WrathOfInnos wrote: »I don't know how much DPS you are doing, but if you get it up to about 25k, then nobody will complain in dungeons, regardless of what weapon you are using. While sword and shield is not optimal for DPS, it does allow you to use two 5-piece sets with a monster helm set, which should almost make up for the loss of staff skills on that bar.
Stinkyremy wrote: »To those who replied, I actually have just done coa vet with the char and we all just ran through it, we did vicp after, it's not a matter of me not being able to dps adequately, it was a matter of people seeing i had a shield and kicking me.
The guy (well obviously vote kick) who kicked me form coa earlier whispered me after with "dps with shield I don't think so", like he has a clue about my damage. it wasn't as if i was there spending 5 minutes killing a scamp I was just running through crushing mobs as any dps does to get the pledge over quick.
After testing this build out I am considering to scrap the pelenals aptitude and crafting seducer in it's place so that i have more sustain, probably get rid of heroic strike and use pure DK skills other than elemental blockade. I found that I am messing up rotations with this build atm and am wasting a lot of magika on aoe dots where the situation changes, like tank has to roll out of aoe dam ect, icp was a drain on resources too, seducer will help better with that.
At this point i became annoyedStinkyremy wrote: »I don't know, i don't check these things
|Stinkyremy wrote: »my stam DK can do something like 58k damage in less than one second with 3 attacks very quick
Do people look at others setup at start at fight? Now if you wipe or dps is very low you might start to look for reasons.WuffyCerulei wrote: »I think they're worried you'd steal aggro from the tank. Just explain yes, you use sword&board, but you won't be stealing aggro b
Stinkyremy wrote: »To those who replied, I actually have just done coa vet with the char and we all just ran through it, we did vicp after, it's not a matter of me not being able to dps adequately, it was a matter of people seeing i had a shield and kicking me.
The guy (well obviously vote kick) who kicked me form coa earlier whispered me after with "dps with shield I don't think so", like he has a clue about my damage. it wasn't as if i was there spending 5 minutes killing a scamp I was just running through crushing mobs as any dps does to get the pledge over quick.
After testing this build out I am considering to scrap the pelenals aptitude and crafting seducer in it's place so that i have more sustain, probably get rid of heroic strike and use pure DK skills other than elemental blockade. I found that I am messing up rotations with this build atm and am wasting a lot of magika on aoe dots where the situation changes, like tank has to roll out of aoe dam ect, icp was a drain on resources too, seducer will help better with that.
CoA is soloable, ICP is 2 mannable. Having finished these dungeons in a team of 4 is not really a demonstration of capability. I've had a tank in vet WGT once who was like...think of a thing a tank can do wrong and he got that part down. Had like 50k health and capped cp yet managed to die on trash, panic and run around pulling more trash, never blocked, lost agro a lot, kited bosses around for no reason whatsoever, had 0 dps for when he got portals, had absolutely no idea how to tank Kena...best part was when he ran into a Crem guard, nearly died(despite getting heals), panicked, ran back and ran into ANOTHER Crem guard that we skipped. Was absolutely hilarious He got rekt within like 5 seconds, then one of the dps with 16k health got agro from both guards and "tanked" them just fine. Idk why we didn't kick him, it was just too funny I guess. He spent about 80% of Kena fight dead but we made it eventually because we had great dps. The best part is, the whole run he kept snapping at us for any advice we tried to offer, saying he'd finished the dungeon on vet before, so if we got any issues that's us not him...and in the end he did get the dungeon done - except it was ONLY because he got REALLY lucky with the rest of the team and got carried as hard as possible. Moral of the story: sometimes you don't complete a dungeon because you're good but because you're getting carried. I obviously cannot say that was the case in your case, but I cannot say otherwise either.
You keep saying "like he has a clue about my damage". But you don't have a clue about your damage either. I'm genuinely curious what your dps would be with that build. I'd assume something around 15k or so tops if you actually doing a proper rotation.
