Was it OK for ZoS to remove abilities purchased with collector's editions?

  • notimetocare
    notimetocare
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    Not my circus; not my monkeys...
    Antiquated sice outfit system. Poll suck. OP doesn't read
  • VaranisArano
    VaranisArano
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    Acrolas wrote: »
    Whereas before we could convert equipped gear and dye it freely, now we can only use the appearance in the outfit system and are charged to dye the items.


    Those are two separate things.
    The Imperial converter was a launch edition bonus in the Imperial Edition (April 2014)
    Armor dyes were not introduced into the game until v1.3.3 (Update 3, August 2014).

    Dyes are not a core feature of the style converter.

    I used to be able to convert actual gear of a non-mandated-motif style or crafted gear into Imperial or Morag Tong. Actual gear, that I could then dye freely like any other piece of actual gear or deconstruct like any other piece of actual gear. Because it was actual gear, even though the types of gear I could use were very limited.

    Now, I cannot convert actual gear into Imperial or Morag Tong. Thus, I cannot dye that equipped converted gear freely because I can no longer convert gear. If I want to wear equipped gear in the Morag Tong or Imperial style that I can dye freely, I have lost the option to convert gear and now must have the equipped gear from dropped sets or from crafting it with knowledge of the motif.

    If I only have the converters, I:
    • Lost the ability to convert equipped gear
    • Lost the ability to dye the (new) converted equipped gear freely
    • Lost the ability to decon the (new) converted gear
    • Gained the ability to show the Imperial and Morag Tong appearance on any type of gear without restriction
    • Will be charged to dye outfit items with the Imperial and Morag Tong appearance

    So whether or not dyes were a core feature of the style converter, (dyes were existent by the time Morag Tong came out, so I don't think that point holds up that well), the new system took away the ability to convert certain gear pieces to actual gear that would have been able to be freely dyed and replaced it with the ability to make any gear look like Morag Tong or Imperial as a part of the outfit system where I am unavoidably charged for dyeing those pieces.
  • Nihility42
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    Bit of a biased poll you got there. I abstained from voting since "I own the CE and am perfectly happy with the content I have" wasn't an option
  • OrdoHermetica
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    No, this is no OK, I paid for this ability and want it restored!
    It's definitely a downgrade, that's for sure. For people who are still confused, the problem isn't the material cost or anything: the problem is that you only get the one free Outfit slot.

    So, for example, in the past I'd convert things into Imperial style because I had a collection of different styles from things I had found or bought and I wanted everything to match. Now I can't do that. The only option I have is to use the Imperial style in the Outfitting system, but I only have one slot per character for free (and additional slots are crazy expensive).

    So if, say, I set up an Outfit that I like for my character, but I also have another set of gear that I use for a different purpose that is mismatched, I can either get rid of my outfit and replace it with an Imperial outfit, or I can just rock mismatched armor pieces and not use my Outfit slot. If they'd left it intact when they introduced the Outfit system, I could still convert all of my various found/crafted/whatever gear to Imperial to make things match, and use my Outfit slot for when I want to look fancy.

    Also, as others have mentioned, you now have to pay to dye your Imperial/Morag Tong stuff. And also, some of us already had those motifs unlocked from finding them in game (like me), so it literally was just stripping away something I paid for with no benefit. Which, yeah, definitely irks me.
    Edited by OrdoHermetica on February 15, 2018 12:52AM
  • Grimm13
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    I am on the fence here.

    I do appreciate that the two are free in the Outfit System, though. I don't appreciate that I now have to pay to dye them.

    you forgot that you also have to use a outfit slot. With the converter you could have a set in each (or more). What about granting a slot to cover that for each converter?

    Classic Bait and Switch. We paid for a function, they make a change and expect use to have to pay again to keep the same amount of use. The one slot granted to everyone covers giving access to the system to everyone but we had already paid extra for additional use so that one slot should not be expected to cover for that as well.

