VierulSquirrel wrote: »The low points are the same as the other classes that aren't used.
1. Sustain; people are literally using balance in trials to sustain with DK's even after the status effect update. Perhaps have eruption refund its cost when its full duration runs out.
2. Range play-ability; making proc sets crit in PvE might help so you all don't have to rework the entire class and morphs. However! changing one of the stone fists morphs over to mimic cripple from the magic nightblade. and have it with a key proc chance. such as, when (molten fist)--[new ability name], is cast and burning embers is slotted on the same bar!!!! It will aply burning embers to the target.
As well as changing the clench morph from the destruction staff, have (reach) cost less and deal a bit more DoT. Clench should remain the same since it has the knock back.
Bobby_V_Rockit wrote: »A more stamina friendly damage shield please. A 1210 igneous shield is not quite good. Why is it an “advised ability”?!
@Quantum_V ,as we can't expect any further balance changes for DK, neither for magdk in pve nor for stamdk in both PvE and PvP, due to how ZOS told us how they'll handle things with the pts in the future. this time there will be no focus on class balance (again) as there are no specific class threads, as explained by Gina during SS PTS.
But can you still stress during the meeting on friday how bad the situation especially for stamdk currently is and that minor percentage changes for skills and passives won't be enough to make the spec viable.
Some testing on the pts with the new 'buff' to noxious breath:
i used a high Damage build (38k stam 7.5k wpndmg) and my noxious breath dot hits for the following numbers on a target Skeleton:
Without Points into World in Ruins: 2786 and 4513!
With World in Ruins: 2917 and 4725!
1. that's only an increase of 4.7% (diminishing Returns i guess)
2. if we look at that buff in pvp on an unplayable, unuseable build that's only specced into Damage the Damage increase in pvp will be less than 100 Damage, freaking 100 Damage per tick that's not a buff that's a slap to the face for everyone hoping to see a buff
@Quantum_V ,as we can't expect any further balance changes for DK, neither for magdk in pve nor for stamdk in both PvE and PvP, due to how ZOS told us how they'll handle things with the pts in the future. this time there will be no focus on class balance (again) as there are no specific class threads, as explained by Gina during SS PTS.
But can you still stress during the meeting on friday how bad the situation especially for stamdk currently is and that minor percentage changes for skills and passives won't be enough to make the spec viable.
@Quantum_V ,as we can't expect any further balance changes for DK, neither for magdk in pve nor for stamdk in both PvE and PvP, due to how ZOS told us how they'll handle things with the pts in the future. this time there will be no focus on class balance (again) as there are no specific class threads, as explained by Gina during SS PTS.
But can you still stress during the meeting on friday how bad the situation especially for stamdk currently is and that minor percentage changes for skills and passives won't be enough to make the spec viable.
Absolutely, man. Realisticall,y we can still expect further change - and from our front we will do our best to promote these changes. No promises, of course. I will be bringing recurring issues for DKs and try to pass on the community's perspective.
I wouldn't be overly optimistic, but changes can still happen!
@Quantum_V ,as we can't expect any further balance changes for DK, neither for magdk in pve nor for stamdk in both PvE and PvP, due to how ZOS told us how they'll handle things with the pts in the future. this time there will be no focus on class balance (again) as there are no specific class threads, as explained by Gina during SS PTS.
But can you still stress during the meeting on friday how bad the situation especially for stamdk currently is and that minor percentage changes for skills and passives won't be enough to make the spec viable.
Absolutely, man. Realistically, we can still expect further change - and from our front we will do our best to promote these changes. No promises, of course. I will be bringing recurring issues for DKs and try to pass on the community's perspective.
I wouldn't be overly optimistic, but changes can still happen!
@Quantum_V ,as we can't expect any further balance changes for DK, neither for magdk in pve nor for stamdk in both PvE and PvP, due to how ZOS told us how they'll handle things with the pts in the future. this time there will be no focus on class balance (again) as there are no specific class threads, as explained by Gina during SS PTS.
But can you still stress during the meeting on friday how bad the situation especially for stamdk currently is and that minor percentage changes for skills and passives won't be enough to make the spec viable.
Absolutely, man. Realistically, we can still expect further change - and from our front we will do our best to promote these changes. No promises, of course. I will be bringing recurring issues for DKs and try to pass on the community's perspective.
