You noticed something peculiar but continued anyway without granting it much consideration. Perfectly normal if this is your first time being in these circumstances and you won't be too severely affected by it, you're merely experiencing the system shock that comes along with your first offense. A lot of questions, not enough answers, and confusion by the sound of it.Lucifers_Pain wrote: »About 15 to 20 mins in I finally realize that the xp is too high. I say in chat to my friend. Hey do you notice xp is not right or is it just me? We get sidetracked with some more blues or reds. We then get back to killing bosses and I realize xp is still weird.
Realizing that there was something wrong, taking the correct course of action, and then continuing to do it even more is perhaps not the ideal method of handling the situation.Lucifers_Pain wrote: »Then I notice my champion points and say in guild chat... ok there is for sure something broke here and it must be happening only in the city. (my chat log will clearly show this). I then proceed to kill a few more mobs and note the xp in a test. Yep xp is clearly broke so I then take the time to submit the bug to eso. Ok ticket has been submitted and jokingly I put in the ticket this isn't one of those cases where you respond "Working as intended" to be funny. I'm guessing I was the first or only person to submit one since it was right after the server was up. Knowing eso would simply fix the error and roll back my xp I killed a few more mobs not thinking much more into this as I am cp 900+ and gain nothing from xp.
Wise advice given and received and good on you for adhering to it! This exemplifies that you were simply unfamiliar with how these matters play out but make no mistake they get taken very seriously and the person who warned you likely knew that.Lucifers_Pain wrote: »After awhile someone said you probably better leave or you could get in trouble. Not really sure how I would get in trouble for a error on eso's part I got scared and left anyway.
Unfortunately, to keep in accordance with fairness, the why matters less than the how. This is especially true when automated means are used that cannot differentiate between players who are intentionally exploiting and those who are simply oblivious. It's too fine a line, too easy to argue one side of the other, and so a firm hand has to be shown that tolerates none of it. In your particular case, I'm sure the fact that you confessed awareness of it twice and continued anyway did not help the matter.Lucifers_Pain wrote: »You have to understand xp means nothing to me. I don't count it or care about it and never have unless I was leveling a new toon. I was there to play and have fun. Nothing more and no ill intentions. I did not log to a lowbie toon and level him, I did not hear about the bug and go to the city to grind levels. I did nothing wrong and just assumed eso would fix my cp and the day goes on. Gaining CP does nothing for a max toon so how is that called a exploit? I would always stay ahead of cap regardless. My skills are cap as well for those who want to cry about that too. the definition of a exploit is: make full use of and derive benefit from (a resource). XP for a person above 720 currently does NOTHING unless skills was leveled at that time.
Lucifers_Pain wrote: »Call me crazy but how is this any different from running a dungeon and bypassing mobs and bosses by jumping walls and swimming in lava to get around parts of the dungeon so that you can get your weapon or helm that your farming or get the dungeon done faster. By all rights that's the same kind of exploiting is it not? And don't tell me nobody has ever done that because every person who has farmed a dungeon has exploited in some way. There is no way to argue this... its the same kind of exploit that you don't even consider a exploit. Some people did go to the city to farm xp. I did NOT go to the city to farm xp but I am still paying the same price for being there doing what I do every single day even though im the one that submitted a ticket.
How does eso allow people for 2 years to grind out levels using bot trains but I had to work for mine?
How does eso allow farming node toons to gather material and sell on the market when I had to work for it?
How does eso allow dungeon farmers to bypass mobs and bosses by jumping walls and swimming through lava?
Its not fair at all. I loved this game and probably have over 2000 hours and lots of money invested but this has left me feeling a bit salty when I had NO ill intentions but still got disciplined.
Nasaman
SidewalkChalk5 wrote: »antihero727 wrote: »I agree but it’s always ZOS pointing the ban hammer at people for ZOS’s seriously bugged game. I am tired of this company acting like we are the issue when their QA department is the real reasons we have these issues. IT’S YOUR FAULT ZOS. These people weren’t using 3rd party software. These people weren’t doing anything but grinding for stones for crates as they should have been. Please stop being acuasatory and start being sorry.