Stinkyremy wrote: »Id kick you too. Nomatter whether you was from pc or not. Wtf are you doing playing a orc mag dk anyway?
Because I want to, I thought it was implicit in the thread, I want to run a build that i want to play with, an orc DK with a sword and shield doing flame damage because that is the way i want to play. The pelinal aptitude allows me to use the sword and shield as a mag char with no damage drop off, and also works with the orcs melee passives.
Orcs move fast as f and with all the aoe and target attack I have going on I am chewing threw mobs running around like a maniac.
I'm not trying to play a meta, or be the world wide champ for highest dps, I am just trying to play a build/playstyle that I want to play.
You know if I was incompitent and not doing any damage I would understand that people would complain, but I am actually doing the opposite.
Think of any stam DK you have seen, have you ever seen then run in mobs at sanic speeds slamming venomous claw on every one of the mob with massive aoe dots constantly renewing all without taking little to no damage
20K is ok for vet dlc if you are not an idiot or glass cannon.WrathOfInnos wrote: »I don't know how much DPS you are doing, but if you get it up to about 25k, then nobody will complain in dungeons, regardless of what weapon you are using. While sword and shield is not optimal for DPS, it does allow you to use two 5-piece sets with a monster helm set, which should almost make up for the loss of staff skills on that bar.
even 20K is ok for normal dungeons, or a good group even for veteran ones
20K is ok for vet dlc if you are not an idiot or glass cannon.WrathOfInnos wrote: »I don't know how much DPS you are doing, but if you get it up to about 25k, then nobody will complain in dungeons, regardless of what weapon you are using. While sword and shield is not optimal for DPS, it does allow you to use two 5-piece sets with a monster helm set, which should almost make up for the loss of staff skills on that bar.
even 20K is ok for normal dungeons, or a good group even for veteran ones
Now pugging vet dlc is stupid in the first place, has vFH on bucked list, guild run healer for nFH, mistake it was vet, we try and switch to normal, pretty well up to second last boss that took 2-3 wipes now comes the eater of repair set:)
did it or this one is not an noob anymore
Group dps was in the 40-45K
rosendoichinoveb17_ESO wrote: »I queued for a random dungeon as a healer but I was actually a magicka sorc DPS. Me and my friend who queued as a "tank" were queued with two DPS characters who used both sword and board (most likely they were premade as well).
Basically I was doing 95% of all the damage according to combat metrics. As in most cases the two DDs complained that they were not receiving heals (a valid argument if they were doing damage and not being carried over the dungeon).
Therefore just for laughs I put on a healing staff for the last boss and did no damage (my tank buddy just taunted and did no damage as well). The short story is that we let those guys try to kill the boss for thirty minutes with no success as they were wiping for not knowing the mechanics.
The thing is that most people will not have the time to spare 30 minutes to prove a point that your sword and board build will not work as a damage dealer and as expected will kick you. Don't get me wrong I've seen sword and board guys do massive amounts of damage, but this is used mainly for single target enemies which is not sufficient for dungeons as there are swarms of enemies at times.
Honestly people get too hung up on what other people are running.
There is a huge *** for big DPS numbers around the community, but really, you can run any Vet dungeon in the game with a DPS who is pulling 10-15k and not really have any issue.
Vet Trials and some Vet DLC dungeons are the only real place in the game where you need to pulling 25k+ as a DPS.
Am I against kicking the guy from the group that is playing a Nord DK dps and running around taunting everything and repeatedly dying? Not at all.
Am I willing to give that guy a shot first? Sure.
rosendoichinoveb17_ESO wrote: »I queued for a random dungeon as a healer but I was actually a magicka sorc DPS. Me and my friend who queued as a "tank" were queued with two DPS characters who used both sword and board (most likely they were premade as well).
Basically I was doing 95% of all the damage according to combat metrics. As in most cases the two DDs complained that they were not receiving heals (a valid argument if they were doing damage and not being carried over the dungeon).