    (BTW, refuse to vote in inadequate polls).
    Edited by Grimm13 on February 15, 2018 12:54AM
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  • NewBlacksmurf
    NewBlacksmurf
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    That existing transformation system was proof that true Transmorgrification, the thing we have been requesting for FOUR years, and what is baked into other MMOs from day 1 was possible. So better from ZOS's perspective to murder it quietly in the night so we don't weep for what could have been. No better time than now when we are distracted by ZOS's pay to outfit system that isn't true transmorg.

    I’d like two refunds tho....just saying that’s messed up
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • NewBlacksmurf
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    Acrolas wrote: »
    smacky wrote: »
    I no longer have what I paid for, and believe I am entitled to a refund if the feature is not reinstated.


    You have to look at their wording, though. The converter was not removed. The interface was moved (see screenshot below).
    You would have to argue that core functionality was removed that makes it significantly different and inferior to the original version, based on the marketing text.

    But the marketing text doesn't give you much to work with. For Imperial, the core feature was that you can, "Transform any gear you own into Imperial styled gear." For Morag Tong, it was "Flaunt your commitment to the assassins by customizing your gear with the distinct style of the Morag Tong."

    While some functionality was altered, the core functionality was not; the feature as marketed was improved upon by moving it to the Outfit system. Now you can transform any gear you own into Imperial. Now you can fully customize Morag Tong.

    Any perceived value in deconstructing converted gear was never advertised and is thus not a consistent feature of the converter.

    You don't have to like the change, but I would side with them in that the converter move into the Outfit system did not interfere with statutory obligations.


    iHqxB3Z.jpg

    Simply put, it’s not what I paid for. I’d be OK if I kept what I purchased and also gained this new feature within the outfitting system.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • CountEdmondDantes
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    iiYuki wrote: »
    its still free to convert at the costume station.

    It really is. I just made an Imperial costume at the die station and only cost me 300 for the dye. Choosing the Imperial armor cost me nothing - and I was wondering why. Now I know.

    So full set of Imperial costume for my tank ... for the cost of dyeing it.

  • jaye63
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    jaye63 wrote: »
    I would like to see the text that says it's gone.

    Acrolas posted the image earlier in this thread, but I'll copy it below. You'll see this if you use the "Convert to _____Style" option on gear.
    Acrolas wrote: »
    iHqxB3Z.jpg

    But you can still do it. That's the point. Same with hide helmet. I wish people like the OP would come in and ask how instead of freaking out. Like I did with Hide helmet for costumes.

    To the OP: This is how your supposed to do it FIRST

    Person with and issue: Hey guys... I dont see how to do the Imperial and Morag armor skins any more. What am I missing? Or is it gone now?

    Vs the vs the way you did it here : OMG! THEY HOSED ME!

    It's just so childish for people who are supposed to be *Mature* even to be able to play the game.
  • D0PAMINE
    D0PAMINE
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    Oh so now we can change any item to Imperial instead of crafted or trash pieces, for free, and change them back or to another style. Nice! I never liked the old system (i bought imperial edition too) and i like this way better.
  • Ardan147
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    No, this is no OK, I paid for this ability and want it restored!
    Antiquated sice outfit system. Poll suck. OP doesn't read

    No it is not.

    The Imperial/Morag Tong converter actually changed the style of the item. Which meant, among other things, that you could dye the item without having to pay gold for it. Now that's gone.
    This creature called a songbird. What a devious creation! This winged nuisance erodes sanity with its incessant chirping. What a brilliant form of torture!
  • OrdoHermetica
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    No, this is no OK, I paid for this ability and want it restored!
    jaye63 wrote: »
    jaye63 wrote: »
    I would like to see the text that says it's gone.

    Acrolas posted the image earlier in this thread, but I'll copy it below. You'll see this if you use the "Convert to _____Style" option on gear.
    Acrolas wrote: »
    iHqxB3Z.jpg

    But you can still do it. That's the point. Same with hide helmet. I wish people like the OP would come in and ask how instead of freaking out. Like I did with Hide helmet for costumes.

