Nah it's good.
Allows you to get a huge detect range (when paired with magelight) but only for a limited time, thus not completely negating NB's only reason for existing.
Yea, was a bit misunderstandable. I meant "cant go invisible for you". Personally, detect potions are my second most used potion and I have never had an issues with the radius (without magelight). Even if the NB gets out of the radius and - if he isnt good at utilizing shadow image - I can mostly predict where he will be and come close again.
As a magsorc main I obviously have the strongest toolkit to control a NB in a fight and keep him out of stealth for most of the time (perma curse, soulstrike and streak or boundless if I choose it) and I see that for example a stam or mag DK will have it more difficult.
So it is up the toolkits a class has (skills that pull a NB out of cloak - and there is a lot of them - or atleast that allow you to keep up with the speed/movement and therefore stay close to the NB and in its area where the detect potion works).
And in combination with that, detection potions are just fine imo.
Detect pots don't prevent a nb from cloaking. It just allows you to see stealthed/cloaked players within a certain range. And that range gets reduced by passives that reduce detection range (medium armor, racial passives, certain sets, ...). So especially against many stamblades detect potions and other cloak counters like magelight don't work that well. I think, those passives should not affect stealth counters. (To avoid nerfing medium armor the stealth passive should be replaced by something more usefull for non nb/gankers).
And in combination with that, detection potions are just fine imo.
Sure, they still allow crafty nightblades to escape without a direct fight, but I think that's ok
I do not recall that ever being true. And it would be OP if it were. There would be no point to using cloak if it were so trivial to counter without even having to slot a counter.I just want the detect pots to keep them from restealthing for a period - like they seemed to do in the past. Although whether that was simply because of better range or some other change, I don't know.
Only kills bads. After the second tick of soul assault you can cloak back into stealth and - being a dot, soul assault gets cancelled.Yea, was a bit misunderstandable. I meant "cant go invisible for you". Personally, detect potions are my second most used potion and I have never had an issues with the radius (without magelight). Even if the NB gets out of the radius and - if he isnt good at utilizing shadow image - I can mostly predict where he will be and come close again.
As a magsorc main I obviously have the strongest toolkit to control a NB in a fight and keep him out of stealth for most of the time (perma curse, soulstrike and streak or boundless if I choose it) and I see that for example a stam or mag DK will have it more difficult.
So it is up the toolkits a class has (skills that pull a NB out of cloak - and there is a lot of them - or atleast that allow you to keep up with the speed/movement and therefore stay close to the NB and in its area where the detect potion works).
And in combination with that, detection potions are just fine imo.
Soul strike alone can pretty much delete medium stamblades, which is really sad for medium armor as a whole...
I do not recall that ever being true. And it would be OP if it were. There would be no point to using cloak if it were so trivial to counter without even having to slot a counter.I just want the detect pots to keep them from restealthing for a period - like they seemed to do in the past. Although whether that was simply because of better range or some other change, I don't know.
I do not recall that ever being true. And it would be OP if it were. There would be no point to using cloak if it were so trivial to counter without even having to slot a counter.I just want the detect pots to keep them from restealthing for a period - like they seemed to do in the past. Although whether that was simply because of better range or some other change, I don't know.
There was never a "can't cloak for x seconds after detection". But the actual function was similar. If you detected a NB, they remained detected for a period.
When? Because that was not true when I tested them extensively in 2.0, nor have I observed this to be true since as a cloaking Nightblade who makes heavy use of detect potions.
When? Because that was not true when I tested them extensively in 2.0, nor have I observed this to be true since as a cloaking Nightblade who makes heavy use of detect potions.
When did they work you mean? I honestly couldn't give you an exact time period. At the beginning of the game, there simply weren't many effective NBs - partly because so many of their class skills (including cloak) were broken.
I do not find this to be true. In fact, detect pots have good range. If you perceive it differently, then you are possibly using them at the wrong time. It's not that their range is small. You will detect stationary crouched enemies at a considerable distance, but you have to account for NBs, especially magblades with Concealed Weapon, moving quite fast. Don't use the potions speculatively. Use them when you hear a nightblade cloak, when you notice the detection eye changing (when you are crouched), or you catch a brief glimpse.(1) The range of detect pots seems to require you to be almost directly on top of the NB.
Nope, I don't find this true either. I agree with the person who said they very likely used Shadow Image to elude you. It's easy to confuse the two, or at least I have done so in the past. An NB may disappear and re-appear inside AOE, if they cloak after each AOE tick. I do not have that issue with detect pots.(2) Even once detected, the NB disappears again almost immediately.
