Ragnaroek93 wrote: »SaintSubwayy wrote: »Ragnaroek93 wrote: »I'm a bad player who doesn't deserve any rewards then because I've never completed a vet trial beside vMSA
Maybe we should lock PvE best in slot gear behind dueling tournaments
Yeah, this would finally be same option for PvEler like for PvPler now! Only very few could get it... Its a nice feeling?
Well ust disable the PVE Arena weapons in PVP and give them their own wepaons which can only be required doin PVP Arenas (PVP arena weapons disabeld in PVE) and we're fine ;P
Or just give us a token system which allows us to farm the content we enjoy to get our gear. Would make everything less complicated
From what I'm hearing, normal is very accessible, veteran is fairly difficult... and this is the hardest hard mode in the game and they might make it harder since people are getting close to completion on PTS.
The difference between imperfect and perfect isn't huge. People who can complete HM deserve a reward.
Imo up to 25% difference in potency is quite substential and should in no way be locked behind vetHM 12 man content. Those weapons might be bis in pvp for some builds. For this the content is way to inaccessible.
From a pvp perspective locking bis gear behind vet hardmode raid content is a nonono nope nopen not a chance i´ll spend a cent on that game at all anymore if this stays as is.
What would be the point of doing hard mode at all then?
paulsimonps wrote: »From what I'm hearing, normal is very accessible, veteran is fairly difficult... and this is the hardest hard mode in the game and they might make it harder since people are getting close to completion on PTS.
The difference between imperfect and perfect isn't huge. People who can complete HM deserve a reward.
Imo up to 25% difference in potency is quite substential and should in no way be locked behind vetHM 12 man content. Those weapons might be bis in pvp for some builds. For this the content is way to inaccessible.
From a pvp perspective locking bis gear behind vet hardmode raid content is a nonono nope nopen not a chance i´ll spend a cent on that game at all anymore if this stays as is.
What would be the point of doing hard mode at all then?
Hardmode is for ambitioned guys without any are targets as ranking. Guys just few limited guys will be possible to do HM trials. Its fatal to give BiS weapons only as a reward, when 99,8% of the community dont have access to it. As result many guys will quit this game finally! Its more a kind of selfdestruct as a productive step!
To be honest, I think more guilds will be able to do vAS Olms+2 than we have seen been able to do vMoL and vHoF. Even with the buffs coming to certain parts of it I think with some practice it can be done by a lot more people. Its been out less than a week on PTS and we already have guilds that have almost completed vAS Olms+2. And with the fixes to some of the broken stuff many will be able to do vet Olms+0, it will be like doing a vHRC or vAA, something most people can do. And then you can practice with Olms+1 in different combinations and work your way towards your goal.
From what I'm hearing, normal is very accessible, veteran is fairly difficult... and this is the hardest hard mode in the game and they might make it harder since people are getting close to completion on PTS.
The difference between imperfect and perfect isn't huge. People who can complete HM deserve a reward.
Imo up to 25% difference in potency is quite substential and should in no way be locked behind vetHM 12 man content. Those weapons might be bis in pvp for some builds. For this the content is way to inaccessible.
From a pvp perspective locking bis gear behind vet hardmode raid content is a nonono nope nopen not a chance i´ll spend a cent on that game at all anymore if this stays as is.
What would be the point of doing hard mode at all then?
What was the point in hardmode for any trial before this?
From what I'm hearing, normal is very accessible, veteran is fairly difficult... and this is the hardest hard mode in the game and they might make it harder since people are getting close to completion on PTS.
The difference between imperfect and perfect isn't huge. People who can complete HM deserve a reward.
It is huge... For example, you are able to hold all statuseffects on target with perfect asylum destrostaff 100% of time! Without you cant do that. Guys with that weapons will for example make new records in vMSA!
paulsimonps wrote: »From what I'm hearing, normal is very accessible, veteran is fairly difficult... and this is the hardest hard mode in the game and they might make it harder since people are getting close to completion on PTS.
The difference between imperfect and perfect isn't huge. People who can complete HM deserve a reward.
Imo up to 25% difference in potency is quite substential and should in no way be locked behind vetHM 12 man content. Those weapons might be bis in pvp for some builds. For this the content is way to inaccessible.
From a pvp perspective locking bis gear behind vet hardmode raid content is a nonono nope nopen not a chance i´ll spend a cent on that game at all anymore if this stays as is.
What would be the point of doing hard mode at all then?
Hardmode is for ambitioned guys without any are targets as ranking. Guys just few limited guys will be possible to do HM trials. Its fatal to give BiS weapons only as a reward, when 99,8% of the community dont have access to it. As result many guys will quit this game finally! Its more a kind of selfdestruct as a productive step!