    No. No you can't. That's objectively false.

    In the old system, "Convert to Imperial" or "Convert to Morag Tong" actually converted the item itself to the Imperial or Morag Tong style. In the new system, all it does is unlock the Imperial or Morag Tong styles for use in the Outfit station, even if you hadn't learned those motifs, but the item itself retains its original style. This means that A.) the new version is limited to the Outfit system, with all the costs and limitations that go with it, and B.) that you demonstrably lost something without any benefit if you learned the Imperial and Morag Tong motifs in-game, since you would have had them unlocked for the Outfitting system anyway.

    They're fundamentally different things. THAT'S the point that you (and several others) appear to be missing, and that the OP is understandably "freaking out" about.
    Edited by OrdoHermetica on February 15, 2018 1:55AM
  • Arv_Morvis
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    No, this is no OK, I paid for this ability and want it restored!
    The way i see it this feature was advertised as one of the perks i get for purchasing the Digital Imperial Edition upgrade and now it's gone? the heck that was only 3 months ago! :/

    I mainly play Imperials... most of my characters are Imperials and i don't really like dyeing any of my armor to begin with and now your telling me IF i want to convert something i find and want to use to the Imperial style i am "forced" to go all the way back to the nearest town/city and use the dyeing Station?

    WHAT?

    WHAT???? bite me game!

  • Nihility42
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    It's definitely a downgrade, that's for sure. For people who are still confused, the problem isn't the material cost or anything: the problem is that you only get the one free Outfit slot.

    So, for example, in the past I'd convert things into Imperial style because I had a collection of different styles from things I had found or bought and I wanted everything to match. Now I can't do that. The only option I have is to use the Imperial style in the Outfitting system, but I only have one slot per character for free (and additional slots are crazy expensive).

    So if, say, I set up an Outfit that I like for my character, but I also have another set of gear that I use for a different purpose that is mismatched, I can either get rid of my outfit and replace it with an Imperial outfit, or I can just rock mismatched armor pieces and not use my Outfit slot. If they'd left it intact when they introduced the Outfit system, I could still convert all of my various found/crafted/whatever gear to Imperial to make things match, and use my Outfit slot for when I want to look fancy.

    Also, as others have mentioned, you now have to pay to dye your Imperial/Morag Tong stuff. And also, some of us already had those motifs unlocked from finding them in game (like me), so it literally was just stripping away something I paid for with no benefit. Which, yeah, definitely irks me.

    You can keep the outfit on regardless of which gear you have under it (the notable exception being weapons, they have to be in the same family as that in your outfit to be affected. If not, it'll just show the default version of what you have underneath). So if you switch from your first set to your other mismatched set, you will look the same. You're outfit will still be there. Either I'm confused by what you want, or you're confused about how this works.
  • temjiu
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    Not my circus; not my monkeys...
    I get what you asking OP, but the options were too limiting.

    I enjoyed the benefit of many of those features due to my early purchases. But at the same time, I knew that in most other MMO's these things were not necessary as those games were built with customization in mind. So to me their existence only spoke to ZOS not making the right choices early on in the customization department.

    This game is wonderful, but at the same time it has many shortcomings, and has had a very rocky history. I honestly think that there are only a few gaming companies that could pull this game out of the situations its been in. So nod to ZOS. But at the same time, they have also shown an inability to really understand their customer base until the very last minute. Far too many times it's literally pull the game out of the fire, instead of thinking proactively and being ahead of the competition.

    So, to sum it up: I don't mind those things being gone because they are moving in the right direction. a few years late IMO, but it's a positive move, so I will support it. They just need to continue this trend, and the sooner the better. they're timing seems to be horrid, even if they're intentions are good.

