it has been 3weeks from the release, nothing as changed in terms of healing. those who used to be hard to kill are still hard to kill. some got more into dmg relying on free impen so ppl are dying faster to glasscanons without it making glass-canon playstyle tanky enough to be viable beside potato ganking.
i've been playing the game during this time, but thanks for your ideas @MindOfTheSwarm
beside that, nothing prevent ZoS to revert battle spirit to 50% if they introduce what i call "minor/major wilt" into the game, with minor wilt being added to any class through generic skill line, and major for nb only (just like plarz have access to major maim or necro have access to major vuln). propably a set could do it too.
first, you may have to explain me what does this have to do with nightblades specifically.
ProbablePaul wrote: »How long has nightblade been the worst class around? I guess Stamblades have always been kind of ok, but magblade has been bad since before morrowind I think. Now that all of their abilities can be obtained by other classes, why not just issue nightblades a class change token?
we nightblades are not able to stealth properly and we should have our stealth increased. it angers me that we cannot stealth like we need to and that we so easily are pulled out of stealth.
it angers me that we cannot sneak fast in stealth.
right now we have an ability to sneak but it simply feels like we are crawling in mud while we are sneaking, we need to be able to Get Out of harm way while in sneak and right now it is Way too slow in sneak speeds.Incap is way too strong for it's cost and is used by both mag and stamnb due to how overperforming it is.
Remove the stun on incap and give it an other effect to Keep it viable but the stun is too much as it Boosts the frontloaded Damage potential way too much
Dear zeniamx and @ZOS_GinaBruno
please hear my complaint about this type of threads,
many people on this forum, have no intention of class balance, but instead are intentionally making threads and comments against a class, class skill, and even a set of armor, or a combination that a class wearing a certain set of armor and using a certain skill is overpowered or in some way not balanced when infact the class or class skill and even set of armor is balanced but they don't want to adjust or change their build nor their skills to defend against those things.
but instead they mean it for harm against a class or skill or armor set. and make posts like the one i am quoting above.
how is it fair and construction oriented that this comment that i quoted above and these types of "nerf nightblade" nerf nightblade skills" be allowed to be posted in this nightblade thread?
all one has to do is be against or die often to the nightblade class and use that anger and fuel their comment to request nerfs be made to a certain class.
thank you for taking time to read my complaint.
and by the way, i do not agree with the complaints that were made in the comment that i qouted, and i am willing to bet that Many people Do Not agree with that statement that i have quoted above.
BrownChicken wrote: »It is strange that this topic has gone so far. Is everything good with the NB today?
BrownChicken wrote: »It is strange that this topic has gone so far. Is everything good with the NB today?
I personally love the Assassin's Will change, it's much more thematic and buffs Nightblade healers. The damage mitigation can be moved into the shadow tree on an unused morph.
Nightblade healing actually got a significant buff with Funnel Health being upped too.
Definitely a fan of this patch!
@Crow_IX okay but what about stamblades who don't spam funnel health? assassin's will was pretty essential to our defense seeing as we have low resistances and healing is in a really bad spot.
also the patch as a whole is really bad. they added stam and mag to almost everything, nerfed defensive mundus' and on top of that they keep buffing proc sets. its a trash and less skill based meta right now and all for what? just to close the skill gap for no reason and frustrate the better players into leaving the game?
There is also Master Assassin passive change which is a buff for pve but kinda nerf for pvp. Lower weapon damage, healing in stealth/cloak got nerfed. You could say the former used to apply one time but with current one, you need to flank and in order to do that you need to cloak half of the time.
Mitigation is gone. I dont know crit heal worth something but crit damage sounds good. I wonder if it applies while using Assassin's Scourge.
I think currently its good but i wish they moved Major Fracture and Major Brutality buffs to some other skills. Just like other classes i feel we have some trashy/boring/clunky-and- not-worth-the hassle abilities that could use some love.
xI_The_Owl_Ix wrote: »The healing is really bad. Stamblade 4,5k wep dmg and I get 1k non crit vigor ticks in CP PvP.
Now if I also had major and minor defile on me, it would be useless to even try healing. Which actually happens a lot when fighting necros or werewolves.
HalensShade wrote: »Honestly, if you're a magblade using Shadow Cloak over Dark your opinion has lost significant value.
That being said, Dark Cloak was best at its 3 second duration being the closest thing that a magblade will feel to a burst heal since the complete loss of Healing Ward as any kind of utility. It doesn't even work with BRP resto because of its current bug of not scaling/healing at all in execute range. Healing Ward: Useless. BRP Resto: Useless.
Dark Cloak in its current state is mediocre in healing power; taking into considering I run 30k hp backbar and could slot vigor as a magblade and produce a more powerful heal. This is a problem in terms of a 'class heal' when an ability that uses your weakest resource produces more results.
Manifestation of Terror has a bug where you can dodge through the trap, get CC'd, and still dodge everything being thrown at you for the duration of the "dodge roll", unlike Mass Hysteria which immediately makes you vulnerable to attacks irregardless of the duration left on a roll after being feared. This has gone widely unnoticed due to it being a very unpopular (and overlooked) morph. I could rant all day about how it's superior to Hysteria, but there's other threads for that.
Reave. Why is this on Incap and not Soul Harvest? Clearly stamblades have a much easier time sustaining than magblades. This was one of the greatest buffs we've seen for the class, and yet magblades, the class needing the most sustain, reaps none of it while stamblades, who can literally out-sustain DKs, get an uneccesary buff so they can slot more damage over sustain. They already get 10% stamina sustain just from keeping Relentless Focus up. Ridiculous thought process that shows Class Rep's bias towards stam. Stop over-dodging and you'll see your sustain improve, you dunce. /rant
I'll probably have more to add later.