Gambling is the wagering of money or something of value (referred to as "the stakes") on an event with an uncertain outcome with the primary intent of winning money or material goods. Gambling thus requires three elements be present: consideration, chance and prize. The outcome of the wager is often immediate, such as a single roll of dice, a spin of a roulette wheel, or a horse crossing the finish line, but longer time frames are also common, allowing wagers on the outcome of a future sports contest or even an entire sports season.
The term "gaming" in this context typically refers to instances in which the activity has been specifically permitted by law. The two words are not mutually exclusive; i.e., a "gaming" company offers (legal) "gambling" activities to the public and may be regulated by one of many gaming control boards, for example, the Nevada Gaming Control Board. However, this distinction is not universally observed in the English-speaking world. For instance, in the United Kingdom, the regulator of gambling activities is called the Gambling Commission (not the Gaming Commission). The word gaming is used more frequently since the rise of computer and video games to describe activities that do not necessarily involve wagering, especially online gaming, with the new usage still not having displaced the old usage as the primary definition in common dictionaries.
Gambling is also a major international commercial activity, with the legal gambling market totaling an estimated $335 billion in 2009. In other forms, gambling can be conducted with materials which have a value, but are not real money. For example, players of marbles games might wager marbles, and likewise games of Pogs or Magic: The Gathering can be played with the collectible game pieces (respectively, small discs and trading cards) as stakes, resulting in a meta-game regarding the value of a player's collection of pieces.
TamrielSaviour215 wrote: »the greatest part about this thread is that I am pretty sure the majority of people who are saying that Crown Crates are definitely gambling (myself included) are ok with keeping them in the game. We are just trying to show those that are defending the crates that it absolutely is a gamble. Keep em. We don't care. Spend your money on chance. We don't care. Just don't pretend that it isn't a gamble. We all know that it is. That's the only point I am trying to make.
personally I want them to be vetted by gambling laws, keeping them in is one thing, uncontrolled gambling mechanics is another
and the reason i want this is because no sane gaming company is going to risk an adult rating and possible consequences of warnings just to keep their stupid boxes, it'll hopefully kill the lootbox industry
another reason for this, is because I want all odds to be publically available for everyone to see. Companies manipulate the odds to cheat people out of money. I don't want a single company to be allowed to have the only stuff worth having have a 0.01% chance while everything else is junk, without people knowing that is.
Joshuagm1991 wrote: »I feel like we need to get a judge and jury in here.
To put it bluntly, those who think Crown Crates are the greatest thing since sliced bread simply cannot be reasoned with.
TamrielSaviour215 wrote: »the greatest part about this thread is that I am pretty sure the majority of people who are saying that Crown Crates are definitely gambling (myself included) are ok with keeping them in the game. We are just trying to show those that are defending the crates that it absolutely is a gamble. Keep em. We don't care. Spend your money on chance. We don't care. Just don't pretend that it isn't a gamble. We all know that it is. That's the only point I am trying to make.
personally I want them to be vetted by gambling laws, keeping them in is one thing, uncontrolled gambling mechanics is another
and the reason i want this is because no sane gaming company is going to risk an adult rating and possible consequences of warnings just to keep their stupid boxes, it'll hopefully kill the lootbox industry
another reason for this, is because I want all odds to be publically available for everyone to see. Companies manipulate the odds to cheat people out of money. I don't want a single company to be allowed to have the only stuff worth having have a 0.01% chance while everything else is junk, without people knowing that is.
Odds being secret is my biggest point of annoyance. The adult only rating to me isn't even about protecting kids or anything, it's about the company not wanting to lose money to that market.
DieAlteHexe wrote: »TamrielSaviour215 wrote: »the greatest part about this thread is that I am pretty sure the majority of people who are saying that Crown Crates are definitely gambling (myself included) are ok with keeping them in the game. We are just trying to show those that are defending the crates that it absolutely is a gamble. Keep em. We don't care. Spend your money on chance. We don't care. Just don't pretend that it isn't a gamble. We all know that it is. That's the only point I am trying to make.
personally I want them to be vetted by gambling laws, keeping them in is one thing, uncontrolled gambling mechanics is another
and the reason i want this is because no sane gaming company is going to risk an adult rating and possible consequences of warnings just to keep their stupid boxes, it'll hopefully kill the lootbox industry
another reason for this, is because I want all odds to be publically available for everyone to see. Companies manipulate the odds to cheat people out of money. I don't want a single company to be allowed to have the only stuff worth having have a 0.01% chance while everything else is junk, without people knowing that is.
Odds being secret is my biggest point of annoyance. The adult only rating to me isn't even about protecting kids or anything, it's about the company not wanting to lose money to that market.
It already has an "M" rating. Is there one higher than that? Honestly don't know as I'm old as dirt and pay no mind to these ratings.
