Yamakaziing wrote: »Big time. Hack central. Whoever is controlling this game from the inside out is doing a whole lot more than a simple CE. The same players want complete control of it, they don’t care who’s fun they ruin. Pvp is still fun, but there are builds out there that should be so much better than they are and it’s very sad to see such neglect with a game I used to love implicitly. With that said it’s also one of the most successful manipulative rigged systems I’ve ever seen. Doing everything they can to forge the game exactly how they want it so the rest are just easy ap.
Just last night player get 14 kills 0 deaths 26 assist dose not loose hp hit points and able to do this under 12 min. Win the match same cp as us but able to wipe out all players win the match.
I seen this on cod plenty of times their are ways to cheating if their able to do it on those games then their able to do it on pc Xbox ps4.
Their was a another match last night same thing no deaths massive kills no hp loss somethings fishy some say zennimax got their favors towards other players some say theirs connections been hearing it for years from word of mouth.
Just last night player get 14 kills 0 deaths 26 assist dose not loose hp hit points and able to do this under 12 min. Win the match same cp as us but able to wipe out all players win the match.
I seen this on cod plenty of times their are ways to cheating if their able to do it on those games then their able to do it on pc Xbox ps4.
Their was a another match last night same thing no deaths massive kills no hp loss somethings fishy some say zennimax got their favors towards other players some say theirs connections been hearing it for years from word of mouth.
I know of people I pvp with always talking about cheating and sharing his conspiracies passing them off as fact. We've learned to roll our eyes at the guy.
If it’s possible to cheat, some people will cheat. It’s just human nature. Denying that cheating exists in this game makes a person look foolish or suspicious.
That being said, I think 75% or so of “cheating” complaints are noobs who don’t understand game mechanics, or permanent whiners who will never accept that someone could be better than them.
Ragnarock41 wrote: »If it’s possible to cheat, some people will cheat. It’s just human nature. Denying that cheating exists in this game makes a person look foolish or suspicious.
That being said, I think 75% or so of “cheating” complaints are noobs who don’t understand game mechanics, or permanent whiners who will never accept that someone could be better than them.
More like %95 of them. But there are some legit cheaters. Not cheats like infinite stats,''macros'' or that sort of thing but more like the kind of cheater that teleports around and flies up to keep walls without using any sort of gapcloser&teleport ability.
And this is for obvious reasons, the game does the calculations server side instead of client side. This I think is the cause of cyrodiil lag but it also eliminates like %99 of the ways you could cheat in this game. Very clever solution, if only it didn't murder performance ESO would be perfect.
Ragnarock41 wrote: »If it’s possible to cheat, some people will cheat. It’s just human nature. Denying that cheating exists in this game makes a person look foolish or suspicious.
That being said, I think 75% or so of “cheating” complaints are noobs who don’t understand game mechanics, or permanent whiners who will never accept that someone could be better than them.
More like %95 of them. But there are some legit cheaters. Not cheats like infinite stats,''macros'' or that sort of thing but more like the kind of cheater that teleports around and flies up to keep walls without using any sort of gapcloser&teleport ability.
And this is for obvious reasons, the game does the calculations server side instead of client side. This I think is the cause of cyrodiil lag but it also eliminates like %99 of the ways you could cheat in this game. Very clever solution, if only it didn't murder performance ESO would be perfect.
Infinite stats is absolutely a cheat. Being able to build around minimal regen, and then using a cheat to crank it up to a level that’s still hard to detect, is complete horseshat. This is probably the most common way that people cheat and avoid a ban for so long, due to how hard it is to detect. “Just heavy attack, noob”.
Ragnarock41 wrote: »If it’s possible to cheat, some people will cheat. It’s just human nature. Denying that cheating exists in this game makes a person look foolish or suspicious.
That being said, I think 75% or so of “cheating” complaints are noobs who don’t understand game mechanics, or permanent whiners who will never accept that someone could be better than them.
More like %95 of them. But there are some legit cheaters. Not cheats like infinite stats,''macros'' or that sort of thing but more like the kind of cheater that teleports around and flies up to keep walls without using any sort of gapcloser&teleport ability.
And this is for obvious reasons, the game does the calculations server side instead of client side. This I think is the cause of cyrodiil lag but it also eliminates like %99 of the ways you could cheat in this game. Very clever solution, if only it didn't murder performance ESO would be perfect.
Infinite stats is absolutely a cheat. Being able to build around minimal regen, and then using a cheat to crank it up to a level that’s still hard to detect, is complete horseshat. This is probably the most common way that people cheat and avoid a ban for so long, due to how hard it is to detect. “Just heavy attack, noob”.
Most_Awesome wrote: »Many years ago I used to play Team Fortress Classic and I used to be really good at it if I say so myself, anyway I used to mingle with the best of the best, and there was some people who I just could not beat and I used to worship them as Gods at the game. Fast forward 10 years later and there was youtube vids of these so called Gods useing aimbots/wallhacks you name it, and I was like WTF!!!
My teenage nerd years had been ruined by finding out my friends and Hero's were actually cheaters. Its why I now find it comical when I see people quote "He's in my guild I've known him for ages he would never cheat". Unless you have been to the persons house and physically watched them play in person, then you have no actual real idea of who that player is.