    EDIT: I need to reaffirm, even if only for myself, that I don't support their current iteration of the customization system. Mechanically its good, but they're choices in pricing and costs are horrid. But the CONCEPT is a move in the right direction. They just need to get with the program and realize that giving us a customization system isn't some kind of blessing: it's barely catching up with other MMO's that were ahead in the game years ago.
    Edited by temjiu on February 15, 2018 2:21AM
  • jaye63
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    jaye63 wrote: »
    jaye63 wrote: »
    I would like to see the text that says it's gone.

    Acrolas posted the image earlier in this thread, but I'll copy it below. You'll see this if you use the "Convert to _____Style" option on gear.
    Acrolas wrote: »
    iHqxB3Z.jpg

    But you can still do it. That's the point. Same with hide helmet. I wish people like the OP would come in and ask how instead of freaking out. Like I did with Hide helmet for costumes.

    No. No you can't. That's objectively false.

    .

    Then you're not looking... Outfit 1, hats... all the way to the right and 5th row down... Imperial hat 1 imperial hat 2 imperial hat 3.

    Dunno where you'r elooking but it aint there. And the "application cost" is ZERO. You need to dive in a actually look. If you need help... ask. But dont spread false information.
  • SilverIce58
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    Honestly it just sounds to me like everyone who's mad just bought the CE for the converter. I bought the CE and Imperial edition bc I wanted all the glorious bonuses that went along with it. Not because of some stupid converter that couldn't change overland/dgn/trial/monster sets. I did use the converter, but only on my lower level characters bc I couldn't be bothered to spend 50k on the actual motif to make the actual armor. If you want to wear the imperial/morag tong style, and you had both converters, just put them on an outfit (for free).

    If you actually think that this is a violation of your purchase, then take it to court instead of whining about it on the forums. Maybe there, the courts will tell you that you've got no leg to stand on.
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  • BloodWolfe
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    I couldn't be bothered to read all posts but I can still right click on a piece of crap armor (same rules apply that only crafted and non-set looted items can be converted) and I have crafted armor on right now (just make sure the armor isn't locked) and I still have both options to convert to Imperial or Morag Tong so the options haven't been removed. They just also added it to the outfit station/system but I still have the original functionality.
  • jaye63
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    BloodWolfe wrote: »
    I couldn't be bothered to read all posts but I can still right click on a piece of crap armor (same rules apply that only crafted and non-set looted items can be converted) and I have crafted armor on right now (just make sure the armor isn't locked) and I still have both options to convert to Imperial or Morag Tong so the options haven't been removed. They just also added it to the outfit station/system but I still have the original functionality.

    If you cant be bothered with reading then you didnt get the answer... outfit 1 and 5 rows down the 3 on the right side is the imperial and it doesnt cost to skin your armor with the imperial set.
  • VaranisArano
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    jaye63 wrote: »
    jaye63 wrote: »
    I would like to see the text that says it's gone.

    Acrolas posted the image earlier in this thread, but I'll copy it below. You'll see this if you use the "Convert to _____Style" option on gear.
    Acrolas wrote: »
    iHqxB3Z.jpg

    But you can still do it. That's the point. Same with hide helmet. I wish people like the OP would come in and ask how instead of freaking out. Like I did with Hide helmet for costumes.

    To the OP: This is how your supposed to do it FIRST

    Person with and issue: Hey guys... I dont see how to do the Imperial and Morag armor skins any more. What am I missing? Or is it gone now?

    Vs the vs the way you did it here : OMG! THEY HOSED ME!

    It's just so childish for people who are supposed to be *Mature* even to be able to play the game.

    As others have pointed out, no I CAN'T still convert actual gear to the Morag Tong or Imperial style. When I try, I get this little message.
    Acrolas wrote: »
    iHqxB3Z.jpg

    I used to be able to convert certain types of actual gear to Imperial/Morag Tong, which if I still could do that under the new system, I'd be able to dye freely like any other piece of equipped gear. Except, I can't convert gear any longer.

