What does being a dps mean to you?

  • Kiralyn2000
    Kiralyn2000
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    Seriously, where did all these militant "DD" people come from? I've never seen that in any previous MMO I've played.

    ...is it a regional thing? Is "DD" the term in Europe?



    (thinking about it, I haven't seen people getting this worked up over MMO terminology since early WoW, with the Everquest 1 crowd getting annoyed at pesky WoW johnny-come-latelies daring to use different totally-made-up acronyms than they'd been using since EQ1.)
    Edited by Kiralyn2000 on May 13, 2018 3:13PM
  • bg22
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    Facefister wrote: »
    logarifmik wrote: »
    It's being a DD, not a DPS.

    this debate has been covered ad nauseam. there's little point in trying to argue which is correct. The terms are used interchangeably.
    Calling a DD as a "DPS" is still wrong no matter how many times it has been discussed. You don't call your Healer "HPS" nor you call your Tank "TPS" or "Taunter".

    Honestly never heard this "DD" thing until the arguments on this forum. Everywhere else.... "are you in tank spec, or DPS spec?" "got tank & heals, need DPS", etc.


    (this seems to fit in the same category as arguing with people over "ATM Machine" "But you're saying 'machine' twice!" :D )

    You ARE a DD. You DO DPS.

    Ones a noun, ones a verb.
  • Kiralyn2000
    Kiralyn2000
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    bg22 wrote: »
    Facefister wrote: »
    logarifmik wrote: »
    It's being a DD, not a DPS.

    this debate has been covered ad nauseam. there's little point in trying to argue which is correct. The terms are used interchangeably.
    Calling a DD as a "DPS" is still wrong no matter how many times it has been discussed. You don't call your Healer "HPS" nor you call your Tank "TPS" or "Taunter".

    Honestly never heard this "DD" thing until the arguments on this forum. Everywhere else.... "are you in tank spec, or DPS spec?" "got tank & heals, need DPS", etc.


    (this seems to fit in the same category as arguing with people over "ATM Machine" "But you're saying 'machine' twice!" :D )

    You ARE a DD. You DO DPS.

    Ones a noun, ones a verb.

    Made up videogame jargon is just that - made up jargon. It doesn't necessarily follow logic or grammar.

    And it doesn't change the fact that this forum is the only place I've seen people, in over 13 years playing MMOs, pushing this "DD" thing. Which is why I was curious about where it was coming from.
  • Tabbycat
    Tabbycat
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    bg22 wrote: »
    Facefister wrote: »
    logarifmik wrote: »
    It's being a DD, not a DPS.

    this debate has been covered ad nauseam. there's little point in trying to argue which is correct. The terms are used interchangeably.
    Calling a DD as a "DPS" is still wrong no matter how many times it has been discussed. You don't call your Healer "HPS" nor you call your Tank "TPS" or "Taunter".

    Honestly never heard this "DD" thing until the arguments on this forum. Everywhere else.... "are you in tank spec, or DPS spec?" "got tank & heals, need DPS", etc.


    (this seems to fit in the same category as arguing with people over "ATM Machine" "But you're saying 'machine' twice!" :D )

    You ARE a DD. You DO DPS.

    Ones a noun, ones a verb.

    Made up videogame jargon is just that - made up jargon. It doesn't necessarily follow logic or grammar.

    And it doesn't change the fact that this forum is the only place I've seen people, in over 13 years playing MMOs, pushing this "DD" thing. Which is why I was curious about where it was coming from.

    DDDDPS?

    Damage dealer doing damage per second. Sounds like a tongue twister.

    How much damage would a damage dealer do if a damage dealer could do damage?
    Founder and Co-GM of The Psijic Order Guild (NA)
    0.016%
  • Claudman
    Claudman
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    Tediously spamming heavy attack and the same skills on a fixated rotation in hopes of meeting a parse of 25k+ or 40k+ that's acceptable by the dungeon's standards at no avail.

    I'll stick to healing.
    Edited by Claudman on May 13, 2018 4:33PM
    Welcome, Moon-and-Star, to this place where destiny is made.

    I play healers or DPS often for vet dungeons and trials (NA, CP810+). I play mostly elves or Argonians.
    I primarily play Damage-Based stuff in PvP, but occasionally I'll play something tanky or got the heals.
    I also love gaining more knowledge both metaphysical and mundane regarding TES lore.

