Kiralyn2000 wrote: »Facefister wrote: »Calling a DD as a "DPS" is still wrong no matter how many times it has been discussed. You don't call your Healer "HPS" nor you call your Tank "TPS" or "Taunter".boombazookajd wrote: »logarifmik wrote: »It's being a DD, not a DPS.
this debate has been covered ad nauseam. there's little point in trying to argue which is correct. The terms are used interchangeably.
Honestly never heard this "DD" thing until the arguments on this forum. Everywhere else.... "are you in tank spec, or DPS spec?" "got tank & heals, need DPS", etc.
(this seems to fit in the same category as arguing with people over "ATM Machine" "But you're saying 'machine' twice!")
Kiralyn2000 wrote: »Facefister wrote: »Calling a DD as a "DPS" is still wrong no matter how many times it has been discussed. You don't call your Healer "HPS" nor you call your Tank "TPS" or "Taunter".boombazookajd wrote: »logarifmik wrote: »It's being a DD, not a DPS.
this debate has been covered ad nauseam. there's little point in trying to argue which is correct. The terms are used interchangeably.
Honestly never heard this "DD" thing until the arguments on this forum. Everywhere else.... "are you in tank spec, or DPS spec?" "got tank & heals, need DPS", etc.
(this seems to fit in the same category as arguing with people over "ATM Machine" "But you're saying 'machine' twice!")
You ARE a DD. You DO DPS.
Ones a noun, ones a verb.
Kiralyn2000 wrote: »Kiralyn2000 wrote: »Facefister wrote: »Calling a DD as a "DPS" is still wrong no matter how many times it has been discussed. You don't call your Healer "HPS" nor you call your Tank "TPS" or "Taunter".boombazookajd wrote: »logarifmik wrote: »It's being a DD, not a DPS.
this debate has been covered ad nauseam. there's little point in trying to argue which is correct. The terms are used interchangeably.
Honestly never heard this "DD" thing until the arguments on this forum. Everywhere else.... "are you in tank spec, or DPS spec?" "got tank & heals, need DPS", etc.
(this seems to fit in the same category as arguing with people over "ATM Machine" "But you're saying 'machine' twice!")
You ARE a DD. You DO DPS.
Ones a noun, ones a verb.
Made up videogame jargon is just that - made up jargon. It doesn't necessarily follow logic or grammar.
And it doesn't change the fact that this forum is the only place I've seen people, in over 13 years playing MMOs, pushing this "DD" thing. Which is why I was curious about where it was coming from.
I have a simple rule for such occasions: "If something sounds questionable or wrong to you, follow the logic." This rule applies even if people around tell, that you are wrong. They all can misbelieve because of countless "crowd" psychological phenomenons. Simple example, some people think that Earth is flat, but logic and science tell me they are wrong. You can say, that the rule couldn't be applied for DD/DPS dilemma, but I fail to see why. It's a question of terminology after all, and the right terminology is the logical one, at least to me, to a man spoiled by mathematical education. Finally, DD has one letter less.Kiralyn2000 wrote: »Seriously, where did all these militant "DD" people come from? I've never seen that in any previous MMO I've played.
...is it a regional thing? Is "DD" the term in Europe?
(thinking about it, I haven't seen people getting this worked up over MMO terminology since early WoW, with the Everquest 1 crowd getting annoyed at pesky WoW johnny-come-latelies daring to use different totally-made-up acronyms than they'd been using since EQ1.)
ilikepickles wrote: »@adeptusminor I'm at a point in my life where I'd rather drink bleach than ever put that much effort into an MMO again.
Your entire post made my soul cringe.
It’s really not THAT difficult... @adeptusminor gave some excellent, helpful, very user-friendly tips. The hardest part of being a good damage dealer is learning a rotation and committing it to muscle memory. Practicing a little bit on a target dummy is really not an arduous task, especially if it means that you’re not getting kicked from vet dungeons for being terrible and are actually pulling your weight.
ilikepickles wrote: »ilikepickles wrote: »@adeptusminor I'm at a point in my life where I'd rather drink bleach than ever put that much effort into an MMO again.
