Kneighbors wrote: »Kneighbors wrote: »Kneighbors wrote: »Kneighbors wrote: »
I personally prefer 5 SPC and 5 MasterArchitect for 4 man content. Coupled with resto ulti for 6 second major force(2/3 of horn uptime with half the cost) it has a pretty good uptime of Mas 5 piece.
You could wear whatever you like. In trials however I would use the tools that always worked.
@Masel92 @Grabmoore In vDSA PA+SPC+Agressive horn outperforming Master architect. I checked this while you are theorycrafting and overlooking the actual benefits of PA like uptime of both SPC and PA buffs.
Vigor is stronger HoT than Regeneration and its morphs.
Resto staff ult is liable to get a nerf to its cost next patch
Hey, as a holder of multiple 44k+ scores in vdsa, I can tell you that a) healers are obsolete in vdsa b) even if they weren't, i wouldn't want mine in spc+PA (thats what the vdsa tank wears). Cheers
Your (a) statement is equal to "healers are obsolete in 4 mans content" don't you find?
What you wanted to say perhaps is that you've spent enough time in vDSA to run it without heals. Do you think this shall justify to remove Heal role from 4 mans content?
The most funny is when people listen to opinions like yours without understanding what you mean, and then they go to vDSA and start spamming shields and vigors. When you look at their group dps it's lower than if they would run normally with heal.
My heal will give a team up to 30% damage boost together with heals it will deliver, resources and around 10% groups dps. So bringing DD instead of a well built heal isn't that uber buff, and for a random group will always result in dps loss and worse score. I make 38k easy with randoms when it's weekly. So to make 44k with constant group doesn't seems like an amusing score. 38k = 6 deaths, 2 by mistake and 4 a single wipe on last boss because we are rusty. so 44k is nothing to brag about and surely not a reasons to remove heal from your group.
You know what, I'd even think that you can do better than 44k if you are running with built up group with a good heal running PA+SPC and regular Ebon+Alkosh tank. No need to get outta your skin for that score.
No my statement means exactly what it says; healers are obsolete in dsa. And whilst 44k is certainly not the best score of all time, I challenge you to do better than that with a scp+PA healer. If you're PC NA or PC EU, I'll even give you 50k goldAlso, spc+PA gives nowhere near a 30% dps boost (i don't know where you got that number from)
30% is what I get in 12 man raids from a tank, two healers, three other stamina dds with NMG, Sunderflame (I wear that myself) and War machine, so probably the best scenario possible, here's an example:
Zhaj'hassa in vMoL, 49k single target with all raidbuffs:
And a solo parse with the exact same setup:
Calculate the difference:
49/38-1=28% dps difference between a 12-man raid and solo with all buffs and debuffs applied. Varlariel would be a better comparison as it is basically a wispmother target dummy but still, 30% dps boost is plain false.
Can't see your buffs there so I can't comment.
Offbalance = 10%
Combat Prayer = 8%
SPC+PA = 7+% (on my heal test vs dummy it's over 20% but mainly because of low spell power)
War Horn - few more percents
Power Of The Light = few more percents
Crusher = few more percents
DD's stop spamming shield and vigor = few more percents
Heals own DPS = several more percents
Is it OK now to say that Heal will boost groups dps by 30%?
https://youtu.be/8a3nLw0KXwsYou do know that set gives 164 weapon and spell damage, not 400 right
Kneighbors wrote: »Now with the upcoming nerf to Panacea Master Architect performance and uptime is even more debatable.
I notice people here trying to lower the buff of spell/weap power PA supplies. As I already showed before it will be over 200, around 220. Its really big value. People run huge amount of parses to compare BSW vs Julianos vs Scathing, where difference may be under 50 spell power, while here is a buff of whooping 220!!
In any case, there was no other contendant besides Master Architect and I'm too lazy to parse the comparison, simply because I dont believe many are casting MA every 100 ult. The combination of Horn+Destro ult is too powerful to throw it away).
