jedtb16_ESO wrote: »jedtb16_ESO wrote: »@Rain_Greyraven if you're getting hate whispers, I'd report them in game. While I do not like crown crates, I will never harass someone over them and no one else should be either. It's ZOS that has developed this marketing technique and, yes I do wish players would stop buying into them so ZOS would come up with a fairer business practice all can benefit from.
However, at the end of the day, if people want to spend their money, that's their business. Not to mention, there's absolutely ZERO way to tell if someone got a crate reward from buying a lot of crates, a few crates, or opening just the free ones ZOS gave them. I will voice my opinion on crates and that I think they are not consumer friendly which is my right as a consumer. It is not my right to be hateful towards someone else because they participate and I don't.
no that is not true.... blind box sales have been around for a long time.
that is what the crown crates are a blind box sale.
lots of companies use the tactic... interestingly most of them contain toys or collectables for children.
don't believe me google... blind box sale .... and look at the results (other search engines are available.
the only difference is that the crown crated contain virtual items.
I do believe you; no need for google (and no need to be condescending about it). I should reword to say that it is ZOS that put this marketing technique in their game.
Either way, you've entirely missed the point of that post.
i apologize if my response came across as condescending, it was not intended to be. i was pointing out a factual error in what i though was an otherwise sensible post.
jedtb16_ESO wrote: »jedtb16_ESO wrote: »@Rain_Greyraven if you're getting hate whispers, I'd report them in game. While I do not like crown crates, I will never harass someone over them and no one else should be either. It's ZOS that has developed this marketing technique and, yes I do wish players would stop buying into them so ZOS would come up with a fairer business practice all can benefit from.
However, at the end of the day, if people want to spend their money, that's their business. Not to mention, there's absolutely ZERO way to tell if someone got a crate reward from buying a lot of crates, a few crates, or opening just the free ones ZOS gave them. I will voice my opinion on crates and that I think they are not consumer friendly which is my right as a consumer. It is not my right to be hateful towards someone else because they participate and I don't.
no that is not true.... blind box sales have been around for a long time.
that is what the crown crates are a blind box sale.
lots of companies use the tactic... interestingly most of them contain toys or collectables for children.
don't believe me google... blind box sale .... and look at the results (other search engines are available.
the only difference is that the crown crated contain virtual items.
I do believe you; no need for google (and no need to be condescending about it). I should reword to say that it is ZOS that put this marketing technique in their game.
Either way, you've entirely missed the point of that post.
i apologize if my response came across as condescending, it was not intended to be. i was pointing out a factual error in what i though was an otherwise sensible post.
Alright, cool.
I took the whole "google or other search engines are available" comment as condescending (some people do mean it that way, sorry for lumping you in with those that do)
Istoppucks wrote: »I think its time to educate some on here.
Here are the FACTS Loot crates in most mmorpgs including eso are NOT gambling. In the real world FACTS are what matter not unhinged, uneducated emotions with a hint if bias, FACTS are what matter.
In most countries the LEGAL DEFINITION OF GAMBLE is:
gam·ble
ˈɡambəl/Submit
verb
gerund or present participle: gambling
1. play games of chance for MONEY; bet.
2. In the US that also add betting for things of value.
Things of value require the ability to sell the item for real money.
So please stop with this loot boxes are gambling because they are not.
Valkyn_Eltrys wrote: »Istoppucks wrote: »I think its time to educate some on here.
Here are the FACTS Loot crates in most mmorpgs including eso are NOT gambling. In the real world FACTS are what matter not unhinged, uneducated emotions with a hint if bias, FACTS are what matter.
In most countries the LEGAL DEFINITION OF GAMBLE is:
gam·ble
ˈɡambəl/Submit
verb
gerund or present participle: gambling
1. play games of chance for MONEY; bet.
2. In the US that also add betting for things of value.
Things of value require the ability to sell the item for real money.
So please stop with this loot boxes are gambling because they are not.
Incorrect; it's gambling.
Gambling verb
A. To bet on an uncertain outcome
B. Take risky action in the hope of a desired result.
Example A: All items are an uncertain outcome within crown crates. It's RNG, which you CAN NOT know what the dice will roll.
