Morgha_Kul wrote: »
And that is costing them business. Their reputation is becoming one of greed and ignorance. It's costing them more and more, and that means it's costing US, the players... eventually it will cost us all EVERYTHING. I'm not saying DOOM now... but that writing is on the wall somewhere down the line.
I love the game. I want to see it do well, but their blindness and ignorance of this problem is staggering, and worries me greatly. I can only hope they see the light before it's too late... if it isn't already.
OrdoHermetica wrote: »I think what's most frustrating for me to see is that other games have seen that short-term cash grabs like loot boxes are a risky proposition and are either moving away from them or altering them to make them less predatory, and ZoS just... isn't.
lordrichter wrote: »OrdoHermetica wrote: »I think what's most frustrating for me to see is that other games have seen that short-term cash grabs like loot boxes are a risky proposition and are either moving away from them or altering them to make them less predatory, and ZoS just... isn't.
Ok, so this is going to sound super strange coming from one of the founders of PAWS, but yes, ZOS has changed them to make them less predatory. They are handing them out for free. Lots of them. I have 196 free, unopened, Crown Crates from ZOS. Like them or not, when they are free, they are nothing more than any treasure chest in the game, except that they hand out Crown Store items.
What they have not caved on, yet, is being able to direct purchase anything that can drop from the crates. They still have the exclusive seasonal crate content that cannot be purchased with crowns or gems.
WhiteCoatSyndrome wrote: »For some reason I'm surprised they're putting an entire DLC in a Daily reward before putting in Outfit slots (unless they sneak some in during October - actually, that would be appropriate. ) . I'm not sure why I'm surprised; the DLCs have traditionally been more accessible that most of the other stuff in the Crown Store.
OK so someone please explain to me why someone would need/want NINE cosmetic slots on one character to begin with let alone on TWELVE characters? Hell why would anyone really need to have more than the 8 that come standard with the game since there are only SIX classes in the game?
OK so someone please explain to me why someone would need/want NINE cosmetic slots on one character to begin with let alone on TWELVE characters? Hell why would anyone really need to have more than the 8 that come standard with the game since there are only SIX classes in the game?
What is the sixth class?? I know only 5: Templar, Sorcerer, Dragonknight, Nightblade and Warden
Edit: Has there not already everything been said? They wont change the prices, and the only ones who need more outfits are mostly RPers - which have a bad time in most MMOs anyway, at least from my point of view (gamewise).
OK so someone please explain to me why someone would need/want NINE cosmetic slots on one character to begin with let alone on TWELVE characters? Hell why would anyone really need to have more than the 8 that come standard with the game since there are only SIX classes in the game?
What is the sixth class?? I know only 5: Templar, Sorcerer, Dragonknight, Nightblade and Warden
Edit: Has there not already everything been said? They wont change the prices, and the only ones who need more outfits are mostly RPers - which have a bad time in most MMOs anyway, at least from my point of view (gamewise).
My bad. I thought I counted 6. Even with it being 5 it doesn't change the fact of what I brought up. Why would anyone need TWELVE characters when there are only FIVE classes? If you want to make TWELVE characters because of "personal reasons" then you should assume the cost associated with having that many characters you want to equip with OPTIONAL items. This is a BS post that was meant to make Zenimax/Bethesda look like money hungry jerks looking to nickle and dime you to death like EA does with SWTOR.
OrdoHermetica wrote: »OK so someone please explain to me why someone would need/want NINE cosmetic slots on one character to begin with let alone on TWELVE characters? Hell why would anyone really need to have more than the 8 that come standard with the game since there are only SIX classes in the game?
What is the sixth class?? I know only 5: Templar, Sorcerer, Dragonknight, Nightblade and Warden
Edit: Has there not already everything been said? They wont change the prices, and the only ones who need more outfits are mostly RPers - which have a bad time in most MMOs anyway, at least from my point of view (gamewise).
My bad. I thought I counted 6. Even with it being 5 it doesn't change the fact of what I brought up. Why would anyone need TWELVE characters when there are only FIVE classes? If you want to make TWELVE characters because of "personal reasons" then you should assume the cost associated with having that many characters you want to equip with OPTIONAL items. This is a BS post that was meant to make Zenimax/Bethesda look like money hungry jerks looking to nickle and dime you to death like EA does with SWTOR.
You, uh... you know that SWTOR's equivalent system is much, much cheaper, right? Like 1/5 the cost?