And I will be very happy to see healers wearing SPC+PA instead of Worm/Mending or other rubbish
rustic_potato wrote: »Kneighbors wrote: »Now with the upcoming nerf to Panacea Master Architect performance and uptime is even more debatable.
I notice people here trying to lower the buff of spell/weap power PA supplies. As I already showed before it will be over 200, around 220. Its really big value. People run huge amount of parses to compare BSW vs Julianos vs Scathing, where difference may be under 50 spell power, while here is a buff of whooping 220!!
In any case, there was no other contendant besides Master Architect and I'm too lazy to parse the comparison, simply because I dont believe many are casting MA every 100 ult. The combination of Horn+Destro ult is too powerful to throw it away).
And I will be very happy to see healers wearing SPC+PA instead of Worm/Mending or other rubbish
I wasn't sure if you were trolling or not till this post. Now I'm confident that you are trolling. 220 SD? Really? Yeah SPC gives that, PA gives 150.
Do you heal? Why not use Kagrenac's Hope? that way when when your group dies cos of your poor heals you can rez them faster to add to the overall group DPS. That's 25% more DPS as DPS are going to spend 25% less time being dead. Also permanent sustain.
That's it folks I found the new BiS for healers. Kags + PA. PA for the 500 SD it gives and Kags for rezzing DPS when they die due to poor heals.
#BreaktheMeta
Kneighbors wrote: »rustic_potato wrote: »Kneighbors wrote: »Now with the upcoming nerf to Panacea Master Architect performance and uptime is even more debatable.
I notice people here trying to lower the buff of spell/weap power PA supplies. As I already showed before it will be over 200, around 220. Its really big value. People run huge amount of parses to compare BSW vs Julianos vs Scathing, where difference may be under 50 spell power, while here is a buff of whooping 220!!
In any case, there was no other contendant besides Master Architect and I'm too lazy to parse the comparison, simply because I dont believe many are casting MA every 100 ult. The combination of Horn+Destro ult is too powerful to throw it away).
And I will be very happy to see healers wearing SPC+PA instead of Worm/Mending or other rubbish
I wasn't sure if you were trolling or not till this post. Now I'm confident that you are trolling. 220 SD? Really? Yeah SPC gives that, PA gives 150.
Do you heal? Why not use Kagrenac's Hope? that way when when your group dies cos of your poor heals you can rez them faster to add to the overall group DPS. That's 25% more DPS as DPS are going to spend 25% less time being dead. Also permanent sustain.
That's it folks I found the new BiS for healers. Kags + PA. PA for the 500 SD it gives and Kags for rezzing DPS when they die due to poor heals.
#BreaktheMeta
I already dropped a random parse and calculation why the actual increase you will see with PA+SPC combination will be over 200 compared with SPC+x.
As soon as you reach above average groups you won't require to rez that much. Maxed out players are self sustained to the point where they prefer to take additional DD instead of Heal. Just go through the comments in these thread and you will learn a lot of things about healing in eso.
rustic_potato wrote: »Kneighbors wrote: »rustic_potato wrote: »Kneighbors wrote: »Now with the upcoming nerf to Panacea Master Architect performance and uptime is even more debatable.
I notice people here trying to lower the buff of spell/weap power PA supplies. As I already showed before it will be over 200, around 220. Its really big value. People run huge amount of parses to compare BSW vs Julianos vs Scathing, where difference may be under 50 spell power, while here is a buff of whooping 220!!
In any case, there was no other contendant besides Master Architect and I'm too lazy to parse the comparison, simply because I dont believe many are casting MA every 100 ult. The combination of Horn+Destro ult is too powerful to throw it away).
And I will be very happy to see healers wearing SPC+PA instead of Worm/Mending or other rubbish
I wasn't sure if you were trolling or not till this post. Now I'm confident that you are trolling. 220 SD? Really? Yeah SPC gives that, PA gives 150.