    I also occasionally role-play, but I prefer playing the game.
  • logarifmik
    logarifmik
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    Seriously, where did all these militant "DD" people come from? I've never seen that in any previous MMO I've played.

    ...is it a regional thing? Is "DD" the term in Europe?



    (thinking about it, I haven't seen people getting this worked up over MMO terminology since early WoW, with the Everquest 1 crowd getting annoyed at pesky WoW johnny-come-latelies daring to use different totally-made-up acronyms than they'd been using since EQ1.)
    I have a simple rule for such occasions: "If something sounds questionable or wrong to you, follow the logic." This rule applies even if people around tell, that you are wrong. They all can misbelieve because of countless "crowd" psychological phenomenons. Simple example, some people think that Earth is flat, but logic and science tell me they are wrong. You can say, that the rule couldn't be applied for DD/DPS dilemma, but I fail to see why. It's a question of terminology after all, and the right terminology is the logical one, at least to me, to a man spoiled by mathematical education. Finally, DD has one letter less.

    P.S. I apologize for the off topic.
    EU PC: @logarifmik | Languages: Русский, English
    Dimitri Frernis | Breton Sorcerer | Damage Dealer | Daggerfall Covenant
    Scales-of-Ice | Argonian Warden | Tank / Healer | Daggerfall Covenant
  • ilikepickles
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    Aurielle wrote: »
    @adeptusminor I'm at a point in my life where I'd rather drink bleach than ever put that much effort into an MMO again.
    Your entire post made my soul cringe.

    It’s really not THAT difficult... @adeptusminor gave some excellent, helpful, very user-friendly tips. The hardest part of being a good damage dealer is learning a rotation and committing it to muscle memory. Practicing a little bit on a target dummy is really not an arduous task, especially if it means that you’re not getting kicked from vet dungeons for being terrible and are actually pulling your weight.

    It's not a matter of difficulty. There is absolutely nothing enjoyable about sitting at a target dummy. I'm not gonna practice, not gonna watch some stupid mouthbreather's youtube guides, and I'm not gonna make myself hate a game.

    I float around 30k, and that's more than plenty. I don't even try, didn't read guides, and I just wing it.
  • jorgeh401b14_ESO
    jorgeh401b14_ESO
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    as a warden it means controlling my enemy's them crushing them with my bird/bug combo
    "Once I'm done with the three questing zones I will travel to cyrodiil and make my claim to the throne."

    Key Binds Guide For PS4 to Change the Weapon Swap Button
    PS4 / NA server
  • adeptusminor
    adeptusminor
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    Aurielle wrote: »
    @adeptusminor I'm at a point in my life where I'd rather drink bleach than ever put that much effort into an MMO again.
    Your entire post made my soul cringe.

    It’s really not THAT difficult... @adeptusminor gave some excellent, helpful, very user-friendly tips. The hardest part of being a good damage dealer is learning a rotation and committing it to muscle memory. Practicing a little bit on a target dummy is really not an arduous task, especially if it means that you’re not getting kicked from vet dungeons for being terrible and are actually pulling your weight.

    It's not a matter of difficulty. There is absolutely nothing enjoyable about sitting at a target dummy. I'm not gonna practice, not gonna watch some stupid mouthbreather's youtube guides, and I'm not gonna make myself hate a game.

    I float around 30k, and that's more than plenty. I don't even try, didn't read guides, and I just wing it.

    Good for you, that's awesome! (not being snarky at all, it's hard to convey things via text) Like I said earlier, everyone plays this game for different reasons, and it's what makes it great.

    The person I was replying to in my first post said they hit for 18/19k and asked *specifically* to see build guides and how to hit 40k. While you are able to wing it and hit a very nice and respectable 30k, that person obviously isn't and wanted some tips on what they could do to improve their numbers. While I personally think it's great that you are able to hit 30k without putting any effort in, it's not really helpful when someone asks for help to just tell them to wing it. I'm sure they would appreciate any class advice you could offer them to help them get higher numbers!
  • Isojukka
    Isojukka
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    Tabbycat wrote: »
    bg22 wrote: »
    Facefister wrote: »
    logarifmik wrote: »
    It's being a DD, not a DPS.

    this debate has been covered ad nauseam. there's little point in trying to argue which is correct. The terms are used interchangeably.
    Calling a DD as a "DPS" is still wrong no matter how many times it has been discussed. You don't call your Healer "HPS" nor you call your Tank "TPS" or "Taunter".

