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Look at how many people hate the appearance of vampirism!!!

  • BrightOblivion
    BrightOblivion
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    I guess, as much as I love the look of liquid-paper-white skin (for those of you younger than Gen X, liquid-paper was a way to correct misspellings before there was a delete button...) on my Vamps, if Zeni -HAD TO- change it...

    I guess let the normal skin tones come back, but keep the glaring yellow eyes the same.

    Those eyes look sick as hell.

    But personally, I love the look of Vamps as they are.

    If you want the end-game buffs, you get the vamp look. That's the trade off, IMO.

    I've read every page since I commented back on Page 1. All I can take from the convo since then is: People want a toggle, so that they can keep the Vampire Buffs in PvP, but not give away that they're a Vampire. They want to snicker about how they nuked some poor n00b, who attacked them and had no idea that they've Min-Maxed through Vampirism.

    Dishonesty, and the desire for a (possibly minor) but still noteworthy deception in PvP; -IS NOT- a good reason for Zenimax to change anything about vampirism in ESO.

    If you want the buffs, accept the look.

    If the arguments of the people who want the Vampire looks changed actually had any merit, then Werewolf characters would be able to argue that it places them at an unfair disadvantage to have to shapeshift into a Werewolf in order to get the Werewolf buffs.

    This argument to change Vampires is just as ignorant IMO (and it's purely my opinion).

    Again; if you want the buffs, accept the look. Such is the price of horribly min-maxed power.

    That's your trade-off.

    Clearly your reading comprehension skills need some improvement then.

    You can already hide vampirism in PvP with masks, disguiaes, ans polymorphs.

    Vampirism is mandatory for endgame PvE. People also want to be able to look good in PvE because that's what MMOs are about. Putting on polymorphs or disguises greatly reduces your customisation options.

    My reading comprehension skills are functioning just fine.

    I just don't agree with you.

    No, sir. What you're "just" doing is attributing motives and moral choices to people who have either never suggested them or outright refused and refuted them.

    I have never suggested any inclination to make it unclear to anyone in PvP that anyone's a vampire. In fact, I've repeatedly suggested a blatantly obvious buff icon to make abso-friggin-lutely sure you and everyone can tell without question that that person there is a vampire, regardless of what costume or skin or armor they're wearing. I have at no point seen anyone object to this point in any of the now-six pages of this topic or anywhere else I've mentioned it, so I have zero idea where you're getting this idea.

    Either, as MLG suggested, your reading's not that great and you were just mistaken or, ironically, you're guilty of the same exact thing you're (falsely) accusing others of- blatant, unvarnished dishonesty. Not "just not agreeing." Outright attributing motives and intentions to others that just aren't true.

    I am getting extremely tired of the false attributions and "you just wants" being hurled about. Unless I'm mistaken, none of the people on this forum has telepathic powers and absolutely none of you has better insight into my motives, thoughts, and opinions than I do. I endeavor to be incredibly clear in what I say, even if I am more than a little longwinded about it. So if I've said repeatedly that I want X, Y, and Z for reasons R, S, and T, then that's exactly what I want, for exactly those reasons. Kindly, for the love of all that is good, stop claiming otherwise when you have zero proof of it.
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    Runschei wrote: »
    Runschei wrote: »
    Vile creatures. Where’s the issue?

    Lore. Where's the issue?

    So people want to hide the foul appearance of vampirism but people have sore lore holes about it?

    People want to hide the foul appearance of vampirism because as you stated, it is foul. Lore allows it so I see no problem.

    Actually with only ONE exception the Lore Demands that hungry vampires look ugly.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • TheTwistedRune
    TheTwistedRune
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    I for one love how stage 4 vampirism looks. I dislike the idea of vampires looking all seductive and alluring. I would hate them to change the appearance. However, I believe that aesthetics are a matter of taste, and there should be options to toggle off, hide, or lock the appearance of any vampire stage regardless of how hungry for blood you are.

    To all those against having these options I ask this. What difference does it make to you what another’s character looks like?

    What possible harm does it do to your playing experience if other people use the above options?

    Why do you care if these options are made available to others?

    I just don’t understand the objections.

    Just my two cents.





    Edited by TheTwistedRune on November 8, 2017 5:55PM
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    But they limit your ability to customize your appearance. Customizing your appearance is a hallmark of the MMO genre.

    So is living with the consequences of your choices.