Do you heal? Why not use Kagrenac's Hope? that way when when your group dies cos of your poor heals you can rez them faster to add to the overall group DPS. That's 25% more DPS as DPS are going to spend 25% less time being dead. Also permanent sustain.
That's it folks I found the new BiS for healers. Kags + PA. PA for the 500 SD it gives and Kags for rezzing DPS when they die due to poor heals.
#BreaktheMeta
I already dropped a random parse and calculation why the actual increase you will see with PA+SPC combination will be over 200 compared with SPC+x.
As soon as you reach above average groups you won't require to rez that much. Maxed out players are self sustained to the point where they prefer to take additional DD instead of Heal. Just go through the comments in these thread and you will learn a lot of things about healing in eso.
Aww look at you trying to teach me to heal. If you have read my previous comment you will know that I have healed all the content the game has to offer.
The reason that I said that you would rez so much is because with PA your heals will be pathetic and would cause a lot of deaths. Maybe you should try healing with heavy armor? I hear that they give healing bonuses.
Do an in raid parse with a healer wearing SPC and PA and if you survive the fight long enough to get a parse post it here else you are just barking up the wrong tree.
Your point doesn't make any sense.
You say that it's a BiS build for pugging around in dungeons. You say that buffing their damage would result in more DPS than doing DPS yourself with the occasional flash heal. I hope you are aware that most pugs will be dealing around 10k DPS. In your best case scenario, that means 3k more DPS when you buff their damage by 30% (which, let's be honest, is never gonna happen).
So if you would go DPS, you'd need to hit over the 6k dps mark to provide more to the group than your whacky setup.
Kneighbors wrote: »Your point doesn't make any sense.
You say that it's a BiS build for pugging around in dungeons. You say that buffing their damage would result in more DPS than doing DPS yourself with the occasional flash heal. I hope you are aware that most pugs will be dealing around 10k DPS. In your best case scenario, that means 3k more DPS when you buff their damage by 30% (which, let's be honest, is never gonna happen).
So if you would go DPS, you'd need to hit over the 6k dps mark to provide more to the group than your whacky setup.
Now when you put it that way I have to agree Heal must wear SPC+Worm or Mending like most do.
Or there shouldnt be a heal but a 35k dps dd in every group.
Or what is the point of your comment exactly?
Do you even realize that 400 spell/weapon power for a dd with under 2000 will result in 20% dps boost?
Kneighbors wrote: »Do you even realize that 400 spell/weapon power for a dd with under 2000 will result in 20% dps boost?
rustic_potato wrote: »Kneighbors wrote: »rustic_potato wrote: »Kneighbors wrote: »Now with the upcoming nerf to Panacea Master Architect performance and uptime is even more debatable.
I notice people here trying to lower the buff of spell/weap power PA supplies. As I already showed before it will be over 200, around 220. Its really big value. People run huge amount of parses to compare BSW vs Julianos vs Scathing, where difference may be under 50 spell power, while here is a buff of whooping 220!!
In any case, there was no other contendant besides Master Architect and I'm too lazy to parse the comparison, simply because I dont believe many are casting MA every 100 ult. The combination of Horn+Destro ult is too powerful to throw it away).
And I will be very happy to see healers wearing SPC+PA instead of Worm/Mending or other rubbish
I wasn't sure if you were trolling or not till this post. Now I'm confident that you are trolling. 220 SD? Really? Yeah SPC gives that, PA gives 150.
Do you heal? Why not use Kagrenac's Hope? that way when when your group dies cos of your poor heals you can rez them faster to add to the overall group DPS. That's 25% more DPS as DPS are going to spend 25% less time being dead. Also permanent sustain.
That's it folks I found the new BiS for healers. Kags + PA. PA for the 500 SD it gives and Kags for rezzing DPS when they die due to poor heals.
#BreaktheMeta
I already dropped a random parse and calculation why the actual increase you will see with PA+SPC combination will be over 200 compared with SPC+x.
