Are you a stormstrooper? You miss the point as badly. We have the choice of x stat regen and y dmg taken opposed x+10% stat regen and y+45% fire dmg taken. Thats the choice. We will pick one and live with it. The problem occurs when we get pushed an additional non combat feature along one of the options, aka has 0 value thats bad as ***. And back to your beloved WoW. They have added the option to toggle such effects several times now. Warlock green fire, mage fire artifact orbs, and feel free to add if there are more. Did it break their lore? No. Did it improve the game for many people? Yesmirta000b16_ESO wrote: »JackWest92 wrote: »Please enlighten me how taking up to 45% more fire damage is 'avoiding drawbacks'? Also, do explain why combat should be opposite proportional to cosmetics? You said skills and passives should alter your character look. Why?
Because this is an RPG. In ESO lore unfed vampires look butt ugly. It's in the books. It's in the world around you. Why should the rules of the world not apply to your character specifically?
And if we're starting here and completely disregarding world or lore, what is stopping us from going full Korean MMO and start selling Nian Cat cars as mounts while we run around in rainbow coloured underwear? If Tera is anything to go by that would be very profitable.
Decision making is weather you want to make a vampire, a werewolf, or none, as that is an option too. When you make this decision you weigh all pros and cons. Including appearance. You seem to have not done so.
JackWest92 wrote: »Are you a stormstrooper? You miss the point as badly. We have the choice of x stat regen and y dmg taken opposed x+10% stat regen and y+45% fire dmg taken. Thats the choice. We will pick one and live with it. The problem occurs when we get pushed an additional non combat feature along one of the options, aka has 0 value thats bad as ***. And back to your beloved WoW. They have added the option to toggle such effects several times now. Warlock green fire, mage fire artifact orbs, and feel free to add if there are more. Did it break their lore? No. Did it improve the game for many people? Yes
Could someone please tell me how the colour of my skin affects their game play?
mirta000b16_ESO wrote: »JackWest92 wrote: »Are you a stormstrooper? You miss the point as badly. We have the choice of x stat regen and y dmg taken opposed x+10% stat regen and y+45% fire dmg taken. Thats the choice. We will pick one and live with it. The problem occurs when we get pushed an additional non combat feature along one of the options, aka has 0 value thats bad as ***. And back to your beloved WoW. They have added the option to toggle such effects several times now. Warlock green fire, mage fire artifact orbs, and feel free to add if there are more. Did it break their lore? No. Did it improve the game for many people? Yes
are you unable to compare when there's multiple different objects in the equation?
The choice is +stat X + stat Y + appearance. Not just pure numbers. I don't see why living with a choice in an RPG is so difficult. Heck, how many people here are asking for more meaningful choices? And here you have a meaningful choice that obviously impacts you greatly and your reaction is "please remove a part of it"?
JackWest92 wrote: »Why do i even bother....When i ask you to explain/support your statement, you just rephrase it and say the same thing again
mirta000b16_ESO wrote: »JackWest92 wrote: »Why do i even bother....When i ask you to explain/support your statement, you just rephrase it and say the same thing again
eh, from my perspective you seem to have an issue discerning what consequences are, as you somehow missed character appearance as part of the equation. You also seem to have trouble understanding what an RPG is, what lore means and did not answer me what would stop ZoS from turning this into Tera if we're completely fine with world lore not applying to player characters.
JackWest92 wrote: »Look kid. Stop taking drugs. They are degradating your brain.
First of all, you still havent explained why character apprearance should be tied to character progression and strength. Last time i checked your character wasnt getting a bird sit on your shoulder when you get Tho'ridal in wow.
Second, you seem to have issue understanding the genre. MMORPG=/=RPG. Just because the rpg is part of the game doesnt mean it has to be enforced to everyone playing it
mirta000b16_ESO wrote: »JackWest92 wrote: »Look kid. Stop taking drugs. They are degradating your brain.
First of all, you still havent explained why character apprearance should be tied to character progression and strength. Last time i checked your character wasnt getting a bird sit on your shoulder when you get Tho'ridal in wow.
Second, you seem to have issue understanding the genre. MMORPG=/=RPG. Just because the rpg is part of the game doesnt mean it has to be enforced to everyone playing it
For your question, I already answered it. There are lore consequences to being a vampire. So, I repeat my question - if you're willing to throw lore down the window, what stops ZoS from engaging in the highly profitable business of releasing real-life/ ridiculous looking items in the crownstore, that everyone will run around with? Such as for example, wings, cars and school-girl uniforms.