    Funny how you demand one, but not the other.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • Runschei
    Runschei
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    Giraffon wrote: »
    I TRIED to read this thread...but it's just...

    I just want to suggest that Zeni could probably make a small mint by selling vampire costmetics (makeup) that allows you to be stage 4 but only appear to be stage 1. I would be interested in something like that.

    It seems to me that with all the vamps running around in broad daylight that they MUST be using some kind of sun block, right?

    be stage 4 but appear as stage 1? Stage 1 doesn't show you vanilla character, it shows vampirism
  • Actually_Goku
    Actually_Goku
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    Man this has been going on for as long as I can remember :D

    I am a vampire on every single toon I have! I made the choice to become a vampire. I live with the consequences of that choice! I am undead. I don't *transform into a vampire in the same way Werewolves do, I am inherently a vampire.

    I hope nothing is ever done about this, I'm sorry. Lore-wise, vampires are discernible from the regular citizen. You don't like the look? Craft gear that covers it up!

    ZOS shouldn't have to offer you a recourse for a choice you made willingly. Yes, the endgame buffs are powerful. But they are not necessary. It is not "poor game design" to have a powerful endgame build have an aesthetic pre-requisite.

    I personally hate the way Valkyn Skoria looks on my Mag DK, but I'm hardly about to whine about letting me have a new skin so my endgame character doesn't look like he's wearing a pumpkin previously exposed to radioactivity!

    Deal with it. It's not hard to counteract.
  • Giraffon
    Giraffon
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    Runschei wrote: »
    Giraffon wrote: »
    I TRIED to read this thread...but it's just...

    I just want to suggest that Zeni could probably make a small mint by selling vampire costmetics (makeup) that allows you to be stage 4 but only appear to be stage 1. I would be interested in something like that.

    It seems to me that with all the vamps running around in broad daylight that they MUST be using some kind of sun block, right?

    be stage 4 but appear as stage 1? Stage 1 doesn't show you vanilla character, it shows vampirism

    Yeah, I like the look of stage 1. I think stage 4 is ugly.
    Giraffon - Beta Lizard - For the Pact!
  • BrightOblivion
    BrightOblivion
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    In fact, let me write down exactly what I'm saying, once again. Pay close attention, because the next time anyone claims otherwise, I'm directing you to this post and telling you to read it again.

    What I want, all I want, is a completely optional skin, like all the others that conceals the physical appearance of vampirism and accepts all post-character creation alterations, but does not have the additional physical appearance alterations like all the other skins do.

    I am completely in favor of you being able to see I'm a vampire from a distance in PvP with a blatantly obvious (de)buff icon. I am also completely in favor of taking increased fire damage and increased damage from fighter's guild abilities, and reduced health regen, and those increasing in severity the longer I go without feeding. Because those are actual gameplay drawbacks.

    Appearance is not a balance issue in this game or a "gameplay consequence", even with regard to vampirism. Disguises and skins hiding vampirism completely while still keeping all the stats, as well as the ability to hide helmets and the impending arrival of transmogrification all speak to this, as does the fact that none of the character creation sliders or already-available skins alter your stats page by one iota. You can argue that it should be (I disagree), but it is not currently the case.

    How my character looks also has zero impact on any other player, including you. Nothing I'm seeking would impact you in any way, shape, or form.

    It is lore appropriate as a child of the Mother to blend in with the mortals. She and, through her, ZOS have said so.

    It would not take much time or effort to make this happen, given current resources ZOS has on hand (the Amberplasm skin).

    There are, as shown, quite a few people who want this and would buy it if ZOS simply offered it. So, ZOS, kindly offer it.
  • Uriel_Nocturne
    Uriel_Nocturne
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    Cadbury wrote: »
    (Argh. Double post.)

    Is that the Nosferatu from V:TM?

    It is indeed.

    #Lasombra The only Clan that matters. ;)

    Have you seen this: http://werewolf-videogame.com/en

    Seems the plan is to do Vampire The Masquerade as well.

    Shame that so far it looks like being single player only.

    A Werewolf The Apocalypse MMORPG would pretty much steal my life.

    All The Best

    Yeah, and I'm cautiously excited to try it.

    I heard the rumor about the V:tM video game, but I'm actually hoping that White Wolf Publishing & Game Sturios picks back up the Vampire: the Masquerade MMORPG that CCP started when they owned WW Studios. It might happen since the Swedish company that owns WW is allowing them to operate as their own separate entity.

