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PTS Update 18 - [SPOILERS] Feedback Thread for Summerset Main Quest

  • WhiteNoiseMaker
    WhiteNoiseMaker
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    I'm still working on the questline, but so far I haven't had any voiced NPC dialogue. Is this just me or am I missing something here?
  • Iselin
    Iselin
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    I'm still working on the questline, but so far I haven't had any voiced NPC dialogue. Is this just me or am I missing something here?

    Yeah, it's just you. You might want to have a look at your audio settings.
  • SilverIce58
    SilverIce58
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    Iselin wrote: »
    I'm still working on the questline, but so far I haven't had any voiced NPC dialogue. Is this just me or am I missing something here?

    Yeah, it's just you. You might want to have a look at your audio settings.

    Sometimes I don't hear any npcs speaking either, and it's not just here for this chapter. When I did Orsinium, a few npcs weren't speaking but the subtitles were appearing. So it's not just you.
    PC - NA
    CP 1125
    Veric Blackwood - Breton Magsorc DC
    Xhiak-Qua'cthurus - Argonian Frost Warden EP
    Kujata-qa - Khajiit Magplar AD
    Suunleth-dar - Khajiit Stamblade AD
    Teldryn Antharys - Dunmer Flame DK EP
    Strikes-With-Venom - Argonian Poison DK EP
    Rur'san-ra - Khajiit WW Stamsorc AD
    Ilianos Solinar - Altmer Stamplar AD
    Iscah Silver-Heart - Reachman Magden DC
  • Iselin
    Iselin
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    Iselin wrote: »
    I'm still working on the questline, but so far I haven't had any voiced NPC dialogue. Is this just me or am I missing something here?

    Yeah, it's just you. You might want to have a look at your audio settings.

    Sometimes I don't hear any npcs speaking either, and it's not just here for this chapter. When I did Orsinium, a few npcs weren't speaking but the subtitles were appearing. So it's not just you.

    So you sometimes have similar technical issues as the other guy. I guess he's happy to hear that. OTOH I always hear the NPCs speak if the sound file exists... I must be just lucky :)

    The first week here in the PTS there were some sound files missing from some NPCs. That was a known issue and was reflected in the 4.0 patch notes. Now, not so much and certainly not " I haven't had any voiced NPC dialogue."
  • SilverIce58
    SilverIce58
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    Iselin wrote: »
    Iselin wrote: »
    I'm still working on the questline, but so far I haven't had any voiced NPC dialogue. Is this just me or am I missing something here?

    Yeah, it's just you. You might want to have a look at your audio settings.

    Sometimes I don't hear any npcs speaking either, and it's not just here for this chapter. When I did Orsinium, a few npcs weren't speaking but the subtitles were appearing. So it's not just you.

    So you sometimes have similar technical issues as the other guy. I guess he's happy to hear that. OTOH I always hear the NPCs speak if the sound file exists... I must be just lucky :)

    Or maybe it's just a bug that some people experience and not everyone.
    PC - NA
    CP 1125
    Veric Blackwood - Breton Magsorc DC
    Xhiak-Qua'cthurus - Argonian Frost Warden EP
    Kujata-qa - Khajiit Magplar AD
    Suunleth-dar - Khajiit Stamblade AD
    Teldryn Antharys - Dunmer Flame DK EP
    Strikes-With-Venom - Argonian Poison DK EP
    Rur'san-ra - Khajiit WW Stamsorc AD
    Ilianos Solinar - Altmer Stamplar AD
    Iscah Silver-Heart - Reachman Magden DC
  • Iselin
    Iselin
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    Iselin wrote: »
    Iselin wrote: »
    I'm still working on the questline, but so far I haven't had any voiced NPC dialogue. Is this just me or am I missing something here?

    Yeah, it's just you. You might want to have a look at your audio settings.

    Sometimes I don't hear any npcs speaking either, and it's not just here for this chapter. When I did Orsinium, a few npcs weren't speaking but the subtitles were appearing. So it's not just you.

    So you sometimes have similar technical issues as the other guy. I guess he's happy to hear that. OTOH I always hear the NPCs speak if the sound file exists... I must be just lucky :)

    Or maybe it's just a bug that some people experience and not everyone.

    Yeah? How widespread is this bug? Are you also not hearing ANY voiced NPC dialogue?

    When things don't work right it's always a bug. Sometimes a bug with the game if a lot of people experience the same thing and sometimes - wait for it - it's just you and your machine.
  • SilverIce58
    SilverIce58
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    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    I'm still working on the questline, but so far I haven't had any voiced NPC dialogue. Is this just me or am I missing something here?