    Honestly never heard this "DD" thing until the arguments on this forum. Everywhere else.... "are you in tank spec, or DPS spec?" "got tank & heals, need DPS", etc.


    (this seems to fit in the same category as arguing with people over "ATM Machine" "But you're saying 'machine' twice!" :D )

    You ARE a DD. You DO DPS.

    Ones a noun, ones a verb.

    Made up videogame jargon is just that - made up jargon. It doesn't necessarily follow logic or grammar.

    And it doesn't change the fact that this forum is the only place I've seen people, in over 13 years playing MMOs, pushing this "DD" thing. Which is why I was curious about where it was coming from.

    DDDDPS?

    Damage dealer doing damage per second. Sounds like a tongue twister.

    How much damage would a damage dealer do if a damage dealer could do damage?
    None, we must die in red.
    Eso since Xbox launch and switched over to pc 1/2019.
  • srfrogg23
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    It means kill all the things! Hurty pew pew!
  • ilikepickles
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    @adeptusminor Fair, but I actually think "Wing it" is good advice. In any game I've ever played, getting good came from screwing around with every little aspect of everything until I manage to find an effective playstyle that suits me.

    I think it's far more enjoyable. I don't intend to come off so condescending in response to you, but it's just I really take issue with the modern trend of so many people needing guides to play games and then imposing said playstyle. It's akin to having those friends that insisted on having strategy guides for every game they play. I'm also getting too old and jaded to the idea of sitting at a dummy doing testing for hours while pouring over every little bit of data. I've lived that life in so many games. :c

    Might just be a personality defect, but I find more glory in being a godlike player by the sweat of my own brow. No joy in walking a path someone else laid out for you.
    Edited by ilikepickles on May 13, 2018 9:08PM
  • Runefang
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    @adeptusminor Fair, but I actually think "Wing it" is good advice. In any game I've ever played, getting good came from screwing around with every little aspect of everything until I manage to find an effective playstyle that suits me.

    I think it's far more enjoyable. I don't intend to come off so condescending in response to you, but it's just I really take issue with the modern trend of so many people needing guides to play games and then imposing said playstyle. It's akin to having those friends that insisted on having strategy guides for every game they play. I'm also getting too old and jaded to the idea of sitting at a dummy doing testing for hours while pouring over every little bit of data. I've lived that life in so many games. :c

    Might just be a personality defect, but I find more glory in being a godlike player by the sweat of my own brow. No joy in walking a path someone else laid out for you.

    I guess you invented the internal combustion engine rather than buy a car too?

    Most people also don't want to sit in front of the dummy for hours in order to hit 40k. So they take the path of least resistance and follow a guide. There is no shame in that.
  • pdebie64b16_ESO
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    Doing high damage, knowing your class, knowing mechanics, dont stand in red, have a proper rotation, using the right skills for your class and no you dont need BIS gear and animation canceling helps, it will be second nature if you practice it.

    Practice dummies dont say much, they are static and dont fight back, prolly the only way for doing a perfect rotation.

    I dont have a perfect rotation, i dont have a clue about my dps but i never get complains while grouped and things die fast so i guess iam ok :)
  • Ley
    Ley
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    Pew Pew
    Leylith - MagSorc | Leyloth - StamPlar | Leynerd - MagPlar | Leylit - StamBlade | Ley Eviticus - StamDK | Leydor - MagDen | Leylum - StamSorc | Leylux - MagBlade
  • generalmyrick
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    Tasear wrote: »
    What does mean to be a dps on your favorite class as dps? How would you describe damage dealer role in elder scrolls to you? There's no right or wrong just what does it mean to you.

    Do what the tank and healer say!
    Pick up the dead!

    *shuts light off and closes door*
    "The red pill and its opposite, the blue pill, are a popular cultural meme, a metaphor representing the choice between:

    Knowledge, freedom, uncertainty and the brutal truths of reality (red pill)
    Security, happiness, beauty, and the blissful ignorance of illusion (blue pill)"

    Insight to Agree to Awesome Ratio = 1:6.04:2.76 as of 1/25/2019

    Compared to people that I've ignored = I am 18% more insightful, 20% less agreeable, and 88% more awesome.
  • rustic_potato
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    In PVE when being a DD my goal is to have the least number of deaths outside of team wipes and still get DPS numbers close to my personal ceiling for the class. I also expect my supports to be competent enough to be able to provide the optimal number of buffs.

