Rohamad_Ali wrote: »And all that would just contribute to the perma block tanking meta even more . We need some abilities that have no hard counter to shake up the game . Now the gap closer bug does need to be fixed but the rest is working as intended .
Lord_Invel wrote: »ZOS! If you want a healthy pvp game environment only for me take these words seriously. Make power of light dodgeable, make cliffracer dodgeable, make curse blockable again make endless fury dodgeagble, and also make soul assault either interuptable or at least let us cc our opponents while they cast soul assault. Come on zos its not that hard to see what skills hinder the games pvp environment. Also gap closers from stealth are still not fixed. The bug is still being exploited are we going to wait another 6 months before the fix arrives ?
@Wrobel @ZOS_GinaBruno
Lord_Invel wrote: »ZOS! If you want a healthy pvp game environment only for me take these words seriously. Make power of light dodgeable, make cliffracer dodgeable, make curse blockable again make endless fury dodgeagble, and also make soul assault either interuptable or at least let us cc our opponents while they cast soul assault. Come on zos its not that hard to see what skills hinder the games pvp environment. Also gap closers from stealth are still not fixed. The bug is still being exploited are we going to wait another 6 months before the fix arrives ?
@Wrobel @ZOS_GinaBruno
Fixed for you.
Btw are you DK or NB ? ... Maybe DK no ? you want a nerf of everything except for your own class ,this is why your comment is what i call " selfish " and not to make the PVP "an healthy game environment"
Lol, those are all single target abilities. Why do you think they're Xv1 abilities?
Rohamad_Ali wrote: »And all that would just contribute to the perma block tanking meta even more . We need some abilities that have no hard counter to shake up the game . Now the gap closer bug does need to be fixed but the rest is working as intended .
Rohamad_Ali wrote: »And all that would just contribute to the perma block tanking meta even more . We need some abilities that have no hard counter to shake up the game . Now the gap closer bug does need to be fixed but the rest is working as intended .
WaltherCarraway wrote: »Rohamad_Ali wrote: »And all that would just contribute to the perma block tanking meta even more . We need some abilities that have no hard counter to shake up the game . Now the gap closer bug does need to be fixed but the rest is working as intended .
I think enormous amount of group heal which makes 8 flaming oil (defensive siege) useless is far worse than a permablock DK tank which can deal 0 damage.
Lord_Invel wrote: »ZOS! If you want a healthy pvp game environment only for me take these words seriously. Make power of light dodgeable, make cliffracer dodgeable, make curse blockable again make endless fury dodgeagble, and also make soul assault either interuptable or at least let us cc our opponents while they cast soul assault. Come on zos its not that hard to see what skills hinder the games pvp environment. Also gap closers from stealth are still not fixed. The bug is still being exploited are we going to wait another 6 months before the fix arrives ?
@Wrobel @ZOS_GinaBruno
Fixed for you.
Btw are you DK or NB ? ... Maybe DK no ? you want a nerf of everything except for your own class ,this is why your comment is what i call " selfish " and not to make the PVP "an healthy game environment"
Drummerx04 wrote: »I'm a bit on the fence about these so called Xv1 skills. Nerfing some of them in the way you suggest makes them kind of useless or at least WAY less potent in a 1v1.
For instance, Curse is one of the only skills sorcs have that can hit a perma dodge stam player (esp NB with force miss cloak). I played sorc back when curse was blockable. It was pretty underwhelming and we had almost nothing that could touch blocking players (this was way before EOTS). Even now, players that dodge everything just eat the curse and are fully healed again in maybe a second.
Fury actually works now... once upon a time, fury had a really nasty delay on the execute explosion. I could knock a target to 5% with fury active on them and they had enough to vigor heal up past the execute explosion while dodge rolling all other attacks that could have finished them. Often on a CC'd target, I had enough time to finish them with crushing shock or something before the explosion even happened.