I wouldn't be overly optimistic, but changes can still happen!
Well what exactly is the problem? Do they honestly think that everything is fine and dandy, or do they not care because they want to focus on certain other classes?
@Quantum_V ,as we can't expect any further balance changes for DK, neither for magdk in pve nor for stamdk in both PvE and PvP, due to how ZOS told us how they'll handle things with the pts in the future. this time there will be no focus on class balance (again) as there are no specific class threads, as explained by Gina during SS PTS.
But can you still stress during the meeting on friday how bad the situation especially for stamdk currently is and that minor percentage changes for skills and passives won't be enough to make the spec viable.
Absolutely, man. Realistically, we can still expect further change - and from our front we will do our best to promote these changes. No promises, of course. I will be bringing recurring issues for DKs and try to pass on the community's perspective.
I wouldn't be overly optimistic, but changes can still happen!
Well what exactly is the problem? Do they honestly think that everything is fine and dandy, or do they not care because they want to focus on certain other classes?
They probably feel like DK is fine as is. It sucks because from a pvp standpoint, magdk is in a decent spot, and they're probably afraid of making them stronger. But magdk and stamdk are still not wanted as a dps in most groups, except for maybe a few guids where score pushing and group composition don't really matter. Nightblade meta has really taken over in that regard.
@Quantum_V ,as we can't expect any further balance changes for DK, neither for magdk in pve nor for stamdk in both PvE and PvP, due to how ZOS told us how they'll handle things with the pts in the future. this time there will be no focus on class balance (again) as there are no specific class threads, as explained by Gina during SS PTS.
But can you still stress during the meeting on friday how bad the situation especially for stamdk currently is and that minor percentage changes for skills and passives won't be enough to make the spec viable.
Absolutely, man. Realistically, we can still expect further change - and from our front we will do our best to promote these changes. No promises, of course. I will be bringing recurring issues for DKs and try to pass on the community's perspective.
I wouldn't be overly optimistic, but changes can still happen!
Well what exactly is the problem? Do they honestly think that everything is fine and dandy, or do they not care because they want to focus on certain other classes?
Well when people asked for snare immunity during Dragon Bones pts, Wrobel said it could make dks too strong so i guess they think they are fine.
*cries in stamdk*
They probably feel like DK is fine as is. It sucks because from a pvp standpoint, magdk is in a decent spot, and they're probably afraid of making them stronger. But magdk and stamdk are still not wanted as a dps in most groups, except for maybe a few guids where score pushing and group composition don't really matter. Nightblade meta has really taken over in that regard.
Well said.
@Quantum_V ,as we can't expect any further balance changes for DK, neither for magdk in pve nor for stamdk in both PvE and PvP, due to how ZOS told us how they'll handle things with the pts in the future. this time there will be no focus on class balance (again) as there are no specific class threads, as explained by Gina during SS PTS.
But can you still stress during the meeting on friday how bad the situation especially for stamdk currently is and that minor percentage changes for skills and passives won't be enough to make the spec viable.
Absolutely, man. Realistically, we can still expect further change - and from our front we will do our best to promote these changes. No promises, of course. I will be bringing recurring issues for DKs and try to pass on the community's perspective.
I wouldn't be overly optimistic, but changes can still happen!
Well what exactly is the problem? Do they honestly think that everything is fine and dandy, or do they not care because they want to focus on certain other classes?
Well when people asked for snare immunity during Dragon Bones pts, Wrobel said it could make dks too strong so i guess they think they are fine.
*cries in stamdk*
That was lulsy. Snare immunity might make DK too strong and mobile, but making the teleport on the best class in the game be able to be placed anywhere is all good.
Fossilize being 12m is too strong, and whip which procs off CC and can be countered needs to be dodgable. (kind of fair, just not as is) But a 40m unblockable dodgable CC that deals decent damage on a class that can time all that burst to be undodgable and blockable is perfectly fine and only needs a 20% damage reduction.
John_Falstaff wrote: »What's peculiar, the large upcoming update will only make things worse. The new Balorgh set favors classes with faster ultimate generation (for them it'll provide higher uptimes), and that means - you got it right, it means that nightblade meta is here to stay for long, long time. Someone in ZOS loves nightblades and despises everything else.