Example B: You're taking a risk spending 5000 crowns (Roughly £29) on hoping you get an Apex mount - your desired result from the crates.
It's defines gambling as written within the Oxford Dictionary and Merriam-Webster's Dictionary.
inthecoconut wrote: »Anotherone773 wrote: »TamrielSaviour215 wrote: »Anotherone773 wrote: »
People dont need what is in those crates. Either pay the price for them or dont. But for every one person that complains about those crates here on the forums, there will be a hundred people that will happily buy them and not say a peep about it. Which group you think they are going to listen too? The hundred that are happily buying them or the one that is complaining?
The thing is, its not about the people complaining anymore. Its about what could potentially be a law. Therefore they will HAVE to listen whether they want to or not.
In the US such laws are unlikely to pass. Even if they do, your going to be the one to feel the pain. You will have two options: 1) be forced to pay significantly more to play the game( here comes $30 a month subs), 2) game shuts down because its no longer profitable.
People dont get that those crates are there so people can pay what they want to play. If you want to play for free, then all you have to do is purchase the game. If players want to buy extras or chances at extras then they can and that pays the way for the free players sucking up bandwidth, server electricity, employees times, etc.
Also people dont seem to understand the concept of gambling. When you gamble you risk X amount for a chance to win Y amount or something of lesser value. Gambling is designed so that on average you will lose most "attempts". It is very possible in gambling to lose your "investment" and get zero in return. I bought a lottery ticket, i didnt win anything. The lottery has my dollar and i have nothing for that dollar.
Chance crates are not gambling because you always win in a chance crate. So its not a gamble. You are guaranteed to win. In fact you are guaranteed to win 4 times in the chance crate and sometimes 5. If you always win, its not gambling. Its more akin to secret santa and mystery boxes than gambling.
People try to turn it into gambling to fit their argument the same way they try to redefine p2w to fit their argument. Its not a gamble if you always win. The problem is people expect to win the top prize instead of a prize. You are guaranteed to win something, so not gambling. The expectations that one will win the top prize is just people being naive.
People set unrealistic expectations for chance crates and then cry and whine when they didnt get that super rare prize. Well imagine if everyone won that super rare prize... it would be like owning a sorrel horse. And studies show its not gamblers that are the problem with chance crates. Gamblers arent the people who are outraged about chance crates. Its the people who are "trying to keep up with the Jones", people who are all about vanity items and having the coolest and most rare vanity items. Those are the people, according to studies, who have problems with chance crates.
Their vanity leads them to spending more money than they can afford. It makes them distressed that they cannot own that super cool rare mount like their guild mates. It would be akin, in their eyes, to everyone around them having designer clothes, and they are wearing stuff from Walmart. Their friends are wearing *** and they dont even have Reebok's. They got shoes that say Atheletic Works on them and cost $20.
Those are the people that are so bent out of shape about crown crates. Gamblers dont do chance crates because the items have no real world value. They rather spend their $20 on scratch offs for the chance to win a million than some game where your guaranteed a win but it has no real value and you cant even reinvest it into your addiction.
Just wondering what your thoughts are on games that are F2P, and don't have loot crates to finance themselves. Honestly, all of this is conjecture and we wont know how "greedy" Zeni is, unless they were to release a breakdown of their finances, how much money they earn from people buying the game, subbing, buy cash shop items, and buying crates, vs how much of those profits are used to develop future content. And I highly doubt they would ever give us that information.
However, I still think there is an argument to be made when there are other MMOs out there that don't utilize all of the same marketing platforms that Zeni does. There are plenty of Free to Play games that don't have a buy model, don't have subscription options, and don't use loot crates, and yet they are still running just fine years later.
Anotherone773 wrote: »@heaven13
No, vane players dont affect mine or yours, or anyone elses ability to play the game competitively. I dont care if you want to spend $100 on a virtual house, mount, costume, polymorph, pet, etc. However, if you start adding things like upgrade material that takes gear from legendary to say divine and gives a significant advantage over players that cannot afford to spend $100 to take gear from legendary to divine, then i have a problem.