    Not a very high chance, but I hold out hope in my cold, undead heart.

    But in all,m I'm very pleased the White Wolf Publishing and White Wolf Game Studios seem to be back on the horse and running along just fine. It's been a kind of tense last 20 years with them floating around from parent corp to parent corp.

    Good to see that they're being allowed to produce along many and varied media types & genre again. :)

    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • Uriel_Nocturne
    Uriel_Nocturne
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    I guess, as much as I love the look of liquid-paper-white skin (for those of you younger than Gen X, liquid-paper was a way to correct misspellings before there was a delete button...) on my Vamps, if Zeni -HAD TO- change it...

    I guess let the normal skin tones come back, but keep the glaring yellow eyes the same.

    Those eyes look sick as hell.

    But personally, I love the look of Vamps as they are.

    If you want the end-game buffs, you get the vamp look. That's the trade off, IMO.

    I've read every page since I commented back on Page 1. All I can take from the convo since then is: People want a toggle, so that they can keep the Vampire Buffs in PvP, but not give away that they're a Vampire. They want to snicker about how they nuked some poor n00b, who attacked them and had no idea that they've Min-Maxed through Vampirism.

    Dishonesty, and the desire for a (possibly minor) but still noteworthy deception in PvP; -IS NOT- a good reason for Zenimax to change anything about vampirism in ESO.

    If you want the buffs, accept the look.

    If the arguments of the people who want the Vampire looks changed actually had any merit, then Werewolf characters would be able to argue that it places them at an unfair disadvantage to have to shapeshift into a Werewolf in order to get the Werewolf buffs.

    This argument to change Vampires is just as ignorant IMO (and it's purely my opinion).

    Again; if you want the buffs, accept the look. Such is the price of horribly min-maxed power.

    That's your trade-off.

    Clearly your reading comprehension skills need some improvement then.

    You can already hide vampirism in PvP with masks, disguiaes, ans polymorphs.

    Vampirism is mandatory for endgame PvE. People also want to be able to look good in PvE because that's what MMOs are about. Putting on polymorphs or disguises greatly reduces your customisation options.

    My reading comprehension skills are functioning just fine.

    I just don't agree with you.

    No, sir. What you're "just" doing is attributing motives and moral choices to people who have either never suggested them or outright refused and refuted them.

    I have never suggested any inclination to make it unclear to anyone in PvP that anyone's a vampire. In fact, I've repeatedly suggested a blatantly obvious buff icon to make abso-friggin-lutely sure you and everyone can tell without question that that person there is a vampire, regardless of what costume or skin or armor they're wearing. I have at no point seen anyone object to this point in any of the now-six pages of this topic or anywhere else I've mentioned it, so I have zero idea where you're getting this idea.

    Either, as MLG suggested, your reading's not that great and you were just mistaken or, ironically, you're guilty of the same exact thing you're (falsely) accusing others of- blatant, unvarnished dishonesty. Not "just not agreeing." Outright attributing motives and intentions to others that just aren't true.

    I am getting extremely tired of the false attributions and "you just wants" being hurled about. Unless I'm mistaken, none of the people on this forum has telepathic powers and absolutely none of you has better insight into my motives, thoughts, and opinions than I do. I endeavor to be incredibly clear in what I say, even if I am more than a little longwinded about it. So if I've said repeatedly that I want X, Y, and Z for reasons R, S, and T, then that's exactly what I want, for exactly those reasons. Kindly, for the love of all that is good, stop claiming otherwise when you have zero proof of it.

    I... really don't care what you are/are not tired of.

    Also funny: Out of all that I posted, you seem to think that I'm picking on you specifically when I made damn sure to word my post in the most person-nonspecific manner possible.

    I think there's a high probability that your anger is nothing more than your subconscious projecting guilt into what I wrote.

    Also: #schadenfreude
    Edited by Uriel_Nocturne on November 8, 2017 6:31PM

    twitch.tv/vampire_nox
    PAWS (Positively Against Wrip-off Stuff) - Say no to Crown Crates!


  • Shawn_PT
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    There are many good points in this thread, and many not so good or pointless ones as well.

