What does being a dps mean to you?

  • Tasear
    Tasear
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    Xuhora wrote: »
    beeing a DD means to me:
    Not beeing on my main Role, so having to concentrate more.
    I love templars, so my most played DD is a Magplar.

    What it should be: Doing as much Dmg as possible, while not dying, and while occationaly rezzing other people.
    What it comes with: the lovely joy of spending pricely pots on Dummyparses to keep my fingers used to the rotation.
    What it actually is: Having less DPS in a raid than on the Dummy because my FPS dont allow me to weave (less painfull on a magplar than on a magblade, nontheless, pretty discouraging)
    What i'd like it to be: Like the healers and the tanks, DDs should also participate in buffing a group. i really enjoyed the NMG/Sunder mechanics and i frankly dont get the point of the change to these sets.

    Further i'd really like it to see the need of certrain DD-Characters/classes in a raid. Right now, we go for the following:
    "Pick the Char that does the most DPS" "Ranged or melee" "WM/MA set"
    Would be really cool if a 12 man group would actually need a magplar because only this char is able to fullfill a specific task. (magplar only beeing an example here)
    IMO this would make the raids more challenging and more complex.

    What kind of tasks are thinking for classes?
  • Runefang
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    Tasear wrote: »
    Xuhora wrote: »
    beeing a DD means to me:
    Not beeing on my main Role, so having to concentrate more.
    I love templars, so my most played DD is a Magplar.

    What it should be: Doing as much Dmg as possible, while not dying, and while occationaly rezzing other people.
    What it comes with: the lovely joy of spending pricely pots on Dummyparses to keep my fingers used to the rotation.
    What it actually is: Having less DPS in a raid than on the Dummy because my FPS dont allow me to weave (less painfull on a magplar than on a magblade, nontheless, pretty discouraging)
    What i'd like it to be: Like the healers and the tanks, DDs should also participate in buffing a group. i really enjoyed the NMG/Sunder mechanics and i frankly dont get the point of the change to these sets.

    Further i'd really like it to see the need of certrain DD-Characters/classes in a raid. Right now, we go for the following:
    "Pick the Char that does the most DPS" "Ranged or melee" "WM/MA set"
    Would be really cool if a 12 man group would actually need a magplar because only this char is able to fullfill a specific task. (magplar only beeing an example here)
    IMO this would make the raids more challenging and more complex.

    What kind of tasks are thinking for classes?

    Imagine some burning embers on the ground that could only be removed by Hurricane/Boundless Storms. Or a Vampire servant add that could only die to sweeps/Jabs.

    Plenty of scope for class specific mechanics.
  • Xuhora
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    @Tasear to be honest i made up my mind about this, but only in terms of the tanking and healing.
    Ill try to explain with my prime sample (i used in in another thread allready) nontheless, so maybe some of you guys can wrap their creative mind arround it concerning DD-roles as well.

    A 12 man Raid with 2 healers 2 tanks and 8 DD characters. Tank classes: 1 DK 1 NB/Sorc. Healclasses: 1 Templar 1 DK/NB
    The content would demmand for such a setup due to mechanics and enemytypes incoming DMG etc.

    The DK as the "Stand your ground"-class would be there to tank the boss, mitigating incoming DMG-peaks and survining without constant healing outside of his own kit.
    The NB/Sorc tank as the more mobile classes would be there to blink/port arround the boss arena, getting certain mobs to focus on them and not moving towards the boss.

    Similar story for the healers:
    The Templarhealer in his "savehouse"-class is supposed to have his focus on the DK tank while beeing stationary and only occasionaly healing the group, while the NB/DK healers mainly focus the grouphealing.

    Now that could be adapted to DD-classes as well, since every class has/should have its idendity and certrain situations the class shines in.
    I hope this thoughts contribute to this thread as they can be a new way of gameplay.
  • Johngo0036
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    DPS = Chuck Norris
    PC EU Megaserver
    @Johngo0036
    CP900+
    Altmer Magicka Sorcerer |The-Irritable-Witch(DC)
    Orc Stamina Dragonknight | Gru-Bolar(DC)
    Dunmer Magicka Nightblade | Chewbucca(DC)
    Khajit Stamina Nightblade | Gleaming Daggers(DC)
    Altmer Magicka Nightblade | Miss Chewbucca(EP)
    Argonian Magicka Templar | Walks-With-Friends(EP)
    Argonian Templar Healer | Dr Toxic(EP)
    Orc Stamina Sorc | Lady Streaks-Alot(DC)
    Dunmer Magicka DK | Whips-n-Chains(DC)
    Nord Warden | Demi Tank(DC)
    Dunmer Magicka Warden | Crafter-O-Crafts(DC)
    Bosmer Stamplar | Forest-Plump(DC)
    Argonian Hybrid Nb | Men-O-Paws(DC)
    Bosmer Stamblade | 'Maui(AD)
    Altmer Magicka Sorcerer | Mid-Life-Crisis(AD)