Yes, absolutely. This was 100% ZOS' fault. I'd support the bans IF some sort of special effort went into activating the bug, but when the bug was caused merely by playing the game, there is absolutely ZERO blame on the player. Playing the game as you normally would is not an intentional exploit. You paid for Imperial City and you should be able to play the content you paid for normally without suffering a ban because of a bug you have no control over, made no effort to activate, and may not even be aware of. The anti-exploit provisions should only apply if there is intentional action to activate or use an exploit, and I strongly suspect that ZOS is running afoul of consumer protection laws by their unjustified actions here.
Ydrisselle wrote: »anitajoneb17_ESO wrote: »I am well aware that "guilty" people will claim their "innocence" along with the true innocents.
That's no reason to declare everyone guilty.
The only correct stance for any of us is to say "sorry, I cannot know what's true and what's not".
I'm quite sure that more than 276 players were active in IC during the time this exploit was in effect, so not even ZOS declared everybody guilty - only those who they found guilty by their own inner standard. We can discuss if that standard is fair or not, however I doubt they will change it.
The ToS you signed states that you are to blame not ZoS for taking advantages of bugs.
SidewalkChalk5 wrote: »The ToS you signed states that you are to blame not ZoS for taking advantages of bugs.
For actively taking advantage of bugs, sure, but not for playing the game normally and making no effort to take advantage of anything. In law there's a concept called mens rea (guilty mind) that is required for an action to be considered violative. Simply playing the game you paid for the same way you normally would does not satisfy mens rea. There would have to be a positive indication that the person intentionally went out of their way to exploit the bug, not that they were simply enjoying the product they paid for and a bug happened to occur that benefited them.
SidewalkChalk5 wrote: »The ToS you signed states that you are to blame not ZoS for taking advantages of bugs.
For actively taking advantage of bugs, sure, but not for playing the game normally and making no effort to take advantage of anything. In law there's a concept called mens rea (guilty mind) that is required for an action to be considered violative. Simply playing the game you paid for the same way you normally would does not satisfy mens rea. There would have to be a positive indication that the person intentionally went out of their way to exploit the bug, not that they were simply enjoying the product they paid for and a bug happened to occur that benefited them.
jordanmarx_ESO wrote: »Playing the game as you normally would but also gaining bugged exp that's clearly out of the normal for the game as you play the game is NOT an exploit. Wait, what? (Hint: its not playing the game normally when you are getting bugged exp for playing)
No, we didn't have to do anything special to get the bugged exp. So what? The TOS and the COC we all agree to still expect us to stop what's causing the bug and report it.
The TOS that we typically agree to as consumers are usually quite robust you are right. But The entire DLC of Imperial City was unavoidably bugged for certain players. For myself, and several of the other IC grinders on here, we could not play the content we paid for without experiencing the bug.
There are no terms of service docs robust enough to justify this.
This also implies that we knew that the bug would 1. Continue throughout our playtime in IC. 2. And that it wouldn't go away if we switched zones within IC itself. 3. And that we knew exactly what was causing it, the killing of mobs. All of these are false assumptions that are easy to make after the fact but hard to assume when you are there in the moment.
SidewalkChalk5 wrote: »The ToS you signed states that you are to blame not ZoS for taking advantages of bugs.
For actively taking advantage of bugs, sure, but not for playing the game normally and making no effort to take advantage of anything. In law there's a concept called mens rea (guilty mind) that is required for an action to be considered violative. Simply playing the game you paid for the same way you normally would does not satisfy mens rea. There would have to be a positive indication that the person intentionally went out of their way to exploit the bug, not that they were simply enjoying the product they paid for and a bug happened to occur that benefited them.