As soon as you reach above average groups you won't require to rez that much. Maxed out players are self sustained to the point where they prefer to take additional DD instead of Heal. Just go through the comments in these thread and you will learn a lot of things about healing in eso.
Aww look at you trying to teach me to heal. If you have read my previous comment you will know that I have healed all the content the game has to offer.
The reason that I said that you would rez so much is because with PA your heals will be pathetic and would cause a lot of deaths. Maybe you should try healing with heavy armor? I hear that they give healing bonuses.
Do an in raid parse with a healer wearing SPC and PA and if you survive the fight long enough to get a parse post it here else you are just barking up the wrong tree.
OP is mistaken about his BiS claim. But you're really gonna ask for a raid parse when he's talking about 4 man content? Gtfo
Kneighbors wrote: »Your point doesn't make any sense.
You say that it's a BiS build for pugging around in dungeons. You say that buffing their damage would result in more DPS than doing DPS yourself with the occasional flash heal. I hope you are aware that most pugs will be dealing around 10k DPS. In your best case scenario, that means 3k more DPS when you buff their damage by 30% (which, let's be honest, is never gonna happen).
So if you would go DPS, you'd need to hit over the 6k dps mark to provide more to the group than your whacky setup.
Now when you put it that way I have to agree Heal must wear SPC+Worm or Mending like most do.
Or there shouldnt be a heal but a 35k dps dd in every group.
Or what is the point of your comment exactly?
Do you even realize that 400 spell/weapon power for a dd with under 2000 will result in 20% dps boost?
You can't honestly think that's true, are you forgetting that damage doesn't come from SD/WD alone? Do you think that major brutality/sorcery boosts your damage by 20%?
Kneighbors wrote: »Your point doesn't make any sense.
You say that it's a BiS build for pugging around in dungeons. You say that buffing their damage would result in more DPS than doing DPS yourself with the occasional flash heal. I hope you are aware that most pugs will be dealing around 10k DPS. In your best case scenario, that means 3k more DPS when you buff their damage by 30% (which, let's be honest, is never gonna happen).
So if you would go DPS, you'd need to hit over the 6k dps mark to provide more to the group than your whacky setup.
Now when you put it that way I have to agree Heal must wear SPC+Worm or Mending like most do.
Or there shouldnt be a heal but a 35k dps dd in every group.
Or what is the point of your comment exactly?
Do you even realize that 400 spell/weapon power for a dd with under 2000 will result in 20% dps boost?
Kneighbors wrote: »Kneighbors wrote: »Your point doesn't make any sense.
You say that it's a BiS build for pugging around in dungeons. You say that buffing their damage would result in more DPS than doing DPS yourself with the occasional flash heal. I hope you are aware that most pugs will be dealing around 10k DPS. In your best case scenario, that means 3k more DPS when you buff their damage by 30% (which, let's be honest, is never gonna happen).
So if you would go DPS, you'd need to hit over the 6k dps mark to provide more to the group than your whacky setup.
Now when you put it that way I have to agree Heal must wear SPC+Worm or Mending like most do.
Or there shouldnt be a heal but a 35k dps dd in every group.
Or what is the point of your comment exactly?
Do you even realize that 400 spell/weapon power for a dd with under 2000 will result in 20% dps boost?
You can't honestly think that's true, are you forgetting that damage doesn't come from SD/WD alone? Do you think that major brutality/sorcery boosts your damage by 20%?
For my heal with under 2k spell power a buff of 400 reaults in increase over 20% dps. I can supply parse but too lazy to do it. This is pretty obvious. How much you thought it is?
Kneighbors wrote: »Kneighbors wrote: »Your point doesn't make any sense.
You say that it's a BiS build for pugging around in dungeons. You say that buffing their damage would result in more DPS than doing DPS yourself with the occasional flash heal. I hope you are aware that most pugs will be dealing around 10k DPS. In your best case scenario, that means 3k more DPS when you buff their damage by 30% (which, let's be honest, is never gonna happen).