To be honest, I think more guilds will be able to do vAS Olms+2 than we have seen been able to do vMoL and vHoF. Even with the buffs coming to certain parts of it I think with some practice it can be done by a lot more people. Its been out less than a week on PTS and we already have guilds that have almost completed vAS Olms+2. And with the fixes to some of the broken stuff many will be able to do vet Olms+0, it will be like doing a vHRC or vAA, something most people can do. And then you can practice with Olms+1 in different combinations and work your way towards your goal.
The point is - why do i have to play content i don´t want to but HAVE to because there is gear locked behind it that´s 25% better than what i can get without raiding vet HM.
Forcing players to do content is bad.
Requiring 4 players to do so is worse.
Requiring 12 players and to do it on vet HM is literally the worst freaking idea someone at ZOS ever had.
On top of that - what about players that can´t dedicate the time in the evening to raid for 3+ hours anymore? You could always go Maelstrom alone when you had time during the day.
It was atleast possible to find 3 people to do vetDSA during the day.
How am i supposed to find a group that manages to clear a 12 man vet trial in hardmode during daytime when i have max online times of 2 hours without a fixed schedule?
.The entitlement needs to stop. Not everyone needs to get BiS by doing ridiculously easy things.
To be honest 90% probably don't notice a difference between using different traits anyway. Because BiS gear only accounts for a small part of what you do, perfecting your rotations, getting used to mechanics and learning to play is much more important.
Let the people who put in serious hard work doing the hardest content in the game have proper rewards for once.
Just equipping BiS gear and weapons doesn't make you a good payer, that takes a lot of practice and work.
You know, you sound pretty entitled to me. You want a significant combat advantage that you think you don't actually need for putting in "serious hard work". Why not just be happy that there is a special reward for vet HM?
paulsimonps wrote: »Ragnaroek93 wrote: »SaintSubwayy wrote: »Ragnaroek93 wrote: »I'm a bad player who doesn't deserve any rewards then because I've never completed a vet trial beside vMSA
Maybe we should lock PvE best in slot gear behind dueling tournaments
Yeah, this would finally be same option for PvEler like for PvPler now! Only very few could get it... Its a nice feeling?
Well ust disable the PVE Arena weapons in PVP and give them their own wepaons which can only be required doin PVP Arenas (PVP arena weapons disabeld in PVE) and we're fine ;P
Or just give us a token system which allows us to farm the content we enjoy to get our gear. Would make everything less complicated
Oh you mean farm vFG1 over and over?
No, gear needs to be connected to the content like this, it promotes replayability, and we don't need a token system with the transmutation system. Sure you still need to get the right piece but you don't have to worry about trait on it as long as you are good at getting crystals.
"Best players"... why is a guys, who dont play this part of game a more worse player, then this guys, who successful finish a HM Trial??
There isnt a difference mate. Both are player and both do well in the parts they want. When a guy just want to do solo content, he dont find access now to do this with best items. Maybe he dont need it, but maybe he want it..
For me it should be a way to craft this weapons as crafter too. Run the normal trial to collect parts from bosses. When you get 100 parts, you are able create this perfected weapons too (only 10 for inperfected). This would be a way to benefit "best crafter/best in what ever" too!
paulsimonps wrote: »paulsimonps wrote: »From what I'm hearing, normal is very accessible, veteran is fairly difficult... and this is the hardest hard mode in the game and they might make it harder since people are getting close to completion on PTS.
The difference between imperfect and perfect isn't huge. People who can complete HM deserve a reward.
Imo up to 25% difference in potency is quite substential and should in no way be locked behind vetHM 12 man content. Those weapons might be bis in pvp for some builds. For this the content is way to inaccessible.
From a pvp perspective locking bis gear behind vet hardmode raid content is a nonono nope nopen not a chance i´ll spend a cent on that game at all anymore if this stays as is.
What would be the point of doing hard mode at all then?
Hardmode is for ambitioned guys without any are targets as ranking. Guys just few limited guys will be possible to do HM trials. Its fatal to give BiS weapons only as a reward, when 99,8% of the community dont have access to it. As result many guys will quit this game finally! Its more a kind of selfdestruct as a productive step!
To be honest, I think more guilds will be able to do vAS Olms+2 than we have seen been able to do vMoL and vHoF. Even with the buffs coming to certain parts of it I think with some practice it can be done by a lot more people. Its been out less than a week on PTS and we already have guilds that have almost completed vAS Olms+2. And with the fixes to some of the broken stuff many will be able to do vet Olms+0, it will be like doing a vHRC or vAA, something most people can do. And then you can practice with Olms+1 in different combinations and work your way towards your goal.