    Perks and drawbacks. One could argue that the regen/resistance perks are balanced by the health/fire weakness drawbacks. From a gameplay point of view this sounds fair. From a lore point of view, most vampire NPCs we find in other ES games manage to blend in with human NPCs but when the player faces them it's obvious they are vampires. Count Hassildor for example keeps most to himself but the moment we talk to him face to face the pink eyes are a dead giveaway that he's a vampire. Some of his human servants may not notice this but we as players do. Why is this? Are the regular NPCs unaware of the physical traits that are exclusive to vampires? What about Jakben? He's a vampire hiding in IC and that is clear to the player the moment we face him, but none of the IC residents seem to know. Why? Are pink eyes common among the healthy mortal community? I don't think so.

    Then again we have the other side of it. Anyone remembers that vampire woman in Morthal? She was a bloodsucker, and just a lowly one at that. And yet she had zero physical traits to give that away. The only way for a player character to realize she's a vampire before going through the quest is by being a vampire as well when talking to her; at which point she'd make a comment about the world belonging to "our" kind or something like that.

    Why then do we have some vampires that can fully hide what they are to the point they can fool the player, while others seem incapable of this regardless of age, bloodline, and skills? Oversight on the devs' part or totally intended? If some vampires can fully hide their looks from the player, why shouldn't players be allowed to fully hide their vampire looks from other players?

    The whole "yer a vampire, you must look like one for PvP purposes" argument kind of goes out the window when we consider what I said above, plus the fact that nothing stops players from slapping on a full body armor/costume/skin/polymorph to achieve the same, and that buff trackers will still give away the character nature regardless of how they look. So it's impossible to fool another player and pretend to be human. Of course being pasty and publicly displaying it makes it obvious, but looks are not the only way to find that out.

    What about tattoos and body paint/makeup? I can understand that the decay of a corpse would influence the way tattoo ink holds. Make them fade a bit. Maybe not to the point of almost invisibility like it is now, but slightly less visible than on a mortal character. But body paint? Why should the soot/paint from many tribal decorations vanish as well? Does the black stuff ashlanders rub on their skins magically become pale and undead too upon contact with vampire skin? What about makeup? Why should it fade too? And why are there some that do not?

    Which brings us to something that has been suggested before and that I think would be a decent compromise. Add a passive to the vampire skill line that reduces the apparent stage by one per skill point invested, up to a maximum of four. Put one point and you'll look human while in stage 1, and look like stage 3 while in stage four. Put the full 4 points in and you'll look human in all stages. This gives more control over the way players look without making it a "free" toggle.
  • Actually_Goku
    Actually_Goku
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    Shawn_PT wrote: »
    There are many good points in this thread, and many not so good or pointless ones as well.

    Perks and drawbacks. One could argue that the regen/resistance perks are balanced by the health/fire weakness drawbacks. From a gameplay point of view this sounds fair. From a lore point of view, most vampire NPCs we find in other ES games manage to blend in with human NPCs but when the player faces them it's obvious they are vampires. Count Hassildor for example keeps most to himself but the moment we talk to him face to face the pink eyes are a dead giveaway that he's a vampire. Some of his human servants may not notice this but we as players do. Why is this? Are the regular NPCs unaware of the physical traits that are exclusive to vampires? What about Jakben? He's a vampire hiding in IC and that is clear to the player the moment we face him, but none of the IC residents seem to know. Why? Are pink eyes common among the healthy mortal community? I don't think so.

    Then again we have the other side of it. Anyone remembers that vampire woman in Morthal? She was a bloodsucker, and just a lowly one at that. And yet she had zero physical traits to give that away. The only way for a player character to realize she's a vampire before going through the quest is by being a vampire as well when talking to her; at which point she'd make a comment about the world belonging to "our" kind or something like that.

    Why then do we have some vampires that can fully hide what they are to the point they can fool the player, while others seem incapable of this regardless of age, bloodline, and skills? Oversight on the devs' part or totally intended? If some vampires can fully hide their looks from the player, why shouldn't players be allowed to fully hide their vampire looks from other players?

    The whole "yer a vampire, you must look like one for PvP purposes" argument kind of goes out the window when we consider what I said above, plus the fact that nothing stops players from slapping on a full body armor/costume/skin/polymorph to achieve the same, and that buff trackers will still give away the character nature regardless of how they look. So it's impossible to fool another player and pretend to be human. Of course being pasty and publicly displaying it makes it obvious, but looks are not the only way to find that out.

