How is the damage of an imbued LA affected by the elegance set? I’m at work all day and can’t test...
Weave that empowered imbued light attack with force pulse or something and it’s going to hit like a truck.
Noobslayer3255 wrote: »How is the damage of an imbued LA affected by the elegance set? I’m at work all day and can’t test...
Weave that empowered imbued light attack with force pulse or something and it’s going to hit like a truck.
Imbued doesn't actually buff the light attack itself, it is a separate damage proc that procs with light attacks.
Noobslayer3255 wrote: »@Avran_Sylt
but you dont need to be cloaked for it to be effective.
this was on my stamblade with a normal, 4.8k weapon damage build (including master bow and weapon enchant which are up all the time on my stamblade)
just look at the time stamps, it's insane! 46k damage in .25 seconds, all i did was pre cast imbue, swing a sword and weave surprise attack. no need to get the cc from cloak or any CC at all, all of this lands at once. If they survive it, a fear + incap will all but guarantee a kill. It's just crazy burst.
I love playing medium stamblade just bursting people down, hell I used to run viper, widowmaker, and selene, but regardless of how fun it is, in my opinion, it's way too strong.
Avran_Sylt wrote: »Noobslayer3255 wrote: »@Avran_Sylt
but you dont need to be cloaked for it to be effective.
this was on my stamblade with a normal, 4.8k weapon damage build (including master bow and weapon enchant which are up all the time on my stamblade)
just look at the time stamps, it's insane! 46k damage in .25 seconds, all i did was pre cast imbue, swing a sword and weave surprise attack. no need to get the cc from cloak or any CC at all, all of this lands at once. If they survive it, a fear + incap will all but guarantee a kill. It's just crazy burst.
I love playing medium stamblade just bursting people down, hell I used to run viper, widowmaker, and selene, but regardless of how fun it is, in my opinion, it's way too strong.
And if that was all able to be done without any kind of tell, then I'd have an issue with it. But that combo requires you to be visible, and it also makes your weapons glow for a second.
Yes, against new players, this combo is going to be devastating. I can only hope that others take my own approach when eyeing newbs in that you generally leave them alone from your bursting. But this has counterplay in that it will fizzle out in addition to the visible tells. (It certainly needs to add a visible tell to overload if it doesn't already)
I'm not fond of mechanics that are harsh on new players, but at the same time I'm not fond of new mechanics being watered down to add accessibility. I really don't know what to do in this regard.
I'd just let it hit live, and see what the community's response to it is.
Noobslayer3255 wrote: »
Avran_Sylt wrote: »@technohic
But what would you suggest?
In a longer battle, the DPS added by this skill is generally the same as other comparable skills. This just adjusts where the damage intervals fall.
You can still heal and dodge and shield, except that that this will get a player into execute range with less warning. (if you discount the tell)
Noobslayer3255 wrote: »How is the damage of an imbued LA affected by the elegance set? I’m at work all day and can’t test...
Weave that empowered imbued light attack with force pulse or something and it’s going to hit like a truck.
Imbued doesn't actually buff the light attack itself, it is a separate damage proc that procs with light attacks.
That means it’ll proc off overload light attacks too
Naw here we go again with something being strong in pvp so it deserves a nerf. I'm so sick if that. Its a really good ability fir pve users but people want it nerfed now because of burst potential? Youre worried about imbue weapons killing you? lol My guy there are way worse things that can one shot you these days with all the combos that came to light because of jewelry crafting. Im so dome with the whole nerf something in pve cause its too strong in pvp. Weve had a whole slew of nerfs because of that so enough is enough. Leave pve out of this
Toc de Malsvi wrote: »For Mag Sorc's with overload its disgustingly deadly if they land it. I dueled several where I won 60-70% of the fights, but many times when I lost I was dead in 1 second because of an overload+Imbue Weapons+Fury. It obviously adds to burst which is king in PVP, but its really hard to reduce the damage without killing the skill.