The point is - why do i have to play content i don´t want to but HAVE to because there is gear locked behind it that´s 25% better than what i can get without raiding vet HM.
Forcing players to do content is bad.
Requiring 4 players to do so is worse.
Requiring 12 players and to do it on vet HM is literally the worst freaking idea someone at ZOS ever had.
On top of that - what about players that can´t dedicate the time in the evening to raid for 3+ hours anymore? You could always go Maelstrom alone when you had time during the day.
It was atleast possible to find 3 people to do vetDSA during the day.
How am i supposed to find a group that manages to clear a 12 man vet trial in hardmode during daytime when i have max online times of 2 hours without a fixed schedule?
I want the Emporer Powers and Costume, but I don't want to play PvP that much, make it easier to get it so I can do completely unrelated things and still get rewarded with what I specifically want.
paulsimonps wrote: »paulsimonps wrote: »From what I'm hearing, normal is very accessible, veteran is fairly difficult... and this is the hardest hard mode in the game and they might make it harder since people are getting close to completion on PTS.
The difference between imperfect and perfect isn't huge. People who can complete HM deserve a reward.
Imo up to 25% difference in potency is quite substential and should in no way be locked behind vetHM 12 man content. Those weapons might be bis in pvp for some builds. For this the content is way to inaccessible.
From a pvp perspective locking bis gear behind vet hardmode raid content is a nonono nope nopen not a chance i´ll spend a cent on that game at all anymore if this stays as is.
What would be the point of doing hard mode at all then?
Hardmode is for ambitioned guys without any are targets as ranking. Guys just few limited guys will be possible to do HM trials. Its fatal to give BiS weapons only as a reward, when 99,8% of the community dont have access to it. As result many guys will quit this game finally! Its more a kind of selfdestruct as a productive step!
To be honest, I think more guilds will be able to do vAS Olms+2 than we have seen been able to do vMoL and vHoF. Even with the buffs coming to certain parts of it I think with some practice it can be done by a lot more people. Its been out less than a week on PTS and we already have guilds that have almost completed vAS Olms+2. And with the fixes to some of the broken stuff many will be able to do vet Olms+0, it will be like doing a vHRC or vAA, something most people can do. And then you can practice with Olms+1 in different combinations and work your way towards your goal.
The point is - why do i have to play content i don´t want to but HAVE to because there is gear locked behind it that´s 25% better than what i can get without raiding vet HM.
Forcing players to do content is bad.
Requiring 4 players to do so is worse.
Requiring 12 players and to do it on vet HM is literally the worst freaking idea someone at ZOS ever had.
On top of that - what about players that can´t dedicate the time in the evening to raid for 3+ hours anymore? You could always go Maelstrom alone when you had time during the day.
It was atleast possible to find 3 people to do vetDSA during the day.
How am i supposed to find a group that manages to clear a 12 man vet trial in hardmode during daytime when i have max online times of 2 hours without a fixed schedule?
I want the Emporer Powers and Costume, but I don't want to play PvP that much, make it easier to get it so I can do completely unrelated things and still get rewarded with what I specifically want.
"Best players"... why is a guys, who dont play this part of game a more worse player, then this guys, who successful finish a HM Trial??
There isnt a difference mate. Both are player and both do well in the parts they want. When a guy just want to do solo content, he dont find access now to do this with best items. Maybe he dont need it, but maybe he want it..
For me it should be a way to craft this weapons as crafter too. Run the normal trial to collect parts from bosses. When you get 100 parts, you are able create this perfected weapons too (only 10 for inperfected). This would be a way to benefit "best crafter/best in what ever" too!
So with that logic I should get all PVP rewards like costumes, AP, Tel Var and Solo stuff like the Master Angler etc while I'm doing Trials?
Because I want them too.
And no you should never have easy access to BiS weapons like that wth crafting, unless the material only dropped on HM. But I much rather have a completely weapon drop.
"Best players"... why is a guys, who dont play this part of game a more worse player, then this guys, who successful finish a HM Trial??
There isnt a difference mate. Both are player and both do well in the parts they want. When a guy just want to do solo content, he dont find access now to do this with best items. Maybe he dont need it, but maybe he want it..
For me it should be a way to craft this weapons as crafter too. Run the normal trial to collect parts from bosses. When you get 100 parts, you are able create this perfected weapons too (only 10 for inperfected). This would be a way to benefit "best crafter/best in what ever" too!
So with that logic I should get all PVP rewards like costumes, AP, Tel Var and Solo stuff like the Master Angler etc while I'm doing Trials?