  • Jameliel
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    It means I light attack real hard and fast...harder and faster than anyone else. I run around with lots of energy and don't let red or any other colored circles stop me. If I die, it's always the healer and maybe the tank's fault. If I feel bored with light attacks, I dodge roll through some enemies then use random skills real fast and hard.
  • Fjorynn
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    Tasear wrote: »
    What does mean to be a dps on your favorite class as dps? How would you describe damage dealer role in elder scrolls to you? There's no right or wrong just what does it mean to you.

    38k self buffed or casual. (6m target dummy, no pen cheese other than major fracture/breach).

    To me dps means tank in random normal, where you just slice through the enemies... and get kicked for carrying the PUG. :disappointed:

    Joking aside, I've always mained a stamDK for PvE content. Like others said before, the job is to pay attention to mechanics in raids while doing delivering enough damage. The only time healers can be blamed is when they ignore certain mechanics, i.e. not cleansing and letting you die at the twin bosses in vMOL.

    Other DD's can let you down by dying, because picking them up is a huge DPS loss and you are exposed to mechanics for like 5 seconds (or how long it takes to res) - e.g. vAS where there is lots of things going on and it's just so hard to find a suitable time frame to get ppl up.
    I like janky builds.
  • Nerftheforums
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    For it means to stand in red circles and blame the healer :')
  • Ling
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    just to clear for some people what does what mean:

    dps = damage per second
    dd = damage dealer
    dmg = damage

    :D
    Lìng ~ Ebonheart-Pact
    Achievement points: 33290
    Alliance rank: Grand Overlord (50)(since 2016)
    Soloplayer
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    logarifmik wrote: »
    It's being a DD, not a DPS.

    this debate has been covered ad nauseam. there's little point in trying to argue which is correct. The terms are used interchangeably.

    They're not "interchangeable". One is correct, the other isn't. There's no harm in trying to be correct grammatically. Even against "usage".
    Edited by anitajoneb17_ESO on May 14, 2018 12:39PM
  • anitajoneb17_ESO
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    Being a DD means trying to listen to both the tank calling "spread out, your zones are adding up" and the healer shouting "stack together, I can' heal you if you're spread out".

  • anitajoneb17_ESO
    anitajoneb17_ESO
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    Sting864 wrote: »
    DPShiro wrote: »
    logarifmik wrote: »
    It's being a DD, not a DPS.

    This^
    Facefister wrote: »

    Well, it is the exact opposite for me. In my experience "DPS" is being used by people who can't speak english properly or at all.

    And that^

    What’s next, calling runners KMH or MPH?
    Writers, WPM?

    WPM-Words Per Minute
    MPH-Miles Per Hour
    DPS-Damage Per Second

    How is any of that improper english??

    It's not improper English, it's improper use of English : you don't call a person with a measurement unit.

    Edited by anitajoneb17_ESO on May 14, 2018 1:08PM
  • Gythral
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    Ling wrote: »
    just to clear for some people what does what mean:

    dps = damage per second
    dd = damage dealer
    dmg = damage

    :D

    DPS, DD, dmg, DOT : all mean I try to kill things
    not bore them to death
    not outlive them