    Yeah, it's just you. You might want to have a look at your audio settings.

    Sometimes I don't hear any npcs speaking either, and it's not just here for this chapter. When I did Orsinium, a few npcs weren't speaking but the subtitles were appearing. So it's not just you.

    So you sometimes have similar technical issues as the other guy. I guess he's happy to hear that. OTOH I always hear the NPCs speak if the sound file exists... I must be just lucky :)

    Or maybe it's just a bug that some people experience and not everyone.

    Yeah? How widespread is this bug? Are you also not hearing ANY voiced NPC dialogue?

    When things don't work right it's always a bug. Sometimes a bug with the game if a lot of people experience the same thing and sometimes - wait for it - it's just you and your machine.

    You're getting awfully defensive about something that may or may not be a bug.
    PC - NA
    CP 1125
    Veric Blackwood - Breton Magsorc DC
    Xhiak-Qua'cthurus - Argonian Frost Warden EP
    Kujata-qa - Khajiit Magplar AD
    Suunleth-dar - Khajiit Stamblade AD
    Teldryn Antharys - Dunmer Flame DK EP
    Strikes-With-Venom - Argonian Poison DK EP
    Rur'san-ra - Khajiit WW Stamsorc AD
    Ilianos Solinar - Altmer Stamplar AD
    Iscah Silver-Heart - Reachman Magden DC
  • SilverIce58
    SilverIce58
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    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    I'm still working on the questline, but so far I haven't had any voiced NPC dialogue. Is this just me or am I missing something here?

    Yeah, it's just you. You might want to have a look at your audio settings.

    Sometimes I don't hear any npcs speaking either, and it's not just here for this chapter. When I did Orsinium, a few npcs weren't speaking but the subtitles were appearing. So it's not just you.

    So you sometimes have similar technical issues as the other guy. I guess he's happy to hear that. OTOH I always hear the NPCs speak if the sound file exists... I must be just lucky :)

    Or maybe it's just a bug that some people experience and not everyone.

    Yeah? How widespread is this bug? Are you also not hearing ANY voiced NPC dialogue?

    When things don't work right it's always a bug. Sometimes a bug with the game if a lot of people experience the same thing and sometimes - wait for it - it's just you and your machine.

    You're getting awfully defensive about something that may or may not be a bug.
    PC - NA
    CP 1125
    Veric Blackwood - Breton Magsorc DC
    Xhiak-Qua'cthurus - Argonian Frost Warden EP
    Kujata-qa - Khajiit Magplar AD
    Suunleth-dar - Khajiit Stamblade AD
    Teldryn Antharys - Dunmer Flame DK EP
    Strikes-With-Venom - Argonian Poison DK EP
    Rur'san-ra - Khajiit WW Stamsorc AD
    Ilianos Solinar - Altmer Stamplar AD
    Iscah Silver-Heart - Reachman Magden DC
  • Iselin
    Iselin
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    Iselin wrote: »
    Iselin wrote: »
    Iselin wrote: »
    I'm still working on the questline, but so far I haven't had any voiced NPC dialogue. Is this just me or am I missing something here?

    Yeah, it's just you. You might want to have a look at your audio settings.

    Sometimes I don't hear any npcs speaking either, and it's not just here for this chapter. When I did Orsinium, a few npcs weren't speaking but the subtitles were appearing. So it's not just you.

    So you sometimes have similar technical issues as the other guy. I guess he's happy to hear that. OTOH I always hear the NPCs speak if the sound file exists... I must be just lucky :)

    Or maybe it's just a bug that some people experience and not everyone.

    Yeah? How widespread is this bug? Are you also not hearing ANY voiced NPC dialogue?

    When things don't work right it's always a bug. Sometimes a bug with the game if a lot of people experience the same thing and sometimes - wait for it - it's just you and your machine.

    You're getting awfully defensive about something that may or may not be a bug.

    You are getting repetitive... sorry couldn't resist.

    I'm trying to get the guy who wrote that about no NPC sounds to troubleshoot his problem rationally by pointing him in the most likely direction. You OTOH are just butting in and contributing nothing other than "yeah that happened to me once on Orsiniium so it's not just you."

    I have nothing to defend. I'm just calling out your lack of helpful insight in this instance.
  • Auldjohn
    Auldjohn
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    Only issues I've encountered are Quest Markers frequently need extreme zoom out to see the arrow. When the next objective is a delve entry point Journal zooms to Delve entrance. Place marker but zoom to M often still doesn't show arrow. Because of NDA didn't save any screenshots.