OK so someone please explain to me why someone would need/want NINE cosmetic slots on one character to begin with let alone on TWELVE characters?...
...Hell why would anyone really need to have more than the 8 that come standard with the game since there are only SIX classes in the game?
OrdoHermetica wrote: »
In SWTOR it's also ingame Gold for new slots, but I think @gamer559 meant EAs price and content politics.
Anthony_Arndt wrote: »Only nine? For ESO, pretty easy.
Normal clothes:
1. Work clothes (crafting, etc.)
2. Casual clothes.
3. Formal clothes - business.
4. Formal clothes - black tie.
5. Formal clothes - white tie.
6. Prisoners rags
Anthony_Arndt wrote: »Adventuring:
8. Solo PvE armour - newbie
9. Solo PvE armour - normal
10. Solo PvE armour - heroic
11. Solo PvE armour - stealthy
12. Solo PvE armour - arctic
13. Solo PvE armour - dessert
14. Solo PvE armour - swamp
15. Solo PvP armour
16. Group dungeon armour
17. Group raiding armour - main roll
18. Group raiding armour - off roll
19. Group Alliance PvP armour
Anthony_Arndt wrote: »At a minimum, I would probably unlock nine outfit slots on my five main characters. That's 67,500 crowns, or a little over €400. Uh... no. In SWTOR, the equivalent would cost me 2,160 crowns, or around €19, if I used real money... and it would be good on every character that I every created on every server ever. So instead, I have unlocked zero.
Anthony_Arndt wrote: »Also pretty easy, I have had one character of each class since moving to the EU servers, then I had to create a new character to get the free Inn Room in Summerset. Then I also have two extra lowbie nightblades for playing with my son (he's turning 4 in October and still getting the hang of the keyboard/mouse setup).
OrdoHermetica wrote: »To be precise, assuming you only play on one server, EA charges the equivalent of about 240 crowns for an account-wide outfit slot that is good for one extra slot on every character across all servers. Which is something like a potential 80 characters right now. If you play on both NA and EU servers, that would make EA's the equivalent of 120 crowns.
But, though I bought 4-8 slots per character on every SWTOR server, I paid in-game money for most of them, I think I bought 2 tabs with SWTOR's crown-equivalent. That was true in LOTRO too, 4-8 slots unlocked, per character, all purchased with in-game gold.
(edited to clean up a copy-paste error)
Just figured this out the hard way. Assumed the purchase would be account wide, due to the relatively high cost. Would prefer to see this applied to the entire account, considering the 32 pages posted here. Will not be buying this again.
Morgha_Kul wrote: »You're missing the fact that not all armour is available at all levels.
For example, I like the first level of Breton robes and jerkins. If I want to be able to wear those at higher level, the only way I can do it is to use an outfit. To just use the available equipment as you suggest would mean limiting myself to L14 gear.
OrdoHermetica wrote: »Morgha_Kul wrote: »You're missing the fact that not all armour is available at all levels.
For example, I like the first level of Breton robes and jerkins. If I want to be able to wear those at higher level, the only way I can do it is to use an outfit. To just use the available equipment as you suggest would mean limiting myself to L14 gear.
Also, weapon dyes. You can only dye weapons using Outfits. So, yeah, you can create weapons in your preferred style... but unless you use an Outfit, it's going to be the same hideous ruby red it always was pre-Outfitting.
OK so someone please explain to me why someone would need/want NINE cosmetic slots on one character to begin with let alone on TWELVE characters? Hell why would anyone really need to have more than the 8 that come standard with the game since there are only SIX classes in the game?
Anthony_Arndt wrote: »Plus there would inevitably be a flood of CS complaints from people who logged in on one character, found that character with another Outfit Tab, but that character is just the bank-alt they log into first everyday and they were going to log in with their main for the outfit slot, but forgot... and now they want it fixed...WhiteCoatSyndrome wrote: »For some reason I'm surprised they're putting an entire DLC in a Daily reward before putting in Outfit slots (unless they sneak some in during October - actually, that would be appropriate. ) . I'm not sure why I'm surprised; the DLCs have traditionally been more accessible that most of the other stuff in the Crown Store.
Looks like the outfit token/slot upgrades are on sale again. Sorry ZOS. 50% is still way too high of a price for a single slot upgrade.
With how often these are on sale, is it not just time to admit you bungled this feature and make it right?
Can you imagine the amount of complaints from people who purchased outfit slots on each of their characters if ZOS made these account wide, though ? At this point, I think they've just given up on this headache (that they caused themselves)