    :tongue:
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • Viscous119
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    Let's put in context..If a toon joins your group and he or she says they are a Damage Dealer (DD) it implies that that toon will be executing as much 'Damage Per Second' as possible in the group. The notion of "Hi I'm a DPS" makes no contextual sense. If we type it all out, it looks like " Hi! I'm a Damage Per Second" That statement makes no sense at all because the acronym 'DPS' is a metric for measuring damage output per second. So, the best term for players that produce high DPS should be called Damage Dealers (DD).
  • Shardan4968
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    For me being a Damage Per Second means that I smash pitiful bosses into pieces and res squishy Damages Per Second.
    PC/EU
  • purple-magicb16_ESO
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    DPS is a starting class. It's the training wheels class for eso. I've settled into tank which I feel like is a medium challenge to play when it comes to classes. I haven't played much as a healer but I feel like they're even more challenging. Both tanks and healers are 'parent' classes. i.e. you take care of the dps kids. They stress about keeping the dps alive and take all the heat when things go wrong. Ever see one of these guys go through a public dungeon? They cut through everything, bosses included. And I'm not putting them down, I was one of them. Got bored though, so switched to tank. Got tired of watching enemies just collapse everytime they saw me. Insta-kill is not a recipe for a successful game.
    I don't comment here often but when I do, I get [snip]
  • purple-magicb16_ESO
    purple-magicb16_ESO
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    DPS is a starting class. It's the training wheels class for eso. I've settled into tank which I feel like is a medium challenge to play when it comes to classes. I haven't played much as a healer but I feel like they're even more challenging. Both tanks and healers are 'parent' classes. i.e. you take care of the dps kids. They stress about keeping the dps alive and take all the heat when things go wrong. Ever see one of these guys go through a public dungeon? They cut through everything, bosses included. And I'm not putting them down, I was one of them. Got bored though, so switched to tank. Got tired of watching enemies just collapse everytime they saw me. Insta-kill is not a recipe for a successful game.
    I don't comment here often but when I do, I get [snip]
  • Blood_again
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    Kill stuff and learn to kill stuff better.
    Surviving, mobility, tactics, res people, maxing own and group dps etc - it is just the ways and tools to kill stuff better. Many tools, one goal.
  • anitajoneb17_ESO
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    DPS is a starting class.

    DD isn't a class. It's a role.
    Classes are dragon-knights, sorcerers, templars, wardens and nightblades.
    Roles are healer, tanks, damage dealers.
    (DPS is a measurement unit).

  • visionality
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    Vizikul wrote: »
    For me it means to spam snipe

    Don't forget to weave in a light attack between every snipe. That's what the professional snipe spammers do.

    For further improvement, you also might consider removing the snipe between the light attacks. Preferrably in vet-DLC-dungeons with random groups.
  • Xuhora
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    DPS is a starting class. It's the training wheels class for eso. I've settled into tank which I feel like is a medium challenge to play when it comes to classes. I haven't played much as a healer but I feel like they're even more challenging. Both tanks and healers are 'parent' classes. i.e. you take care of the dps kids. They stress about keeping the dps alive and take all the heat when things go wrong. Ever see one of these guys go through a public dungeon? They cut through everything, bosses included. And I'm not putting them down, I was one of them. Got bored though, so switched to tank. Got tired of watching enemies just collapse everytime they saw me. Insta-kill is not a recipe for a successful game.

    for me its the other way arround. for me Healing is the easiest role, followed by tanking, ending in DD.
    Healing is situational, you have to react. tanking is preemptive. DD is learing a rota, stretching it out to max and do that all during avoiding circles.
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    Xuhora wrote: »
    for me its the other way arround. for me Healing is the easiest role, followed by tanking, ending in DD.
    Healing is situational, you have to react. tanking is preemptive. DD is learing a rota, stretching it out to max and do that all during avoiding circles.

    I agree : DPS is the most difficult role in my opinion. All roles are difficult to play top notch but DPS is definitely the hardest (and healer the easiest).



  • DrFail
    DrFail
    It means lightning so much lightning
  • Kiralyn2000
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    Ling wrote: »
    just to clear for some people what does what mean:

    dps = damage per second
    dd = damage dealer
    dmg = damage

    :D

    I'm still curious which gaming subculture this "DD" thing comes from, because it isn't "US MMOs". I've been playing them for 13+ years, and this is the first place I've heard it. Everywhere else I've played, people happily label the three roles as tank/healer/DPS.

    It's great that everyone keeps repeating "DD means Damage Dealer". Yeah. I got that. What I want to know is where it comes from - what group of people has been using that terminology all this time, that I've somehow never seen before?

    Is it a Europe server thing, is it a west coast server thing, what?
    Edited by Kiralyn2000 on May 14, 2018 2:42PM
  • anitajoneb17_ESO
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    Is it a Europe server thing, is it a west coast server thing, what?

    It looks like it's an EU thing.
    I don't want to get onto the slippery slope that EU people speak English better than US people... but... but... that could explain it :D ...