    What I CAN do is use the appearance freely through the outfit system, but since all gear in the outfit system costs 50 gold per slot to dye, I have to pay to dye items with those appearances gained through the outfit system where I previously could have gotten them through the Converter.

    Unlike the new "Hide Your Helm" collectible and the Hide Polymorph Helm setting option, the functionality on the Morag Tong/Imperial converters is NOT equivalent. (I'm of the opinion that its a little bit better, appearance wise, and a little bit worse, dye costs wise.)
  • BloodWolfe
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    jaye63 wrote: »
    BloodWolfe wrote: »
    I couldn't be bothered to read all posts but I can still right click on a piece of crap armor (same rules apply that only crafted and non-set looted items can be converted) and I have crafted armor on right now (just make sure the armor isn't locked) and I still have both options to convert to Imperial or Morag Tong so the options haven't been removed. They just also added it to the outfit station/system but I still have the original functionality.

    If you cant be bothered with reading then you didnt get the answer... outfit 1 and 5 rows down the 3 on the right side is the imperial and it doesnt cost to skin your armor with the imperial set.

    I read through most of the first page, if you actually read my post I said I still have access to convert the old way just like before. I don't know why some people seem to think it's gone. I know it's also in the outfit system, I even said that at the end of my post. I think you need to pay more attention than I did. I still have the right click functionality (as it was prior to Dragon Bones) along with the outfit station functionality.
    Edited by BloodWolfe on February 15, 2018 2:54AM
  • jaye63
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    BloodWolfe wrote: »
    jaye63 wrote: »
    BloodWolfe wrote: »
    I couldn't be bothered to read all posts but I can still right click on a piece of crap armor (same rules apply that only crafted and non-set looted items can be converted) and I have crafted armor on right now (just make sure the armor isn't locked) and I still have both options to convert to Imperial or Morag Tong so the options haven't been removed. They just also added it to the outfit station/system but I still have the original functionality.

    If you cant be bothered with reading then you didnt get the answer... outfit 1 and 5 rows down the 3 on the right side is the imperial and it doesnt cost to skin your armor with the imperial set.

    I read through most of the first page, if you actually read my post I said I still have access to convert the old way just like before. I don't know why some people seem to think it's gone. I know it's also in the outfit system, I even said that at the end of my post. I think you need to pay more attention than I did. I still have the right click functionality (as it was prior to Dragon Bones) along with the outfit station functionality.

    I dunno how you have the old way... Im getting the same thing people are
    iHqxB3Z.jpg


    Hence the reason I replied to your post. If you're still able to do it the old way, then you need to post a bug report cuz it would appear that you're the only one.

    Edited by jaye63 on February 15, 2018 2:58AM
  • VaranisArano
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    To clarify a few things about getting the Imperial and Morag Tong appearance items.
    I've bolded the parts that are directly impacted by the Converter/Outfit change.

    Under the pre-Outfit System, I could get items with the Imperial and Morag Tong appearance by:
    • Crafting items by learning the Imperial and Morag Tong motifs (freely dyeable and deconstructable)
    • Equipping items from dropped sets with that motif appearance (freely dyeable and deconstructable)
    • Converting limited gear pieces with owning the Imperial and Morag Tong Converters - limited to variable motif dropped sets, crafted items, and non-set gear (free to use, freely dyeable and deconstructable)

    Under the Current Outfit System, I can get items with the Imperial and Morag Tong appearance by:
    • Crafting items by learning the Imperial and Morag Tong motifs (freely dyeable and deconstructable)
    • Equipping items from dropped sets with that motif appearance (freely dyeable and deconstructable)
    • Choosing items of Imperial and Morag Tong appearance in the Outfit system at no cost if I own the Imperial and Morag Tong converters (free to choose, cost 50 gold per slot to dye, obviously not deconstructable)

    I've lost the option to use the converter to create equipped gear that I would be able to freely dye under the new system.
  • jaye63
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    To clarify a few things about getting the Imperial and Morag Tong appearance items.
    I've bolded the parts that are directly impacted by the Converter/Outfit change.