    @ZOS_GinaBruno or @ZOS_JessicaFolsom where can we save a screenshot to an external site if the image might be under NDA to link to PTS Forum post?
    @AuldjohnThe Elder Sages' GuildMaster Sage & Co-Founderfacebook.com/groups/theeldersagesguild
    "Old gamers never die; they just respawn and game on!" • Our Slogan: Have Fun!!

    Moot Envoy • Tamriel Foundry Adept • Steam ID Auldjohn
    YouTube auldjohnmastersage • Twitch AuldjohnPCGamer• Steam Group TESGs
  • Enodoc
    Enodoc
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    Enodoc wrote: »
    The Queen's Decree
    All of the dialogue and background surrounding this quest makes it seem like the Monastery is closed down and off-limits. One of the monks even says the others will raise the alarm if they see you. However, the monastery itself is open without any restrictions, and while the monks and guards will complain if they see you, nothing comes of it. Either the monastery should be made a Restricted Area (Trespassing), or the references to it being off-limits should be removed.
    Disappointed to see that we have hit the last patch and the Monastery is still subject to the faux-Justice concept.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • Iselin
    Iselin
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    Enodoc wrote: »
    Enodoc wrote: »
    The Queen's Decree
    All of the dialogue and background surrounding this quest makes it seem like the Monastery is closed down and off-limits. One of the monks even says the others will raise the alarm if they see you. However, the monastery itself is open without any restrictions, and while the monks and guards will complain if they see you, nothing comes of it. Either the monastery should be made a Restricted Area (Trespassing), or the references to it being off-limits should be removed.
    Disappointed to see that we have hit the last patch and the Monastery is still subject to the faux-Justice concept.

    I agree that entry is trivialized and the yellow-glow NPCs inside make it clear that at least at one point in development they meant for this to be trespassing game play. OTOH, and IMO, they overdid the trespassing game play in Morrowind. I neither need it nor want it in Summerset.
  • Elsterchen
    Elsterchen
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    Not sure if this is intentional, but every time I pick up a quest along the way my target quest changes to the newly picked up quest.

    If this is intended, please reconsider. Its breaking immersion as its disturbing that you have to keep an eye on your current quest (and need to reset this quest manually everytime you happen to stumble over something else interesting). Adding to it, it clutters your journal as you zoom all over the place picking up quests without finishing any quest.
    Edited by Elsterchen on May 14, 2018 8:53PM
  • Lylith
    Lylith
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    Elsterchen wrote: »
    Not sure if this is intentional, but every time I pick up a quest along the way my target quest changes to the newly picked up quest.

    If this is intended, please reconsider. Its breaking immersion as its disturbing that you have to keep an eye on your current quest (and need to reset this quest manually everytime you happen to stumble over something else interesting). Adding to it, it clutters your journal as you zoom all over the place picking up quests without finishing any quest.

    totally agree.

    completely unnecessary and quite aggravating, tbh.
  • TiaFrye
    TiaFrye
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    So, anyone have reached the Evergloam yet? Was Nocturnal updated at last or she will be a huge disappointment for non-testers after May 21st?
  • Aliyavana
    Aliyavana
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    does anyone know if nocturnal still looks like a budget cosplayer?
  • AefionBloodclaw
    AefionBloodclaw
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    Aliyavana wrote: »
    does anyone know if nocturnal still looks like a budget cosplayer?

    I'm sure she probably does, somehow I doubt ZoS will have bothered to update her...
    'For love, for friendship and for valour, I stand with the Aldmeri Dominion.'

    Zephyrle Starbreeze, Bosmer Nightblade
    Aefion Bloodclaw, Bosmer Sorcerer
  • AefionBloodclaw
    AefionBloodclaw
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    Elsterchen wrote: »
    Not sure if this is intentional, but every time I pick up a quest along the way my target quest changes to the newly picked up quest.

    If this is intended, please reconsider. Its breaking immersion as its disturbing that you have to keep an eye on your current quest (and need to reset this quest manually everytime you happen to stumble over something else interesting). Adding to it, it clutters your journal as you zoom all over the place picking up quests without finishing any quest.

    I think they discussed this "being a new feature" I can't remember where. But I don't understand how they can see it as a great new feature, there's an entire thread discussing how frustrating it is, and that most players hate it.
    'For love, for friendship and for valour, I stand with the Aldmeri Dominion.'

    Zephyrle Starbreeze, Bosmer Nightblade
    Aefion Bloodclaw, Bosmer Sorcerer
  • Darlon
    Darlon
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    Elsterchen wrote: »
    Not sure if this is intentional, but every time I pick up a quest along the way my target quest changes to the newly picked up quest.