    What about tattoos and body paint/makeup? I can understand that the decay of a corpse would influence the way tattoo ink holds. Make them fade a bit. Maybe not to the point of almost invisibility like it is now, but slightly less visible than on a mortal character. But body paint? Why should the soot/paint from many tribal decorations vanish as well? Does the black stuff ashlanders rub on their skins magically become pale and undead too upon contact with vampire skin? What about makeup? Why should it fade too? And why are there some that do not?

    Which brings us to something that has been suggested before and that I think would be a decent compromise. Add a passive to the vampire skill line that reduces the apparent stage by one per skill point invested, up to a maximum of four. Put one point and you'll look human while in stage 1, and look like stage 3 while in stage four. Put the full 4 points in and you'll look human in all stages. This gives more control over the way players look without making it a "free" toggle.

    Great post. I'd be cool with this.
  • mirta000b16_ESO
    mirta000b16_ESO
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    But they limit your ability to customize your appearance. Customizing your appearance is a hallmark of the MMO genre.

    And you just "customized it" by becoming a vampire. You can uncustomize it by curing vampirism.
  • BrightOblivion
    BrightOblivion
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    Shawn_PT wrote: »
    There are many good points in this thread, and many not so good or pointless ones as well.

    Perks and drawbacks. One could argue that the regen/resistance perks are balanced by the health/fire weakness drawbacks. From a gameplay point of view this sounds fair. From a lore point of view, most vampire NPCs we find in other ES games manage to blend in with human NPCs but when the player faces them it's obvious they are vampires. Count Hassildor for example keeps most to himself but the moment we talk to him face to face the pink eyes are a dead giveaway that he's a vampire. Some of his human servants may not notice this but we as players do. Why is this? Are the regular NPCs unaware of the physical traits that are exclusive to vampires? What about Jakben? He's a vampire hiding in IC and that is clear to the player the moment we face him, but none of the IC residents seem to know. Why? Are pink eyes common among the healthy mortal community? I don't think so.

    Then again we have the other side of it. Anyone remembers that vampire woman in Morthal? She was a bloodsucker, and just a lowly one at that. And yet she had zero physical traits to give that away. The only way for a player character to realize she's a vampire before going through the quest is by being a vampire as well when talking to her; at which point she'd make a comment about the world belonging to "our" kind or something like that.

    Why then do we have some vampires that can fully hide what they are to the point they can fool the player, while others seem incapable of this regardless of age, bloodline, and skills? Oversight on the devs' part or totally intended? If some vampires can fully hide their looks from the player, why shouldn't players be allowed to fully hide their vampire looks from other players?

    The whole "yer a vampire, you must look like one for PvP purposes" argument kind of goes out the window when we consider what I said above, plus the fact that nothing stops players from slapping on a full body armor/costume/skin/polymorph to achieve the same, and that buff trackers will still give away the character nature regardless of how they look. So it's impossible to fool another player and pretend to be human. Of course being pasty and publicly displaying it makes it obvious, but looks are not the only way to find that out.

    What about tattoos and body paint/makeup? I can understand that the decay of a corpse would influence the way tattoo ink holds. Make them fade a bit. Maybe not to the point of almost invisibility like it is now, but slightly less visible than on a mortal character. But body paint? Why should the soot/paint from many tribal decorations vanish as well? Does the black stuff ashlanders rub on their skins magically become pale and undead too upon contact with vampire skin? What about makeup? Why should it fade too? And why are there some that do not?

    Which brings us to something that has been suggested before and that I think would be a decent compromise. Add a passive to the vampire skill line that reduces the apparent stage by one per skill point invested, up to a maximum of four. Put one point and you'll look human while in stage 1, and look like stage 3 while in stage four. Put the full 4 points in and you'll look human in all stages. This gives more control over the way players look without making it a "free" toggle.

    Okay. That, I'd also be good with.
  • PrinceShroob
    PrinceShroob
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    Alva in Skyrim, Seridur in Oblivion, and Count Verandis Ravenwatch in this game are, to my knowledge, the only vampires who are capable of masking their appearance completely. I wouldn't read too much into it -- I suspect it's not so much a lore implication as a way to conceal the character's nature so that the related quest's twists turn out right. Alva and Seridur are statistically identical to other vampires, and Count Ravenwatch never disguises his appearance again after he reveals that he's a vampire.


    More germane to the topic at hand, if there were a toggle for vampiric appearance, why not have it only affect the user? Others viewing the same character would still see a vampire.
  • Rickter
    Rickter
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    wait so. . . how is the glitch occurring?
    RickterESO
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  • VaranisArano
    VaranisArano
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    Rickter wrote: »
    wait so. . . how is the glitch occurring?