    Under the pre-Outfit System, I could get items with the Imperial and Morag Tong appearance by:
    • Crafting items by learning the Imperial and Morag Tong motifs (freely dyeable and deconstructable)
    • Equipping items from dropped sets with that motif appearance (freely dyeable and deconstructable)
    • Converting limited gear pieces with owning the Imperial and Morag Tong Converters - limited to variable motif dropped sets, crafted items, and non-set gear (free to use, freely dyeable and deconstructable)

    Under the Current Outfit System, I can get items with the Imperial and Morag Tong appearance by:
    • Crafting items by learning the Imperial and Morag Tong motifs (freely dyeable and deconstructable)
    • Equipping items from dropped sets with that motif appearance (freely dyeable and deconstructable)
    • Choosing items of Imperial and Morag Tong appearance in the Outfit system at no cost if I own the Imperial and Morag Tong converters (free to choose, cost 50 gold per slot to dye, obviously not deconstructable)

    I've lost the option to use the converter to create equipped gear that I would be able to freely dye under the new system.

    Excellent overview... ^5
  • BloodWolfe
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    jaye63 wrote: »
    BloodWolfe wrote: »
    jaye63 wrote: »
    BloodWolfe wrote: »
    I couldn't be bothered to read all posts but I can still right click on a piece of crap armor (same rules apply that only crafted and non-set looted items can be converted) and I have crafted armor on right now (just make sure the armor isn't locked) and I still have both options to convert to Imperial or Morag Tong so the options haven't been removed. They just also added it to the outfit station/system but I still have the original functionality.

    If you cant be bothered with reading then you didnt get the answer... outfit 1 and 5 rows down the 3 on the right side is the imperial and it doesnt cost to skin your armor with the imperial set.

    I read through most of the first page, if you actually read my post I said I still have access to convert the old way just like before. I don't know why some people seem to think it's gone. I know it's also in the outfit system, I even said that at the end of my post. I think you need to pay more attention than I did. I still have the right click functionality (as it was prior to Dragon Bones) along with the outfit station functionality.

    I dunno how you have the old way... Im getting the same thing people are
    iHqxB3Z.jpg


    Hence the reason I replied to your post. If you're still able to do it the old way, then you need to post a bug report cuz it would appear that you're the only one.

    Oh, I didn't actually click convert but I saw the option still when I right click on crafted armor so it seems that is what I missed then was the popup window saying it was moved. Why in the h*ll would they leave the right click option if we can't still do that? I misunderstood the patch notes too then, thought it said it could still be done this way but was also added to the outfit station system at no cost. I knew it was in the outfit station and for free but I thought it was still the normal way but came across this post since the game won't work tonight for me (and others) and read the first bit on the first page and missed the screen shots of that popup message. My bad (my apologies)... stupid me and stupid ZOS lol.
  • VaranisArano
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    BloodWolfe wrote: »
    jaye63 wrote: »
    BloodWolfe wrote: »
    jaye63 wrote: »
    BloodWolfe wrote: »
    I couldn't be bothered to read all posts but I can still right click on a piece of crap armor (same rules apply that only crafted and non-set looted items can be converted) and I have crafted armor on right now (just make sure the armor isn't locked) and I still have both options to convert to Imperial or Morag Tong so the options haven't been removed. They just also added it to the outfit station/system but I still have the original functionality.

    If you cant be bothered with reading then you didnt get the answer... outfit 1 and 5 rows down the 3 on the right side is the imperial and it doesnt cost to skin your armor with the imperial set.

    I read through most of the first page, if you actually read my post I said I still have access to convert the old way just like before. I don't know why some people seem to think it's gone. I know it's also in the outfit system, I even said that at the end of my post. I think you need to pay more attention than I did. I still have the right click functionality (as it was prior to Dragon Bones) along with the outfit station functionality.

