VaranisArano wrote: »Whereas before we could convert equipped gear and dye it freely, now we can only use the appearance in the outfit system and are charged to dye the items.
Those are two separate things.
The Imperial converter was a launch edition bonus in the Imperial Edition (April 2014)
Armor dyes were not introduced into the game until v1.3.3 (Update 3, August 2014).
Dyes are not a core feature of the style converter.
lordrichter wrote: »I am on the fence here.
I do appreciate that the two are free in the Outfit System, though. I don't appreciate that I now have to pay to dye them.
Yolokin_Swagonborn wrote: »That existing transformation system was proof that true Transmorgrification, the thing we have been requesting for FOUR years, and what is baked into other MMOs from day 1 was possible. So better from ZOS's perspective to murder it quietly in the night so we don't weep for what could have been. No better time than now when we are distracted by ZOS's pay to outfit system that isn't true transmorg.
I no longer have what I paid for, and believe I am entitled to a refund if the feature is not reinstated.
You have to look at their wording, though. The converter was not removed. The interface was moved (see screenshot below).
You would have to argue that core functionality was removed that makes it significantly different and inferior to the original version, based on the marketing text.
But the marketing text doesn't give you much to work with. For Imperial, the core feature was that you can, "Transform any gear you own into Imperial styled gear." For Morag Tong, it was "Flaunt your commitment to the assassins by customizing your gear with the distinct style of the Morag Tong."
While some functionality was altered, the core functionality was not; the feature as marketed was improved upon by moving it to the Outfit system. Now you can transform any gear you own into Imperial. Now you can fully customize Morag Tong.
Any perceived value in deconstructing converted gear was never advertised and is thus not a consistent feature of the converter.
You don't have to like the change, but I would side with them in that the converter move into the Outfit system did not interfere with statutory obligations.
its still free to convert at the costume station.
VaranisArano wrote: »
notimetocare wrote: »Antiquated sice outfit system. Poll suck. OP doesn't read
VaranisArano wrote: »
But you can still do it. That's the point. Same with hide helmet. I wish people like the OP would come in and ask how instead of freaking out. Like I did with Hide helmet for costumes.
OrdoHermetica wrote: »It's definitely a downgrade, that's for sure. For people who are still confused, the problem isn't the material cost or anything: the problem is that you only get the one free Outfit slot.
So, for example, in the past I'd convert things into Imperial style because I had a collection of different styles from things I had found or bought and I wanted everything to match. Now I can't do that. The only option I have is to use the Imperial style in the Outfitting system, but I only have one slot per character for free (and additional slots are crazy expensive).
So if, say, I set up an Outfit that I like for my character, but I also have another set of gear that I use for a different purpose that is mismatched, I can either get rid of my outfit and replace it with an Imperial outfit, or I can just rock mismatched armor pieces and not use my Outfit slot. If they'd left it intact when they introduced the Outfit system, I could still convert all of my various found/crafted/whatever gear to Imperial to make things match, and use my Outfit slot for when I want to look fancy.
Also, as others have mentioned, you now have to pay to dye your Imperial/Morag Tong stuff. And also, some of us already had those motifs unlocked from finding them in game (like me), so it literally was just stripping away something I paid for with no benefit. Which, yeah, definitely irks me.
OrdoHermetica wrote: »VaranisArano wrote: »
But you can still do it. That's the point. Same with hide helmet. I wish people like the OP would come in and ask how instead of freaking out. Like I did with Hide helmet for costumes.
No. No you can't. That's objectively false.
.
BloodWolfe wrote: »I couldn't be bothered to read all posts but I can still right click on a piece of crap armor (same rules apply that only crafted and non-set looted items can be converted) and I have crafted armor on right now (just make sure the armor isn't locked) and I still have both options to convert to Imperial or Morag Tong so the options haven't been removed. They just also added it to the outfit station/system but I still have the original functionality.
VaranisArano wrote: »
But you can still do it. That's the point. Same with hide helmet. I wish people like the OP would come in and ask how instead of freaking out. Like I did with Hide helmet for costumes.
To the OP: This is how your supposed to do it FIRST
Person with and issue: Hey guys... I dont see how to do the Imperial and Morag armor skins any more. What am I missing? Or is it gone now?
Vs the vs the way you did it here : OMG! THEY HOSED ME!
It's just so childish for people who are supposed to be *Mature* even to be able to play the game.
BloodWolfe wrote: »I couldn't be bothered to read all posts but I can still right click on a piece of crap armor (same rules apply that only crafted and non-set looted items can be converted) and I have crafted armor on right now (just make sure the armor isn't locked) and I still have both options to convert to Imperial or Morag Tong so the options haven't been removed. They just also added it to the outfit station/system but I still have the original functionality.
If you cant be bothered with reading then you didnt get the answer... outfit 1 and 5 rows down the 3 on the right side is the imperial and it doesnt cost to skin your armor with the imperial set.
BloodWolfe wrote: »BloodWolfe wrote: »I couldn't be bothered to read all posts but I can still right click on a piece of crap armor (same rules apply that only crafted and non-set looted items can be converted) and I have crafted armor on right now (just make sure the armor isn't locked) and I still have both options to convert to Imperial or Morag Tong so the options haven't been removed. They just also added it to the outfit station/system but I still have the original functionality.