    In PVP my role is more focused towards what the objective of the group is. For example when capturing keeps as a DD I need to bring down targets asap and take pressure off my supports.
    I play how I want to.


  • CiliPadi
    CiliPadi
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    Gotta kill fast
  • bg22
    bg22
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    bg22 wrote: »
    Facefister wrote: »
    logarifmik wrote: »
    It's being a DD, not a DPS.

    this debate has been covered ad nauseam. there's little point in trying to argue which is correct. The terms are used interchangeably.
    Calling a DD as a "DPS" is still wrong no matter how many times it has been discussed. You don't call your Healer "HPS" nor you call your Tank "TPS" or "Taunter".

    Honestly never heard this "DD" thing until the arguments on this forum. Everywhere else.... "are you in tank spec, or DPS spec?" "got tank & heals, need DPS", etc.


    (this seems to fit in the same category as arguing with people over "ATM Machine" "But you're saying 'machine' twice!" :D )

    You ARE a DD. You DO DPS.

    Ones a noun, ones a verb.

    Made up videogame jargon is just that - made up jargon. It doesn't necessarily follow logic or grammar.

    And it doesn't change the fact that this forum is the only place I've seen people, in over 13 years playing MMOs, pushing this "DD" thing. Which is why I was curious about where it was coming from.

    Nothing I said was really jargon, or left up for interpretation... lol They are abbreviations for words... those words mean things. Just being analytical tho.
  • Oreyn_Bearclaw
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    Do damage, don’t die.
  • Banana
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    Squishy
  • AbysmalGhul
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    Phage wrote: »
    I'm a damage dealer. Because I deal damage.

    I'm not a damage per second.

    What about damage per minute or per hour?
  • neverwalk
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    DPS= Dead players per-second
  • Lisad
    Lisad
    usually means people somehow have the right to tell you what to equip and what to do....
    But on the plus side I love dealing damage as much and as fast as I can
  • DanteYoda
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    Sting864 wrote: »
    DanteYoda wrote: »
    Sting864 wrote: »
    DanteYoda wrote: »
    Thats what i've noticed too, in other games Dps would be crowd controllers as well as damage dealers.. its why DD makes no sense as a dps to me.. as they had multiple roles outside of hit hit hit....

    Dps would be the ones flicking switches and opening doors, setting puzzle pieces etc because healers and tank roles had no time to do these things..

    ESO wannabes here really seem like they have never played real raids.

    What would the tanks do, then?? Where are "real raids??" The Middle East??

    Have you not played any non ESO mmos? there are many many games with real raids.. Laugh all you like but Runes of magic raids were insane at end game..

    And the tanks (plural) where busy holding the bosses (Plural) at bay so they can't join up.. The healers (plural) were healing off tanks and off healers..

    I'm just saying that in an imaginary game, how can anyone characterize anything as "real..." It's hard to put "real" and "game" in the same sentence... ESO or non-ESO has nothing to do with it....

    Real as in harder than ESO..
  • Septimus_Magna
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    DanteYoda wrote: »
    Itacira wrote: »
    My previous online experience is from a FtP unknown probably shameful in MMO players' circles MMO in which the role's responsibilities weren't quite the same as TESO.

    Tanks were mainly responsible for taunting and tanking. They would crowd control a bit and debuff some too but really most of it was concentrating in making sure the mobs hit THEM and THEM ONLY so that the healer(s) had a manageable workload.

    Healers would heal (obviously), rez and buff. So much buffing. In-between, they were the ones in charge of another part of the group's debuffing of mobs. Depending on their specialization, they could also crowd control some, but that was a bonus.

    Finally, DPS did more than merely hit and hit and hit, which so far - compared to what I've read on the subject of TESO dps-ing - felt like a more satisfying and balanced gameplay, imo. They'd deal damage and do some controlling with individual stuns and snares and such. Some debuff too. There was a lot of room for individual playstyles.

    As much as I like TESO, I feel that the parties' roles are disappointingly unequal. Here, the crux of the party's survival relies solely on the tank and healer's shoulders - which explains why it's so much easier to find a group slot as a tank or healer compared to DPS, since most people will naturally want to do the most fun part of the playing.

    These are my own two cents on the matter.

    Thats what i've noticed too, in other games Dps would be crowd controllers as well as damage dealers.. its why DD makes no sense as a dps to me.. as they had multiple roles outside of hit hit hit....

