What I dont understand is how the CP can go like 750 points, but the gear stays at 160? This makes no sense to me
What I dont understand is how the CP can go like 750 points, but the gear stays at 160? This makes no sense to me
increasing the gearcap wouldn't make even less sense at all.
You ask why?
atm: Players are scaled to CP160, mobs are scaled to CP160
with gearincrease: players are scaled to CPXXX, mobs are scaled to CPXXX
so this would only increase numbers on both sides....and change nothing (but everyone would need new gear and can trash all old gear).
What I dont understand is how the CP can go like 750 points, but the gear stays at 160? This makes no sense to me
increasing the gearcap wouldn't make even less sense at all.
You ask why?
atm: Players are scaled to CP160, mobs are scaled to CP160
with gearincrease: players are scaled to CPXXX, mobs are scaled to CPXXX
so this would only increase numbers on both sides....and change nothing (but everyone would need new gear and can trash all old gear).
What I dont understand is how the CP can go like 750 points, but the gear stays at 160? This makes no sense to me