Your entire post made my soul cringe.
It’s really not THAT difficult... @adeptusminor gave some excellent, helpful, very user-friendly tips. The hardest part of being a good damage dealer is learning a rotation and committing it to muscle memory. Practicing a little bit on a target dummy is really not an arduous task, especially if it means that you’re not getting kicked from vet dungeons for being terrible and are actually pulling your weight.
It's not a matter of difficulty. There is absolutely nothing enjoyable about sitting at a target dummy. I'm not gonna practice, not gonna watch some stupid mouthbreather's youtube guides, and I'm not gonna make myself hate a game.
I float around 30k, and that's more than plenty. I don't even try, didn't read guides, and I just wing it.
None, we must die in red.Kiralyn2000 wrote: »Kiralyn2000 wrote: »Facefister wrote: »Calling a DD as a "DPS" is still wrong no matter how many times it has been discussed. You don't call your Healer "HPS" nor you call your Tank "TPS" or "Taunter".boombazookajd wrote: »logarifmik wrote: »It's being a DD, not a DPS.
this debate has been covered ad nauseam. there's little point in trying to argue which is correct. The terms are used interchangeably.
Honestly never heard this "DD" thing until the arguments on this forum. Everywhere else.... "are you in tank spec, or DPS spec?" "got tank & heals, need DPS", etc.
(this seems to fit in the same category as arguing with people over "ATM Machine" "But you're saying 'machine' twice!")
You ARE a DD. You DO DPS.
Ones a noun, ones a verb.
Made up videogame jargon is just that - made up jargon. It doesn't necessarily follow logic or grammar.
And it doesn't change the fact that this forum is the only place I've seen people, in over 13 years playing MMOs, pushing this "DD" thing. Which is why I was curious about where it was coming from.
DDDDPS?
Damage dealer doing damage per second. Sounds like a tongue twister.
How much damage would a damage dealer do if a damage dealer could do damage?
ilikepickles wrote: »@adeptusminor Fair, but I actually think "Wing it" is good advice. In any game I've ever played, getting good came from screwing around with every little aspect of everything until I manage to find an effective playstyle that suits me.
I think it's far more enjoyable. I don't intend to come off so condescending in response to you, but it's just I really take issue with the modern trend of so many people needing guides to play games and then imposing said playstyle. It's akin to having those friends that insisted on having strategy guides for every game they play. I'm also getting too old and jaded to the idea of sitting at a dummy doing testing for hours while pouring over every little bit of data. I've lived that life in so many games. :c
Might just be a personality defect, but I find more glory in being a godlike player by the sweat of my own brow. No joy in walking a path someone else laid out for you.
What does mean to be a dps on your favorite class as dps? How would you describe damage dealer role in elder scrolls to you? There's no right or wrong just what does it mean to you.
Kiralyn2000 wrote: »Kiralyn2000 wrote: »Facefister wrote: »Calling a DD as a "DPS" is still wrong no matter how many times it has been discussed. You don't call your Healer "HPS" nor you call your Tank "TPS" or "Taunter".boombazookajd wrote: »logarifmik wrote: »It's being a DD, not a DPS.
this debate has been covered ad nauseam. there's little point in trying to argue which is correct. The terms are used interchangeably.
Honestly never heard this "DD" thing until the arguments on this forum. Everywhere else.... "are you in tank spec, or DPS spec?" "got tank & heals, need DPS", etc.
(this seems to fit in the same category as arguing with people over "ATM Machine" "But you're saying 'machine' twice!")
You ARE a DD. You DO DPS.
Ones a noun, ones a verb.
Made up videogame jargon is just that - made up jargon. It doesn't necessarily follow logic or grammar.
And it doesn't change the fact that this forum is the only place I've seen people, in over 13 years playing MMOs, pushing this "DD" thing. Which is why I was curious about where it was coming from.
Thats what i've noticed too, in other games Dps would be crowd controllers as well as damage dealers.. its why DD makes no sense as a dps to me.. as they had multiple roles outside of hit hit hit....
Dps would be the ones flicking switches and opening doors, setting puzzle pieces etc because healers and tank roles had no time to do these things..