    If this is intended, please reconsider. Its breaking immersion as its disturbing that you have to keep an eye on your current quest (and need to reset this quest manually everytime you happen to stumble over something else interesting). Adding to it, it clutters your journal as you zoom all over the place picking up quests without finishing any quest.

    I think they discussed this "being a new feature" I can't remember where. But I don't understand how they can see it as a great new feature, there's an entire thread discussing how frustrating it is, and that most players hate it.

    These are probably the same people that thought it a good idea to hide skill lines from players with the Morrowind Chapter...
  • TiaFrye
    TiaFrye
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    Aliyavana wrote: »
    does anyone know if nocturnal still looks like a budget cosplayer?

    Just finished the quest in Evergloam. And yes, budget-cosplay!Nocturnal is still a thing.
    I don't even know why this thread exist if all our complaints about her looks were completely ignored for an entire month.
  • Aliyavana
    Aliyavana
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    TiaFrye wrote: »
    Aliyavana wrote: »
    does anyone know if nocturnal still looks like a budget cosplayer?

    Just finished the quest in Evergloam. And yes, budget-cosplay!Nocturnal is still a thing.
    I don't even know why this thread exist if all our complaints about her looks were completely ignored for an entire month.

    Weird how the daedric prince able to banish two other princes still looks like a budget cosplayer
  • SilverIce58
    SilverIce58
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    Aliyavana wrote: »
    TiaFrye wrote: »
    Aliyavana wrote: »
    does anyone know if nocturnal still looks like a budget cosplayer?

    Just finished the quest in Evergloam. And yes, budget-cosplay!Nocturnal is still a thing.
    I don't even know why this thread exist if all our complaints about her looks were completely ignored for an entire month.

    Weird how the daedric prince able to banish two other princes still looks like a budget cosplayer

    Even Clavicus Vile looks better and all he's got is golden skin, horns, and the fancy 1k crown imperial tunic.
    PC - NA
    CP 1125
    Veric Blackwood - Breton Magsorc DC
    Xhiak-Qua'cthurus - Argonian Frost Warden EP
    Kujata-qa - Khajiit Magplar AD
    Suunleth-dar - Khajiit Stamblade AD
    Teldryn Antharys - Dunmer Flame DK EP
    Strikes-With-Venom - Argonian Poison DK EP
    Rur'san-ra - Khajiit WW Stamsorc AD
    Ilianos Solinar - Altmer Stamplar AD
    Iscah Silver-Heart - Reachman Magden DC
  • Aliyavana
    Aliyavana
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    Aliyavana wrote: »
    TiaFrye wrote: »
    Aliyavana wrote: »
    does anyone know if nocturnal still looks like a budget cosplayer?

    Just finished the quest in Evergloam. And yes, budget-cosplay!Nocturnal is still a thing.
    I don't even know why this thread exist if all our complaints about her looks were completely ignored for an entire month.

    Weird how the daedric prince able to banish two other princes still looks like a budget cosplayer

    Even Clavicus Vile looks better and all he's got is golden skin, horns, and the fancy 1k crown imperial tunic.

    clavicus vile is essentially a fancy bosmer, but he looks far more elegant than the ur daedra, LOL
  • KwarcPL
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    I think they discussed this "being a new feature" I can't remember where. But I don't understand how they can see it as a great new feature, there's an entire thread discussing how frustrating it is, and that most players hate it.

    So do I. I'm on track of some intriguing task, but half way in I realised that I was running in wrong direction, because some NPC switched it to his one. I have to change it back after talk with every quest-giver. It's not that good at all.
    Aliyavana wrote: »
    does anyone know if nocturnal still looks like a budget cosplayer?

    She looks exactly like in Daggerfall, Oblivion and Skyrim.
    Aliyavana wrote: »
    clavicus vile is essentially a fancy bosmer, but he looks far more elegant than the ur daedra, LOL

    He's more of fancy Skaafin :)
  • Aliyavana
    Aliyavana
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    KwarcPL wrote: »
    I think they discussed this "being a new feature" I can't remember where. But I don't understand how they can see it as a great new feature, there's an entire thread discussing how frustrating it is, and that most players hate it.

    So do I. I'm on track of some intriguing task, but half way in I realised that I was running in wrong direction, because some NPC switched it to his one. I have to change it back after talk with every quest-giver. It's not that good at all.
    Aliyavana wrote: »
    does anyone know if nocturnal still looks like a budget cosplayer?