    Dps would be the ones flicking switches and opening doors, setting puzzle pieces etc because healers and tank roles had no time to do these things..

    ESO players here really seem like they have never played real raids.

    Have you been to MoL or HoF? There DDs need to get away from the fight and do mechanics (literally flipping switches on the second boss in HoF) to prevent getting wiped.
    PC - EU (AD)
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  • Xuhora
    Xuhora
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    beeing a DD means to me:
    Not beeing on my main Role, so having to concentrate more.
    I love templars, so my most played DD is a Magplar.

    What it should be: Doing as much Dmg as possible, while not dying, and while occationaly rezzing other people.
    What it comes with: the lovely joy of spending pricely pots on Dummyparses to keep my fingers used to the rotation.
    What it actually is: Having less DPS in a raid than on the Dummy because my FPS dont allow me to weave (less painfull on a magplar than on a magblade, nontheless, pretty discouraging)
    What i'd like it to be: Like the healers and the tanks, DDs should also participate in buffing a group. i really enjoyed the NMG/Sunder mechanics and i frankly dont get the point of the change to these sets.

    Further i'd really like it to see the need of certrain DD-Characters/classes in a raid. Right now, we go for the following:
    "Pick the Char that does the most DPS" "Ranged or melee" "WM/MA set"
    Would be really cool if a 12 man group would actually need a magplar because only this char is able to fullfill a specific task. (magplar only beeing an example here)
    IMO this would make the raids more challenging and more complex.
  • Tasear
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    Xuhora wrote: »
    beeing a DD means to me:
    Not beeing on my main Role, so having to concentrate more.
    I love templars, so my most played DD is a Magplar.

    What it should be: Doing as much Dmg as possible, while not dying, and while occationaly rezzing other people.
    What it comes with: the lovely joy of spending pricely pots on Dummyparses to keep my fingers used to the rotation.
    What it actually is: Having less DPS in a raid than on the Dummy because my FPS dont allow me to weave (less painfull on a magplar than on a magblade, nontheless, pretty discouraging)
    What i'd like it to be: Like the healers and the tanks, DDs should also participate in buffing a group. i really enjoyed the NMG/Sunder mechanics and i frankly dont get the point of the change to these sets.

    Further i'd really like it to see the need of certrain DD-Characters/classes in a raid. Right now, we go for the following:
    "Pick the Char that does the most DPS" "Ranged or melee" "WM/MA set"
    Would be really cool if a 12 man group would actually need a magplar because only this char is able to fullfill a specific task. (magplar only beeing an example here)
    IMO this would make the raids more challenging and more complex.

    Teamplay is always fun. Would like to see more ascepts in future too.
    Edited by Tasear on May 14, 2018 6:02AM
  • HappyLittleTree
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    For me it's dealing the most damage possible in while avoiding oneshot mechanics and helping out with resses if my healer needs to focus on healing in tough situations.
    Edited by HappyLittleTree on May 14, 2018 6:07AM
    Thuu chakkuth lod Hajhiit c’oo? Hajhiit gortsuquth gorihuth thuu gooluthduj thdeitoluu!

    XBox-EU
  • Runefang
    Runefang
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    Xuhora wrote: »
    beeing a DD means to me:
    Not beeing on my main Role, so having to concentrate more.
    I love templars, so my most played DD is a Magplar.

    What it should be: Doing as much Dmg as possible, while not dying, and while occationaly rezzing other people.
    What it comes with: the lovely joy of spending pricely pots on Dummyparses to keep my fingers used to the rotation.
    What it actually is: Having less DPS in a raid than on the Dummy because my FPS dont allow me to weave (less painfull on a magplar than on a magblade, nontheless, pretty discouraging)
    What i'd like it to be: Like the healers and the tanks, DDs should also participate in buffing a group. i really enjoyed the NMG/Sunder mechanics and i frankly dont get the point of the change to these sets.

    Further i'd really like it to see the need of certrain DD-Characters/classes in a raid. Right now, we go for the following:
    "Pick the Char that does the most DPS" "Ranged or melee" "WM/MA set"
    Would be really cool if a 12 man group would actually need a magplar because only this char is able to fullfill a specific task. (magplar only beeing an example here)
    IMO this would make the raids more challenging and more complex.

    Good idea, especially when you've got just 4 classes it's not hard.
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