    I dunno how you have the old way... Im getting the same thing people are
    iHqxB3Z.jpg


    Hence the reason I replied to your post. If you're still able to do it the old way, then you need to post a bug report cuz it would appear that you're the only one.

    Oh, I didn't actually click convert but I saw the option still when I right click on crafted armor so it seems that is what I missed then was the popup window saying it was moved. Why in the h*ll would they leave the right click option if we can't still do that? I misunderstood the patch notes too then, thought it said it could still be done this way but was also added to the outfit station system at no cost. I knew it was in the outfit station and for free but I thought it was still the normal way but came across this post since the game won't work tonight for me (and others) and read the first bit on the first page and missed the screen shots of that popup message. My bad (my apologies)... stupid me and stupid ZOS lol.

    I did this exact same thing actually! There I was, defending ZOS, going "No you can still convert, you didn't lose anything..."

    Then I checked it in game, and went "Shoot. ZOS, why you do this to me? There I was, defending you, and you mess it up."
  • Lyserus
    Lyserus
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    Biased vote

    If you really need that style materials, you should go to the market since they are sooo cheap right now with outfit system coming up. Chances from getting style mat from decon is slim anyway.
  • VaranisArano
    VaranisArano
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    Lyserus wrote: »
    Biased vote

    If you really need that style materials, you should go to the market since they are sooo cheap right now with outfit system coming up. Chances from getting style mat from decon is slim anyway.

    I mean, sure, we could. That's an obvious solution to the problem of "I need the Morag Tong/Imperial style materials."

    its not a solution to "I used to be able to convert gear to Imperial/Morag Tong, deconstruct it, and get the style mat and now I can't because ZOS changed the system."
  • OrdoHermetica
    OrdoHermetica
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    No, this is no OK, I paid for this ability and want it restored!
    Nihility42 wrote: »
    You can keep the outfit on regardless of which gear you have under it (the notable exception being weapons, they have to be in the same family as that in your outfit to be affected. If not, it'll just show the default version of what you have underneath). So if you switch from your first set to your other mismatched set, you will look the same. You're outfit will still be there. Either I'm confused by what you want, or you're confused about how this works.

    Okay. So. Lemme try this again.

    In the old system, converting an item changed the ITEM'S STYLE. That is, if I converted a Wood Elf sword to an Imperial sword, the sword is now Imperial. It's not a Woof Elf sword skinned to look Imperial; it is, in fact, 100% an Imperial sword. Doesn't matter if I move it to another character or anything like that - it remains an Imperial sword.

    In the new system, I have the option to make my Wood Elf sword look like an Imperial sword by using an Outfit slot. However, it is not an Imperial sword. If I choose not to use an Outfit slot, it is a Wood Elf sword. If I put it in my bank so another character can use it, it is a Wood Elf sword. If another character wants it to look like an Imperial sword, I have to use an Outfit slot to make it look like an Imperial sword - an outfit slot that consequently can't be used for a different style.

    Do you see the difference?
  • OrdoHermetica
    OrdoHermetica
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    No, this is no OK, I paid for this ability and want it restored!
    jaye63 wrote: »

    Then you're not looking... Outfit 1, hats... all the way to the right and 5th row down... Imperial hat 1 imperial hat 2 imperial hat 3.

    Dunno where you'r elooking but it aint there. And the "application cost" is ZERO. You need to dive in a actually look. If you need help... ask. But dont spread false information.

    No, I'm looking. I know what you're saying. You're just not reading what I'M saying.

    An Outfit slot is not the same thing as converting an item. In the old system, if you converted an item, you ACTUALLY converted it. It became the new style. Permanently. In the new system, it just LOOKS like the new style - but that takes up an Outfit slot and is on a character-by-character basis. If you put your Breton bow that you set up to look like an Imperial bow into the bank and another character grabs it, it's back to being a Breton bow.

    Again, these are fundamentally different things.
    Edited by OrdoHermetica on February 15, 2018 3:30AM
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