Micah_Bayer wrote: »It's nearly broken m. It adds like 8k dmg to your light attacks..Maybe no pve..but pvp where burst matters, this is a bit insane
MehrunesFlagon wrote: »Micah_Bayer wrote: »It's nearly broken m. It adds like 8k dmg to your light attacks..Maybe no pve..but pvp where burst matters, this is a bit insane
*** pvp
Joy_Division wrote: »Naw here we go again with something being strong in pvp so it deserves a nerf. I'm so sick if that. Its a really good ability fir pve users but people want it nerfed now because of burst potential? Youre worried about imbue weapons killing you? lol My guy there are way worse things that can one shot you these days with all the combos that came to light because of jewelry crafting. Im so dome with the whole nerf something in pve cause its too strong in pvp. Weve had a whole slew of nerfs because of that so enough is enough. Leave pve out of this
It's not too strong for PvP. It's just the typical PTS cycle of some PVPers making a mountain out of molehill because they either don;t understand how the ability works, or using a cheese parse on a target dummy to exaggerate a point.
Joy_Division wrote: »Naw here we go again with something being strong in pvp so it deserves a nerf. I'm so sick if that. Its a really good ability fir pve users but people want it nerfed now because of burst potential? Youre worried about imbue weapons killing you? lol My guy there are way worse things that can one shot you these days with all the combos that came to light because of jewelry crafting. Im so dome with the whole nerf something in pve cause its too strong in pvp. Weve had a whole slew of nerfs because of that so enough is enough. Leave pve out of this
It's not too strong for PvP. It's just the typical PTS cycle of some PVPers making a mountain out of molehill because they either don;t understand how the ability works, or using a cheese parse on a target dummy to exaggerate a point.
@Joy_Division
I think this may be the first time I'm disagreeing with you on virtually any post, but I truly think this skill is going to create a very specific problem in PvP.
I think it's a good addition to dueling or 1v1.
But Xv1 is just receiving another unneeded buff with this skill in my opinion. The tells of this ability can be seen in 1v1 but if you're being worked on by 2+ people you have to pick and choose what you get hit by. And this isn't going to be the ability you choose to block or dodge due to its "spammability". Just feel like next patch everyone will be eating a lot of 10k+ bursts out of no where from a light attack spammable skill combo.
My damage shields are about as large as they can get and they already melt like butter unless I'm constantly stacking them. Damage increase from this update is going to be painful.
But I guess it's whatever, Xv1 is dead with no agenda for it to even belong in the game according to the last 10 patches. Sigh.
Joy_Division wrote: »Joy_Division wrote: »Naw here we go again with something being strong in pvp so it deserves a nerf. I'm so sick if that. Its a really good ability fir pve users but people want it nerfed now because of burst potential? Youre worried about imbue weapons killing you? lol My guy there are way worse things that can one shot you these days with all the combos that came to light because of jewelry crafting. Im so dome with the whole nerf something in pve cause its too strong in pvp. Weve had a whole slew of nerfs because of that so enough is enough. Leave pve out of this
It's not too strong for PvP. It's just the typical PTS cycle of some PVPers making a mountain out of molehill because they either don;t understand how the ability works, or using a cheese parse on a target dummy to exaggerate a point.
@Joy_Division
I think this may be the first time I'm disagreeing with you on virtually any post, but I truly think this skill is going to create a very specific problem in PvP.
I think it's a good addition to dueling or 1v1.
But Xv1 is just receiving another unneeded buff with this skill in my opinion. The tells of this ability can be seen in 1v1 but if you're being worked on by 2+ people you have to pick and choose what you get hit by. And this isn't going to be the ability you choose to block or dodge due to its "spammability". Just feel like next patch everyone will be eating a lot of 10k+ bursts out of no where from a light attack spammable skill combo.
My damage shields are about as large as they can get and they already melt like butter unless I'm constantly stacking them. Damage increase from this update is going to be painful.
But I guess it's whatever, Xv1 is dead with no agenda for it to even belong in the game according to the last 10 patches. Sigh.
Well, I'm sure I said a lot of disagree thigs here
Taking aside something we can debate, the power/effectiveness of Imbue Weapons, what I said is part absolutely correct: the OP simply did not understand how the skill works, continued to not understand how the skill worked even after it had been explained to him, and people are using PvE target dummies that are easily subjected to manipulation to "prove" a point.
And I've been on the PTs and a lot of other past PTS. There is no way all the people commenting on the power of these skills have actually tried them.