JackWest92 wrote: »To answer your question, what stops them. Common sense. Knowing thats its redicilous idea that will make them lose their players.
mirta000b16_ESO wrote: »JackWest92 wrote: »To answer your question, what stops them. Common sense. Knowing thats its redicilous idea that will make them lose their players.
It's a highly profitable practice that is actually bringing a lot of success to other B2P and F2P MMOs. GW2 goes over the top with sparkly effects and sells wings, Tera opts for real world items, BDO goes the sexy underwear route. ESO tries to keep their gameworld rather intact. This also goes hand in hand with rules that apply to NPCs applying to players too. How you could think that player vampires running around with no sign on vampirism wouldn't impact anyone's immersion into said lore is beyond me. And once again, if we're throwing our gameworld out the window, then selling winged schoolgirl outfits with cars would be super profitable.
Gandrhulf_Harbard wrote: »MLGProPlayer wrote: »
But this is an MMO.
MMOs are about min-maxing for endgame and looking good.
No, they are not.
That is the way you CHOOSE to play them.
Live with the consequences of that choice.
All The Best
JackWest92 wrote: »And how many of said MMOs are actually succcesful? Correct me if i am wrong but none of them has even 20% of the player base wow and eso have.
Also, lore wise, are you trying to tell me my character can summon a mini hurricane around herself or transform herself into lightning, but cannot do anything to hide the ugly skin from the vampirism?!
mirta000b16_ESO wrote: »JackWest92 wrote: »And how many of said MMOs are actually succcesful? Correct me if i am wrong but none of them has even 20% of the player base wow and eso have.
Also, lore wise, are you trying to tell me my character can summon a mini hurricane around herself or transform herself into lightning, but cannot do anything to hide the ugly skin from the vampirism?!
ESO has a count of accounts created. That is not the same as "accounts active". To compare the exact same information that ESO gives to GW2 for example, they're beating us by full 1 million accounts:
http://massivelyop.com/2017/09/22/guild-wars-2-counts-11-million-players/
BDO is boasting 3.4 million, which is a bit more than 33% of ESO accounts:
http://2p.com/47509136_1/Black-Desert-First-Year-EU-vs-NA-Statistic-Differences-by-censeo91.htm
Tera keeps their stats secret, but a guestimate by people is around 4-5 million on and off players.
mirta000b16_ESO wrote: »JackWest92 wrote: »Why do i even bother....When i ask you to explain/support your statement, you just rephrase it and say the same thing again
eh, from my perspective you seem to have an issue discerning what consequences are, as you somehow missed character appearance as part of the equation. You also seem to have trouble understanding what an RPG is, what lore means and did not answer me what would stop ZoS from turning this into Tera if we're completely fine with world lore not applying to player characters.
I want to play a Khajiit, but I don't like the tail.
I want to play an Argonian, but I don't like the scales.
I want to play an Elf, but I don't like pointed ears.
I want to play a werewolf, but I don't like the fur.
I want everything the way I want it, but I don't want any disadvantages at all, not even visual ones.
Sheesh, first world problems.
Wear an ingame costume for crying out loud - boom! - vampire look gone. Problem solved. Whining over.
JackWest92 wrote: »Okay. I was wrong. Way more people play those than i expected
However i am still excited to hear how my sorcerer casting a spell to alter her skin color back to normal will break the lore
mirta000b16_ESO wrote: »JackWest92 wrote: »Okay. I was wrong. Way more people play those than i expected
However i am still excited to hear how my sorcerer casting a spell to alter her skin color back to normal will break the lore
there's only one vampire in the universe of ESO that was shown to have the capability to cast an illusion that disguised his vampirism. He was really old and his master was Molag Bal
JackWest92 wrote: »He is casting an illusion. I am talking about a spell that changes something permanently. And according to your 'lore' i do remember beating the *** out of Molag Bal himself like he is nothing more than a delve boss. Doesnt that make my character powerful enough to shift the color of an object(her own skin)?
i just use the blood-forged skin on my vamp toons
Storymaster wrote: »(Argh. Double post.)
Is that the Nosferatu from V:TM?