only disappointment was no real PVP update
Its like, they want it to stagnate and die
psychotrip wrote: »TelvanniWizard wrote: »grizzledcroc wrote: »why is Alinor full of stone buildings? Have the High Elf architects not figured out how to build buildings out of poetry? Why do the Dunmer get mushroom towers where wizards live, but the High Elves can't have a beautiful glass city?
Is it the same boring architecture from Auridon?
Its similaire . https://www.elderscrollsonline.com/en-us/updates/chapter/summerset
Its pretty freaking majestic tbh
Thank you for posting that. ZOS appears to be getting much better at building cities but it just doesn’t look as magical as I had hoped.
Now imagine those towers as glass instead of stone
Yeah, it´s kinda disappointing that they haven´t followed the lore on altmer architecture. At least I hope that cities will look like real cities, instead of little villages with less than 20 buildings, like many of the big "cities" we already have.
The lore on Altmer buildings is 'account' based. Since when has Elder Scrolls lore ever been taken as gospel when inside of a book or written by an NPC? That is literally the fabric of this universe. This get lots, exaggerated, etc. over the generations. This is Summerset in the 2nd Era.
You're missing the point.
Everything in the Elder Scrolls is open for interpretation. We all know that.
Zenimax still decided to go with the most mundane interpretation possible. Because of course they did. When they don't have past games to work from that's all they can do.
TelvanniWizard wrote: »grizzledcroc wrote: »why is Alinor full of stone buildings? Have the High Elf architects not figured out how to build buildings out of poetry? Why do the Dunmer get mushroom towers where wizards live, but the High Elves can't have a beautiful glass city?
Is it the same boring architecture from Auridon?
Its similaire . https://www.elderscrollsonline.com/en-us/updates/chapter/summerset
Its pretty freaking majestic tbh
Thank you for posting that. ZOS appears to be getting much better at building cities but it just doesn’t look as magical as I had hoped.
Now imagine those towers as glass instead of stone
Yeah, it´s kinda disappointing that they haven´t followed the lore on altmer architecture. At least I hope that cities will look like real cities, instead of little villages with less than 20 buildings, like many of the big "cities" we already have.
The lore on Altmer buildings is 'account' based. Since when has Elder Scrolls lore ever been taken as gospel when inside of a book or written by an NPC? That is literally the fabric of this universe. This get lots, exaggerated, etc. over the generations. This is Summerset in the 2nd Era.
TelvanniWizard wrote: »grizzledcroc wrote: »why is Alinor full of stone buildings? Have the High Elf architects not figured out how to build buildings out of poetry? Why do the Dunmer get mushroom towers where wizards live, but the High Elves can't have a beautiful glass city?
Is it the same boring architecture from Auridon?
Its similaire . https://www.elderscrollsonline.com/en-us/updates/chapter/summerset
Its pretty freaking majestic tbh
Thank you for posting that. ZOS appears to be getting much better at building cities but it just doesn’t look as magical as I had hoped.
Now imagine those towers as glass instead of stone
Yeah, it´s kinda disappointing that they haven´t followed the lore on altmer architecture. At least I hope that cities will look like real cities, instead of little villages with less than 20 buildings, like many of the big "cities" we already have.
The lore on Altmer buildings is 'account' based. Since when has Elder Scrolls lore ever been taken as gospel when inside of a book or written by an NPC? That is literally the fabric of this universe. This get lots, exaggerated, etc. over the generations. This is Summerset in the 2nd Era.
psychotrip wrote: »grizzledcroc wrote: »why is Alinor full of stone buildings? Have the High Elf architects not figured out how to build buildings out of poetry? Why do the Dunmer get mushroom towers where wizards live, but the High Elves can't have a beautiful glass city?
Is it the same boring architecture from Auridon?
Its similaire . https://www.elderscrollsonline.com/en-us/updates/chapter/summerset
Its pretty freaking majestic tbh
Thank you for posting that. ZOS appears to be getting much better at building cities but it just doesn’t look as magical as I had hoped.
Now imagine those towers as glass instead of stone
The reveal of Summerset was the last straw. Turning one of the most mysterious places in Tamriel in to yet another generic, derivative, medieval european landscape (as if we don't have enough of those in ESO) was the last straw.