I have a problem because it doesnt just affect the gameplay of the person that owns it, it affects everyone's gameplay and gives them a significant edge in all content over players who didnt spend that money. Vanity items give no edge. catering to competitive players would effectively make the game, p2w and as someone who can afford to pay to win, i dont want to see the game go pay to win.
Also i dont care as much about ZOS making money as i do about the impact it will have on my gaming. cause and effect. If we cause ZOS to have to get rid of one of the best selling items in video games then its going to have a negative effect on game play. All because some very vane people wanted mounts that they cant afford/have.
The impact could be huge. ZOS churning out more content for the store than for the actual game. Welcome to Elder Store Online. Required subs coming back( it doesnt affect me but will affect others), The $30 chapter i just bought being increase to $50 presale, $80 regular price.
Shortcuts to save money, trying to cram more stuff on fewer blades( servers). Lowering their bandwidth package to save a few thousand a month which means bottlenecks at the server because they hit their bandwidth cap. Lack of upgrades to servers as number of players increase making performance even worse.
People dont understand the impact of demanding a company get rid of the best selling item in its industry. It is literally like demanding Mc Donalds to stop selling big macs. All for what because someone didnt get a pretty cat mount in a crown crate? Boo hoo.
Im not willing to trade a few peoples vanity, lack of self control, and sense of entitlement for the very negative impact it would have on the game by catering to them especially when they are a tiny portion of the player base.
Hi all,
We've had to remove a handful of posts for violating our policies on off-topic posting, baiting, and flaming. In a discussion such as this one, it's important to remember that all opinions are welcome, and countering them with personal attacks, insults, and sarcasm is not the way to go about having a constructive conversation. Please refrain from arguing and bashing other individuals or further action will be taken against this thread.
Thank you.
What is up with the resurgence of crown crate threads lately?
redspecter23 wrote: »That will end sooner or later.
Valkyn_Eltrys wrote: »Istoppucks wrote: »I think its time to educate some on here.
Here are the FACTS Loot crates in most mmorpgs including eso are NOT gambling. In the real world FACTS are what matter not unhinged, uneducated emotions with a hint if bias, FACTS are what matter.
In most countries the LEGAL DEFINITION OF GAMBLE is:
gam·ble
ˈɡambəl/Submit
verb
gerund or present participle: gambling
1. play games of chance for MONEY; bet.
2. In the US that also add betting for things of value.
Things of value require the ability to sell the item for real money.
So please stop with this loot boxes are gambling because they are not.
Incorrect; it's gambling.
Gambling verb
A. To bet on an uncertain outcome
B. Take risky action in the hope of a desired result.
Example A: All items are an uncertain outcome within crown crates. It's RNG, which you CAN NOT know what the dice will roll.
Example B: You're taking a risk spending 5000 crowns (Roughly £29) on hoping you get an Apex mount - your desired result from the crates.
It's defines gambling as written within the Oxford Dictionary and Merriam-Webster's Dictionary.
Of course, it's gambling - and a pretty shady form of it at this - in any casino you get to know at least your chance to win or loose, whereas with these crates this is hidden - by good reasons, no one would actually buy them, knowing how small the chances really are. And it is the behavior of a drug dealer, to provide a "service" like this - with the first crate(s) for free, just like drug dealers do it. And it is in the same way abusive as drug dealers do it - because it is preying on gambling addicts.
Scorpiodisc wrote: »redspecter23 wrote: »That will end sooner or later.
People keep saying that, yet more and more games are starting to include them. Ultimately, the only way companies would stop offering these sort of things is if people stopped buying them. People ain't stopping.
jedtb16_ESO wrote: »Valkyn_Eltrys wrote: »Istoppucks wrote: »I think its time to educate some on here.
Here are the FACTS Loot crates in most mmorpgs including eso are NOT gambling. In the real world FACTS are what matter not unhinged, uneducated emotions with a hint if bias, FACTS are what matter.
In most countries the LEGAL DEFINITION OF GAMBLE is:
gam·ble
ˈɡambəl/Submit
verb
gerund or present participle: gambling
1. play games of chance for MONEY; bet.
2. In the US that also add betting for things of value.
Things of value require the ability to sell the item for real money.