Therefore just for laughs I put on a healing staff for the last boss and did no damage (my tank buddy just taunted and did no damage as well). The short story is that we let those guys try to kill the boss for thirty minutes with no success as they were wiping for not knowing the mechanics.
The thing is that most people will not have the time to spare 30 minutes to prove a point that your sword and board build will not work as a damage dealer and as expected will kick you. Don't get me wrong I've seen sword and board guys do massive amounts of damage, but this is used mainly for single target enemies which is not sufficient for dungeons as there are swarms of enemies at times.
Let me play devil's advocate. Why should people take you, when they can get a 100 other dd who are more focussed on their specific role than playing what they like? You can't expect people to just take your dps loss for granted just because you find it fun. Because in essence you are wasting their time. I'm not saying I agree, but that it just how it is.Stinkyremy wrote: »WrathOfInnos wrote: »@Stinkyremy A target skeleton test should be a decent indicator. Not perfect, as you pointed out, but a useful way to compare different builds. Just kill a 3 million health one solo in one go and it will give a baseline number.
I also just saw the part where you said pelinals. I have to say I have been disappointed with this set in every build I have tried to make with it. And I really wanted to make it work. The problem is that you don't have enough sources of exclusively weapon damage that will make the increase to spell damage worthwhile. Breaking this down, your sword gives 1335 to both weapon AND spell damage, you can use a berserker glyph for another 348 weapon AND spell damage, healers using spell power cure give you both weapon AND spell damage. The main way to get one or the other is jewelry enchant, but you could just go all 3 jewelry pieces with spell damage for 174 X 3, then you can use molten armaments for a 20% multiplier to spell damage (or the other morph if you want more weapon damage too).
I think you would benefit from replacing pelinals with a spell damage or spell crit set like Burning Spellweave, Julianos, Mothers Sorrow, or even the new Mechanical Acuity. You would gain a lot more out of the set, and only lose a little damage on light and heavy attacks and stamina skills.
Again, I'm not trying to make some sort of badass dps or meta trial dps crusher. I just made a char with the race, class, sets and weapons I want to play with.
I am well aware how under perfmoing pelenals is, i's great on paper but bad in theory.
And again, I am not even using stamina based attack, I wasn't even using heroic strike earlier today but was using burning talons.
I use pelenals so that i can use a sword and shield on a mag dk without the light attacks doing zero damage.
I'm a mag dk, i'm not a hybrid char, i'm 64 magika 30k no food and no mage guild passives/ skills slotted and currently i'm only lvl 7 in undaunted.
The problem is that ignorant people wrote me off as some sort crap dps because of the myth that sword and shield cant be used in a dps build.
Man what we are trying to tell you is your setup is just not for a team. In team as a DD your role is solely to deal damage, not to tank mobs or boost your survivability. The damage you simply cant deal with a shield. The fact that everyone except you wiped on a simple trash confirms the problem, as with a good DPS trash simply doesnt live that long to kill anybody.
Your build may be good though, at least it sounds interesting, but for solo play. Theres a place called veteran Maelstrom arena which fits perfectly for your build and your role. Go there, show a good result or if it is too easy, run DLC vet dungeons solo, share you results with us and youll get our awesomes, mine at least.
Just please stop ruining the game for team players
Merlin13KAGL wrote: »@Izaki , those are magicka based attacks on magicka characters and stamina based attacks on stamina characters though.
OP is talking about doing stamina based light attacks on a magicka based dps.
Merlin13KAGL wrote: »@Izaki , those are magicka based attacks on magicka characters and stamina based attacks on stamina characters though.
OP is talking about doing stamina based light attacks on a magicka based dps.
I didn't ask for your armour sets, I said that whenever somebody here has asked you what your actual dps is, all you do is reply with what sets your wearing, or your cp, which won't suddenly make your dps "insane".