gethemshauna wrote: »Strife: Increased the cost of this ability and its morphs to 2700 Magicka from 1891 Magicka.
hello force pulse my old friend
Please apply the psijic skilline to our templates. I understand that you want to get feedback, but some of us just want to test combat and abilities and not spoil us the stories and quests. We wish to do them with our beloved main characters.
ZOS_GinaBruno wrote: »Hey everyone, just a reminder that we keep the PTS patch notes thread open for you to comment in order to gather feedback or identify issues before we go live. It is not intended to post non-constructive comments or bash the development team. If these rules cannot be followed, we'll close the patch notes thread for commenting. Thanks for your understanding.
ZOS_GinaBruno wrote: »Please apply the psijic skilline to our templates. I understand that you want to get feedback, but some of us just want to test combat and abilities and not spoil us the stories and quests. We wish to do them with our beloved main characters.
As mentioned in the patch notes, we'll be adding the skill line to the templates in a future PTS patch.
ZOS_GinaBruno wrote: »ist]
Bolt Escape may get stuck and not teleport when you cast it on uneven terrain or stairs.
DRAGON_KILLER_HUNTER wrote: »"Nocturnal’s Favor
2 – 129 Max Stamina"
Typo?
Also thanks for the cloak fix finally
Is this trying to show difference between levels and improvement?
Or is it because its the 2 piece of that set?
ZOS_GinaBruno wrote: »
- The Fang Lair motif chapters drop from the final boss in Fang Lair; rarely on Normal, more often on Veteran, and guaranteed on Veteran Hard Mode. The Style Item, Dragon Bone, drops from all bosses in the dungeon; more often on Veteran than on Normal, always from the final boss, and more from the final boss on Veteran Hard mode.
- The Scalecaller motif chapters drop from the final boss in Scalecaller Peak; rarely on Normal, more often on Veteran, and guaranteed on Veteran Hard Mode. The Style Item, Infected Flesh, drops from all bosses in the dungeon; more often on Veteran than on Normal, always from the final boss, and more from the final boss on Veteran Hard mode.
usmcjdking wrote: »Werewolf still in the dumpster.
Light Attacks with One Hand and Shield, Dual Wield, Bow, Destruction Staff, and Restoration Staff weapons will deal more damage.
Light Attacks with Two Handed weapons will deal less damage.
Heavy Attacks with Destruction Staff and Restoration Staff weapons will deal more damage.
Heavy Attacks with Two Handed, One Hand and Shield, Dual Wield, and Bow weapons will deal less damage.
Nocturnal’s Favor
2 – 129 Max Stamina
3 – 1206 Max Health
4 – 1206 Max Health
5 – Whenever you successfully Dodge, heal yourself for 4000. This effect can occur every 2 seconds.
Is this a joke, isn't it? Don't we have enough players running around rocks and trees dodging everything?...