    Glitch? The only glitch with vampire appearance is that ZOS overlays the vampire pale skin on top of tattoos and other appearance choices instead of underneath those cosmetics like they should have.
  • MLGProPlayer
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    Man this has been going on for as long as I can remember :D

    I am a vampire on every single toon I have! I made the choice to become a vampire. I live with the consequences of that choice! I am undead. I don't *transform into a vampire in the same way Werewolves do, I am inherently a vampire.

    I hope nothing is ever done about this, I'm sorry. Lore-wise, vampires are discernible from the regular citizen. You don't like the look? Craft gear that covers it up!

    ZOS shouldn't have to offer you a recourse for a choice you made willingly. Yes, the endgame buffs are powerful. But they are not necessary. It is not "poor game design" to have a powerful endgame build have an aesthetic pre-requisite.

    I personally hate the way Valkyn Skoria looks on my Mag DK, but I'm hardly about to whine about letting me have a new skin so my endgame character doesn't look like he's wearing a pumpkin previously exposed to radioactivity!

    Deal with it. It's not hard to counteract.

    Except you can hide your Valkyn Skoria mask! See how that works?

    And having an aesthetic prerequisite for a nearly mandatory endgame buff is a terrible idea in an MMO where your character's appearance is important. It takes away creativity by making everyone look the same.
    Edited by MLGProPlayer on November 8, 2017 9:37PM
  • MLGProPlayer
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    More germane to the topic at hand, if there were a toggle for vampiric appearance, why not have it only affect the user? Others viewing the same character would still see a vampire.

    Because MMOs are social games.
  • MLGProPlayer
    MLGProPlayer
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    But they limit your ability to customize your appearance. Customizing your appearance is a hallmark of the MMO genre.

    And you just "customized it" by becoming a vampire. You can uncustomize it by curing vampirism.

    Vampirism is a gameplay choice too though. It provides incredibly strong buffs that are almost mandatory for serious PvE content.

    One should not have to choose between gameplay optimisation and appearance.
    Edited by MLGProPlayer on November 8, 2017 9:43PM
  • idk
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    330. It's total from a small pool of players in Reddit that happened to come across that thread, look at it and cared enough to up/down vote means nothing.

    It's a junk poll if it's even to be considered a poll. Probably not even at the low level our forum polls are at, which is pretty low.
  • forwardbias83
    forwardbias83
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    I like the appearance of stage 4, the pale skin, long black hair, and the fangs that orcs have, and an outfit dyed with Coldharbour Ash Black. Perhaps for people that don't like the appearance of stage 4, add a passive to the vampire skill line. Each skill point reduces the appearance of your vampire stage by 1. Max of 4 points. 1 point would set your stage appearance to 3, 2 points would set your stage appearance to 2, 3 points would set your stage appearance to 1, and 4 points, and you would look as if you were not a vampire at all, retaining your original skin color, shade of tattoos, etc. With something like that in place there would be no need to change existing skin textures for people that do like that effect, and would allow a person customization if someone wanted to reduce that effect. Could call the passive, Mortal Disguise.
  • Wreuntzylla
    Wreuntzylla
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    Tryxus wrote: »
    I don't care how fugly my vampires look, as long as they don't sparkle I'm ok with it

    I used to sometimes wear miss debuff armor into PvP because the debuff is a sparkle effect and it drives some vampire players stark raving mad.
  • JackWest92
    JackWest92
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    But they limit your ability to customize your appearance. Customizing your appearance is a hallmark of the MMO genre.

    So is living with the consequences of your choices.

    Funny how you demand one, but not the other.

    All The Best

    The consequence of being a vampire is getting one shotted by dawnbreakers in pvp and any fire dmg in vet trials. What i fail to understand is why you have a problem with people who pick vampirism hiding that ugly look.

    Am i gonna do more dmg to you because i wanna hide it? Am i gonna double your dps in trial with it? Whats your problem with it...

    Edited by JackWest92 on November 8, 2017 9:59PM
    PC-EU

    Archmage Regalliona EP Magicka Sorcerer
    Regalliona EP Stamina Nightblade
    Aims-for-the-bushes EP Magicka Templar
    Kills-with-patience DC Magicka Nightblade
    Regallion Thunderborn EP Stamina Dragon Knight
    Regalliona Flameborn DC Magicka Dragon Knight
    Regalliona Stormrage AD Magicka Warden
  • Bevik
    Bevik
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    Just add some proper skins to the crown store and we are sold. Problem solved, people are happy, ZOS is happy.