Because I want them too.
And no you should never have easy access to BiS weapons like that wth crafting, unless the material only dropped on HM. But I much rather have a completely weapon drop.
I couldn't care less about PVP, in fact I wish it was removed from the game as it impacts PVE, constantly in a negative way
PVP and PVE should have been separated long ago, skills, gear, balances etc.
This is a PVE weapon and if you want it go do the PVE content, simple as that.
I couldn't care less about PVP, in fact I wish it was removed from the game as it impacts PVE, constantly in a negative way
PVP and PVE should have been separated long ago, skills, gear, balances etc.
This is a PVE weapon and if you want it go do the PVE content, simple as that.
They can be used in PVP and they are good in PVP. So no they are not PVE weapons and ur own biased opinion and hatred towards PVP wont change that. The only thing it changes is that no one takes you seriously now after what you said.
SirCritical wrote: »Wait, isn't it the case that imperfect weps come from non-HM vet difficulty?
I couldn't care less about PVP, in fact I wish it was removed from the game as it impacts PVE, constantly in a negative way
PVP and PVE should have been separated long ago, skills, gear, balances etc.
This is a PVE weapon and if you want it go do the PVE content, simple as that.
They can be used in PVP and they are good in PVP. So no they are not PVE weapons and ur own biased opinion and hatred towards PVP wont change that. The only thing it changes is that no one takes you seriously now after what you said.
paulsimonps wrote: »You guys are acting like the Asylum weapons were all purposefully designed to be PvP Weapons. They are good in both, but you guys want them in PvP without having to put in the work. And you can get them just slightly diminished version really easy, but you are complaining that you can get the better version cause you don't have the time/skills/social preference to get them. PvErs want those staffs too you know, and they are willing to put the work in. Be happy there are imperfect weapons to begin with, no such thing for Master and Mealstrom, but I'm repeating myself.
PvErs have to do PvP to get BiS Skills, you might say, "well that's way easier to get". But from looking at the forum history we can see MANY that don't want to do that, but want it anyway, its the same kind of complaining. You want something to be made easier cause you don't want to put in the work.
paulsimonps wrote: »You guys are acting like the Asylum weapons were all purposefully designed to be PvP Weapons. They are good in both, but you guys want them in PvP without having to put in the work. And you can get them just slightly diminished version really easy, but you are complaining that you can get the better version cause you don't have the time/skills/social preference to get them. PvErs want those staffs too you know, and they are willing to put the work in. Be happy there are imperfect weapons to begin with, no such thing for Master and Mealstrom, but I'm repeating myself.
PvErs have to do PvP to get BiS Skills, you might say, "well that's way easier to get". But from looking at the forum history we can see MANY that don't want to do that, but want it anyway, its the same kind of complaining. You want something to be made easier cause you don't want to put in the work.
paulsimonps wrote: »I couldn't care less about PVP, in fact I wish it was removed from the game as it impacts PVE, constantly in a negative way
PVP and PVE should have been separated long ago, skills, gear, balances etc.
This is a PVE weapon and if you want it go do the PVE content, simple as that.
They can be used in PVP and they are good in PVP. So no they are not PVE weapons and ur own biased opinion and hatred towards PVP wont change that. The only thing it changes is that no one takes you seriously now after what you said.
They are however also not PvP Weapons, they are both.
paulsimonps wrote: »You guys are acting like the Asylum weapons were all purposefully designed to be PvP Weapons. They are good in both, but you guys want them in PvP without having to put in the work. And you can get them just slightly diminished version really easy, but you are complaining that you can get the better version cause you don't have the time/skills/social preference to get them. PvErs want those staffs too you know, and they are willing to put the work in. Be happy there are imperfect weapons to begin with, no such thing for Master and Mealstrom, but I'm repeating myself.
PvErs have to do PvP to get BiS Skills, you might say, "well that's way easier to get". But from looking at the forum history we can see MANY that don't want to do that, but want it anyway, its the same kind of complaining. You want something to be made easier cause you don't want to put in the work.
so make the set bonus disabled on cyrodiil and give a pvp way to get the same staff enabled in cyro but disabled outside and why not make something who can merge those 2 staff on 1 staff working everywhere ?
unlike WoW there is no set designed for PvP/PvE, maybe a PvP/PvE version of sets would be the way to make it fair
you'r not honest when you say that you have to farm BiS skills in PvP, they are really easy to get, way easier than undauted passive for PvPers and no one complain about it anymore
This is a PVE weapon and if you want it go do the PVE content, simple as that.