If you cant be bothered with reading then you didnt get the answer... outfit 1 and 5 rows down the 3 on the right side is the imperial and it doesnt cost to skin your armor with the imperial set.
I read through most of the first page, if you actually read my post I said I still have access to convert the old way just like before. I don't know why some people seem to think it's gone. I know it's also in the outfit system, I even said that at the end of my post. I think you need to pay more attention than I did. I still have the right click functionality (as it was prior to Dragon Bones) along with the outfit station functionality.
VaranisArano wrote: »To clarify a few things about getting the Imperial and Morag Tong appearance items.
I've bolded the parts that are directly impacted by the Converter/Outfit change.
Under the pre-Outfit System, I could get items with the Imperial and Morag Tong appearance by:
- Crafting items by learning the Imperial and Morag Tong motifs (freely dyeable and deconstructable)
- Equipping items from dropped sets with that motif appearance (freely dyeable and deconstructable)
- Converting limited gear pieces with owning the Imperial and Morag Tong Converters - limited to variable motif dropped sets, crafted items, and non-set gear (free to use, freely dyeable and deconstructable)
Under the Current Outfit System, I can get items with the Imperial and Morag Tong appearance by:
- Crafting items by learning the Imperial and Morag Tong motifs (freely dyeable and deconstructable)
- Equipping items from dropped sets with that motif appearance (freely dyeable and deconstructable)
- Choosing items of Imperial and Morag Tong appearance in the Outfit system at no cost if I own the Imperial and Morag Tong converters (free to choose, cost 50 gold per slot to dye, obviously not deconstructable)
I've lost the option to use the converter to create equipped gear that I would be able to freely dye under the new system.
BloodWolfe wrote: »BloodWolfe wrote: »I couldn't be bothered to read all posts but I can still right click on a piece of crap armor (same rules apply that only crafted and non-set looted items can be converted) and I have crafted armor on right now (just make sure the armor isn't locked) and I still have both options to convert to Imperial or Morag Tong so the options haven't been removed. They just also added it to the outfit station/system but I still have the original functionality.
If you cant be bothered with reading then you didnt get the answer... outfit 1 and 5 rows down the 3 on the right side is the imperial and it doesnt cost to skin your armor with the imperial set.
I read through most of the first page, if you actually read my post I said I still have access to convert the old way just like before. I don't know why some people seem to think it's gone. I know it's also in the outfit system, I even said that at the end of my post. I think you need to pay more attention than I did. I still have the right click functionality (as it was prior to Dragon Bones) along with the outfit station functionality.
I dunno how you have the old way... Im getting the same thing people are
Hence the reason I replied to your post. If you're still able to do it the old way, then you need to post a bug report cuz it would appear that you're the only one.
BloodWolfe wrote: »BloodWolfe wrote: »BloodWolfe wrote: »I couldn't be bothered to read all posts but I can still right click on a piece of crap armor (same rules apply that only crafted and non-set looted items can be converted) and I have crafted armor on right now (just make sure the armor isn't locked) and I still have both options to convert to Imperial or Morag Tong so the options haven't been removed. They just also added it to the outfit station/system but I still have the original functionality.
If you cant be bothered with reading then you didnt get the answer... outfit 1 and 5 rows down the 3 on the right side is the imperial and it doesnt cost to skin your armor with the imperial set.
I read through most of the first page, if you actually read my post I said I still have access to convert the old way just like before. I don't know why some people seem to think it's gone. I know it's also in the outfit system, I even said that at the end of my post. I think you need to pay more attention than I did. I still have the right click functionality (as it was prior to Dragon Bones) along with the outfit station functionality.
I dunno how you have the old way... Im getting the same thing people are
Hence the reason I replied to your post. If you're still able to do it the old way, then you need to post a bug report cuz it would appear that you're the only one.
Oh, I didn't actually click convert but I saw the option still when I right click on crafted armor so it seems that is what I missed then was the popup window saying it was moved. Why in the h*ll would they leave the right click option if we can't still do that? I misunderstood the patch notes too then, thought it said it could still be done this way but was also added to the outfit station system at no cost. I knew it was in the outfit station and for free but I thought it was still the normal way but came across this post since the game won't work tonight for me (and others) and read the first bit on the first page and missed the screen shots of that popup message. My bad (my apologies)... stupid me and stupid ZOS lol.
Biased vote
If you really need that style materials, you should go to the market since they are sooo cheap right now with outfit system coming up. Chances from getting style mat from decon is slim anyway.
Nihility42 wrote: »You can keep the outfit on regardless of which gear you have under it (the notable exception being weapons, they have to be in the same family as that in your outfit to be affected. If not, it'll just show the default version of what you have underneath). So if you switch from your first set to your other mismatched set, you will look the same. You're outfit will still be there. Either I'm confused by what you want, or you're confused about how this works.
Then you're not looking... Outfit 1, hats... all the way to the right and 5th row down... Imperial hat 1 imperial hat 2 imperial hat 3.
Dunno where you'r elooking but it aint there. And the "application cost" is ZERO. You need to dive in a actually look. If you need help... ask. But dont spread false information.