At a basic fundamental level, getting hit with light attack + Imbue weapon is not all that different at all than getting hit with a light attack + force pulse. It's comparable damage and in a comparable window of time. How is one more "spammable" than the other? You and others are trying to tell me this is somehow a better Xv1 tool, but I'm not exactly seeing how that is so given the comparable damage + comparable time. In fact, I would rather be hit by imbue weapon than force pulse/crushing shock because imbue weapon cannot interrupt me, imbue weapon can be reflected or absorbed whereas force pulse cannot, and the crushing shock combination is hitting me 4 times as opposed to twice and thus higher chance to proc set bonuses and stuff like that. What am I not considering about Imbue weapon that makes it so much more dangerous? I don't really care about the minor psijic glowey bubble damage.
Xv1 died a long long time ago, but this skill isn;t making that situation neither better or worse because it's just a skill that does comparable damage to other spammable skills. If that is not the case, what am I missing? I'm not saying you're wrong, I am saying what do you see that I don't?
My only concern with this skill is that is does allow a Nightblade to load up on extra stealth burst that they otherwise wouldn't have, i.e. going back to the broken old Evil hunter skill. But this is a NB/Stealth problem much more than an Imbue weapon which works just fine on every class except Nightblades. But then again somehow Nightblade is the only class in the game I have to slot specific potions and specific skills on my bar to fight against, so they always seem to be the problems with balancing things that are normally just fine.
Class reps are just like our politicians. They promise mountains made of gold for us, but in the end, whenever they can they try to push their own agenda.
@Joy_Division
"Xv1 died a long long time ago, but this skill isn;t making that situation neither better or worse because it's just a skill that does comparable damage to other spammable skills. If that is not the case, what am I missing? I'm not saying you're wrong, I am saying what do you see that I don't?"
My concern is the added burst it gives you in combination with spammables. If you cast it like a buff (which by all means it is) and then use it on the next GCD with another spammable aka surprise attack, then in that GCD you'll be doing 2 abilities worth of damage in 1 GCD. Yes it does require setup, yes it does require a "wasted" GCD, and yes there are signs that the enemy is doing such an action. But in Xv1 that setup is easy, that "wasted" GCD is insignificant, and the signs of you setting up are harder to see. I'd personally rather get hit in two consecutive GCDs for 5k damage each than one GCD for 10k damage in a Xv1 scenario.
In my opinion the damage potential is similar to that of a curse + frag combo but instead of every 4 GCDs can be performed every 2 GCD, and instead of relying on a frag to proc it's just your normal spammable.
Im an Xbox player who doesn't have access to PTS so all I have to go on are theory crafted scenarios. Just seems problematic to me.
Joy_Division wrote: »@Joy_Division
"Xv1 died a long long time ago, but this skill isn;t making that situation neither better or worse because it's just a skill that does comparable damage to other spammable skills. If that is not the case, what am I missing? I'm not saying you're wrong, I am saying what do you see that I don't?"
My concern is the added burst it gives you in combination with spammables. If you cast it like a buff (which by all means it is) and then use it on the next GCD with another spammable aka surprise attack, then in that GCD you'll be doing 2 abilities worth of damage in 1 GCD. Yes it does require setup, yes it does require a "wasted" GCD, and yes there are signs that the enemy is doing such an action. But in Xv1 that setup is easy, that "wasted" GCD is insignificant, and the signs of you setting up are harder to see. I'd personally rather get hit in two consecutive GCDs for 5k damage each than one GCD for 10k damage in a Xv1 scenario.
In my opinion the damage potential is similar to that of a curse + frag combo but instead of every 4 GCDs can be performed every 2 GCD, and instead of relying on a frag to proc it's just your normal spammable.
Im an Xbox player who doesn't have access to PTS so all I have to go on are theory crafted scenarios. Just seems problematic to me.
I still don't understand how your concern: Imbue (buff) + light attack + spammable [2 GCDs] is worse than what can already be done on Live: light attack + spammable + light attack + spammable [2 GCDs].
Most of the people who are on the PTS have don't have an issue with it. Combining it with sorc overload I do agree is problematic, but that's a specific issue that ZoS can prevent from happening.
Micah_Bayer wrote: »Avran_Sylt wrote: »It's meant to be a spammable ability, like strife, or force pulse, but dependent on your light attack. The 2s duration is there to try and prevent it from being delayed burst.
Yes I know it is a spammable but..it hits much harder than than other skills