POTL, is like a templar curse. It's one of the skills that actually makes templar viable in pvp. Nerfing this skill would be like nerfing curse, it's a staple of their burst, and without it just are just spamming jabs or beam.
Making soul assault interruptible really only hurts the ult in small group. With Xv1 play, good luck CCing that in the back of the zerg gunning you down.
Honestly, nerfing something because of Xv1 potential is pretty lame in the first place. When a 40 man KUSH raid jumps off dclaw wall to come kill your little solo self (actually solo, not solo with 50 pugs aronud you), with 8 ultimates, beam spam, shield charge spam, root spam, fossilize spam, single target and AoE spam, do you really think you should be able to do more than laugh as you kite them around a rock for 30 seconds?
Lord_Invel wrote: »ZOS! If you want a healthy pvp game environment take these words seriously. Make power of light dodgeable, make cliffracer dodgeable, make curse blockable again make endless fury dodgeagble, and also make soul assault either interuptable or at least let us cc our opponents while they cast soul assault. Come on zos its not that hard to see what skills hinder the games pvp environment. Also gap closers from stealth are still not fixed. The bug is still being exploited are we going to wait another 6 months before the fix arrives ?
@Wrobel @ZOS_GinaBruno
Lord_Invel wrote: »ZOS! If you want a healthy pvp game environment take these words seriously. Make power of light dodgeable, make cliffracer dodgeable, make curse blockable again make endless fury dodgeagble, and also make soul assault either interuptable or at least let us cc our opponents while they cast soul assault. Come on zos its not that hard to see what skills hinder the games pvp environment. Also gap closers from stealth are still not fixed. The bug is still being exploited are we going to wait another 6 months before the fix arrives ?
@Wrobel @ZOS_GinaBruno
ZOS has been nerfing smallscale pvp since release. They give more power to the zerg via skills etc so life gets even more difficult for the soloer/smallscale. The less requirement there is for the zergling casual gamer to actually L2P the better...in zos' eyes.
Lord_Invel wrote: »For ef's sake. Stop demanding to survive against 5 opponents without backup.
5 cliffracers? 1 healer can take you through them. You don't even need even numbers, just run a balanced duo and survive any of the above mentioned skills
You people demanding that a lone wolf should be able to survive x opponents attacking together have destroyed this game. You alone.
Finally gtfo and play any other game but please for the love of tiny kittens, just shut up and diaf.
sorry but 5 trash players aren't supposed to win a 1v5 especially if that solo player is executing core game mechanics to perfection and has amazing reaction time. That's like saying Bruce Lee will lose a fight everytime he gets outnumbered because numbers mean everything. The fact of the matter is that's not true a Bruce Lee will always kick multiple peoples asses before getting taken out if he gets taken out at all.
Sandman929 wrote: »Lord_Invel wrote: »For ef's sake. Stop demanding to survive against 5 opponents without backup.
5 cliffracers? 1 healer can take you through them. You don't even need even numbers, just run a balanced duo and survive any of the above mentioned skills
You people demanding that a lone wolf should be able to survive x opponents attacking together have destroyed this game. You alone.
Finally gtfo and play any other game but please for the love of tiny kittens, just shut up and diaf.
sorry but 5 trash players aren't supposed to win a 1v5 especially if that solo player is executing core game mechanics to perfection and has amazing reaction time. That's like saying Bruce Lee will lose a fight everytime he gets outnumbered because numbers mean everything. The fact of the matter is that's not true a Bruce Lee will always kick multiple peoples asses before getting taken out if he gets taken out at all.
Only if the 5 come one at a time. I think Bruce Lee movies have skewed your reality. If 5 similarly sized people rush any one person, that person is in trouble.
Lord_Invel wrote: »Sandman929 wrote: »Lord_Invel wrote: »For ef's sake. Stop demanding to survive against 5 opponents without backup.
5 cliffracers? 1 healer can take you through them. You don't even need even numbers, just run a balanced duo and survive any of the above mentioned skills
You people demanding that a lone wolf should be able to survive x opponents attacking together have destroyed this game. You alone.
