Francorider wrote: »1) Piercing Mark. I don't get why in God's name this lasts 30 seconds vs Players. It basically spells doom for any squishy Nightblade build. It's duration either needs to be heavily reduced vs players, or the "[snip] You, Invis" portion needs to be removed.
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2) Shadow image is still very buggy, often porting you into rocks, costing mag but not placing the shade, sends you flying back to original location if you port while getting hit by a knockback cc, port cancels itself when you cast it even though theres still a lot of time up and youre clearly in range, ... you name it
As dodge removed from evasion, nightblade tank lost its uniqueness of generating ultimate from tava. Nightblade tank is no longer the best ultimate generator, but a lackluster OK tank like sorc, templar tanks. I'm not looking to revert this change. I'm asking for new unique offensive support functionality.
e.g. Shrewd Offering: if heal a full health target, add 4s major berserker to the target.
Mass Hysteria:if applied to non-player, terrified units run towards you, up to 6 targets for 4s. Apply minor maim. or just make it immobilize.
charley222 wrote: »Nightblade the class with no honor
1= cloak , Poison Injection, Teleport Strike or Critical Charge,Incapacitating Strike, spam 2 or 3 Surprise Attack , Assassin's Blade or Reverse Slash , not dead np , fear , spam to 2 or 3 more Surprise Attack , Assassin's Blade or Reverse Slash, not dead wow but np , roll , cloak , Vigor and buff , do the same crap again and you win , for a minimum(cloak) of risk and get all the reward , 1- you control the paste of the fight have 2- in any moment your allow to zone but not your enemy mean your allow to recover but not your enemy because you gank him with Major Defile , i play video game rpg and mmo from the 1980 and most say NB is the most stupid class i ever see in my life and god i play so many game in my life , most normal mmo or rpg DOT break stealth and you also have something to remove DOT on countdown but eso is all about spamming all you see in cyrodiil is a group of player running after 1 nb and don't catch him this look so dump and stupid , or you see 1 nb killing group 1 after 1 , terrible bad combat design ,good nb gank so much damage on Major Defile + Befoul is so hard just to recover and the next claok gank is coming , i dont understand developer ??? is because nb is the most play class and is for marketing reason $$$ ??? the most sad part i will start playing nb because i just dont enjoy playing other class anymore because the impact this class have vs all other class , i know i will do very well but have any satisfaction to get everything free , this video just show you the average joe playing nb this is sad for the game
, i will be a nb from today but nothing to be proud thank you
charley222 wrote: »*baby yelling*
1) Dark Cloak: This move feels unfinished to me. For starters the move looks the exact same, and even has the same animation as it did before Summerset; I was hoping for something unique. The minor protection duration is also way too short, and I think a 10 second duration would be more appropriate. I also think its crit chance should be based on whichever crit rating is higher for you. My Nightblade tank has 25% weapon crit, and 10% spell crit. I know sap tanking is a thing, but that's not the way I tank. Currently this move's heal favors one type of tank over another.
2) Master Assassin: this passive is useless in almost all situations. Could we please see how we can improve this for something outside of ganking? Maybe something to help tanks?
From a double Grand Overlord MagNB and experienced StamNB (Not that StamNB takes any skill though lol)
1. Overperforming skills Invis cloak is far too strong now that it works pretty well. Insanely easy to reset a fight even vs top players. Incap clearly needs a huge nerf, one of the effects (cc or defile) needs to go. Merciless is far too high dps AND burst in PvE and PvP. Cripple root devalues other skills and counters non stam classes far too easily whilst having too many effects for such a strong dot.
2. Magicka locked into resto Really needs a reliable class burst heal to be intetesting longterm PvP wise. Limits build variety far too much.
On a side note, based on Overwhelmingly high dps in PvE and brutal damage in PvP they should probably but a flat % decrease on all light attack damage as it it ALWAYS top of parse and bottlenecks so many PvP build varieties.
Okay so other than invis, what survivability to mag NBs have genius? How do they survive? With healing ward that goes on anyone else with less health than you and that costs like 4k magicka to cast? and its a delayed heal?
Yeah lol lets just nerf invis and not have a back up!
Every single class has a burst heal or shields to help their survivability.
Invis is very expensive and if theres a DOT on you, it wont even work properly, PLUS detect potions and being marked. Nerf that and NB is legit a dead class.