This too is an example of a misconception players have, that "unavoidable" somehow means you're still allowed to play the content. The bug is avoidable by not playing Imperial City at all. That may sound unfair for content you paid for but that is the reality. Don't play bugged content.jordanmarx_ESO wrote: »But The entire DLC of Imperial City was unavoidably bugged for certain players.
VaranisArano wrote: »How exactly is it playing the game normally when you are receiving bugged exp far out of the norm just for playing?
jordanmarx_ESO wrote: »The TOS that we typically agree to as consumers are usually quite robust you are right. But The entire DLC of Imperial City was unavoidably bugged for certain players. For myself, and several of the other IC grinders on here, we could not play the content we paid for without experiencing the bug.
There are no terms of service docs robust enough to justify this.
This also implies that we knew that the bug would 1. Continue throughout our playtime in IC. 2. And that it wouldn't go away if we switched zones within IC itself. 3. And that we knew exactly what was causing it, the killing of mobs. All of these are false assumptions that are easy to make after the fact but hard to assume when you are there in the moment.
Perhaps by not falling prey to the idea perpetuated that these were arbitrary suspensions?sentientomega wrote: »Thanks to bugs like this, how can anyone expect to be able to reasonably play the game without failing themselves for fear over the fact that any remotely innocuous thing they do will come back to burn them?
ZOS_GinaBruno wrote: »During our investigation, we took into account that some players may not have immediately noticed the bug, and it was possible they were not intentionally exploiting. The suspended accounts were those that undoubtedly took advantage of the situation.
ZOS_GinaBruno wrote: »As a reminder to everyone, the ZeniMax Terms of Services states that you will not exploit any bug or abuse any game system, and are expected to report any discovered exploit to us. Abusing a bug will put your account at risk for a suspension or permanent ban from ESO.
VaranisArano wrote: »jordanmarx_ESO wrote: »The TOS that we typically agree to as consumers are usually quite robust you are right. But The entire DLC of Imperial City was unavoidably bugged for certain players. For myself, and several of the other IC grinders on here, we could not play the content we paid for without experiencing the bug.
There are no terms of service docs robust enough to justify this.
This also implies that we knew that the bug would 1. Continue throughout our playtime in IC. 2. And that it wouldn't go away if we switched zones within IC itself. 3. And that we knew exactly what was causing it, the killing of mobs. All of these are false assumptions that are easy to make after the fact but hard to assume when you are there in the moment.
I'm not sure how the TOS aren't robust enough to cover "hey, I was playing the game and found a bug that I can't avoid while just playing the game! What should I do?"
The TOS:
8. RULES OF CONDUCT
"You agree not to use any Service to: ...Promote, upload, transmit, encourage or take part in any activity involving hacking, cracking, phishing, taking advantage of exploits or cheats and/or distribution of counterfeit software and/or Virtual Currency or virtual items. In an effort to continuously improve the Services, You and other players discovering exploits, cheats, cracks or other inconsistencies are required to report them to ZeniMax;"
Seems pretty robust to me.
As for the rest of it, I'm sympathetic to your confusion as to the nature of the bug (although, personally, I don't think that killing mobs = exp is a hard conclusion to jump to), but I also think its fairly obvious that continuing to do actions that are gaining you bugged exp may not be the wisest course of action when you are expected to report such things and stop doing them.
anitajoneb17_ESO wrote: »Ydrisselle wrote: »anitajoneb17_ESO wrote: »I am well aware that "guilty" people will claim their "innocence" along with the true innocents.
That's no reason to declare everyone guilty.
The only correct stance for any of us is to say "sorry, I cannot know what's true and what's not".
I'm quite sure that more than 276 players were active in IC during the time this exploit was in effect, so not even ZOS declared everybody guilty - only those who they found guilty by their own inner standard. We can discuss if that standard is fair or not, however I doubt they will change it.
Yes I agree.
I was referring to the people in this thread who tend to assume that everyone pleading for their innocence was actually guilty.