I would legitimately make a game based around gambling andDieAlteHexe wrote: »TamrielSaviour215 wrote: »the greatest part about this thread is that I am pretty sure the majority of people who are saying that Crown Crates are definitely gambling (myself included) are ok with keeping them in the game. We are just trying to show those that are defending the crates that it absolutely is a gamble. Keep em. We don't care. Spend your money on chance. We don't care. Just don't pretend that it isn't a gamble. We all know that it is. That's the only point I am trying to make.
personally I want them to be vetted by gambling laws, keeping them in is one thing, uncontrolled gambling mechanics is another
and the reason i want this is because no sane gaming company is going to risk an adult rating and possible consequences of warnings just to keep their stupid boxes, it'll hopefully kill the lootbox industry
another reason for this, is because I want all odds to be publically available for everyone to see. Companies manipulate the odds to cheat people out of money. I don't want a single company to be allowed to have the only stuff worth having have a 0.01% chance while everything else is junk, without people knowing that is.
Odds being secret is my biggest point of annoyance. The adult only rating to me isn't even about protecting kids or anything, it's about the company not wanting to lose money to that market.
It already has an "M" rating. Is there one higher than that? Honestly don't know as I'm old as dirt and pay no mind to these ratings.
There's Adult only, which is only one year up, though I imagine that the rating itself won't affect it that much
The movie industry has been very very hesitant to release R rated films out of some imaginary fear of losing money. I imagine the game industry, the AAA part anyways, is the same, somewhat.
Having the odds public would really hurt them more, honesty.
I can provide a judge. She only has one question...Joshuagm1991 wrote: »I feel like we need to get a judge and jury in here.
I think it's a hero complex. They gladly pay more for crates because they think they're doing us all, and ZoS, a favor (being the hero) by spending more. They think they're the last line of defense from the servers shutting off. THen badmouth the rest of us for not doing our fair share.
I see it all the time in trade guild raffles. You know the type - motif goes up for auction, MM says it's worth 10k, first bid is 10k, second bid is 11k, then here come Captain Save-a-Guild with a 50k bid. Then when he wins he says "I don't even need it. I just wanna help the guild. If only the rest of you did it too..."
I think it's a hero complex. They gladly pay more for crates because they think they're doing us all, and ZoS, a favor (being the hero) by spending more. They think they're the last line of defense from the servers shutting off. THen badmouth the rest of us for not doing our fair share.
I see it all the time in trade guild raffles. You know the type - motif goes up for auction, MM says it's worth 10k, first bid is 10k, second bid is 11k, then here come Captain Save-a-Guild with a 50k bid. Then when he wins he says "I don't even need it. I just wanna help the guild. If only the rest of you did it too..."
DieAlteHexe wrote: »I think it's a hero complex. They gladly pay more for crates because they think they're doing us all, and ZoS, a favor (being the hero) by spending more. They think they're the last line of defense from the servers shutting off. THen badmouth the rest of us for not doing our fair share.
I see it all the time in trade guild raffles. You know the type - motif goes up for auction, MM says it's worth 10k, first bid is 10k, second bid is 11k, then here come Captain Save-a-Guild with a 50k bid. Then when he wins he says "I don't even need it. I just wanna help the guild. If only the rest of you did it too..."
Whilst I've no doubt that this applies to some, it's certainly not universal. I have bought crates simply because I wanted to see what I got. Nothing more, nothing less.
Sometimes it's not that complex a thing, y'know?
Istoppucks wrote: »gam·ble
ˈɡambəl/Submit
verb
gerund or present participle: gambling
1. play games of chance for MONEY; bet.
2. In the US that also add betting for things of value.
To put it bluntly, those who think Crown Crates are the greatest thing since sliced bread simply cannot be reasoned with.
DieAlteHexe wrote: »I think it's a hero complex. They gladly pay more for crates because they think they're doing us all, and ZoS, a favor (being the hero) by spending more. They think they're the last line of defense from the servers shutting off. THen badmouth the rest of us for not doing our fair share.
I see it all the time in trade guild raffles. You know the type - motif goes up for auction, MM says it's worth 10k, first bid is 10k, second bid is 11k, then here come Captain Save-a-Guild with a 50k bid. Then when he wins he says "I don't even need it. I just wanna help the guild. If only the rest of you did it too..."
Whilst I've no doubt that this applies to some, it's certainly not universal. I have bought crates simply because I wanted to see what I got. Nothing more, nothing less.
Sometimes it's not that complex a thing, y'know?
DieAlteHexe wrote: »I think it's a hero complex. They gladly pay more for crates because they think they're doing us all, and ZoS, a favor (being the hero) by spending more. They think they're the last line of defense from the servers shutting off. THen badmouth the rest of us for not doing our fair share.
I see it all the time in trade guild raffles. You know the type - motif goes up for auction, MM says it's worth 10k, first bid is 10k, second bid is 11k, then here come Captain Save-a-Guild with a 50k bid. Then when he wins he says "I don't even need it. I just wanna help the guild. If only the rest of you did it too..."