ZOS interprets “hypnotic, swirling ramparts made of glass or giant insect wings” as “medieval stone castles”. Because of course they do. Because they refuse to do anything else.
This entire series is creatively bankrupt. This was their chance to show us what they could do without riding on the coat-tails of past games. This is what we got.
I now know how Star Wars fans felt during The Phantom Menace.
The people in charge of this series have no interest in following through with the amazing, creative ideas they came up with all those years ago. Unless they have no other choice, they will always go for the most boring interpretation of Tamriel possible. And then we're stuck picking up the pieces of our shattered perception of a world we no longer recognize.
Everything I loved about this series is a transcription error. I'm done.
TelvanniWizard wrote: »grizzledcroc wrote: »why is Alinor full of stone buildings? Have the High Elf architects not figured out how to build buildings out of poetry? Why do the Dunmer get mushroom towers where wizards live, but the High Elves can't have a beautiful glass city?
Is it the same boring architecture from Auridon?
Its similaire . https://www.elderscrollsonline.com/en-us/updates/chapter/summerset
Its pretty freaking majestic tbh
Thank you for posting that. ZOS appears to be getting much better at building cities but it just doesn’t look as magical as I had hoped.
Now imagine those towers as glass instead of stone
Yeah, it´s kinda disappointing that they haven´t followed the lore on altmer architecture. At least I hope that cities will look like real cities, instead of little villages with less than 20 buildings, like many of the big "cities" we already have.
The lore on Altmer buildings is 'account' based. Since when has Elder Scrolls lore ever been taken as gospel when inside of a book or written by an NPC? That is literally the fabric of this universe. This get lots, exaggerated, etc. over the generations. This is Summerset in the 2nd Era.
and this is the problem. You're using the unreliable narrator to justify reducing something absolutely beautiful and alien into something beautiful and... familiar. The unreliable narrator is meant to strengthen the universe, but instead all BGS and ZOS care to do is to retcon the wonderful lore that was created for something more mundane. How come there were no transcription errors about how Morrowind was like? Why does Vvardenfell have wizards living in giant mushroom towers, but the Altmer, the most technologically and magically advanced race on Tamriel can't have beautiful glass cities?
I had a feeling I'd be let down by the architecture... Don't get me wrong, it's still pretty in its own way, but no where near what was described in lore. A big disappointment there.
psychotrip wrote: »TelvanniWizard wrote: »grizzledcroc wrote: »why is Alinor full of stone buildings? Have the High Elf architects not figured out how to build buildings out of poetry? Why do the Dunmer get mushroom towers where wizards live, but the High Elves can't have a beautiful glass city?
Is it the same boring architecture from Auridon?
Its similaire . https://www.elderscrollsonline.com/en-us/updates/chapter/summerset
Its pretty freaking majestic tbh
Thank you for posting that. ZOS appears to be getting much better at building cities but it just doesn’t look as magical as I had hoped.
Now imagine those towers as glass instead of stone
Yeah, it´s kinda disappointing that they haven´t followed the lore on altmer architecture. At least I hope that cities will look like real cities, instead of little villages with less than 20 buildings, like many of the big "cities" we already have.
The lore on Altmer buildings is 'account' based. Since when has Elder Scrolls lore ever been taken as gospel when inside of a book or written by an NPC? That is literally the fabric of this universe. This get lots, exaggerated, etc. over the generations. This is Summerset in the 2nd Era.
You're missing the point.
Everything in the Elder Scrolls is open for interpretation. We all know that.
Zenimax still decided to go with the most mundane interpretation possible. Because of course they did. When they don't have past games to work from that's all they can do.
Nothing about those screenshots nor that gameplay video looks 'mundane'. What was shown looks absolutely amazing for an MMORPG that came out in 2014. You're entitled to not like something, but to sit here and say that it is 'breaking lore' is just ignorant.
grizzledcroc wrote: »tbh , In the end its just architecture . It still looks good and the lore around everything in the chapter will be as usual amazing, cant forget we just came from clockwork city and all its juicy lore .
psychotrip wrote: »TelvanniWizard wrote: »grizzledcroc wrote: »why is Alinor full of stone buildings? Have the High Elf architects not figured out how to build buildings out of poetry? Why do the Dunmer get mushroom towers where wizards live, but the High Elves can't have a beautiful glass city?