Err ... no. Make sure to level your Medicinal Use passive. You should get 15.7 seconds.(3) The uptime on the detect portion of the pots is incredibly short.
Again, what?? If you sense a Nightblade near, use an Immovability + Detect potion. It's the CC that kills you, when you're ganked. Using that potion at the (potential) beginning of a fight, especially a gank, is not a disadvantage.And of course, using one puts you at a huge disadvantage because of the potion timer.
I do not find this to be true. In fact, detect pots have good range. If you perceive it differently, then you are possibly using them at the wrong time. It's not that their range is small. You will detect stationary crouched enemies at a considerable distance, but you have to account for NBs, especially magblades with Concealed Weapon, moving quite fast. Don't use the potions speculatively. Use them when you hear a nightblade cloak, when you notice the detection eye changing (when you are crouched), or you catch a brief glimpse.(1) The range of detect pots seems to require you to be almost directly on top of the NB.
I find them very useful, whereas I am not a fan of Magelight / Expert Hunter. I prefer that the pots do NOT alert the NB or crouching player. It is tremendously useful for NBs themselves, for example in the lead up to a gank, but it also works against them. If, as a magblade, I try to escape, I need to choose between purely cloaking or casting defensive skills. Many defensive skills, such as Healing Ward and Purge, expose me. The result is that I will try to purely cloak, if I sense that players don't see me anymore, and will not cast my heals. In that context detection potions are one of my deadliest enemies, since I do not defend when I should, and you will kill me.Nope, I don't find this true either. I agree with the person who said they very likely used Shadow Image to elude you. It's easy to confuse the two, or at least I have done so in the past. An NB may disappear and re-appear inside AOE, if they cloak after each AOE tick. I do not have that issue with detect pots.(2) Even once detected, the NB disappears again almost immediately.Err ... no. Make sure to level your Medicinal Use passive. You should get 15.7 seconds.(3) The uptime on the detect portion of the pots is incredibly short.Again, what?? If you sense a Nightblade near, use an Immovability + Detect potion. It's the CC that kills you, when you're ganked. Using that potion at the (potential) beginning of a fight, especially a gank, is not a disadvantage.And of course, using one puts you at a huge disadvantage because of the potion timer.
Once the Nighblade has shown itself there are numerous counters, so I'll list some, in case you don't know. Do not rely on detection potions then. The following methods are cheaper and better ways to counter NBs:
(1) Make sure combat text is enabled, ZOS own or possibly addons. Immediately put a DOT on the NB. If the NB enters cloak, the combat text will say "Miss" every 2 seconds and show you where the NB is, even if you can't see it.
(2) If you are a templar, use Sweeps / Jabs. The AOE component and strong snare makes it hard for NBs to get awyay. They can't get away with Cloak, only with additional counter-measures, such as Forward Momentum, Shadow Image, or Mist Form.
(3) If you are a mag DK, use Talons for the same idea.
(4) The skill that no one uses: Consuming Trap. Available to all classes. Great sustain skill in Imperial City, and the DOT it places on NBs has a visual effect you'll still see, despite them cloaking. Little known, but quite broken.
(5) If you are a Nightblade yourself, you of course have Piercing Mark.
(6) If you are a stamsorc, your Hurricane makes it hard for NBs to attack you from stealth, and the combination with Streak roots out fleeing Nightblades quite successfully. Requires a bit of skill, I suppose, but stamsorcs are some of my worst enemies.
(7) If you are a DK, consider Flames of Oblivion. It won't detect NBs, but goes off as soon as they uncloak, which can be very helpful for your sense of direction. As a stam DK I also ran Blade Cloak. The combination of the two was helpful, even though not a hard counter. You may also consider Volatile Armor for the AOE.
(8) Sorcs curse me, and the double-whammy really messes with my nightblade in group play. I can no longer choose exactly when I re-engage with the curse ticking on me.
(9) Wardens are just big bumbling powerhouses in PvP. You'll Scorch every 3 seconds and you'll catch out all manner of players in your Northern Storm. Players who would run from the destro ult, but who either underestimate or can't get away from that warden ult.
You said potions provided a lockout period in the past. When was this so? Because it has never been true in my experience -- both as a cloaking nightblade who has to deal with detect potions, and also as someone who relies on them for handling cloaked NBs because I usually don't run other counters.
My detect potions work fine. No issue at all. I would bet the problem you're having is Shadow Image combined with the mobility and reduced detect range of medium armor NBs.
Again, what?? If you sense a Nightblade near, use an Immovability + Detect potion. It's the CC that kills you, when you're ganked. Using that potion at the (potential) beginning of a fight, especially a gank, is not a disadvantage.