    She looks exactly like in Daggerfall, Oblivion and Skyrim.
    Aliyavana wrote: »
    clavicus vile is essentially a fancy bosmer, but he looks far more elegant than the ur daedra, LOL

    He's more of fancy Skaafin :)

    She looks far better in skyrim, if she looked exactly like in skyrim there would be no complaints. Her dress in eso looks like it's made of a cheap fake fabric and in skyrim the coloring is a lot more elegant.

    Adding long hair to appear through the hood would help and crows laying on her shoulders and a appearance that set her apart from any common redguard or breton would be fine. In skyrim she was a very pale breton which blended well with the robes, and npcs didn't get that pale. If they want to go the redguard route they should make her skin color very dark as it would fit the theme of the night
    Edited by Aliyavana on May 16, 2018 8:17AM
  • KwarcPL
    KwarcPL
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    Aliyavana wrote: »
    She looks far better in skyrim, if she looked exactly like in skyrim there would be no complaints. Her dress in eso looks like it's made of a cheap fake fabric and in skyrim the coloring is a lot more elegant.

    Oh, you had this in mind. In this case I must agree, you're totally right. Nocturnal looks just bland. Random NPC you've already forgot have better appearance than Ur-Dra herself. I don't know, maybe that giant featureless potato-shaped head floating over Crystal-Like-Law was homage to Oblivion? But jokes aside, they could give more efford in modeling her and her clothes.

  • Aliyavana
    Aliyavana
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    KwarcPL wrote: »
    Aliyavana wrote: »
    She looks far better in skyrim, if she looked exactly like in skyrim there would be no complaints. Her dress in eso looks like it's made of a cheap fake fabric and in skyrim the coloring is a lot more elegant.

    Oh, you had this in mind. In this case I must agree, you're totally right. Nocturnal looks just bland. Random NPC you've already forgot have better appearance than Ur-Dra herself. I don't know, maybe that giant featureless potato-shaped head floating over Crystal-Like-Law was homage to Oblivion? But jokes aside, they could give more efford in modeling her and her clothes.

    I hope that she gets a much needed makeover by live
  • BigBadVolk
    BigBadVolk
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    Aliyavana wrote: »
    KwarcPL wrote: »
    I think they discussed this "being a new feature" I can't remember where. But I don't understand how they can see it as a great new feature, there's an entire thread discussing how frustrating it is, and that most players hate it.

    So do I. I'm on track of some intriguing task, but half way in I realised that I was running in wrong direction, because some NPC switched it to his one. I have to change it back after talk with every quest-giver. It's not that good at all.
    Aliyavana wrote: »
    does anyone know if nocturnal still looks like a budget cosplayer?

    She looks exactly like in Daggerfall, Oblivion and Skyrim.
    Aliyavana wrote: »
    clavicus vile is essentially a fancy bosmer, but he looks far more elegant than the ur daedra, LOL

    He's more of fancy Skaafin :)

    She looks far better in skyrim, if she looked exactly like in skyrim there would be no complaints. Her dress in eso looks like it's made of a cheap fake fabric and in skyrim the coloring is a lot more elegant.

    Adding long hair to appear through the hood would help and crows laying on her shoulders and a appearance that set her apart from any common redguard or breton would be fine. In skyrim she was a very pale breton which blended well with the robes, and npcs didn't get that pale. If they want to go the redguard route they should make her skin color very dark as it would fit the theme of the night

    also if she would get a purple glowing eye with the puprple glowy stripes or whatever they called which appears on the new skin but not with the dark rotten skin but with a pale white one, that would make here more intimadeting, at least atm she's more of a joke than a threat :D
    "The ass is similar to the opinion: Everyone has it, but no one cares about the others!"
    I'm 120 years old
  • KwarcPL
    KwarcPL
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    About Nocturnal... look at this random Shrike (Nocturnal's minion). For me she looks far better than her Queen. Gave her that bathrobe from Skyrim and tell it's Nocturnal herself.

    ON-npc-Night_Sister_Kamira.jpg
  • MourncallerTV
    MourncallerTV
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    fcymqdhql3cc.png
    gx39i1mtilv7.png
    9rg07g8thc8o.png
    8n3epmehxbvm.png

    Where is it? I've look all over the place. Serious every inch I can think of even trying to climb and jump and find nothing. Did someone forget to put it in? or is there a glitch and the node is beneath the rock?


    accept dig :'(ejyuzprk2wf2.png
    Edited by MourncallerTV on May 18, 2018 6:58AM
    PC/NA
    Favorite Quote - "Never accept the proposition that just because a solution satisfies a problem, that it must be the only solution." - Raymond E. Feist
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