Shadow Image, best stam sustain of any mag class. Even with 1k mag regen I can cloak forever, let alone the 2k+ on magicka builds. The duration of 1 cloak is more than enough time to regen cloak costs.
If you are consistently getting cloak detected, as harsh as it to say... it is a learn2play issue. This is the reason this rep system is so dodgy... Bately anyone is willing to accept the easymode mechanics of their class.
Again a reminder. My main is a MagNB, I hsve 2x Grand Overlord magnbs and a 35 ish stamblade. The difference is, I want balance not daily buffs.
1. Currently cloak is an "immortality & escape" button. Increase the cloak cost and increase magelight duration and radius to allow people to counter nightblades.
2. Less damage from bow skills (maybe also with less cost). 1-shot builds are way too popular. You ride a horse in Cyrodiil and after 0.01s you're dead. Nightblade doesn't even have to finish you with close range finishers unless you're a tank.
I know that. The problem is - if you don't have AoE with decent radius or nightblade is blazingly fast - by the time you use it he is already out of the AoE range. Also, if it's not a noob he won't run in direction you predict. He will switch it smartly and your chances of finding him are small (depending on your AoE). And if you do everything properly and hit him with your awesome AoE, he just spams cloak again and again. Plus magelight isn't working (radius is too small and it has severe detecting issues).lucky_dutch wrote: »1. Currently cloak is an "immortality & escape" button. Increase the cloak cost and increase magelight duration and radius to allow people to counter nightblades.
2. Less damage from bow skills (maybe also with less cost). 1-shot builds are way too popular. You ride a horse in Cyrodiil and after 0.01s you're dead. Nightblade doesn't even have to finish you with close range finishers unless you're a tank.
I’m sorry but you’re really showing yourself up as a noob here. It’s so easy to counter cloak - just AoE. Any AoE will instantly remove stealth
I know that. The problem is - if you don't have AoE with decent radius or nightblade is blazingly fast - by the time you use it he is already out of the AoE range. Also, if it's not a noob he won't run in direction you predict. He will switch it smartly and your chances of finding him are small (depending on your AoE). And if you do everything properly and hit him with your awesome AoE, he just spams cloak again and again. Plus magelight isn't working (radius is too small and it has severe detecting issues).lucky_dutch wrote: »1. Currently cloak is an "immortality & escape" button. Increase the cloak cost and increase magelight duration and radius to allow people to counter nightblades.
2. Less damage from bow skills (maybe also with less cost). 1-shot builds are way too popular. You ride a horse in Cyrodiil and after 0.01s you're dead. Nightblade doesn't even have to finish you with close range finishers unless you're a tank.
I’m sorry but you’re really showing yourself up as a noob here. It’s so easy to counter cloak - just AoE. Any AoE will instantly remove stealth
lucky_dutch wrote: »1. Currently cloak is an "immortality & escape" button. Increase the cloak cost and increase magelight duration and radius to allow people to counter nightblades.
2. Less damage from bow skills (maybe also with less cost). 1-shot builds are way too popular. You ride a horse in Cyrodiil and after 0.01s you're dead. Nightblade doesn't even have to finish you with close range finishers unless you're a tank.
I’m sorry but you’re really showing yourself up as a noob here. It’s so easy to counter cloak - just AoE. Any AoE will instantly remove stealth
Caltrops are really good for that. That's true. But sacrificing 1 slot to pick no damage expensive stamina ability on a magicka character is bad. You have like 11k stamina (few k less because of sprinting or rolling), if you break out of something you easiely end up with less than 3k and won't be able to use Caltrops when you need it. Not to mention - you have to choose between sprinting after invisible enemy or revealing him with Caltrops. Can never do both.Radarsu, I use caltrops to check for cockroaches in keeps. It's actually fun.
Maybe you shouldn't be calling other people noobs if your nightblade is getting caught out by every single AOE thrown by enemies. L2P.lucky_dutch wrote: »1. Currently cloak is an "immortality & escape" button. Increase the cloak cost and increase magelight duration and radius to allow people to counter nightblades.
2. Less damage from bow skills (maybe also with less cost). 1-shot builds are way too popular. You ride a horse in Cyrodiil and after 0.01s you're dead. Nightblade doesn't even have to finish you with close range finishers unless you're a tank.
I’m sorry but you’re really showing yourself up as a noob here. It’s so easy to counter cloak - just AoE. Any AoE will instantly remove stealth