This weapons should drop in a solo arena like vMSA weapons too. You can work for your stuff on this way too. How much guys have a trialgroup and can farm this weapons? Under 1% of the TESO community.
It will be very important for DDs to have these weapons and so it should be easier to get them without having a trialgroup... Or the quality of the weapons should give the kind of effectiveness. It should be possible to get the best weapons just with imporving the quality from blue to purple (common to perfected)
paulsimonps wrote: »paulsimonps wrote: »From what I'm hearing, normal is very accessible, veteran is fairly difficult... and this is the hardest hard mode in the game and they might make it harder since people are getting close to completion on PTS.
The difference between imperfect and perfect isn't huge. People who can complete HM deserve a reward.
Imo up to 25% difference in potency is quite substential and should in no way be locked behind vetHM 12 man content. Those weapons might be bis in pvp for some builds. For this the content is way to inaccessible.
From a pvp perspective locking bis gear behind vet hardmode raid content is a nonono nope nopen not a chance i´ll spend a cent on that game at all anymore if this stays as is.
What would be the point of doing hard mode at all then?
Hardmode is for ambitioned guys without any are targets as ranking. Guys just few limited guys will be possible to do HM trials. Its fatal to give BiS weapons only as a reward, when 99,8% of the community dont have access to it. As result many guys will quit this game finally! Its more a kind of selfdestruct as a productive step!
To be honest, I think more guilds will be able to do vAS Olms+2 than we have seen been able to do vMoL and vHoF. Even with the buffs coming to certain parts of it I think with some practice it can be done by a lot more people. Its been out less than a week on PTS and we already have guilds that have almost completed vAS Olms+2. And with the fixes to some of the broken stuff many will be able to do vet Olms+0, it will be like doing a vHRC or vAA, something most people can do. And then you can practice with Olms+1 in different combinations and work your way towards your goal.
The point is - why do i have to play content i don´t want to but HAVE to because there is gear locked behind it that´s 25% better than what i can get without raiding vet HM.
Forcing players to do content is bad.
Requiring 4 players to do so is worse.
Requiring 12 players and to do it on vet HM is literally the worst freaking idea someone at ZOS ever had.
On top of that - what about players that can´t dedicate the time in the evening to raid for 3+ hours anymore? You could always go Maelstrom alone when you had time during the day.
It was atleast possible to find 3 people to do vetDSA during the day.
How am i supposed to find a group that manages to clear a 12 man vet trial in hardmode during daytime when i have max online times of 2 hours without a fixed schedule?
I want the Emporer Powers and Costume, but I don't want to play PvP that much, make it easier to get it so I can do completely unrelated things and still get rewarded with what I specifically want.
MLGProPlayer wrote: »This weapons should drop in a solo arena like vMSA weapons too. You can work for your stuff on this way too. How much guys have a trialgroup and can farm this weapons? Under 1% of the TESO community.
It will be very important for DDs to have these weapons and so it should be easier to get them without having a trialgroup... Or the quality of the weapons should give the kind of effectiveness. It should be possible to get the best weapons just with imporving the quality from blue to purple (common to perfected)
I'm pretty sure they'll end up making it a regular vet drop eventually for this reason. There simply aren't enough competitive trial guilds out there running this content. A new weapon that no one is using is wasted development time. That is unless it actually encourages more guilds to get into HM trial running.
I couldn't care less about PVP, in fact I wish it was removed from the game as it impacts PVE, constantly in a negative way
PVP and PVE should have been separated long ago, skills, gear, balances etc.
This is a PVE weapon and if you want it go do the PVE content, simple as that.
They can be used in PVP and they are good in PVP. So no they are not PVE weapons and ur own biased opinion and hatred towards PVP wont change that. The only thing it changes is that no one takes you seriously now after what you said.
I don't hate PVP, that would require me to actually care, I don't.
I'm saying they should have been separated a long time ago.
"Best players"... why is a guys, who dont play this part of game a more worse player, then this guys, who successful finish a HM Trial??
There isnt a difference mate. Both are player and both do well in the parts they want. When a guy just want to do solo content, he dont find access now to do this with best items. Maybe he dont need it, but maybe he want it..
For me it should be a way to craft this weapons as crafter too. Run the normal trial to collect parts from bosses. When you get 100 parts, you are able create this perfected weapons too (only 10 for inperfected). This would be a way to benefit "best crafter/best in what ever" too!
So with that logic I should get all PVP rewards like costumes, AP, Tel Var and Solo stuff like the Master Angler etc while I'm doing Trials?
Because I want them too.
And no you should never have easy access to BiS weapons like that wth crafting, unless the material only dropped on HM. But I much rather have a completely weapon drop.