So please stop with this loot boxes are gambling because they are not.
Incorrect; it's gambling.
Gambling verb
A. To bet on an uncertain outcome
B. Take risky action in the hope of a desired result.
Example A: All items are an uncertain outcome within crown crates. It's RNG, which you CAN NOT know what the dice will roll.
Example B: You're taking a risk spending 5000 crowns (Roughly £29) on hoping you get an Apex mount - your desired result from the crates.
It's defines gambling as written within the Oxford Dictionary and Merriam-Webster's Dictionary.
Of course, it's gambling - and a pretty shady form of it at this - in any casino you get to know at least your chance to win or loose, whereas with these crates this is hidden - by good reasons, no one would actually buy them, knowing how small the chances really are. And it is the behavior of a drug dealer, to provide a "service" like this - with the first crate(s) for free, just like drug dealers do it. And it is in the same way abusive as drug dealers do it - because it is preying on gambling addicts.
no it isn't. it is a blind box sale.
gambling is a bet, for example, on a horse race. if the horse you bet on wins or places you win - depending on the bet you made. if the horse does not win or place then you lose.
with a blind box sale, which is what the crown crates are, you have a chance of a variety of items. you may get the thing you want or not. but you will get something..... there is no 'lose' option.
blind box sales are common.... mostly aimed at children.
blind box/mystery box.... it's all the same.
jedtb16_ESO wrote: »Valkyn_Eltrys wrote: »Istoppucks wrote: »I think its time to educate some on here.
Here are the FACTS Loot crates in most mmorpgs including eso are NOT gambling. In the real world FACTS are what matter not unhinged, uneducated emotions with a hint if bias, FACTS are what matter.
In most countries the LEGAL DEFINITION OF GAMBLE is:
gam·ble
ˈɡambəl/Submit
verb
gerund or present participle: gambling
1. play games of chance for MONEY; bet.
2. In the US that also add betting for things of value.
Things of value require the ability to sell the item for real money.
So please stop with this loot boxes are gambling because they are not.
Incorrect; it's gambling.
Gambling verb
A. To bet on an uncertain outcome
B. Take risky action in the hope of a desired result.
Example A: All items are an uncertain outcome within crown crates. It's RNG, which you CAN NOT know what the dice will roll.
Example B: You're taking a risk spending 5000 crowns (Roughly £29) on hoping you get an Apex mount - your desired result from the crates.
It's defines gambling as written within the Oxford Dictionary and Merriam-Webster's Dictionary.
Of course, it's gambling - and a pretty shady form of it at this - in any casino you get to know at least your chance to win or loose, whereas with these crates this is hidden - by good reasons, no one would actually buy them, knowing how small the chances really are. And it is the behavior of a drug dealer, to provide a "service" like this - with the first crate(s) for free, just like drug dealers do it. And it is in the same way abusive as drug dealers do it - because it is preying on gambling addicts.
no it isn't. it is a blind box sale.
gambling is a bet, for example, on a horse race. if the horse you bet on wins or places you win - depending on the bet you made. if the horse does not win or place then you lose.
with a blind box sale, which is what the crown crates are, you have a chance of a variety of items. you may get the thing you want or not. but you will get something..... there is no 'lose' option.
blind box sales are common.... mostly aimed at children.
blind box/mystery box.... it's all the same.
Haha, you lost already by buying them.
Yes I too will echo what some people have said... item of value is subjective, it doesn't have to be able to trade it for money.
Cosmetic items in a computer game may seem trivial, but they do hold value to those that see them valuable. Hence the gambling association.
Anotherone773 wrote: »@heaven13
No, vane players dont affect mine or yours, or anyone elses ability to play the game competitively. I dont care if you want to spend $100 on a virtual house, mount, costume, polymorph, pet, etc. However, if you start adding things like upgrade material that takes gear from legendary to say divine and gives a significant advantage over players that cannot afford to spend $100 to take gear from legendary to divine, then i have a problem.
I have a problem because it doesnt just affect the gameplay of the person that owns it, it affects everyone's gameplay and gives them a significant edge in all content over players who didnt spend that money. Vanity items give no edge. catering to competitive players would effectively make the game, p2w and as someone who can afford to pay to win, i dont want to see the game go pay to win.