    Honestly I think the benefits of being vampire are too great to not to be one for end gaming. But the look is terrible and I keep some of my beautiful female chars out of vampirism. But still the benefits are so good I have to think about it.

    I don't like the look either but I understand the purpose yet would be nice to hide vampirism somehow. Atleast just for ourselves. I wouldn't mind if others can still see me as an ugly vampire.
    Edited by Bevik on November 8, 2017 10:05PM
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    The consequence of being a vampire is getting one shotted by dawnbreakers in pvp and any fire dmg in vet trials.


    Then don't be a vampire.

    There... ...simple, wasn't it.

    The reason I think Stage 4 Vamps should remain ugly as roadkill is because the Lore says that is how they should look.

    There, that was simple too.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • JackWest92
    JackWest92
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    The consequence of being a vampire is getting one shotted by dawnbreakers in pvp and any fire dmg in vet trials.


    Then don't be a vampire.

    There... ...simple, wasn't it.

    The reason I think Stage 4 Vamps should remain ugly as roadkill is because the Lore says that is how they should look.

    There, that was simple too.

    All The Best

    So your problem is the lore? As stated earlier several characters are capable of doing that, so lorewise, as defeaters of Molag Bal, i see no reason our characters cannot learn from them. There you go, no issue with the lore. Now please stop making a fuss out of other people's request not to look *** if they want to play the game at the highest level, aka vet hm, for which vamp is a must. Both character progression and character look are big parts of an MMO and no lore says you have to sacrifice one for the other

    Edited by JackWest92 on November 8, 2017 10:22PM
    PC-EU

    Archmage Regalliona EP Magicka Sorcerer
    Regalliona EP Stamina Nightblade
    Aims-for-the-bushes EP Magicka Templar
    Kills-with-patience DC Magicka Nightblade
    Regallion Thunderborn EP Stamina Dragon Knight
    Regalliona Flameborn DC Magicka Dragon Knight
    Regalliona Stormrage AD Magicka Warden
  • Jarryzzt
    Jarryzzt
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    One wonders what percentage of the ESO player base actually has meaningful familiarity with the lore (of "fluff" as one would say in a Warhammer context). This aspect of the lore, to be exact. I'd done Skyrim and Oblivion to death, as one example, including whatever vampire content those games had, and never once did I pay attention to how the blasted things are supposed to look.

    In principle I think a Solomonic solution would have been for them to add a "show helmet" option for the vampire "skin" - you can see it's just a sort of a visual layer if you put on a disguise - while also adding some sort of an indicator for PVP purposes. This way RPers or fluff adherents could have their pale, blue-veined, red-eyed look, while the rest could just turn it off. In practice, however, I suspect Zenimax thinks this is such an unimportant item (particularly given the fluff), they'd hardly waste the developer resources.

    Personally, I could live with the look (a couple of my characters are vampires), but it does break the immersion a bit. "Oh look, a pale blue red-eyed mer is stalking around town at supernatural speeds - looks like any other mer to me..." What I'd really love for them to do is to change the controller command for "feed" to be not the same as for the Dark Brotherhood blade...very annoying when one is in stage four and is trying to murder some unsuspecting citizen in the middle of a city to suddenly find oneself feeding on them instead.

  • DeathHouseInc
    DeathHouseInc
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    Yeah I hate this because it really relegates you masks and stuff...
  • kwisatz
    kwisatz
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    Don't want to look like a corpse?

    Don't become a Vampire!

    Simples!

    All The Best

    The problem is that ZOS attached insanely powerful endgame buffs to being a vampire. :(

    So?

    If you want those buffs put up with looking like a corpse.

    I can't stand looking like a corpse so my end-game MagPlar is not a Vampire.

    Simples.

    All The Best

    But this is an MMO.

    MMOs are about min-maxing for endgame and looking good. You shouldn't have to decide between the two. That's bad MMO game design.

    Gameplay benefits should only have gameplay drawbacks. Right now, you are punished, pretty severely, for caring how you character looks, in an MMO.

    This is ESO, not any classical MMO.
    I was a vampire, I couldn't stand looking like one, I got the cure. Period.

    It about choices. If you want the badass benefits, you must pay the price.
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