ESO wannabes here really seem like they have never played real raids.
What would the tanks do, then?? Where are "real raids??" The Middle East??
Have you not played any non ESO mmos? there are many many games with real raids.. Laugh all you like but Runes of magic raids were insane at end game..
And the tanks (plural) where busy holding the bosses (Plural) at bay so they can't join up.. The healers (plural) were healing off tanks and off healers..
I'm just saying that in an imaginary game, how can anyone characterize anything as "real..." It's hard to put "real" and "game" in the same sentence... ESO or non-ESO has nothing to do with it....
My previous online experience is from a FtP unknown probably shameful in MMO players' circles MMO in which the role's responsibilities weren't quite the same as TESO.
Tanks were mainly responsible for taunting and tanking. They would crowd control a bit and debuff some too but really most of it was concentrating in making sure the mobs hit THEM and THEM ONLY so that the healer(s) had a manageable workload.
Healers would heal (obviously), rez and buff. So much buffing. In-between, they were the ones in charge of another part of the group's debuffing of mobs. Depending on their specialization, they could also crowd control some, but that was a bonus.
Finally, DPS did more than merely hit and hit and hit, which so far - compared to what I've read on the subject of TESO dps-ing - felt like a more satisfying and balanced gameplay, imo. They'd deal damage and do some controlling with individual stuns and snares and such. Some debuff too. There was a lot of room for individual playstyles.
As much as I like TESO, I feel that the parties' roles are disappointingly unequal. Here, the crux of the party's survival relies solely on the tank and healer's shoulders - which explains why it's so much easier to find a group slot as a tank or healer compared to DPS, since most people will naturally want to do the most fun part of the playing.
These are my own two cents on the matter.
Thats what i've noticed too, in other games Dps would be crowd controllers as well as damage dealers.. its why DD makes no sense as a dps to me.. as they had multiple roles outside of hit hit hit....
Dps would be the ones flicking switches and opening doors, setting puzzle pieces etc because healers and tank roles had no time to do these things..
ESO players here really seem like they have never played real raids.
beeing a DD means to me:
Not beeing on my main Role, so having to concentrate more.
I love templars, so my most played DD is a Magplar.
What it should be: Doing as much Dmg as possible, while not dying, and while occationaly rezzing other people.
What it comes with: the lovely joy of spending pricely pots on Dummyparses to keep my fingers used to the rotation.
What it actually is: Having less DPS in a raid than on the Dummy because my FPS dont allow me to weave (less painfull on a magplar than on a magblade, nontheless, pretty discouraging)
What i'd like it to be: Like the healers and the tanks, DDs should also participate in buffing a group. i really enjoyed the NMG/Sunder mechanics and i frankly dont get the point of the change to these sets.
Further i'd really like it to see the need of certrain DD-Characters/classes in a raid. Right now, we go for the following:
"Pick the Char that does the most DPS" "Ranged or melee" "WM/MA set"
Would be really cool if a 12 man group would actually need a magplar because only this char is able to fullfill a specific task. (magplar only beeing an example here)
IMO this would make the raids more challenging and more complex.
beeing a DD means to me:
Not beeing on my main Role, so having to concentrate more.
I love templars, so my most played DD is a Magplar.
What it should be: Doing as much Dmg as possible, while not dying, and while occationaly rezzing other people.
What it comes with: the lovely joy of spending pricely pots on Dummyparses to keep my fingers used to the rotation.
What it actually is: Having less DPS in a raid than on the Dummy because my FPS dont allow me to weave (less painfull on a magplar than on a magblade, nontheless, pretty discouraging)
What i'd like it to be: Like the healers and the tanks, DDs should also participate in buffing a group. i really enjoyed the NMG/Sunder mechanics and i frankly dont get the point of the change to these sets.
Further i'd really like it to see the need of certrain DD-Characters/classes in a raid. Right now, we go for the following:
"Pick the Char that does the most DPS" "Ranged or melee" "WM/MA set"
Would be really cool if a 12 man group would actually need a magplar because only this char is able to fullfill a specific task. (magplar only beeing an example here)
IMO this would make the raids more challenging and more complex.