Also i dont care as much about ZOS making money as i do about the impact it will have on my gaming. cause and effect. If we cause ZOS to have to get rid of one of the best selling items in video games then its going to have a negative effect on game play. All because some very vane people wanted mounts that they cant afford/have.
The impact could be huge. ZOS churning out more content for the store than for the actual game. Welcome to Elder Store Online. Required subs coming back( it doesnt affect me but will affect others), The $30 chapter i just bought being increase to $50 presale, $80 regular price.
Shortcuts to save money, trying to cram more stuff on fewer blades( servers). Lowering their bandwidth package to save a few thousand a month which means bottlenecks at the server because they hit their bandwidth cap. Lack of upgrades to servers as number of players increase making performance even worse.
People dont understand the impact of demanding a company get rid of the best selling item in its industry. It is literally like demanding Mc Donalds to stop selling big macs. All for what because someone didnt get a pretty cat mount in a crown crate? Boo hoo.
Im not willing to trade a few peoples vanity, lack of self control, and sense of entitlement for the very negative impact it would have on the game by catering to them especially when they are a tiny portion of the player base.
Ah, so it's only the competitive players whose enjoyment matters in the grand scheme of things. The roleplayers and solo players who don't care about leaderboards or how many people they annihilate in PVP can fund the game (since, in your words, crates are what keep this game running) while the competitive players don't have to pay for random chances to obtain things that affect the enjoyment they get out of the game because their enjoyment is more worthy of being earned rather than bought.
To be transparent; I do understand your point and I don't want this game to be pay to win either. I just don't agree that people who are interested in cosmetics (for whatever reason) should be penalized with RNG crates for the sake of everyone else. Either crates are necessary to keep the game running (in which case, they should appeal to all different types of players) or they're not (in which case, they don't need to exist as the only method to obtain certain items).
redspecter23 wrote: »If it were gambling, it would be regulated and that's the entire problem. Companies are careful not to cross the line so they can maintain their predatory practices without any rules. That will end sooner or later.
Anotherone773 wrote: »Anotherone773 wrote: »@heaven13
No, vane players dont affect mine or yours, or anyone elses ability to play the game competitively. I dont care if you want to spend $100 on a virtual house, mount, costume, polymorph, pet, etc. However, if you start adding things like upgrade material that takes gear from legendary to say divine and gives a significant advantage over players that cannot afford to spend $100 to take gear from legendary to divine, then i have a problem.
I have a problem because it doesnt just affect the gameplay of the person that owns it, it affects everyone's gameplay and gives them a significant edge in all content over players who didnt spend that money. Vanity items give no edge. catering to competitive players would effectively make the game, p2w and as someone who can afford to pay to win, i dont want to see the game go pay to win.
Also i dont care as much about ZOS making money as i do about the impact it will have on my gaming. cause and effect. If we cause ZOS to have to get rid of one of the best selling items in video games then its going to have a negative effect on game play. All because some very vane people wanted mounts that they cant afford/have.
The impact could be huge. ZOS churning out more content for the store than for the actual game. Welcome to Elder Store Online. Required subs coming back( it doesnt affect me but will affect others), The $30 chapter i just bought being increase to $50 presale, $80 regular price.
Shortcuts to save money, trying to cram more stuff on fewer blades( servers). Lowering their bandwidth package to save a few thousand a month which means bottlenecks at the server because they hit their bandwidth cap. Lack of upgrades to servers as number of players increase making performance even worse.
People dont understand the impact of demanding a company get rid of the best selling item in its industry. It is literally like demanding Mc Donalds to stop selling big macs. All for what because someone didnt get a pretty cat mount in a crown crate? Boo hoo.
Im not willing to trade a few peoples vanity, lack of self control, and sense of entitlement for the very negative impact it would have on the game by catering to them especially when they are a tiny portion of the player base.
Ah, so it's only the competitive players whose enjoyment matters in the grand scheme of things. The roleplayers and solo players who don't care about leaderboards or how many people they annihilate in PVP can fund the game (since, in your words, crates are what keep this game running) while the competitive players don't have to pay for random chances to obtain things that affect the enjoyment they get out of the game because their enjoyment is more worthy of being earned rather than bought.