So if you would go DPS, you'd need to hit over the 6k dps mark to provide more to the group than your whacky setup.
Now when you put it that way I have to agree Heal must wear SPC+Worm or Mending like most do.
Or there shouldnt be a heal but a 35k dps dd in every group.
Or what is the point of your comment exactly?
Do you even realize that 400 spell/weapon power for a dd with under 2000 will result in 20% dps boost?
You can't honestly think that's true, are you forgetting that damage doesn't come from SD/WD alone? Do you think that major brutality/sorcery boosts your damage by 20%?
For my heal with under 2k spell power a buff of 400 reaults in increase over 20% dps. I can supply parse but too lazy to do it. This is pretty obvious. How much you thought it is?
Kneighbors wrote: »This single thread shows how bad community in trying out things and relie mostly on copy/paste builds. I see many people here who are 100% sure that if heal is running with less than 35k magicka pool team will start wiping non stop. On the other hand there are players who are farming hardest 4 man content with 3 dd's without even checking if this is profitable first. The amusement of heals buffs groups damage by 30% just shows how underrated this role is, and mostly because players play it in same manner in 4 and 12 man content.
Kneighbors wrote: »Kneighbors wrote: »Your point doesn't make any sense.
You say that it's a BiS build for pugging around in dungeons. You say that buffing their damage would result in more DPS than doing DPS yourself with the occasional flash heal. I hope you are aware that most pugs will be dealing around 10k DPS. In your best case scenario, that means 3k more DPS when you buff their damage by 30% (which, let's be honest, is never gonna happen).
So if you would go DPS, you'd need to hit over the 6k dps mark to provide more to the group than your whacky setup.
Now when you put it that way I have to agree Heal must wear SPC+Worm or Mending like most do.
Or there shouldnt be a heal but a 35k dps dd in every group.
Or what is the point of your comment exactly?
Do you even realize that 400 spell/weapon power for a dd with under 2000 will result in 20% dps boost?
You can't honestly think that's true, are you forgetting that damage doesn't come from SD/WD alone? Do you think that major brutality/sorcery boosts your damage by 20%?
For my heal with under 2k spell power a buff of 400 reaults in increase over 20% dps. I can supply parse but too lazy to do it. This is pretty obvious. How much you thought it is?
Depends on the build but a 20% increase in spell power is only about an 8% increase in damage since a lot of your damage as a magicka user comes from your large magicka pool.
Kneighbors wrote: »Kneighbors wrote: »Kneighbors wrote: »Your point doesn't make any sense.
You say that it's a BiS build for pugging around in dungeons. You say that buffing their damage would result in more DPS than doing DPS yourself with the occasional flash heal. I hope you are aware that most pugs will be dealing around 10k DPS. In your best case scenario, that means 3k more DPS when you buff their damage by 30% (which, let's be honest, is never gonna happen).
So if you would go DPS, you'd need to hit over the 6k dps mark to provide more to the group than your whacky setup.
Now when you put it that way I have to agree Heal must wear SPC+Worm or Mending like most do.
Or there shouldnt be a heal but a 35k dps dd in every group.
Or what is the point of your comment exactly?
Do you even realize that 400 spell/weapon power for a dd with under 2000 will result in 20% dps boost?
You can't honestly think that's true, are you forgetting that damage doesn't come from SD/WD alone? Do you think that major brutality/sorcery boosts your damage by 20%?
For my heal with under 2k spell power a buff of 400 reaults in increase over 20% dps. I can supply parse but too lazy to do it. This is pretty obvious. How much you thought it is?
Depends on the build but a 20% increase in spell power is only about an 8% increase in damage since a lot of your damage as a magicka user comes from your large magicka pool.
I don't think this ia straight line linear. A player with 2k spell power will get a boost of 20% for additional 400, while the player with 4k will get only 8%