Is it the same boring architecture from Auridon?
Its similaire . https://www.elderscrollsonline.com/en-us/updates/chapter/summerset
Its pretty freaking majestic tbh
Thank you for posting that. ZOS appears to be getting much better at building cities but it just doesn’t look as magical as I had hoped.
Now imagine those towers as glass instead of stone
Yeah, it´s kinda disappointing that they haven´t followed the lore on altmer architecture. At least I hope that cities will look like real cities, instead of little villages with less than 20 buildings, like many of the big "cities" we already have.
The lore on Altmer buildings is 'account' based. Since when has Elder Scrolls lore ever been taken as gospel when inside of a book or written by an NPC? That is literally the fabric of this universe. This get lots, exaggerated, etc. over the generations. This is Summerset in the 2nd Era.
You're missing the point.
Everything in the Elder Scrolls is open for interpretation. We all know that.
Zenimax still decided to go with the most mundane interpretation possible. Because of course they did. When they don't have past games to work from that's all they can do.
Korah_Eaglecry wrote: »psychotrip wrote: »TelvanniWizard wrote: »grizzledcroc wrote: »why is Alinor full of stone buildings? Have the High Elf architects not figured out how to build buildings out of poetry? Why do the Dunmer get mushroom towers where wizards live, but the High Elves can't have a beautiful glass city?
Is it the same boring architecture from Auridon?
Its similaire . https://www.elderscrollsonline.com/en-us/updates/chapter/summerset
Its pretty freaking majestic tbh
Thank you for posting that. ZOS appears to be getting much better at building cities but it just doesn’t look as magical as I had hoped.
Now imagine those towers as glass instead of stone
Yeah, it´s kinda disappointing that they haven´t followed the lore on altmer architecture. At least I hope that cities will look like real cities, instead of little villages with less than 20 buildings, like many of the big "cities" we already have.
The lore on Altmer buildings is 'account' based. Since when has Elder Scrolls lore ever been taken as gospel when inside of a book or written by an NPC? That is literally the fabric of this universe. This get lots, exaggerated, etc. over the generations. This is Summerset in the 2nd Era.
You're missing the point.
Everything in the Elder Scrolls is open for interpretation. We all know that.
Zenimax still decided to go with the most mundane interpretation possible. Because of course they did. When they don't have past games to work from that's all they can do.
I dont think he missed the point at all.
grizzledcroc wrote: »tbh , In the end its just architecture . It still looks good and the lore around everything in the chapter will be as usual amazing, cant forget we just came from clockwork city and all its juicy lore .
grizzledcroc wrote: »tbh , In the end its just architecture . It still looks good and the lore around everything in the chapter will be as usual amazing, cant forget we just came from clockwork city and all its juicy lore .
so I have to wonder, why did we see Vvardenfell have giant mushroom towers where wizards live? Would it be fine and dandy to claim that that was just a transcription error and they actually lives in stone buildings, with a single mushroom outside the front door? Because its just architecture, right?
I wrote a whole thing out but I'm too sad and disappointed to even finish it. It wasn't very nice and I feel like I'm better than that, so I'm just gonna f'off for a good while
One request though. If possible, the UESP guys who so generously provided us with all that amazing datamined information, could you respond to the fact that Spellcrafting is absent from the reveal? Do you believe there is any hope at all that this system might be included later on? Or can you find a place for all those datamined assets solely within the Summerset area/quests/gimmicky Psijic skill line? You obviously are under no obligation to answer me, I'm just really curious what your thoughts are.
I'm hyped af! The entire zone of Summerset with like 30+ hours of questing, Razum-dar and Queen Ayrenn are back, a new skill line, jewelry crafting, a new trial and new homes(they didn't talk about them but I'm pretty sure there will be a room, small, medium, large and manor sized home).
cecibergesnrb18_ESO wrote: »I'll buy it but I'm sad that it doesn't have any new dungeons. I don't do trials. The map looks pretty but very similar to Auridon so nothing new there.
I was expecting more changes or new things like they added in MOrrowind.
At least is $30 instead of $40?