To be transparent; I do understand your point and I don't want this game to be pay to win either. I just don't agree that people who are interested in cosmetics (for whatever reason) should be penalized with RNG crates for the sake of everyone else. Either crates are necessary to keep the game running (in which case, they should appeal to all different types of players) or they're not (in which case, they don't need to exist as the only method to obtain certain items).
So by your argument everything in the crown store should be set at what ever price that everyone who plays can afford. I mean its not fair that player X can afford to spend $50 on that item but player Y cant afford to spend $5 on that item. It should be fair right? I mean everyone should have the same access to everything despite any differences.
So at what price point should we set everything in the store so that everyone can afford it? $1? 100 rubles? 10 rupees? Life isnt fair and its not about what is fair, its about balance. P2W items affect game balance, vanity items affect what your guildmates think of you( for better or for worse). Comparing Apples and Rye there.
You are also assuming the two groups are mutually exclusive. Join a trial guild and look at the bling there. " I can solo VMOL and look good while doing it."
Istoppucks wrote: »I think its time to educate some on here.
Here are the FACTS Loot crates in most mmorpgs including eso are NOT gambling. In the real world FACTS are what matter not unhinged, uneducated emotions with a hint if bias, FACTS are what matter.
In most countries the LEGAL DEFINITION OF GAMBLE is:
gam·ble
ˈɡambəl/Submit
verb
gerund or present participle: gambling
1. play games of chance for MONEY; bet.
2. In the US that also add betting for things of value.
Things of value require the ability to sell the item for real money. Eso and most mmorpgs you cannot sell anything from the loot crates for real money therfore they have no value.
Based on the legal definition of gambling multiple governments have come out and Stated loot boxes are not gambling .
https://www.google.com/amp/s/www.polygon.com/platform/amp/2017/12/16/16785474/loot-boxes-gambling-law-government-star-wars-battlefront-2
https://www.pcgamer.com/uk-gambling-commission-restates-that-loot-boxes-are-not-gambling/
So please stop with this loot boxes are gambling because they are not.
TelvanniWizard wrote: »Istoppucks wrote: »I think its time to educate some on here.
Here are the FACTS Loot crates in most mmorpgs including eso are NOT gambling. In the real world FACTS are what matter not unhinged, uneducated emotions with a hint if bias, FACTS are what matter.
In most countries the LEGAL DEFINITION OF GAMBLE is:
gam·ble
ˈɡambəl/Submit
verb
gerund or present participle: gambling
1. play games of chance for MONEY; bet.
2. In the US that also add betting for things of value.
Things of value require the ability to sell the item for real money. Eso and most mmorpgs you cannot sell anything from the loot crates for real money therfore they have no value.
Based on the legal definition of gambling multiple governments have come out and Stated loot boxes are not gambling .
https://www.google.com/amp/s/www.polygon.com/platform/amp/2017/12/16/16785474/loot-boxes-gambling-law-government-star-wars-battlefront-2
https://www.pcgamer.com/uk-gambling-commission-restates-that-loot-boxes-are-not-gambling/
So please stop with this loot boxes are gambling because they are not.
You are paying money for a chance to get something. That´s always been gambling. Ergo scam crates are gambling.
jedtb16_ESO wrote: »
no you are not. it is a blind box sale. you are paying money to get something, either 4 or 5 items.
TamrielSaviour215 wrote: »jedtb16_ESO wrote: »
no you are not. it is a blind box sale. you are paying money to get something, either 4 or 5 items.
Are you paying real money?___Yes
Are you hoping to open a crate to find something you deem 'valuable'?___Yes
Do you have any idea what any of those 4/5 items will be?___No
So you are paying money, for something you put value into although you have no idea what this item will be? That sounds like you are taking a risk to reap the rewards you are HOPING for. Therefore, thats a gamble. You put your money in hoping for a desired outcome not knowing if you will get it. That. Is. A. Gamble. lol
jedtb16_ESO wrote: »no you are not. it is a blind box sale. you are paying money to get something, either 4 or 5 items.