I have a video of a player cheating in EU Sotha PC from about 3 weeks ago who's cheats still work as he has just got a new account and using said same cheat program still, and he is taking the *** with it just like the others did few years ago with the Ult spam. I have no doubt at all that quite a few of the "elite pro players" use the same sort of cheats but hide it well, and just cover it by sets and traits.
Denying that there is cheats in this game is just LOL worthy and that immortal duelling/1vXer hero you worship may just upload a video in 10 years time
I saw this thread yesterday and didn’t think anything of it. Then I played a capture the relic game today and saw some weird stuff.
I used crushing shock on someone trying to pick up a relic and it didn’t interrupt. Same dude was able to pick up the relic so fast I couldn’t react, almost seemed instant.
Is there a game mechanic I’m missing or was it lag? I don’t understand what happened. I thought the interrupt on crushing was guaranteed.
GeorgeBlack wrote: »I dont think there is for years now.
A lot of addons should be removed.
Combat interface should only be buff timers and damage/heal scrolls NOTHING ELSE.
Ragnarock41 wrote: »If it’s possible to cheat, some people will cheat. It’s just human nature. Denying that cheating exists in this game makes a person look foolish or suspicious.
That being said, I think 75% or so of “cheating” complaints are noobs who don’t understand game mechanics, or permanent whiners who will never accept that someone could be better than them.
More like %95 of them. But there are some legit cheaters. Not cheats like infinite stats,''macros'' or that sort of thing but more like the kind of cheater that teleports around and flies up to keep walls without using any sort of gapcloser&teleport ability.
And this is for obvious reasons, the game does the calculations server side instead of client side. This I think is the cause of cyrodiil lag but it also eliminates like %99 of the ways you could cheat in this game. Very clever solution, if only it didn't murder performance ESO would be perfect.
Infinite stats is absolutely a cheat. Being able to build around minimal regen, and then using a cheat to crank it up to a level that’s still hard to detect, is complete horseshat. This is probably the most common way that people cheat and avoid a ban for so long, due to how hard it is to detect. “Just heavy attack, noob”.
Most_Awesome wrote: »Many years ago I used to play Team Fortress Classic and I used to be really good at it if I say so myself, anyway I used to mingle with the best of the best, and there was some people who I just could not beat and I used to worship them as Gods at the game. Fast forward 10 years later and there was youtube vids of these so called Gods useing aimbots/wallhacks you name it, and I was like WTF!!!
My teenage nerd years had been ruined by finding out my friends and Hero's were actually cheaters. Its why I now find it comical when I see people quote "He's in my guild I've known him for ages he would never cheat". Unless you have been to the persons house and physically watched them play in person, then you have no actual real idea of who that player is.
I have a video of a player cheating in EU Sotha PC from about 3 weeks ago who's cheats still work as he has just got a new account and using said same cheat program still, and he is taking the *** with it just like the others did few years ago with the Ult spam. I have no doubt at all that quite a few of the "elite pro players" use the same sort of cheats but hide it well, and just cover it by sets and traits.
Denying that there is cheats in this game is just LOL worthy and that immortal duelling/1vXer hero you worship may just upload a video in 10 years time
...
I’ll flat out deny that sustain cheats, stat cheats, dmg enhancing cheats, ult regen cheats, able to use more than one ability per global cooldown cheat, etc exist in this game because all of those are stored server side and are not affected by the client.
Things that are client side are positioning based, hiding based, and blocking based. That’s pretty much it.
Shadow-Fighter wrote: »
ShadowProc wrote: »Most_Awesome wrote: »Many years ago I used to play Team Fortress Classic and I used to be really good at it if I say so myself, anyway I used to mingle with the best of the best, and there was some people who I just could not beat and I used to worship them as Gods at the game. Fast forward 10 years later and there was youtube vids of these so called Gods useing aimbots/wallhacks you name it, and I was like WTF!!!
My teenage nerd years had been ruined by finding out my friends and Hero's were actually cheaters. Its why I now find it comical when I see people quote "He's in my guild I've known him for ages he would never cheat". Unless you have been to the persons house and physically watched them play in person, then you have no actual real idea of who that player is.
I have a video of a player cheating in EU Sotha PC from about 3 weeks ago who's cheats still work as he has just got a new account and using said same cheat program still, and he is taking the *** with it just like the others did few years ago with the Ult spam. I have no doubt at all that quite a few of the "elite pro players" use the same sort of cheats but hide it well, and just cover it by sets and traits.
Denying that there is cheats in this game is just LOL worthy and that immortal duelling/1vXer hero you worship may just upload a video in 10 years time
...
I’ll flat out deny that sustain cheats, stat cheats, dmg enhancing cheats, ult regen cheats, able to use more than one ability per global cooldown cheat, etc exist in this game because all of those are stored server side and are not affected by the client.
Things that are client side are positioning based, hiding based, and blocking based. That’s pretty much it.
You know nothing Jon Snow.
Well I know how to tell the difference between server side variables and client input variables, which sadly makes me more of an expert on this than 99% of the people posting here.
Well I know how to tell the difference between server side variables and client input variables, which sadly makes me more of an expert on this than 99% of the people posting here.
And you know that because ZoS send you their data model? I didn't find a list which variables are stored client and server side and where they are computed and how. Only thing I found were ppl claiming certain group of character data is now stored/calculated server or client side. But that doesnt mean you know anything. Even if you had the data model you cant be sure whether this certain dev did even give a *** on it