SidewalkChalk5 wrote: »VaranisArano wrote: »How exactly is it playing the game normally when you are receiving bugged exp far out of the norm just for playing?
Maybe you don't understand what words like "normal" mean. Is English your second language? "Playing the game normally" means that the player's actions were normal. The XP gains behind the scenes may have been abnormal, but that was not a player action for which they have any responsibility. They were simply playing and killing mobs (for drops, tel var, etc) like they'd normally do. They didn't drink a resto potion loop or charge through an invisible wall to find high-xp mobs living outside the map or craft broken 10000% XP training gear or take any other special additional action to make the bug occur. They were just playing normally, and the abnormal XP gains were not caused by any intentional exploit. They performed no additional exploitative act, but simply used the product they paid for and have a right to enjoy under consumer protection law.
And I accidentally walked a stuffed bear filled with 2 kilos of narcotics through airport security. I swear I have no idea how drugs magically ended up inside my possessions.SidewalkChalk5 wrote: »They were simply playing and killing mobs (for drops, tel var, etc) like they'd normally do.
Many exploits happen by "playing normally". Item duplication, repeatable quest turn ins, zone crashes in PVP, the recent queue lock bug that happened if a player was offline in your group, deconstructing items with abnormally high material rewards, kiting bosses around a rock and then having them become stuck on it and unable to attack, dealing absurdly high damage by simply wearing the Salvation set, refilling your stamina to full instantly by crouching and blocking quickly, there are all kinds of circumstances where players play the game "normally" and it has unintended results. It's the player's responsibility to stop repeating those actions, using those items, or drinking those potions until the bug is fixed.SidewalkChalk5 wrote: »They were simply playing and killing mobs (for drops, tel var, etc) like they'd normally do.
You do not own anything from this product that you paid for. Per the contract you agreed to, you are renting the game servers, the world, the DLC, all of it. Your characters are the property of Zenimax. Your account is the property of Zenimax. At any point in time, Zenimax can shutdown or remove your access with no compensation due. If you feel differently, feel free to try suing them over it. Oh wait, the contract also says you're not allowed to do that either. Nevermind the fact that most lawsuits pertain to ENFORCING the contract when one party in breach of it, and in these circumstances the player is who is in breach.SidewalkChalk5 wrote: »They performed no additional exploitative act, but simply used the product they paid for and have a right to enjoy under consumer protection law.
And I accidentally walked a stuffed bear filled with 2 kilos of narcotics through airport security. I swear I have no idea how drugs magically ended up inside my possessions.SidewalkChalk5 wrote: »They were simply playing and killing mobs (for drops, tel var, etc) like they'd normally do.Many exploits happen by "playing normally". Item duplication, repeatable quest turn ins, zone crashes in PVP, the recent queue lock bug that happened if a player was offline in your group, deconstructing items with abnormally high material rewards, kiting bosses around a rock and then having them become stuck on it and unable to attack, dealing absurdly high damage by simply wearing the Salvation set, refilling your stamina to full instantly by crouching and blocking quickly, there are all kinds of circumstances where players play the game "normally" and it has unintended results. It's the player's responsibility to stop repeating those actions, using those items, or drinking those potions until the bug is fixed.SidewalkChalk5 wrote: »They were simply playing and killing mobs (for drops, tel var, etc) like they'd normally do.You do not own anything from this product that you paid for. Per the contract you agreed to, you are renting the game servers, the world, the DLC, all of it. Your characters are the property of Zenimax. Your account is the property of Zenimax. At any point in time, Zenimax can shutdown or remove your access with no compensation due. If you feel differently, feel free to try suing them over it. Oh wait, the contract also says you're not allowed to do that either. Nevermind the fact that most lawsuits pertain to ENFORCING the contract when one party in breach of it, and in these circumstances the player is who is in breach.SidewalkChalk5 wrote: »They performed no additional exploitative act, but simply used the product they paid for and have a right to enjoy under consumer protection law.