  • Tasear
    Tasear
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    Ling wrote: »
    just to clear for some people what does what mean:

    dps = damage per second
    dd = damage dealer
    dmg = damage

    :D

    I'm still curious which gaming subculture this "DD" thing comes from, because it isn't "US MMOs". I've been playing them for 13+ years, and this is the first place I've heard it. Everywhere else I've played, people happily label the three roles as tank/healer/DPS.

    It's great that everyone keeps repeating "DD means Damage Dealer". Yeah. I got that. What I want to know is where it comes from - what group of people has been using that terminology all this time, that I've somehow never seen before?

    Is it a Europe server thing, is it a west coast server thing, what?

    For the record, in ESO PC NA everyone dps when looking for a group. The game doesn't even call them damage dealers ... it's called damage. So we are all wrong ! :p
    Edited by Tasear on May 14, 2018 3:02PM
  • BejaProphet
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    @adeptusminor Fair, but I actually think "Wing it" is good advice. In any game I've ever played, getting good came from screwing around with every little aspect of everything until I manage to find an effective playstyle that suits me.

    I think it's far more enjoyable. I don't intend to come off so condescending in response to you, but it's just I really take issue with the modern trend of so many people needing guides to play games and then imposing said playstyle. It's akin to having those friends that insisted on having strategy guides for every game they play. I'm also getting too old and jaded to the idea of sitting at a dummy doing testing for hours while pouring over every little bit of data. I've lived that life in so many games. :c

    Might just be a personality defect, but I find more glory in being a godlike player by the sweat of my own brow. No joy in walking a path someone else laid out for you.

    Every time I look down on somebody's play style I end up sooner or later getting the chance to look at things from a different angle, and I find I was way to hasty in doing so. Not everybody has a knack for figuring things out, and of those that do, not all have a knack for video games. While I totally agree that the trend of Meta and guides has robbed something from the game, it also is a very good thing for some. Imagine somebody who is never ever going to be what you are. They simply are always going to stink without help, but they absolutely love the lore and world of TESO. Yet they find it frustrating to constantly be rejected because of skill level. They will enjoy the game so much more if somebody will just walk them through building a character, and understanding a rotation. Suddenly they can have fun with friends. Would you throw stones at that?

    A concrete example. My wife. We have three kids. She wants to get on this game and play with me and my nephews. She is the type of person that can be fairly decent at healing, but she will NEVER understand the intricate build system of ESO. She's just a social creature and not one to analyze such things. Even if she was inclined, she doesn't have time to figure it out, she can log on and run MAYBE two dungeons a week. If she didn't have me designing her character for her, she would log on, feel utterly worthless and quit. I help her build her templar healer/dd hybrid and suddenly she LOVES running dungeons.

    Would you judge her? Every time I rush to judge how somebody approaches a video game later I find out I shouldn't have been so quick. Online guides do that for people who don't have a gamer husband to help. Yes, people need to free themselves to depart from such things and be creative (especially in this game). But for some its a great help and should be encouraged.
  • BejaProphet
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    https://www.youtube.com/watch?v=7TSP_FxCe3E


    No! NO! NO! Smaug you utter ***! You are NOT fire! You are NOT death! You poor poor fool. This is not a matter of opinion, sir. This is a matter of mere logic. This is a matter of grammar. You spit fire, and you kill people. You are not fire and death itself. You are a dragon. You wouldn't call a car MPH, Smaug, you idiot.
  • Tasear
    Tasear
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    https://www.youtube.com/watch?v=7TSP_FxCe3E


    No! NO! NO! Smaug you utter ***! You are NOT fire! You are NOT death! You poor poor fool. This is not a matter of opinion, sir. This is a matter of mere logic. This is a matter of grammar. You spit fire, and you kill people. You are not fire and death itself. You are a dragon. You wouldn't call a car MPH, Smaug, you idiot.

    Well :p , then it's about feeling too. Nobody asked what is a dps was though. The game doesn't even call it damage dealers either. So answer was always about feeling.
  • JinMori
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    There is no, what it means to me, words have a definition, dps means damage per second, it means doing damage while surviving, as much as you can do, that's it, everything else like support, self heal etc it's supplementary.
  • Tasear
    Tasear
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    JinMori wrote: »
    There is no, what it means to me, words have a definition, dps means damage per second, it means doing damage while surviving, as much as you can do, that's it, everything else like support, self heal etc it's supplementary.

    Definitions involve with connotation that people apply to them. That's why some entries have more then one. For example the discused role means differently to different people. That's what's interesting. How people percieve the same concept.
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