-dodging and you'll see your sustain improve, you dunce. /rant
I'll probably have more to add later.
A few, not just 2 since discord was useless. Note I have nearly 2 grand overlord magnbs, 600 days playtime and almost all PvE endgame achievements in trials etc.
1. Debilitate is totally garbage, just start again
2. Incap is massively overpowered.
3. Surprise attack should only najor fracture uf stunning from cloak.
4. MagNB suffers heavily from snares ruining cloak, the only solid defence.
5. Cloak overperforms on both stam and mag.
6. Merciless resolve feels too strong on MagNB.
7. NB has too much crit power. In both mag and stam the dps is too high in both PvE and PvP
A few, not just 2 since discord was useless. Note I have nearly 2 grand overlord magnbs, 600 days playtime and almost all PvE endgame achievements in trials etc.
1. Debilitate is totally garbage, just start again
2. Incap is massively overpowered.
3. Surprise attack should only najor fracture uf stunning from cloak.
4. MagNB suffers heavily from snares ruining cloak, the only solid defence.
5. Cloak overperforms on both stam and mag.
6. Merciless resolve feels too strong on MagNB.
7. NB has too much crit power. In both mag and stam the dps is too high in both PvE and PvP
another nerf post not what was asked for!!!
A few, not just 2 since discord was useless. Note I have nearly 2 grand overlord magnbs, 600 days playtime and almost all PvE endgame achievements in trials etc.
1. Debilitate is totally garbage, just start again
2. Incap is massively overpowered.
3. Surprise attack should only najor fracture uf stunning from cloak.
4. MagNB suffers heavily from snares ruining cloak, the only solid defence.
5. Cloak overperforms on both stam and mag.
6. Merciless resolve feels too strong on MagNB.
7. NB has too much crit power. In both mag and stam the dps is too high in both PvE and PvP
another nerf post not what was asked for!!!
I love how Nightblades are discussing their class issues while Templars exist.
~ Exist.
I love how Nightblades are discussing their class issues while Templars exist.
~ Exist.
I love how Nightblades are discussing their class issues while Templars exist.
~ Exist.
Jman100582 wrote: »Having played stamblade after maining a stamplar for years up to now, theres a couple things I believe need to be addressed.
1). Assassins will. This skill...just hurts...sooo much. I have never had a crit below 10k. ever. And I have 30k hp. granted it's hard to land sometimes. Easiest solution: reduce damage, reduce the travel time