Whilst I've no doubt that this applies to some, it's certainly not universal. I have bought crates simply because I wanted to see what I got. Nothing more, nothing less.
Sometimes it's not that complex a thing, y'know?
Yes I know. Do whatever makes you happy and spend your cash however you like. I'm referring to the ones that defend anti-consumer practices.
Anotherone773 wrote: »From a developer standpoint they are trying to provide what players want so they keep playing while also keeping the game from being in the red. Players make it hard to do both.
loot boxes in ESO is not gambling, you buy a chance for an item. not gambling.....
vamp_emily wrote: »Conversation with a crown crate user:
Me: Hi, want to know how to save some money, and get that cool mount you want?
Crown Crate User: Oooo-h no don't tell me how to spend my money, I am a whale. I like spending 1000s of dollars for a .0001 chance of getting the best mount on the universe.
Me: Ok, bye.
Crown Crate user: Oooo-h no, don't come here and troll me. i am supporting this game without crown crates the game would be closed down.
Me: You know Zeni has a financial scientist that figures out how much it costs to keep the game up and running and then embeds that cost in the price of the basegame, dlc's and expansions, don't you?
Crown Crate User: Liar! Liar! How dare you think that, Zeni needs my money.
This thread hurts my head.
Istoppucks wrote: »In most countries the LEGAL DEFINITION OF GAMBLE is:
gam·ble
ˈɡambəl/Submit
verb
gerund or present participle: gambling
1. play games of chance for MONEY; bet.
2. In the US that also add betting for things of value.
Life's pretty much a gamble...
Anotherone773 wrote: »vamp_emily wrote: »Conversation with a crown crate user:
Me: Hi, want to know how to save some money, and get that cool mount you want?
Crown Crate User: Oooo-h no don't tell me how to spend my money, I am a whale. I like spending 1000s of dollars for a .0001 chance of getting the best mount on the universe.
Me: Ok, bye.
Crown Crate user: Oooo-h no, don't come here and troll me. i am supporting this game without crown crates the game would be closed down.
Me: You know Zeni has a financial scientist that figures out how much it costs to keep the game up and running and then embeds that cost in the price of the basegame, dlc's and expansions, don't you?
Crown Crate User: Liar! Liar! How dare you think that, Zeni needs my money.
This thread hurts my head.
LOL, yeah thats not how that works.
*Actual game cost = development cost.initial startup costs
*Sub/MT store = Ongoing daily operations
*DLCs/xpacks = Development cost/hardware for those DLCs/xpacks
At the end of the day they hope to make a profit off each area. The ongoing daily operation cost of a game like ESO can top $100k PER DAY.
Lets say it cost $75 million to develop the base game. $10 million in marketing. $15 million in servers( thats about 150 cheap servers). So we are at $100 million just to go live. Now lets say starting out we expect cost to run $100k per day. That is $36.5 million a year operating cost. Thats if nothing breaks and we dont have to add any more bandwidth/servers or employees.
So we have $100 million plus $36.5 million so $136.5 mil in our first year just to be profitable that year. Lets say we make $50 off the sales of each game. Its probably closer to $30-$40 for a $60 game because everyone else has to have their cut, but we will use $50. It will take the sales of 2.37 million copies just to pay for the first year of operation and an additional 750k sales per year just to break even.
But thats not realistic either. Why? Because ESO doesnt have 250 servers, it doesnt even have 10 times that many. Wow in 2006-2008 required nearly 14000 servers and its peak it neared 20k servers. A logical server, such as PC NA megaserver will be made up of thousands of physical servers called blades. Each blade can cost anywhere from as much as new gaming PC up to as much as a new small economy car depending on the configuration and specs.
Lets say ESO req
You are risking Crowns in a contest of chance(that is not under your control) to obtain something of value. Sounds like gambling
Anotherone773 wrote: »From a developer standpoint they are trying to provide what players want so they keep playing while also keeping the game from being in the red. Players make it hard to do both.
Not for anything, but what you just wrote here as proven by public gaming company financials is complete fiction. Loot crates are NOT needed to make enough profit to fund development. That is the fiction they want you to keep believing.
They would make more than enough with direct sale, subs and content purchases. Loot crates are about getting people to pay way, way, way more than something is worth.
For example, a Radiant Apex mount might be able to fetch $40-$50 in the store. Put it as a very rare chance in a loot crate though and there is a good chance someone will spend $300 to get it.
Let's say to create the asset costs $2 for every one sold. So the direct sale at $40 made them $38 in profit. The crate made them $298 in profit. Either way, they turned a profit which means they are in the black. More profit does not mean more development - EVER, it just means a lot more money in the companies pockets.
Again, what is known shows that the loot crate method of delivering digital goods to fund development is a complete fallacy.