GrumpyMuffin wrote: »But not enough to bother making the large island at the top of the map accessible. 'We didn't have the resources to do that' (roughly what they said on eso live).
Giles.floydub17_ESO wrote: »Without question Morrowind brings more into the game than any DLC has. Zone at least comparable to Wrothgar, BGs, Trial and a new class. Granted, players can focus merely on one specific area if they want and complain it does not measure up but that ignores the entire picture, their choice.
It actually has less content than Orsinium.
Orsinium:
40+ quests
6 delves
6 world bosses
2 public dungeons
1 trial (solo)
Morrowind:
32+ quests
6 delves
6 world bosses
2 public dungeons
1 trial (group)
*half the buildings in the zone are locked
Uggghhh adding a new class and PvP mode behind a paywall and releasing them at the same time as a new zone does not make a DLC an expansion, it makes it a money grab.timidobserver wrote: »If It were a DLC you wouldn't have gotten battlegrounds, a trial, a class, and a large quest area in one pack. They would have all been separate 2-3 separate DLC.
itscompton wrote: »Uggghhh adding a new class and PvP mode behind a paywall and releasing them at the same time as a new zone does not make a DLC an expansion, it makes it a money grab.timidobserver wrote: »If It were a DLC you wouldn't have gotten battlegrounds, a trial, a class, and a large quest area in one pack. They would have all been separate 2-3 separate DLC.
Dragonking06 wrote: »Definitely an expansion. There's a lot to find and discover, the ancestral tombs, the books, tomb rubbings and a *** ton more quests than we got in Thieves Guild and Dark Brotherhood, possibly even when combined. (Which are really, really awesome and you can tell a lot of love and hard work went into them.) I can probably agree with people saying it's a bit on the small side for an expansion, but considering we got a brand new class and Battlegrounds, along with the fact that this is the games first official expansion, you have to give them a little bit of leeway in that department. For what we have got though it is very impressive and I don't regret my pre-order.
If you love exploration, taking the time to listen to NPC dialog and really getting involved with the story of the area, you will enjoy Morrowind, for anyone still on the fence about buying it.
Considering we're getting a class and a new PvP festure for those interested in it... I'd definitely consider it an expansion. If Orsinium would have been released with similiar features, it would be considered an expansion as well and people wouldn't rage nearly as much as they do now.
The difference between Orsinium and Morrowind is the Warden. Orsinium had vMA when Morrowind has BG. I don't think the addition of the Warden really makes this an expansion. It depends on what people think what a chapter or expansion really is. To me a chapter or expansion could very well be its own game. Which Morrowind clearly could not. But that's just me.
Bouldercleave wrote: »A TON of work went in to this. You can tell as soon as you play it.
GrumpyMuffin wrote: »But not enough to bother making the large island at the top of the map accessible. 'We didn't have the resources to do that' (roughly what they said on eso live).
When did they talk about Sheogorad region on ESO live? I asked in the twitch chat about it, but don't remember getting an answer ...