If youre interested in duels @BaylorCorvette I can get you into Kena's Legend dueling guild. It's really helped me come a long way.
BaylorCorvette wrote: »
If youre interested in duels @BaylorCorvette I can get you into Kena's Legend dueling guild. It's really helped me come a long way.
I appreciate the offer and normally I'd take you up on it but I am maxed out on guilds and at the moment none of them I can cut. I'll keep that in the back of my mind for the future though.
I'm really not sure how I want to move forward with my build tbh. It works great in small scale, assuming I have one person that does burst. My DoTs tick really hard and are fantastic for applying pressure. The problem is by myself against really good players I'm SOL. I *could* build a pretty good dueling build but the problem is, aside from last night I'm rarely dueling. 90% of my fighting is open world. For instance I'm running bone pirate, fantastic resource management and great for open world but lacks the raw damage. The biggest problem I have as a StamSorc is that I HATE using Dizzying Swing / Wrecking Blow. I never can get that to land. Furthermore I currently run in 5 piece heavy armor, so I rely on Forward Momentum to remove snares. Before I change too much I may just wait a month until Summerset, when 2H & Bows will count double for set bonus. That will open things up a bit.
@technohic The mental image I had reading your post made me laugh, sorry for the misfortune but upgrades are good!
BaylorCorvette wrote: »I *could* build a pretty good dueling build but the problem is, aside from last night I'm rarely dueling. 90% of my fighting is open world.
I second what Vapirko said. Im dw 5 med stamdk and it opened up a whole new world for me.
Also: there is a lot of talk and hype for the 2h builds next patch so i wouldnt write it off yet
2H is *** against good players. Stam Sorc rips pretty hard with DW. The only issue with dw is that fights can take a bit more time so it’s harder to 1vX sometimes when you need to make reallt short work of pugs which the 2H is good for. But all things considered dw is better and the snare from shrouded daggers really keeps people inside hurricane plus it’s decnet damage. I’ve been using bow backbar and poison injection to help with the execute phase since dw does lack some burst in that respect. Personally TK and medium is plenty of survivability with vigor, rending slashes, and crit surge.
I second what Vapirko said. Im dw 5 med stamdk and it opened up a whole new world for me.
Also: there is a lot of talk and hype for the 2h builds next patch so i wouldnt write it off yet
DeadlyRecluse wrote: »BaylorCorvette wrote: »I *could* build a pretty good dueling build but the problem is, aside from last night I'm rarely dueling. 90% of my fighting is open world.
There really isn't any way around this problem. A good dueling build is obv. focused on single target pressure and frequently lining up burst. A good open world build has to rock more mitigation and sustain so you can shrug off multiple threats while doing work.
There are some setups that work well for both, but the goals are different enough that there isn't a real solution (esp. if you consider the banlists in place for most competitive dueling scenes).
BaylorCorvette wrote: »2H is *** against good players. Stam Sorc rips pretty hard with DW. The only issue with dw is that fights can take a bit more time so it’s harder to 1vX sometimes when you need to make reallt short work of pugs which the 2H is good for. But all things considered dw is better and the snare from shrouded daggers really keeps people inside hurricane plus it’s decnet damage. I’ve been using bow backbar and poison injection to help with the execute phase since dw does lack some burst in that respect. Personally TK and medium is plenty of survivability with vigor, rending slashes, and crit surge.I second what Vapirko said. Im dw 5 med stamdk and it opened up a whole new world for me.
Also: there is a lot of talk and hype for the 2h builds next patch so i wouldnt write it off yet
Both y'all run in Medium? It's been a long time since I've tried. I've been so apprehensive about doing so, guess I just need to do it and see what happens.
I'm excited for some of the itemization changes. At first I didn't think I'd significantly change my build, but the 2h as 2 item pieces is opening up a lot of exciting stuff.
@Vapirko is on point with shrouded daggers - it's totally under-recognized. The last bounce hits about as hard as an incap. When I've been running with my friends in our 6-man group we've had DPS running that as a "spammable." The snare is fantastic because it gets folks either swapping off of defensive bars to pop forward momentum, forces folks to dodge roll because for some reason people think that helps, and opens them up to steel tornado and big sub assaults.
hey @Vapirko or @technohic
which of you two were saying infused jewelry was going to be dope? with cost reduction infused jewelry - it will be dope:
hey @Vapirko or @technohic
which of you two were saying infused jewelry was going to be dope? with cost reduction infused jewelry - it will be dope:
Lol. Well I’m sure that will be adjusted but we aren’t coming out of this patch without a few screw ups
@rickter, I disagree - the damage on that last bounce is OP. Single target you're really not going to notice anything, but 1vX or small scale it exerts a really respectable amount of pressure. Plus, it executes low health targets and smart targets those if there are more bounce options than just 3.
@rickter, I disagree - the damage on that last bounce is OP. Single target you're really not going to notice anything, but 1vX or small scale it exerts a really respectable amount of pressure. Plus, it executes low health targets and smart targets those if there are more bounce options than just 3.
@rickter, I disagree - the damage on that last bounce is OP. Single target you're really not going to notice anything, but 1vX or small scale it exerts a really respectable amount of pressure. Plus, it executes low health targets and smart targets those if there are more bounce options than just 3.
Wait wait, Shrouded prioritizes enemies with lower health?
That's amazing.
@rickter, I disagree - the damage on that last bounce is OP. Single target you're really not going to notice anything, but 1vX or small scale it exerts a really respectable amount of pressure. Plus, it executes low health targets and smart targets those if there are more bounce options than just 3.
Wait wait, Shrouded prioritizes enemies with lower health?
That's amazing.
its a dual wield passive. All dual wield abilities deal more dmg to low health targets effectively making them passive executes
I’m sorry, @Rickter , I misinterpreted what you were saying. I still feel that shrouded is the correct choice even solo. Getting major brutality sooner is a relatively minor thing, IMO and the range issue seems a bit trivial - I’ve always been pretty anti-gap closer besides stamNB because I believe a lot in the “if you build it they will come” approach and enjoy the bar space. Same applies to medium armor stamDK imo, especially because of medium armor speed passives.
I just disagree when I disagree.
Well, I won’t tell you how you can or can’t play.
And my mind goes back to a girl I left some years ago who told me just hold on loosely, but don't let go. If you cling too tightly, you're going to lose control.
BaylorCorvette wrote: »
If youre interested in duels @BaylorCorvette I can get you into Kena's Legend dueling guild. It's really helped me come a long way.
I appreciate the offer and normally I'd take you up on it but I am maxed out on guilds and at the moment none of them I can cut. I'll keep that in the back of my mind for the future though.
I'm really not sure how I want to move forward with my build tbh. It works great in small scale, assuming I have one person that does burst. My DoTs tick really hard and are fantastic for applying pressure. The problem is by myself against really good players I'm SOL. I *could* build a pretty good dueling build but the problem is, aside from last night I'm rarely dueling. 90% of my fighting is open world. For instance I'm running bone pirate, fantastic resource management and great for open world but lacks the raw damage. The biggest problem I have as a StamSorc is that I HATE using Dizzying Swing / Wrecking Blow. I never can get that to land. Furthermore I currently run in 5 piece heavy armor, so I rely on Forward Momentum to remove snares. Before I change too much I may just wait a month until Summerset, when 2H & Bows will count double for set bonus. That will open things up a bit.
@technohic The mental image I had reading your post made me laugh, sorry for the misfortune but upgrades are good!