Finally gtfo and play any other game but please for the love of tiny kittens, just shut up and diaf.
sorry but 5 trash players aren't supposed to win a 1v5 especially if that solo player is executing core game mechanics to perfection and has amazing reaction time. That's like saying Bruce Lee will lose a fight everytime he gets outnumbered because numbers mean everything. The fact of the matter is that's not true a Bruce Lee will always kick multiple peoples asses before getting taken out if he gets taken out at all.
Only if the 5 come one at a time. I think Bruce Lee movies have skewed your reality. If 5 similarly sized people rush any one person, that person is in trouble.
Obviously you don't understand what an analogy is or the purpose of one lol.
Lord_Invel wrote: »Sandman929 wrote: »Lord_Invel wrote: »For ef's sake. Stop demanding to survive against 5 opponents without backup.
5 cliffracers? 1 healer can take you through them. You don't even need even numbers, just run a balanced duo and survive any of the above mentioned skills
You people demanding that a lone wolf should be able to survive x opponents attacking together have destroyed this game. You alone.
Finally gtfo and play any other game but please for the love of tiny kittens, just shut up and diaf.
sorry but 5 trash players aren't supposed to win a 1v5 especially if that solo player is executing core game mechanics to perfection and has amazing reaction time. That's like saying Bruce Lee will lose a fight everytime he gets outnumbered because numbers mean everything. The fact of the matter is that's not true a Bruce Lee will always kick multiple peoples asses before getting taken out if he gets taken out at all.
Only if the 5 come one at a time. I think Bruce Lee movies have skewed your reality. If 5 similarly sized people rush any one person, that person is in trouble.
Obviously you don't understand what an analogy is or the purpose of one lol.
Lord_Invel wrote: »Lord_Invel wrote: »ZOS! If you want a healthy pvp game environment only for me take these words seriously. Make power of light dodgeable, make cliffracer dodgeable, make curse blockable again make endless fury dodgeagble, and also make soul assault either interuptable or at least let us cc our opponents while they cast soul assault. Come on zos its not that hard to see what skills hinder the games pvp environment. Also gap closers from stealth are still not fixed. The bug is still being exploited are we going to wait another 6 months before the fix arrives ?
@Wrobel @ZOS_GinaBruno
Fixed for you.
Btw are you DK or NB ? ... Maybe DK no ? you want a nerf of everything except for your own class ,this is why your comment is what i call " selfish " and not to make the PVP "an healthy game environment"
IM actually a mag sorc lol. This is a thread about xv1 skills that makes pvp just a pure numbers game. I already said that curse and endless fury needs to be nerfed so how am I being biased ?
Lord_Invel wrote: »ZOS! If you want a healthy pvp game environment take these words seriously.
Lord_Invel wrote: »Lord_Invel wrote: »ZOS! If you want a healthy pvp game environment only for me take these words seriously. Make power of light dodgeable, make cliffracer dodgeable, make curse blockable again make endless fury dodgeagble, and also make soul assault either interuptable or at least let us cc our opponents while they cast soul assault. Come on zos its not that hard to see what skills hinder the games pvp environment. Also gap closers from stealth are still not fixed. The bug is still being exploited are we going to wait another 6 months before the fix arrives ?
@Wrobel @ZOS_GinaBruno
Fixed for you.
Btw are you DK or NB ? ... Maybe DK no ? you want a nerf of everything except for your own class ,this is why your comment is what i call " selfish " and not to make the PVP "an healthy game environment"
IM actually a mag sorc lol. This is a thread about xv1 skills that makes pvp just a pure numbers game. I already said that curse and endless fury needs to be nerfed so how am I being biased ?
oh so you are the type of guys you see " Nerf sorc thread " on the forum and think immediatly " Hum i should enjoy this class cause according to these 78 nerf sorc thread without any reliable source this class is (OP) ... then i will spit on this class and create my own nerf sorc thread mwaHAHAHA" ? something like this ?